/* * Mesa 3-D graphics library * Version: 3.3 * * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef VARRAY_H #define VARRAY_H #include "types.h" extern void _mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr); extern void _mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr); extern void _mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr); extern void _mesa_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr); extern void _mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr); extern void _mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *ptr); extern void _mesa_VertexPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr); extern void _mesa_NormalPointerEXT(GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr); extern void _mesa_ColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr); extern void _mesa_IndexPointerEXT(GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr); extern void _mesa_TexCoordPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr); extern void _mesa_EdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *ptr); extern void _mesa_ArrayElement( GLint ); extern void _mesa_DrawArrays(GLenum mode, GLint first, GLsizei count); extern void _mesa_save_DrawArrays(GLenum mode, GLint first, GLsizei count); extern void _mesa_DrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices); extern void _mesa_save_DrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices); extern void _mesa_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer); extern void _mesa_save_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer); extern void _mesa_DrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); extern void _mesa_save_DrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices ); extern void gl_exec_array_elements( GLcontext *ctx, struct immediate *IM, GLuint start, GLuint end ); extern void gl_update_client_state( GLcontext *ctx ); #ifdef VAO struct gl_array_object * _mesa_alloc_vertex_array_object(GLcontext *ctx, GLuint name); #endif #endif