/* GLIB - Library of useful routines for C programming * Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ /* * Modified by the GLib Team and others 1997-1999. See the AUTHORS * file for a list of people on the GLib Team. See the ChangeLog * files for a list of changes. These files are distributed with * GLib at ftp://ftp.gtk.org/pub/gtk/. */ /* * MT safe */ #ifdef HAVE_CONFIG_H #include #endif #include "glib.h" #ifdef HAVE_UNISTD_H #include #endif /* HAVE_UNISTD_H */ #ifndef NATIVE_WIN32 #include #endif /* NATIVE_WIN32 */ #ifdef NATIVE_WIN32 #include #endif /* NATIVE_WIN32 */ typedef struct _GRealTimer GRealTimer; struct _GRealTimer { #ifdef NATIVE_WIN32 DWORD start; DWORD end; #else /* !NATIVE_WIN32 */ struct timeval start; struct timeval end; #endif /* !NATIVE_WIN32 */ guint active : 1; }; GTimer* g_timer_new (void) { GRealTimer *timer; timer = g_new (GRealTimer, 1); timer->active = TRUE; #ifdef NATIVE_WIN32 timer->start = GetTickCount (); #else /* !NATIVE_WIN32 */ gettimeofday (&timer->start, NULL); #endif /* !NATIVE_WIN32 */ return ((GTimer*) timer); } void g_timer_destroy (GTimer *timer) { g_return_if_fail (timer != NULL); g_free (timer); } void g_timer_start (GTimer *timer) { GRealTimer *rtimer; g_return_if_fail (timer != NULL); rtimer = (GRealTimer*) timer; rtimer->active = TRUE; #ifdef NATIVE_WIN32 rtimer->start = GetTickCount (); #else /* !NATIVE_WIN32 */ gettimeofday (&rtimer->start, NULL); #endif /* !NATIVE_WIN32 */ } void g_timer_stop (GTimer *timer) { GRealTimer *rtimer; g_return_if_fail (timer != NULL); rtimer = (GRealTimer*) timer; rtimer->active = FALSE; #ifdef NATIVE_WIN32 rtimer->end = GetTickCount (); #else /* !NATIVE_WIN32 */ gettimeofday (&rtimer->end, NULL); #endif /* !NATIVE_WIN32 */ } void g_timer_reset (GTimer *timer) { GRealTimer *rtimer; g_return_if_fail (timer != NULL); rtimer = (GRealTimer*) timer; #ifdef NATIVE_WIN32 rtimer->start = GetTickCount (); #else /* !NATIVE_WIN32 */ gettimeofday (&rtimer->start, NULL); #endif /* !NATIVE_WIN32 */ } gdouble g_timer_elapsed (GTimer *timer, gulong *microseconds) { GRealTimer *rtimer; gdouble total; #ifndef NATIVE_WIN32 struct timeval elapsed; #endif /* NATIVE_WIN32 */ g_return_val_if_fail (timer != NULL, 0); rtimer = (GRealTimer*) timer; #ifdef NATIVE_WIN32 if (rtimer->active) rtimer->end = GetTickCount (); /* Check for wraparound, which happens every 49.7 days. * No, Win95 machines probably are never running for that long, * but NT machines are. */ if (rtimer->end < rtimer->start) total = (UINT_MAX - (rtimer->start - rtimer->end)) / 1000.0; else total = (rtimer->end - rtimer->start) / 1000.0; if (microseconds) { if (rtimer->end < rtimer->start) *microseconds = ((UINT_MAX - (rtimer->start - rtimer->end)) % 1000) * 1000; else *microseconds = ((rtimer->end - rtimer->start) % 1000) * 1000; } #else /* !NATIVE_WIN32 */ if (rtimer->active) gettimeofday (&rtimer->end, NULL); if (rtimer->start.tv_usec > rtimer->end.tv_usec) { rtimer->end.tv_usec += 1000000; rtimer->end.tv_sec--; } elapsed.tv_usec = rtimer->end.tv_usec - rtimer->start.tv_usec; elapsed.tv_sec = rtimer->end.tv_sec - rtimer->start.tv_sec; total = elapsed.tv_sec + ((gdouble) elapsed.tv_usec / 1e6); if (total < 0) { total = 0; if (microseconds) *microseconds = 0; } else if (microseconds) *microseconds = elapsed.tv_usec; #endif /* !NATIVE_WIN32 */ return total; }