/* * iperf, Copyright (c) 2014-2018, The Regents of the University of * California, through Lawrence Berkeley National Laboratory (subject * to receipt of any required approvals from the U.S. Dept. of * Energy). All rights reserved. * * If you have questions about your rights to use or distribute this * software, please contact Berkeley Lab's Technology Transfer * Department at TTD@lbl.gov. * * NOTICE. This software is owned by the U.S. Department of Energy. * As such, the U.S. Government has been granted for itself and others * acting on its behalf a paid-up, nonexclusive, irrevocable, * worldwide license in the Software to reproduce, prepare derivative * works, and perform publicly and display publicly. Beginning five * (5) years after the date permission to assert copyright is obtained * from the U.S. Department of Energy, and subject to any subsequent * five (5) year renewals, the U.S. Government is granted for itself * and others acting on its behalf a paid-up, nonexclusive, * irrevocable, worldwide license in the Software to reproduce, * prepare derivative works, distribute copies to the public, perform * publicly and display publicly, and to permit others to do so. * * This code is distributed under a BSD style license, see the LICENSE * file for complete information. */ #include #include #include #include #include #include #include #include #include #ifdef HAVE_STDINT_H #include #endif #include #include #include "iperf.h" #include "iperf_api.h" #include "iperf_util.h" #include "iperf_udp.h" #include "timer.h" #include "net.h" #include "cjson.h" #include "portable_endian.h" #if defined(HAVE_INTTYPES_H) # include #else # define PRIu64 "llu" #endif /* iperf_udp_recv * * receives the data for UDP */ int iperf_udp_recv(struct iperf_stream *sp) { uint32_t sec, usec; uint64_t pcount; int r; int size = sp->settings->blksize; double transit = 0, d = 0; struct timeval sent_time, arrival_time; r = Nread(sp->socket, sp->buffer, size, Pudp); /* * If we got an error in the read, or if we didn't read anything * because the underlying read(2) got a EAGAIN, then skip packet * processing. */ if (r <= 0) return r; /* Only count bytes received while we're in the correct state. */ if (sp->test->state == TEST_RUNNING) { sp->result->bytes_received += r; sp->result->bytes_received_this_interval += r; if (sp->test->udp_counters_64bit) { memcpy(&sec, sp->buffer, sizeof(sec)); memcpy(&usec, sp->buffer+4, sizeof(usec)); memcpy(&pcount, sp->buffer+8, sizeof(pcount)); sec = ntohl(sec); usec = ntohl(usec); pcount = be64toh(pcount); sent_time.tv_sec = sec; sent_time.tv_usec = usec; } else { uint32_t pc; memcpy(&sec, sp->buffer, sizeof(sec)); memcpy(&usec, sp->buffer+4, sizeof(usec)); memcpy(&pc, sp->buffer+8, sizeof(pc)); sec = ntohl(sec); usec = ntohl(usec); pcount = ntohl(pc); sent_time.tv_sec = sec; sent_time.tv_usec = usec; } if (sp->test->debug) fprintf(stderr, "pcount %" PRIu64 " packet_count %d\n", pcount, sp->packet_count); /* * Try to handle out of order packets. The way we do this * uses a constant amount of storage but might not be * correct in all cases. In particular we seem to have the * assumption that packets can't be duplicated in the network, * because duplicate packets will possibly cause some problems here. * * First figure out if the sequence numbers are going forward. * Note that pcount is the sequence number read from the packet, * and sp->packet_count is the highest sequence number seen so * far (so we're expecting to see the packet with sequence number * sp->packet_count + 1 