/* $XFree86: xc/lib/GL/glx/render2.c,v 1.3 2001/03/21 16:04:39 dawes Exp $ */ /* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X ** Window System(R) (Version 1.3), released October 19, 1998. This software ** was created using the OpenGL(R) version 1.2.1 Sample Implementation ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. ** */ #include "packrender.h" /* ** This file contains routines that might need to be transported as ** GLXRender or GLXRenderLarge commands, and these commands don't ** use the pixel header. See renderpix.c for those routines. */ void glCallLists(GLsizei n, GLenum type, const GLvoid *lists) { __GLX_DECLARE_VARIABLES(); compsize = __glCallLists_size(n,type); cmdlen = __GLX_PAD(12 + compsize); __GLX_LOAD_VARIABLES(); if (!gc->currentDpy) return; if (cmdlen <= gc->maxSmallRenderCommandSize) { /* Use GLXRender protocol to send small command */ __GLX_BEGIN_VARIABLE(X_GLrop_CallLists,cmdlen); __GLX_PUT_LONG(4,n); __GLX_PUT_LONG(8,type); __GLX_PUT_CHAR_ARRAY(12,lists,compsize); __GLX_END(cmdlen); } else { /* Use GLXRenderLarge protocol to send command */ __GLX_BEGIN_VARIABLE_LARGE(X_GLrop_CallLists,cmdlen+4); __GLX_PUT_LONG(8,n); __GLX_PUT_LONG(12,type); __glXSendLargeCommand(gc, pc, 16, lists, compsize); } } void glMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *pnts) { __GLX_DECLARE_VARIABLES(); GLint k; __GLX_LOAD_VARIABLES(); k = __glEvalComputeK(target); if (k == 0) { __glXSetError(gc, GL_INVALID_ENUM); return; } else if (stride < k || order <= 0) { __glXSetError(gc, GL_INVALID_VALUE); return; } compsize = k * order * __GLX_SIZE_FLOAT64; cmdlen = 28+compsize; if (!gc->currentDpy) return; if (cmdlen <= gc->maxSmallRenderCommandSize) { /* Use GLXRender protocol to send small command */ __GLX_BEGIN_VARIABLE(X_GLrop_Map1d,cmdlen); __GLX_PUT_DOUBLE(4,u1); __GLX_PUT_DOUBLE(12,u2); __GLX_PUT_LONG(20,target); __GLX_PUT_LONG(24,order); /* ** NOTE: the doubles that follow are not aligned because of 3 ** longs preceeding */ __glFillMap1d(k, order, stride, pnts, (pc+28)); __GLX_END(cmdlen); } else { /* Use GLXRenderLarge protocol to send command */ __GLX_BEGIN_VARIABLE_LARGE(X_GLrop_Map1d,cmdlen+4); __GLX_PUT_DOUBLE(8,u1); __GLX_PUT_DOUBLE(16,u2); __GLX_PUT_LONG(24,target); __GLX_PUT_LONG(28,order); /* ** NOTE: the doubles that follow are not aligned because of 3 ** longs preceeding */ if (stride != k) { GLubyte *buf; buf = (GLubyte *) Xmalloc(compsize); if (!buf) { __glXSetError(gc, GL_OUT_OF_MEMORY); return; } __glFillMap1d(k, order, stride, pnts, buf); __glXSendLargeCommand(gc, pc, 32, buf, compsize); Xfree((char*) buf); } else { /* Data is already packed. Just send it out */ __glXSendLargeCommand(gc, pc, 32, pnts, compsize); } } } void glMap1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *pnts) { __GLX_DECLARE_VARIABLES(); GLint k; __GLX_LOAD_VARIABLES(); k = __glEvalComputeK(target); if (k == 0) { __glXSetError(gc, GL_INVALID_ENUM); return; } else if (stride < k || order <= 0) { __glXSetError(gc, GL_INVALID_VALUE); return; } compsize = k * order * __GLX_SIZE_FLOAT32; cmdlen = 20+compsize; if (!gc->currentDpy) return; /* ** The order that arguments are packed is different from the order ** for glMap1d. */ if (cmdlen <= gc->maxSmallRenderCommandSize) { /* Use GLXRender protocol to send small command */ __GLX_BEGIN_VARIABLE(X_GLrop_Map1f,cmdlen); __GLX_PUT_LONG(4,target); __GLX_PUT_FLOAT(8,u1); __GLX_PUT_FLOAT(12,u2); __GLX_PUT_LONG(16,order); __glFillMap1f(k, order, stride, pnts, (GLubyte*) (pc+20)); __GLX_END(cmdlen); } else { /* Use GLXRenderLarge protocol to send command */ __GLX_BEGIN_VARIABLE_LARGE(X_GLrop_Map1f,cmdlen+4); __GLX_PUT_LONG(8,target); __GLX_PUT_FLOAT(12,u1); __GLX_PUT_FLOAT(16,u2); __GLX_PUT_LONG(20,order); if (stride != k) { GLubyte *buf; buf = (GLubyte *) Xmalloc(compsize); if (!buf) { __glXSetError(gc, GL_OUT_OF_MEMORY); return; } __glFillMap1f(k, order, stride, pnts, buf); __glXSendLargeCommand(gc, pc, 24, buf, compsize); Xfree((char*) buf); } else { /* Data is already packed. Just send it out */ __glXSendLargeCommand(gc, pc, 24, pnts, compsize); } } } void glMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustr, GLint uord, GLdouble v1, GLdouble v2, GLint vstr, GLint vord, const GLdouble *pnts) { __GLX_DECLARE_VARIABLES(); GLint k; __GLX_LOAD_VARIABLES(); k = __glEvalComputeK(target); if (k == 0) { __glXSetError(gc, GL_INVALID_ENUM); return; } else if (vstr < k || ustr < k || vord <= 0 || uord <= 0) { __glXSetError(gc, GL_INVALID_VALUE); return; } compsize = k * uord * vord * __GLX_SIZE_FLOAT64; cmdlen = 48+compsize; if (!gc->currentDpy) return; if (cmdlen <= gc->maxSmallRenderCommandSize) { /* Use GLXRender protocol to send small command */ __GLX_BEGIN_VARIABLE(X_GLrop_Map2d,cmdlen); __GLX_PUT_DOUBLE(4,u1); __GLX_PUT_DOUBLE(12,u2); __GLX_PUT_DOUBLE(20,v1); __GLX_PUT_DOUBLE(28,v2); __GLX_PUT_LONG(36,target); __GLX_PUT_LONG(40,uord); __GLX_PUT_LONG(44,vord); /* ** Pack into a u-major ordering. ** NOTE: the doubles that follow are not aligned because of 5 ** longs preceeding */ __glFillMap2d(k, uord, vord, ustr, vstr, pnts, (GLdouble*) (pc+48)); __GLX_END(cmdlen); } else { /* Use GLXRenderLarge protocol to send command */ __GLX_BEGIN_VARIABLE_LARGE(X_GLrop_Map2d,cmdlen+4); __GLX_PUT_DOUBLE(8,u1); __GLX_PUT_DOUBLE(16,u2); __GLX_PUT_DOUBLE(24,v1); __GLX_PUT_DOUBLE(32,v2); __GLX_PUT_LONG(40,target); __GLX_PUT_LONG(44,uord); __GLX_PUT_LONG(48,vord); /* ** NOTE: the doubles that follow are not aligned because of 5 ** longs preceeding */ if ((vstr != k) || (ustr != k*vord)) { GLdouble *buf; buf = (GLdouble *) Xmalloc(compsize); if (!buf) { __glXSetError(gc, GL_OUT_OF_MEMORY); return; } /* ** Pack into a u-major ordering. */ __glFillMap2d(k, uord, vord, ustr, vstr, pnts, buf); __glXSendLargeCommand(gc, pc, 52, buf, compsize); Xfree((char*) buf); } else { /* Data is already packed. Just send it out */ __glXSendLargeCommand(gc, pc, 52, pnts, compsize); } } } void glMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustr, GLint uord, GLfloat v1, GLfloat v2, GLint vstr, GLint vord, const GLfloat *pnts) { __GLX_DECLARE_VARIABLES(); GLint k; __GLX_LOAD_VARIABLES(); k = __glEvalComputeK(target); if (k == 0) { __glXSetError(gc, GL_INVALID_ENUM); return; } else if (vstr < k || ustr < k || vord <= 0 || uord <= 0) { __glXSetError(gc, GL_INVALID_VALUE); return; } compsize = k * uord * vord * __GLX_SIZE_FLOAT32; cmdlen = 32+compsize; if (!gc->currentDpy) return; /* ** The order that arguments are packed is different from the order ** for glMap2d. */ if (cmdlen <= gc->maxSmallRenderCommandSize) { /* Use GLXRender protocol to send small command */ __GLX_BEGIN_VARIABLE(X_GLrop_Map2f,cmdlen); __GLX_PUT_LONG(4,target); __GLX_PUT_FLOAT(8,u1); __GLX_PUT_FLOAT(12,u2); __GLX_PUT_LONG(16,uord); __GLX_PUT_FLOAT(20,v1); __GLX_PUT_FLOAT(24,v2); __GLX_PUT_LONG(28,vord); /* ** Pack into a u-major ordering. */ __glFillMap2f(k, uord, vord, ustr, vstr, pnts, (GLfloat*) (pc+32)); __GLX_END(cmdlen); } else { /* Use GLXRenderLarge protocol to send command */ __GLX_BEGIN_VARIABLE_LARGE(X_GLrop_Map2f,cmdlen+4); __GLX_PUT_LONG(8,target); __GLX_PUT_FLOAT(12,u1); __GLX_PUT_FLOAT(16,u2); __GLX_PUT_LONG(20,uord); __GLX_PUT_FLOAT(24,v1); __GLX_PUT_FLOAT(28,v2); __GLX_PUT_LONG(32,vord); if ((vstr != k) || (ustr != k*vord)) { GLfloat *buf; buf = (GLfloat *) Xmalloc(compsize); if (!buf) { __glXSetError(gc, GL_OUT_OF_MEMORY); return; } /* ** Pack into a u-major ordering. */ __glFillMap2f(k, uord, vord, ustr, vstr, pnts, buf); __glXSendLargeCommand(gc, pc, 36, buf, compsize); Xfree((char*) buf); } else { /* Data is already packed. Just send it out */ __glXSendLargeCommand(gc, pc, 36, pnts, compsize); } } } void glPixelMapfv(GLenum map, GLint mapsize, const GLfloat *values) { __GLX_DECLARE_VARIABLES(); __GLX_LOAD_VARIABLES(); if (mapsize < 0) { __glXSetError(gc, GL_INVALID_VALUE); return; } compsize = mapsize * __GLX_SIZE_FLOAT32; cmdlen = 12+compsize; if (!gc->currentDpy) return; if (cmdlen <= gc->maxSmallRenderCommandSize) { /* Use GLXRender protocol to send small command */ __GLX_BEGIN_VARIABLE(X_GLrop_PixelMapfv,cmdlen); __GLX_PUT_LONG(4,map); __GLX_PUT_LONG(8,mapsize); __GLX_PUT_FLOAT_ARRAY(12,values,mapsize); __GLX_END(cmdlen); } else { /* Use GLXRenderLarge protocol to send command */ __GLX_BEGIN_VARIABLE_LARGE(X_GLrop_PixelMapfv,cmdlen+4); __GLX_PUT_LONG(8,map); __GLX_PUT_LONG(12,mapsize); __glXSendLargeCommand(gc, pc, 16, values, compsize); } } void glPixelMapuiv(GLenum map, GLint mapsize, const GLuint *values) { __GLX_DECLARE_VARIABLES(); __GLX_LOAD_VARIABLES(); if (mapsize < 