# # Video configuration # menu "Console display driver support" config VGA_CONSOLE bool "VGA text console" if EMBEDDED || !X86 depends on !ARCH_ACORN && !ARCH_EBSA110 && !4xx && !8xx && !SPARC && !M68K && !PARISC && !FRV && !ARCH_VERSATILE && !SUPERH && !BLACKFIN && !AVR32 && !MN10300 default y help Saying Y here will allow you to use Linux in text mode through a display that complies with the generic VGA standard. Virtually everyone wants that. The program SVGATextMode can be used to utilize SVGA video cards to their full potential in text mode. Download it from . Say Y. config VGACON_SOFT_SCROLLBACK bool "Enable Scrollback Buffer in System RAM" depends on VGA_CONSOLE default n help The scrollback buffer of the standard VGA console is located in the VGA RAM. The size of this RAM is fixed and is quite small. If you require a larger scrollback buffer, this can be placed in System RAM which is dynamically allocated during initialization. Placing the scrollback buffer in System RAM will slightly slow down the console. If you want this feature, say 'Y' here and enter the amount of RAM to allocate for this buffer. If unsure, say 'N'. config VGACON_SOFT_SCROLLBACK_SIZE int "Scrollback Buffer Size (in KB)" depends on VGACON_SOFT_SCROLLBACK default "64" help Enter the amount of System RAM to allocate for the scrollback buffer. Each 64KB will give you approximately 16 80x25 screenfuls of scrollback buffer config MDA_CONSOLE depends on !M68K && !PARISC && ISA tristate "MDA text console (dual-headed) (EXPERIMENTAL)" ---help--- Say Y here if you have an old MDA or monochrome Hercules graphics adapter in your system acting as a second head ( = video card). You will then be able to use two monitors with your Linux system. Do not say Y here if your MDA card is the primary card in your system; the normal VGA driver will handle it. To compile this driver as a module, choose M here: the module will be called mdacon. If unsure, say N. config SGI_NEWPORT_CONSOLE tristate "SGI Newport Console support" depends on SGI_IP22 help Say Y here if you want the console on the Newport aka XL graphics card of your Indy. Most people say Y here. # bool 'IODC console' CONFIG_IODC_CONSOLE config DUMMY_CONSOLE bool depends on VGA_CONSOLE!=y || SGI_NEWPORT_CONSOLE!=y default y config DUMMY_CONSOLE_COLUMNS int "Initial number of console screen columns" depends on PARISC && DUMMY_CONSOLE default "160" help The default value is 160, which should fit a 1280x1024 monitor. Select 80 if you use a 640x480 resolution by default. config DUMMY_CONSOLE_ROWS int "Initial number of console screen rows" depends on PARISC && DUMMY_CONSOLE default "64" help The default value is 64, which should fit a 1280x1024 monitor. Select 25 if you use a 640x480 resolution by default. config FRAMEBUFFER_CONSOLE tristate "Framebuffer Console support" depends on FB select CRC32 help Low-level framebuffer-based console driver. config FRAMEBUFFER_CONSOLE_DETECT_PRIMARY bool "Map the console to the primary display device" depends on FRAMEBUFFER_CONSOLE default n ---help--- If this option is selected, the framebuffer console will automatically select the primary display device (if the architecture supports this feature). Otherwise, the framebuffer console will always select the first framebuffer driver that is loaded. The latter is the default behavior. You can always override the automatic selection of the primary device by using the fbcon=map: boot option. If unsure, select n. config FRAMEBUFFER_CONSOLE_ROTATION bool "Framebuffer Console Rotation" depends on FRAMEBUFFER_CONSOLE help Enable display rotation for the framebuffer console. This is done in software and may be significantly slower than a normally oriented display. Note that the rotation is done at the console level only such that other users of the framebuffer will remain normally oriented. config STI_CONSOLE bool "STI text console" depends on PARISC default y help The STI console is the builtin display/keyboard on HP-PARISC machines. Say Y here to build support for it into your kernel. The alternative is to use your primary serial port as a console. config FONTS bool "Select compiled-in fonts" depends on FRAMEBUFFER_CONSOLE || STI_CONSOLE help Say Y here if you would like to use fonts other than the default your frame buffer console usually use. Note that the answer to this question won't directly affect the kernel: saying N will just cause the configurator to skip all the questions about foreign fonts. If unsure, say N (the default choices are safe). config FONT_8x8 bool "VGA 8x8 font" if FONTS depends on FRAMEBUFFER_CONSOLE || STI_CONSOLE default y if !SPARC && !FONTS help This is the "high resolution" font for the VGA frame buffer (the one provided by the text console 80x50 (and higher) modes). Note that this is a poor quality font. The VGA 8x16 font is quite a lot more readable. Given the resolution provided by the frame buffer device, answer N here is safe. config FONT_8x16 bool "VGA 8x16 font" if FONTS depends on FRAMEBUFFER_CONSOLE || SGI_NEWPORT_CONSOLE || STI_CONSOLE || USB_SISUSBVGA_CON default y if !SPARC && !FONTS help This is the "high resolution" font for the VGA frame buffer (the one provided by the VGA text console 80x25 mode. If unsure, say Y. config FONT_6x11 bool "Mac console 6x11 font (not supported by all drivers)" if FONTS depends on FRAMEBUFFER_CONSOLE || STI_CONSOLE default y if !SPARC && !FONTS && MAC help Small console font with Macintosh-style high-half glyphs. Some Mac framebuffer drivers don't support this one at all. config FONT_7x14 bool "console 7x14 font (not supported by all drivers)" if FONTS depends on FRAMEBUFFER_CONSOLE help Console font with characters just a bit smaller than the default. If the standard 8x16 font is a little too big for you, say Y. Otherwise, say N. config FONT_PEARL_8x8 bool "Pearl (old m68k) console 8x8 font" if FONTS depends on FRAMEBUFFER_CONSOLE default y if !SPARC && !FONTS && AMIGA help Small console font with PC-style control-character and high-half glyphs. config FONT_ACORN_8x8 bool "Acorn console 8x8 font" if FONTS depends on FRAMEBUFFER_CONSOLE default y if !SPARC && !FONTS && ARM && ARCH_ACORN help Small console font with PC-style control characters and high-half glyphs. config FONT_MINI_4x6 bool "Mini 4x6 font" depends on !SPARC && FONTS config FONT_SUN8x16 bool "Sparc console 8x16 font" depends on FRAMEBUFFER_CONSOLE && (!SPARC && FONTS || SPARC) help This is the high resolution console font for Sun machines. Say Y. config FONT_SUN12x22 bool "Sparc console 12x22 font (not supported by all drivers)" depends on FRAMEBUFFER_CONSOLE && (!SPARC && FONTS || SPARC) help This is the high resolution console font for Sun machines with very big letters (like the letters used in the SPARC PROM). If the standard font is unreadable for you, say Y, otherwise say N. config FONT_10x18 bool "console 10x18 font (not supported by all drivers)" if FONTS depends on FRAMEBUFFER_CONSOLE help This is a high resolution console font for machines with very big letters. It fits between the sun 12x22 and the normal 8x16 font. If other fonts are too big or too small for you, say Y, otherwise say N. endmenu