arrive next). */ if (pcount >= sp->packet_count + 1) { /* Forward, but is there a gap in sequence numbers? */ if (pcount > sp->packet_count + 1) { /* There's a gap so count that as a loss. */ sp->cnt_error += (pcount - 1) - sp->packet_count; } /* Update the highest sequence number seen so far. */ sp->packet_count = pcount; } else { /* * Sequence number went backward (or was stationary?!?). * This counts as an out-of-order packet. */ sp->outoforder_packets++; /* * If we have lost packets, then the fact that we are now * seeing an out-of-order packet offsets a prior sequence * number gap that was counted as a loss. So we can take * away a loss. */ if (sp->cnt_error > 0) sp->cnt_error--; /* Log the out-of-order packet */ if (sp->test->debug) fprintf(stderr, "OUT OF ORDER - incoming packet sequence %" PRIu64 " but expected sequence %d on stream %d", pcount, sp->packet_count, sp->socket); } /* * jitter measurement * * This computation is based on RFC 1889 (specifically * sections 6.3.1 and A.8). * * Note that synchronized clocks are not required since * the source packet delta times are known. Also this * computation does not require knowing the round-trip * time. */ gettimeofday(&arrival_time, NULL); transit = timeval_diff(&sent_time, &arrival_time); d = transit - sp->prev_transit; if (d < 0) d = -d; sp->prev_transit = transit; sp->jitter += (d - sp->jitter) / 16.0; } else { if (sp->test->debug) printf("Late receive, state = %d\n", sp->test->state); } return r; } /* iperf_udp_send * * sends the data for UDP */ int iperf_udp_send(struct iperf_stream *sp) { int r; int size = sp->settings->blksize; struct timeval before; gettimeofday(&before, 0); ++sp->packet_count; if (sp->test->udp_counters_64bit) { uint32_t sec, usec; uint64_t pcount; sec = htonl(before.tv_sec); usec = htonl(before.tv_usec); pcount = htobe64(sp->packet_count); memcpy(sp->buffer, &sec, sizeof(sec)); memcpy(sp->buffer+4, &usec, sizeof(usec)); memcpy(sp->buffer+8, &pcount, sizeof(pcount)); } else { uint32_t sec, usec, pcount; sec = htonl(before.tv_sec); usec = htonl(before.tv_usec); pcount = htonl(sp->packet_count); memcpy(sp->buffer, &sec, sizeof(sec)); memcpy(sp->buffer+4, &usec, sizeof(usec)); memcpy(sp->buffer+8, &pcount, sizeof(pcount)); } r = Nwrite(sp->socket, sp->buffer, size, Pudp); if (r < 0) return r; sp->result->bytes_sent += r; sp->result->bytes_sent_this_interval += r; if (sp->test->debug) printf("sent %d bytes of %d, total %" PRIu64 "\n", r, sp->settings->blksize, sp->result->bytes_sent); return r; } /**************************************************************************/ /* * The following functions all have to do with managing UDP data sockets. * UDP of course is connectionless, so there isn't really a concept of * setting up a connection, although connect(2) can (and is) used to * bind the remote end of sockets. We need to simulate some of the * connection management that is built-in to TCP so that each side of the * connection knows about each other before the real data transfers begin. */ /* * Set and verify socket buffer sizes. * Return 0 if no error, -1 if an error, +1 if socket buffers are * potentially too small to hold a message. */ int iperf_udp_buffercheck(struct iperf_test *test, int s) { int rc = 0; int sndbuf_actual, rcvbuf_actual; /* * Set socket buffer size if requested. Do this for both sending and * receiving so that we can cover both normal and --reverse operation. */ int opt; socklen_t optlen; if ((opt = test->settings->socket_bufsize)) { if (setsockopt(s, SOL_SOCKET, SO_RCVBUF, &opt, sizeof(opt)) < 