0) { __glXSetError(gc, GL_INVALID_VALUE); return; } compsize = mapsize * __GLX_SIZE_CARD32; cmdlen = 12+compsize; if (!gc->currentDpy) return; if (cmdlen <= gc->maxSmallRenderCommandSize) { /* Use GLXRender protocol to send small command */ __GLX_BEGIN_VARIABLE(X_GLrop_PixelMapuiv,cmdlen); __GLX_PUT_LONG(4,map); __GLX_PUT_LONG(8,mapsize); __GLX_PUT_LONG_ARRAY(12,values,mapsize); __GLX_END(cmdlen); } else { /* Use GLXRenderLarge protocol to send command */ __GLX_BEGIN_VARIABLE_LARGE(X_GLrop_PixelMapuiv,cmdlen+4); __GLX_PUT_LONG(8,map); __GLX_PUT_LONG(12,mapsize); __glXSendLargeCommand(gc, pc, 16, values, compsize); } } void glPixelMapusv(GLenum map, GLint mapsize, const GLushort *values) { __GLX_DECLARE_VARIABLES(); __GLX_LOAD_VARIABLES(); if (mapsize < 0) { __glXSetError(gc, GL_INVALID_VALUE); return; } compsize = mapsize * __GLX_SIZE_CARD16; cmdlen = __GLX_PAD(12 + compsize); if (!gc->currentDpy) return; if (cmdlen <= gc->maxSmallRenderCommandSize) { /* Use GLXRender protocol to send small command */ __GLX_BEGIN_VARIABLE(X_GLrop_PixelMapusv,cmdlen); __GLX_PUT_LONG(4,map); __GLX_PUT_LONG(8,mapsize); __GLX_PUT_SHORT_ARRAY(12,values,mapsize); __GLX_END(cmdlen); } else { /* Use GLXRenderLarge protocol to send command */ __GLX_BEGIN_VARIABLE_LARGE(X_GLrop_PixelMapusv,cmdlen+4); __GLX_PUT_LONG(8,map); __GLX_PUT_LONG(12,mapsize); __glXSendLargeCommand(gc, pc, 16, values, compsize); } } void glEnable(GLenum cap) { __GLX_DECLARE_VARIABLES(); __GLX_LOAD_VARIABLES(); if (!gc->currentDpy) return; switch (cap) { #if 0 case GL_VERTEX_ARRAY_EXT: gc->state.vertArray.vertex.enable = GL_TRUE; return; case GL_NORMAL_ARRAY_EXT: gc->state.vertArray.normal.enable = GL_TRUE; return; case GL_COLOR_ARRAY_EXT: gc->state.vertArray.color.enable = GL_TRUE; return; case GL_INDEX_ARRAY_EXT: gc->state.vertArray.index.enable = GL_TRUE; return; case GL_TEXTURE_COORD_ARRAY_EXT: gc->state.vertArray.texCoord[gc->state.vertArray.activeTexture].enable = GL_TRUE; return; case GL_EDGE_FLAG_ARRAY_EXT: gc->state.vertArray.edgeFlag.enable = GL_TRUE; return; #endif } __GLX_BEGIN(X_GLrop_Enable,8); __GLX_PUT_LONG(4,cap); __GLX_END(8); } void glDisable(GLenum cap) { __GLX_DECLARE_VARIABLES(); __GLX_LOAD_VARIABLES(); if (!gc->currentDpy) return; switch (cap) { #if 0 case GL_VERTEX_ARRAY_EXT: gc->state.vertArray.vertex.enable = GL_FALSE; return; case GL_NORMAL_ARRAY_EXT: gc->state.vertArray.normal.enable = GL_FALSE; return; case GL_COLOR_ARRAY_EXT: gc->state.vertArray.color.enable = GL_FALSE; return; case GL_INDEX_ARRAY_EXT: gc->state.vertArray.index.enable = GL_FALSE; return; case GL_TEXTURE_COORD_ARRAY_EXT: gc->state.vertArray.texCoord[gc->state.vertArray.activeTexture].enable = GL_FALSE; return; case GL_EDGE_FLAG_ARRAY_EXT: gc->state.vertArray.edgeFlag.enable = GL_FALSE; return; #endif } __GLX_BEGIN(X_GLrop_Disable,8); __GLX_PUT_LONG(4,cap); __GLX_END(8); }