/* $Xorg: miText.c,v 1.3 2000/08/17 19:47:07 cpqbld Exp $ */ /* Copyright 1989, 1990, 1991, 1998 The Open Group All Rights Reserved. The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. Except as contained in this notice, the name of The Open Group shall not be used in advertising or otherwise to promote the sale, use or other dealings in this Software without prior written authorization from The Open Group. Copyright 1989, 1990, 1991 by Sun Microsystems, Inc. All Rights Reserved Permission to use, copy, modify, and distribute this software and its documentation for any purpose and without fee is hereby granted, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation, and that the name of Sun Microsystems not be used in advertising or publicity pertaining to distribution of the software without specific, written prior permission. SUN MICROSYSTEMS DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL SUN MICROSYSTEMS BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ /* $XFree86: xc/programs/Xserver/PEX5/ddpex/mi/level2/miText.c,v 3.7 2001/01/17 22:12:24 dawes Exp $ */ #include "miLUT.h" #include "misc.h" #include "miscstruct.h" #include "PEXErr.h" #include "miStruct.h" #include "PEXprotost.h" #include "ddpex3.h" #include "ddpex2.h" #include "miRender.h" #include "miFont.h" #include "miText.h" #include "miClip.h" #include "gcstruct.h" #include "pexos.h" #ifndef PADDING #define PADDING(n) ( (n)%4 ? (4 - ((n)%4)) : 0) #endif extern ddpex3rtn ComputeMCVolume(); ddpex2rtn tx_el_to_path(pRend, pddc, numFragments, pString, numChars, tx_el, align_pt, count_ret) /* in */ ddRendererPtr pRend; /* Renderer handle */ miDDContext *pddc; /* Context handle */ ddUSHORT numFragments; /* # of mono encodings */ pexMonoEncoding *pString; /* Pointer to ISTRING */ ddULONG numChars; /* Total # of chars in ISTRING */ /* out */ miTextElement *tx_el; /* text element data */ ddCoord2D *align_pt; /* text alignment */ ddULONG *count_ret; /* return character count */ { /* Define required temporary variables */ miCharPath *CharPtr; ddUSHORT fontIndex; ddUSHORT path; ddFLOAT expansion; ddFLOAT spacing; ddTextAlignmentData *pAlignment; diLUTHandle fontTable; register ddPointer ptr, save_ptr; miTextFontEntry *ptr1; pexMonoEncoding *mono_enc; int fragnum, charnum, some_characters, signum, bytes; CARD32 charval; diFontHandle font_handle; miFontHeader *font; Ch_stroke_data *char_data; ddFLOAT sp; Meta_font meta_font; pexCoord2D cur, end, cpt; float xmin, xmax, ymin, ymax; ddTextFontEntry *fontEntry; ddUSHORT es, clip_mode; extern void micalc_cpt_and_align(); *count_ret = 0; fontIndex = pddc->Static.attrs->textFont; expansion = ABS(pddc->Static.attrs->charExpansion); spacing = pddc->Static.attrs->charSpacing; path = pddc->Static.attrs->textPath; sp = spacing * FONT_COORD_HEIGHT; pAlignment = &(pddc->Static.attrs->textAlignment); /* Get the handle for font table */ fontTable = pRend->lut[PEXTextFontLUT]; /* Inquire the Font table to get the ddTextFontEntry member */ if ((InquireLUTEntryAddress (PEXTextFontLUT, fontTable, fontIndex, &es, (ddPointer *)&ptr1)) == PEXLookupTableError) return (PEXLookupTableError); fontEntry = &ptr1->entry; /* Allocate space for stroke definitions of all chars in ISTRING */ if (!