0) { i_errno = IESETBUF; return -1; } if (setsockopt(s, SOL_SOCKET, SO_SNDBUF, &opt, sizeof(opt)) < 0) { i_errno = IESETBUF; return -1; } } /* Read back and verify the sender socket buffer size */ optlen = sizeof(sndbuf_actual); if (getsockopt(s, SOL_SOCKET, SO_SNDBUF, &sndbuf_actual, &optlen) < 0) { i_errno = IESETBUF; return -1; } if (test->debug) { printf("SNDBUF is %u, expecting %u\n", sndbuf_actual, test->settings->socket_bufsize); } if (test->settings->socket_bufsize && test->settings->socket_bufsize > sndbuf_actual) { i_errno = IESETBUF2; return -1; } if (test->settings->blksize > sndbuf_actual) { char str[80]; snprintf(str, sizeof(str), "Block size %d > sending socket buffer size %d", test->settings->blksize, sndbuf_actual); warning(str); rc = 1; } /* Read back and verify the receiver socket buffer size */ optlen = sizeof(rcvbuf_actual); if (getsockopt(s, SOL_SOCKET, SO_RCVBUF, &rcvbuf_actual, &optlen) < 0) { i_errno = IESETBUF; return -1; } if (test->debug) { printf("RCVBUF is %u, expecting %u\n", rcvbuf_actual, test->settings->socket_bufsize); } if (test->settings->socket_bufsize && test->settings->socket_bufsize > rcvbuf_actual) { i_errno = IESETBUF2; return -1; } if (test->settings->blksize > rcvbuf_actual) { char str[80]; snprintf(str, sizeof(str), "Block size %d > receiving socket buffer size %d", test->settings->blksize, rcvbuf_actual); warning(str); rc = 1; } if (test->json_output) { cJSON_AddNumberToObject(test->json_start, "sock_bufsize", test->settings->socket_bufsize); cJSON_AddNumberToObject(test->json_start, "sndbuf_actual", sndbuf_actual); cJSON_AddNumberToObject(test->json_start, "rcvbuf_actual", rcvbuf_actual); } return rc; } /* * iperf_udp_accept * * Accepts a new UDP "connection" */ int iperf_udp_accept(struct iperf_test *test) { struct sockaddr_storage sa_peer; int buf; socklen_t len; int sz, s; int rc; /* * Get the current outstanding socket. This socket will be used to handle * data transfers and a new "listening" socket will be created. */ s = test->prot_listener; /* * Grab the UDP packet sent by the client. From that we can extract the * client's address, and then use that information to bind the remote side * of the socket to the client. */ len = sizeof(sa_peer); if ((sz = recvfrom(test->prot_listener, &buf, sizeof(buf), 0, (struct sockaddr *) &sa_peer, &len)) < 0) { i_errno = IESTREAMACCEPT; return -1; } if (connect(s, (struct sockaddr *) &sa_peer, len) < 0) { i_errno = IESTREAMACCEPT; return -1; } /* Check and set socket buffer sizes */ rc = iperf_udp_buffercheck(test, s); if (rc < 0) /* error */ return rc; /* * If the socket buffer was too small, but it was the default * size, then try explicitly setting it to something larger. */ if (rc > 0) { if (test->settings->socket_bufsize == 0) { int bufsize = test->settings->blksize + UDP_BUFFER_EXTRA; printf("Increasing socket buffer size to %d\n", bufsize); test->settings->socket_bufsize = bufsize; rc = iperf_udp_buffercheck(test, s); if (rc < 0) return rc; } } #if defined(HAVE_SO_MAX_PACING_RATE) /* If socket pacing is specified, try it. */ if (test->settings->fqrate) { /* Convert bits per second to bytes per second */ unsigned int fqrate = test->settings->fqrate / 8; if (fqrate > 0) { if (test->debug) { printf("Setting fair-queue socket pacing to %u\n", fqrate); } if (setsockopt(s, SOL_SOCKET, SO_MAX_PACING_RATE, &fqrate, sizeof(fqrate)) < 0) { warning("Unable to set socket pacing"); } } } #endif /* HAVE_SO_MAX_PACING_RATE */ { unsigned int rate = test->settings->rate / 8; if (rate > 0) { if (test->debug) { printf("Setting application pacing to %u\n", rate); } } } /* * Create a new "listening" socket to replace the one we were using before. */ test->prot_listener = netannounce(test->settings->domain, Pudp, test->bind_address, test->server_port); if (test->prot_listener < 0) { i_errno = IESTREAMLISTEN; return -1; } FD_SET(test->prot_listener, &test->read_set); test->max_fd = (test->max_fd < test->prot_listener) ? test->prot_listener : test->max_fd; /* Let the client know we're ready "accept" another UDP "stream" */ buf = 987654321; /* any content will work here */ if (write(s, &buf, sizeof(buf)) < 0) { i_errno = IESTREAMWRITE; return -1; } return s; } /* * iperf_udp_listen * * Start up a listener for UDP stream connections. Unlike for TCP, * there is no listen(2) for UDP. This socket will however accept * a UDP datagram from a client (indicating the client's presence). */ int iperf_udp_listen(struct iperf_test *test) { int s; if ((s = netannounce(test->settings->domain, Pudp, test->bind_address, test->server_port)) < 0) { i_errno = IESTREAMLISTEN; return -1; } /* * The caller will put this value into test->prot_listener. */ return s; } /* * iperf_udp_connect * * "Connect" to a UDP stream listener. */ int iperf_udp_connect(struct iperf_test *test) { int s, buf, sz; #ifdef SO_RCVTIMEO struct timeval tv; #endif int rc; /* Create and bind our local socket. */ if ((s = netdial(test->settings->domain, Pudp, test->bind_address, test->bind_port, test->server_hostname, test->server_port, -1)) < 0) { i_errno = IESTREAMCONNECT; return -1; } /* Check and set socket buffer sizes */ rc = iperf_udp_buffercheck(test, s); if (rc < 0) /* error */ return rc; /* * If the socket buffer was too small, but it was the default * size, then try explicitly setting it to something larger. */ if (rc > 0) { if (test->settings->socket_bufsize == 0) { int bufsize = test->settings->blksize + UDP_BUFFER_EXTRA; printf("Increasing socket buffer size to %d\n", bufsize); test->settings->socket_bufsize = bufsize; rc = iperf_udp_buffercheck(test, s); if (rc < 0) return rc; } } #if defined(HAVE_SO_MAX_PACING_RATE) /* If socket pacing is available and not disabled, try it. */ if (test->settings->fqrate) { /* Convert bits per second to bytes per second */ unsigned int fqrate = test->settings->fqrate / 8; if (fqrate > 0) { if (test->debug) { printf("Setting fair-queue socket pacing to %u\n", fqrate); } if (setsockopt(s, SOL_SOCKET, SO_MAX_PACING_RATE, &fqrate, sizeof(fqrate)) < 0) { warning("Unable to set socket pacing"); } } } #endif /* HAVE_SO_MAX_PACING_RATE */ { unsigned int rate = test->settings->rate / 8; if (rate > 0) { if (test->debug) { printf("Setting application pacing to %u\n", rate); } } } #ifdef SO_RCVTIMEO /* 30 sec timeout for a case when there is a network problem. */ tv.tv_sec = 30; tv.tv_usec = 0; setsockopt(s, SOL_SOCKET, SO_RCVTIMEO, (struct timeval *)&tv, sizeof(struct timeval)); #endif /* * Write a datagram to the UDP stream to let the server know we're here. * The server learns our address by obtaining its peer's address. */ buf = 123456789; /* this can be pretty much anything */ if (write(s, &buf, sizeof(buf)) < 0) { // XXX: Should this be changed to IESTREAMCONNECT? i_errno = IESTREAMWRITE; return -1; } /* * Wait until the server replies back to us. */ if ((sz = recv(s, &buf, sizeof(buf), 0)) < 0) { i_errno = IESTREAMREAD; return -1; } return s; } /* iperf_udp_init * * initializer for UDP streams in TEST_START */ int iperf_udp_init(struct iperf_test *test) { return 0; }