/* * Mesa 3-D graphics library * Version: 3.3 * * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* * This file implements both the GL_SGIX_pixel_texture and * GL_SIGS_pixel_texture extensions. Luckily, they pretty much * overlap in functionality so we use the same state variables * and execution code for both. */ #ifdef PC_HEADER #include "all.h" #else #include "glheader.h" #include "context.h" #include "pixeltex.h" #endif void _mesa_PixelTexGenSGIX(GLenum mode) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glPixelTexGenSGIX"); switch (mode) { case GL_NONE: ctx->Pixel.FragmentRgbSource = GL_PIXEL_GROUP_COLOR_SGIS; ctx->Pixel.FragmentAlphaSource = GL_PIXEL_GROUP_COLOR_SGIS; break; case GL_ALPHA: ctx->Pixel.FragmentRgbSource = GL_PIXEL_GROUP_COLOR_SGIS; ctx->Pixel.FragmentAlphaSource = GL_CURRENT_RASTER_COLOR; break; case GL_RGB: ctx->Pixel.FragmentRgbSource = GL_CURRENT_RASTER_COLOR; ctx->Pixel.FragmentAlphaSource = GL_PIXEL_GROUP_COLOR_SGIS; break; case GL_RGBA: ctx->Pixel.FragmentRgbSource = GL_CURRENT_RASTER_COLOR; ctx->Pixel.FragmentAlphaSource = GL_CURRENT_RASTER_COLOR; break; default: gl_error(ctx, GL_INVALID_ENUM, "glPixelTexGenSGIX(mode)"); return; } } void _mesa_PixelTexGenParameterfSGIS(GLenum target, GLfloat value) { _mesa_PixelTexGenParameteriSGIS(target, (GLint) value); } void _mesa_PixelTexGenParameterfvSGIS(GLenum target, const GLfloat *value) { _mesa_PixelTexGenParameteriSGIS(target, (GLint) *value); } void _mesa_PixelTexGenParameteriSGIS(GLenum target, GLint value) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glPixelTexGenParameterSGIS"); if (value != GL_CURRENT_RASTER_COLOR && value != GL_PIXEL_GROUP_COLOR_SGIS) { gl_error(ctx, GL_INVALID_ENUM, "glPixelTexGenParameterSGIS(value)"); return; } if (target == GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS) { ctx->Pixel.FragmentRgbSource = (GLenum) value; } else if (target == GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS) { ctx->Pixel.FragmentAlphaSource = (GLenum) value; } else { gl_error(ctx, GL_INVALID_ENUM, "glPixelTexGenParameterSGIS(target)"); } } void _mesa_PixelTexGenParameterivSGIS(GLenum target, const GLint *value) { _mesa_PixelTexGenParameteriSGIS(target, *value); } void _mesa_GetPixelTexGenParameterfvSGIS(GLenum target, GLfloat *value) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glGetPixelTexGenParameterfvSGIS"); if (target == GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS) { *value = (GLfloat) ctx->Pixel.FragmentRgbSource; } else if (target == GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS) { *value = (GLfloat) ctx->Pixel.FragmentAlphaSource; } else { gl_error(ctx, GL_INVALID_ENUM, "glGetPixelTexGenParameterfvSGIS(target)"); } } void _mesa_GetPixelTexGenParameterivSGIS(GLenum target, GLint *value) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glGetPixelTexGenParameterivSGIS"); if (target == GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS) { *value = (GLint) ctx->Pixel.FragmentRgbSource; } else if (target == GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS) { *value = (GLint) ctx->Pixel.FragmentAlphaSource; } else { gl_error(ctx, GL_INVALID_ENUM, "glGetPixelTexGenParameterivSGIS(target)"); } } /* * Convert RGBA values into strq texture coordinates. */ void _mesa_pixeltexgen(GLcontext *ctx, GLuint n, const GLubyte rgba[][4], GLfloat s[], GLfloat t[], GLfloat r[], GLfloat q[]) { static GLboolean firstCall = GL_TRUE; static GLfloat byteToFloat[256]; if (firstCall) { GLuint i; for (i = 0; i < 256; i++) { byteToFloat[i] = i / 255.0F; } firstCall = GL_FALSE; } if (ctx->Pixel.FragmentRgbSource == GL_CURRENT_RASTER_COLOR) { GLuint i; for (i = 0; i < n; i++) { s[i] = ctx->Current.RasterColor[RCOMP]; t[i] = ctx->Current.RasterColor[GCOMP]; r[i] = ctx->Current.RasterColor[BCOMP]; } } else { GLuint i; ASSERT(ctx->Pixel.FragmentRgbSource == GL_PIXEL_GROUP_COLOR_SGIS); for (i = 0; i < n; i++) { s[i] = byteToFloat[rgba[i][RCOMP]]; t[i] = byteToFloat[rgba[i][GCOMP]]; r[i] = byteToFloat[rgba[i][BCOMP]]; } } if (ctx->Pixel.FragmentAlphaSource == GL_CURRENT_RASTER_COLOR) { GLuint i; for (i = 0; i < n; i++) { q[i] = ctx->Current.RasterColor[ACOMP]; } } else { GLuint i; ASSERT(ctx->Pixel.FragmentAlphaSource == GL_PIXEL_GROUP_COLOR_SGIS); for (i = 0; i < n; i++) { q[i] = byteToFloat[rgba[i][ACOMP]]; } } }