/* * Discrete Cosine Tansform (DCT) for subband synthesis * * -funroll-loops (for gcc) will remove the loops for better performance * using loops in the source-code enhances readabillity */ /* * TODO: write an optimized version for the down-sampling modes * (in these modes the bands 16-31 (2:1) or 8-31 (4:1) are zero */ #include "mpg123.h" void dct64(real *out0,real *out1,real *samples) { real bufs[64]; { register int i,j; register real *b1,*b2,*bs,*costab; b1 = samples; bs = bufs; costab = pnts[0]+16; b2 = b1 + 32; for(i=15;i>=0;i--) *bs++ = (*b1++ + *--b2); for(i=15;i>=0;i--) *bs++ = (*--b2 - *b1++) * *--costab; b1 = bufs; costab = pnts[1]+8; b2 = b1 + 16; { for(i=7;i>=0;i--) *bs++ = (*b1++ + *--b2); for(i=7;i>=0;i--) *bs++ = (*--b2 - *b1++) * *--costab; b2 += 32; costab += 8; for(i=7;i>=0;i--) *bs++ = (*b1++ + *--b2); for(i=7;i>=0;i--) *bs++ = (*b1++ - *--b2) * *--costab; b2 += 32; } bs = bufs; costab = pnts[2]; b2 = b1 + 8; for(j=2;j;j--) { for(i=3;i>=0;i--) *bs++ = (*b1++ + *--b2); for(i=3;i>=0;i--) *bs++ = (*--b2 - *b1++) * costab[i]; b2 += 16; for(i=3;i>=0;i--) *bs++ = (*b1++ + *--b2); for(i=3;i>=0;i--) *bs++ = (*b1++ - *--b2) * costab[i]; b2 += 16; } b1 = bufs; costab = pnts[3]; b2 = b1 + 4; for(j=4;j;j--) { *bs++ = (*b1++ + *--b2); *bs++ = (*b1++ + *--b2); *bs++ = (*--b2 - *b1++) * costab[1]; *bs++ = (*--b2 - *b1++) * costab[0]; b2 += 8; *bs++ = (*b1++ + *--b2); *bs++ = (*b1++ + *--b2); *bs++ = (*b1++ - *--b2) * costab[1]; *bs++ = (*b1++ - *--b2) * costab[0]; b2 += 8; } bs = bufs; costab = pnts[4]; for(j=8;j;j--) { real v0,v1; v0=*b1++; v1 = *b1++; *bs++ = (v0 + v1); *bs++ = (v0 - v1) * (*costab); v0=*b1++; v1 = *b1++; *bs++ = (v0 + v1); *bs++ = (v1 - v0) * (*costab); } } { register real *b1; register int i; for(b1=bufs,i=8;i;i--,b1+=4) b1[2] += b1[3]; for(b1=bufs,i=4;i;i--,b1+=8) { b1[4] += b1[6]; b1[6] += b1[5]; b1[5] += b1[7]; } for(b1=bufs,i=2;i;i--,b1+=16) { b1[8] += b1[12]; b1[12] += b1[10]; b1[10] += b1[14]; b1[14] += b1[9]; b1[9] += b1[13]; b1[13] += b1[11]; b1[11] += b1[15]; } } out0[0x10*16] = bufs[0]; out0[0x10*15] = bufs[16+0] + bufs[16+8]; out0[0x10*14] = bufs[8]; out0[0x10*13] = bufs[16+8] + bufs[16+4]; out0[0x10*12] = bufs[4]; out0[0x10*11] = bufs[16+4] + bufs[16+12]; out0[0x10*10] = bufs[12]; out0[0x10* 9] = bufs[16+12] + bufs[16+2]; out0[0x10* 8] = bufs[2]; out0[0x10* 7] = bufs[16+2] + bufs[16+10]; out0[0x10* 6] = bufs[10]; out0[0x10* 5] = bufs[16+10] + bufs[16+6]; out0[0x10* 4] = bufs[6]; out0[0x10* 3] = bufs[16+6] + bufs[16+14]; out0[0x10* 2] = bufs[14]; out0[0x10* 1] = bufs[16+14] + bufs[16+1]; out0[0x10* 0] = bufs[1]; out1[0x10* 0] = bufs[1]; out1[0x10* 1] = bufs[16+1] + bufs[16+9]; out1[0x10* 2] = bufs[9]; out1[0x10* 3] = bufs[16+9] + bufs[16+5]; out1[0x10* 4] = bufs[5]; out1[0x10* 5] = bufs[16+5] + bufs[16+13]; out1[0x10* 6] = bufs[13]; out1[0x10* 7] = bufs[16+13] + bufs[16+3]; out1[0x10* 8] = bufs[3]; out1[0x10* 9] = bufs[16+3] + bufs[16+11]; out1[0x10*10] = bufs[11]; out1[0x10*11] = bufs[16+11] + bufs[16+7]; out1[0x10*12] = bufs[7]; out1[0x10*13] = bufs[16+7] + bufs[16+15]; out1[0x10*14] = bufs[15]; out1[0x10*15] = bufs[16+15]; }