#ifndef _GLX_screens_h_ #define _GLX_screens_h_ /* $XFree86: xc/programs/Xserver/GL/glx/glxscreens.h,v 1.4 2001/03/21 16:29:37 dawes Exp $ */ /* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: The application programming interfaces ** established by SGI in conjunction with the Original Code are The ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X ** Window System(R) (Version 1.3), released October 19, 1998. This software ** was created using the OpenGL(R) version 1.2.1 Sample Implementation ** published by SGI, but has not been independently verified as being ** compliant with the OpenGL(R) version 1.2.1 Specification. ** */ #include "GL/internal/glcore.h" /* ** Screen dependent data. These methods are the interface between the DIX ** and DDX layers of the GLX server extension. The methods provide an ** interface for context management on a screen. */ typedef struct { /* ** Probe the screen and see if it supports GL rendering. It will ** return GL_FALSE if it doesn't, GL_TRUE otherwise. */ Bool (*screenProbe)(int screen); /* ** Create a context using configuration information from modes. ** Use imports as callbacks back to the OS. Return an opaque handle ** on the context (NULL if failure). */ __GLinterface *(*createContext)(__GLimports *imports, __GLcontextModes *modes, __GLinterface *shareGC); /* ** Create a buffer using information from glxPriv. This routine ** sets up any wrappers necessary to resize, swap or destroy the ** buffer. */ void (*createBuffer)(__GLXdrawablePrivate *glxPriv); __GLXvisualConfig *pGlxVisual; void **pVisualPriv; GLint numVisuals; GLint numUsableVisuals; char *GLextensions; char *GLXvendor; char *GLXversion; char *GLXextensions; /* ** Things that are not statically set. */ Bool (*WrappedPositionWindow)(WindowPtr pWin, int x, int y); } __GLXscreenInfo; extern void __glXScreenInit(GLint); extern void __glXScreenReset(void); #endif /* !__GLX_screens_h__ */