((tx_el->paths) = (miCharPath *) xalloc(numChars * sizeof(miCharPath)))) return (BadAlloc); /* signum is used later on to encapsulate addition vs. subtraction */ if (path == PEXPathRight || path == PEXPathUp) signum = 1; else signum = -1; ptr = (ddPointer) pString; /* Process the input ISTRING */ meta_font.top = -1.0e20; meta_font.bottom = 1.0e20; meta_font.width = 1.0e-20; xmin = xmax = ymin = ymax = 0.0; cpt.x = cpt.y = 0.0; cur.x = end.x = cur.y = end.y = 0.0; some_characters = 0; /* Make TRUE when a valid character is found */ save_ptr = ptr; /* Save this for later use */ /* First determine the largest character box size within ISTRING */ /* Do for each MONO_ENCODING fragment within the ISTRING */ for (fragnum = 0; fragnum < numFragments; fragnum++) { mono_enc = (pexMonoEncoding *)ptr; ptr += sizeof(pexMonoEncoding); if (mono_enc->characterSet < 1 || mono_enc->characterSet > fontEntry->numFonts) mono_enc->characterSet = 1; font_handle = fontEntry->fonts[mono_enc->characterSet - 1]; /* This is the font that this MONO_ENCODING would be rendered with */ font = (miFontHeader *)(font_handle->deviceData); /* Bump up ISTRINGS extremes if appropriate */ if (font->top > meta_font.top) meta_font.top = font->top; if (font->bottom < meta_font.bottom) meta_font.bottom = font->bottom; if (font->max_width > meta_font.width) meta_font.width = font->max_width; bytes = mono_enc->numChars * ((mono_enc->characterSetWidth == PEXCSByte) ? sizeof(CARD8) : ((mono_enc->characterSetWidth == PEXCSShort) ? sizeof(CARD16) : sizeof(CARD32))); ptr += (bytes + PADDING (bytes)); } /* Now get the character definition and the required per character */ /* translation component required to be applied during rendering. */ ptr = save_ptr; /* Restore the ptr */ CharPtr = tx_el->paths; /* Initialize the pointer to character data */ for (fragnum = 0; fragnum < numFragments; fragnum++) { mono_enc = (pexMonoEncoding *)ptr; ptr += sizeof(pexMonoEncoding); font_handle = fontEntry->fonts[mono_enc->characterSet - 1]; font = (miFontHeader *)(font_handle->deviceData); /* Do for each character within the MONO_ENCODING */ for (charnum = 0; charnum < mono_enc->numChars; charnum++) { switch (mono_enc->characterSetWidth) { case PEXCSByte : charval = (CARD32)(*(CARD8 *)ptr); ptr += sizeof(CARD8); break; case PEXCSShort : charval = (CARD32)(*(CARD16 *)ptr); ptr += sizeof(CARD16); break; case PEXCSLong : charval = *(CARD32 *)ptr; ptr += sizeof(CARD32); break; } if (!(font->ch_data[charval])) /* undefined character */ if (font->font_info.defaultGlyph == 0 && font->font_info.firstGlyph > 0) /* no default */ /* no extent info is calculated for undefined indices * in charsets where there is no default glyph */ continue; else charval = font->font_info.defaultGlyph; some_characters = 1; char_data = font->ch_data[charval]; /* Get strokes for char */ switch (path) { case PEXPathRight : case PEXPathLeft : end.x = cur.x + signum*(char_data->right)*expansion; if (cur.x > xmax) xmax = cur.x; if (cur.x < xmin) xmin = cur.x; if (end.x > xmax) xmax = end.x; if (end.x < xmin) xmin = end.x; cur.x = end.x + signum * sp; break; case PEXPathUp : case PEXPathDown : end.y = cur.y + signum * (meta_font.top - meta_font.bottom); if (cur.y > ymax) ymax = cur.y; if (cur.y < ymin) ymin = cur.y; if (end.y > ymax) ymax = end.y; if (end.y < ymin) ymin = end.y; cur.y = end.y + signum * sp; cur.x += -char_data->right * 0.5 * expansion; break; } /* Save the stroke definitions for the character */ CharPtr->path = &(char_data->strokes); /* Save the translation per character */ (CharPtr->trans).x = cur.x; (CharPtr->trans).y = cur.y; /* Set cur.x back to lower left corner of character box */ /* for the cases of PEXPathUp and PEXPathDown. */ if (path==PEXPathUp || path==PEXPathDown) cur.x -= -char_data->right * 0.5 * expansion; CharPtr++; (*count_ret)++; /* Update pointer and count */ } /* for each character */ ptr += PADDING(mono_enc->numChars * ((mono_enc->characterSetWidth == PEXCSByte) ? sizeof(CARD8) : ((mono_enc->characterSetWidth == PEXCSShort) ? sizeof(CARD16) : sizeof(CARD32)))); } /* for each MONO_ENCODING (fragment) */ /* Compute the alignment and concatenation point; however, */ /* the concatenation point (cpt) can be ignored here ! */ if (some_characters) { micalc_cpt_and_align(&meta_font, &xmin, &xmax, &ymin, &ymax, path, expansion, pAlignment, &cpt, align_pt); } else { /* no valid characters */ xmin = xmax = ymin = ymax = 0.0; cpt.x = cpt.y = align_pt->x = align_pt->y = 0.0; } return (Success); } ddpex2rtn atx_el_to_path(pRend, pddc, numFragments, pString, numChars, tx_el, align_pt, count_ret) /* in */ ddRendererPtr pRend; /* Renderer handle */ miDDContext *pddc; /* Context handle */ ddUSHORT numFragments; /* # of mono encodings */ pexMonoEncoding *pString; /* Pointer to ISTRING */ ddULONG numChars; /* Total # of chars in ISTRING */ /* out */ miTextElement *tx_el; /* text element data */ ddCoord2D *align_pt; /* text alignment */ ddULONG *count_ret; /* return character count */ { /* Define required temporary variables */ miCharPath *CharPtr; ddUSHORT fontIndex; ddUSHORT path; ddFLOAT expansion; ddFLOAT spacing; ddTextAlignmentData *pAlignment; diLUTHandle fontTable; register ddPointer ptr, save_ptr; miTextFontEntry *ptr1; pexMonoEncoding *mono_enc; int fragnum, charnum, some_characters, signum, bytes; CARD32 charval; diFontHandle font_handle; miFontHeader *font; Ch_stroke_data *char_data; ddFLOAT sp; Meta_font meta_font; pexCoord2D cur, end, cpt; float xmin, xmax, ymin, ymax; ddTextFontEntry *fontEntry; ddUSHORT es; extern void micalc_cpt_and_align(); *count_ret = 0; fontIndex = pddc->Static.attrs->textFont; expansion = ABS(pddc->Static.attrs->charExpansion); spacing = pddc->Static.attrs->charSpacing; path = pddc->Static.attrs->atextPath; sp = spacing * FONT_COORD_HEIGHT; pAlignment = &(pddc->Static.attrs->atextAlignment); /* Get the handle for font table */ fontTable = pRend->lut[PEXTextFontLUT]; /* Inquire the Font table to get the ddTextFontEntry member */ if ((InquireLUTEntryAddress (PEXTextFontLUT, fontTable, fontIndex, &es, (ddPointer *)&ptr1)) == PEXLookupTableError) return (PEXLookupTableError); fontEntry = &ptr1->entry; /* Allocate space for stroke definitions of all chars in ISTRING */ if (!