/*********************************************************/ /* Test program driver for freetype on Win32 Platform */ /* CopyRight(left) G. Ramat 1998 (gcramat@radiostudio.it)*/ /* */ /*********************************************************/ // testw32.cpp : Defines the class behaviors for the application. // #include "stdafx.h" #include "testw32.h" #include "testw32dlg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CTestw32App BEGIN_MESSAGE_MAP(CTestw32App, CWinApp) //{{AFX_MSG_MAP(CTestw32App) // NOTE - the ClassWizard will add and remove mapping macros here. // DO NOT EDIT what you see in these blocks of generated code! //}}AFX_MSG ON_COMMAND(ID_HELP, CWinApp::OnHelp) END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CTestw32App construction CTestw32App::CTestw32App() { // TODO: add construction code here, // Place all significant initialization in InitInstance } ///////////////////////////////////////////////////////////////////////////// // The one and only CTestw32App object CTestw32App theApp; ///////////////////////////////////////////////////////////////////////////// // CTestw32App initialization BOOL CTestw32App::InitInstance() { // Standard initialization // If you are not using these features and wish to reduce the size // of your final executable, you should remove from the following // the specific initialization routines you do not need. CTestw32Dlg dlg; m_pMainWnd = &dlg; int nResponse = dlg.DoModal(); if (nResponse == IDOK) { // TODO: Place code here to handle when the dialog is // dismissed with OK } else if (nResponse == IDCANCEL) { // TODO: Place code here to handle when the dialog is // dismissed with Cancel } // Since the dialog has been closed, return FALSE so that we exit the // application, rather than start the application's message pump. return FALSE; } BOOL CTestw32App::OnCmdMsg(UINT nID, int nCode, void* pExtra, AFX_CMDHANDLERINFO* pHandlerInfo) { // TODO: Add your specialized code here and/or call the base class return CWinApp::OnCmdMsg(nID, nCode, pExtra, pHandlerInfo); }