((tx_el->paths) = (miCharPath *) xalloc(numChars * sizeof(miCharPath)))) return (BadAlloc); /* signum is used later on to encapsulate addition vs. subtraction */ if (path == PEXPathRight || path == PEXPathUp) signum = 1; else signum = -1; ptr = (ddPointer) pString; /* Process the input ISTRING */ meta_font.top = -1.0e20; meta_font.bottom = 1.0e20; meta_font.width = 1.0e-20; xmin = xmax = ymin = ymax = 0.0; cpt.x = cpt.y = 0.0; cur.x = end.x = cur.y = end.y = 0.0; some_characters = 0; /* Make TRUE when a valid character is found */ save_ptr = ptr; /* Save this for later use */ /* First determine the largest character box size within ISTRING */ /* Do for each MONO_ENCODING fragment within the ISTRING */ for (fragnum = 0; fragnum < numFragments; fragnum++) { mono_enc = (pexMonoEncoding *)ptr; ptr += sizeof(pexMonoEncoding); if (mono_enc->characterSet < 1 || mono_enc->characterSet > fontEntry->numFonts) mono_enc->characterSet = 1; font_handle = fontEntry->fonts[mono_enc->characterSet - 1]; /* This is the font that this MONO_ENCODING would be rendered with */ font = (miFontHeader *)(font_handle->deviceData); /* Bump up ISTRINGS extremes if appropriate */ if (font->top > meta_font.top) meta_font.top = font->top; if (font->bottom < meta_font.bottom) meta_font.bottom = font->bottom; if (font->max_width > meta_font.width) meta_font.width = font->max_width; bytes = mono_enc->numChars * ((mono_enc->characterSetWidth == PEXCSByte) ? sizeof(CARD8) : ((mono_enc->characterSetWidth == PEXCSShort) ? sizeof(CARD16) : sizeof(CARD32))); ptr += (bytes + PADDING (bytes)); } /* Now get the character definition and the required per character */ /* translation component required to be applied during rendering. */ ptr = save_ptr; /* Restore the ptr */ CharPtr = tx_el->paths; /* Initialize the pointer to character data */ for (fragnum = 0; fragnum < numFragments; fragnum++) { mono_enc = (pexMonoEncoding *)ptr; ptr += sizeof(pexMonoEncoding); font_handle = fontEntry->fonts[mono_enc->characterSet - 1]; font = (miFontHeader *)(font_handle->deviceData); /* Do for each character within the MONO_ENCODING */ for (charnum = 0; charnum < mono_enc->numChars; charnum++) { switch (mono_enc->characterSetWidth) { case PEXCSByte : charval = (CARD32)(*(CARD8 *)ptr); ptr += sizeof(CARD8); break; case PEXCSShort : charval = (CARD32)(*(CARD16 *)ptr); ptr += sizeof(CARD16); break; case PEXCSLong : charval = *(CARD32 *)ptr; ptr += sizeof(CARD32); break; } if (!(font->ch_data[charval])) /* undefined character */ if (font->font_info.defaultGlyph == 0 && font->font_info.firstGlyph > 0) /* no default */ /* no extent info is calculated for undefined indices * in charsets where there is no default glyph */ continue; else charval = font->font_info.defaultGlyph; some_characters = 1; char_data = font->ch_data[charval]; /* Get strokes for char */ switch (path) { case PEXPathRight : case PEXPathLeft : end.x = cur.x + signum*(char_data->right)*expansion; if (cur.x > xmax) xmax = cur.x; if (cur.x < xmin) xmin = cur.x; if (end.x > xmax) xmax = end.x; if (end.x < xmin) xmin = end.x; cur.x = end.x + signum * sp; break; case PEXPathUp : case PEXPathDown : end.y = cur.y + signum * (meta_font.top - meta_font.bottom); if (cur.y > ymax) ymax = cur.y; if (cur.y < ymin) ymin = cur.y; if (end.y > ymax) ymax = end.y; if (end.y < ymin) ymin = end.y; cur.y = end.y + signum * sp; cur.x += -char_data->right * 0.5 * expansion; break; } /* Save the stroke definitions for the character */ CharPtr->path = &(char_data->strokes); /* Save the translation per character */ (CharPtr->trans).x = cur.x; (CharPtr->trans).y = cur.y; /* Set cur.x back to lower left corner of character box */ /* for the cases of PEXPathUp and PEXPathDown. */ if (path==PEXPathUp || path==PEXPathDown) cur.x -= -char_data->right * 0.5 * expansion; CharPtr++; (*count_ret)++; /* Update pointer and count */ } /* for each character */ ptr += PADDING(mono_enc->numChars * ((mono_enc->characterSetWidth == PEXCSByte) ? sizeof(CARD8) : ((mono_enc->characterSetWidth == PEXCSShort) ? sizeof(CARD16) : sizeof(CARD32)))); } /* for each MONO_ENCODING (fragment) */ /* Compute the alignment and concatenation point; however, */ /* the concatenation point (cpt) can be ignored here ! */ if (some_characters) { micalc_cpt_and_align(&meta_font, &xmin, &xmax, &ymin, &ymax, path, expansion, pAlignment, &cpt, align_pt); } else { /* no valid characters */ xmin = xmax = ymin = ymax = 0.0; cpt.x = cpt.y = align_pt->x = align_pt->y = 0.0; } return (Success); } void text2_xform( pos, attrs, align, xf, aflag) ddCoord2D *pos; miDDContextRendAttrs *attrs; ddVector2D *align; register ddFLOAT xf[4][4]; ddUSHORT aflag; { ddFLOAT ht_scale, inv_mag; ddCoord2D vup; ddCoord2D vbase; register ddFLOAT a, b; ddFLOAT temp[4][4], temp1[4][4]; /* Get the text or annotation text attribute values */ if (aflag == 0) { ht_scale = ABS(attrs->charHeight / HEIGHT); vup.x = attrs->charUp.x; vup.y = attrs->charUp.y; } else { ht_scale = ABS(attrs->atextHeight / HEIGHT); vup.x = attrs->atextUp.x; vup.y = attrs->atextUp.y; } inv_mag = 1.0 / sqrt( vup.x * vup.x + vup.y * vup.y); vup.x *= inv_mag; vup.y *= inv_mag; /* Compute base vector = up vector rotated by 90 in Z */ vbase.x = vup.y; vbase.y = -vup.x; inv_mag = 1.0 / sqrt( vbase.x * vbase.x + vbase.y * vbase.y); vbase.x *= inv_mag; vbase.y *= inv_mag; a = -ht_scale * align->x; b = -ht_scale * align->y; /* Initialize temp to identity */ miMatIdent (temp); /* Store the scaling components */ temp[0][0] = temp[1][1] = ht_scale; /* Store the translation components */ temp[0][3] = a; temp[1][3] = b; /* Let temp1 hold the base vector, the up vector, and the text position. */ temp1[0][0] = vbase.x; temp1[0][1] = vup.x; temp1[0][2] = 0.0; temp1[0][3] = pos->x; temp1[1][0] = vbase.y; temp1[1][1] = vup.y; temp1[1][2] = 0.0; temp1[1][3] = pos->y; temp1[2][0] = temp1[3][0] = 0.0; temp1[2][1] = temp1[3][1] = 0.0; temp1[2][2] = temp1[3][3] = 1.0; temp1[2][3] = 0.0; temp1[3][2] = 0.0; miMatMult( xf, temp, temp1 ); } void text3_xform( pos, u, v, attrs, align, xf, aflag) ddCoord3D *pos; register ddVector3D *u, *v; miDDContextRendAttrs *attrs; ddVector2D *align; register ddFLOAT xf[4][4]; ddUSHORT aflag; { ddFLOAT ht_scale, inv_mag; ddCoord3D vup; ddCoord3D vbase; register ddFLOAT a, b; ddFLOAT temp[4][4], temp1[4][4]; ddFLOAT temp2[4][4], temp3[4][4]; ddVector3D e_one, e_two, e_three; register ddVector3D *e3 = &e_three, *e2 = &e_two, *e1 = &e_one; /* Get the text or annotation text attribute values */ if (aflag == 0) { ht_scale = ABS(attrs->charHeight / HEIGHT); vup.x = attrs->charUp.x; vup.y = attrs->charUp.y; vup.z = 0.0; } else { ht_scale = ABS(attrs->atextHeight / HEIGHT); vup.x = attrs->atextUp.x; vup.y = attrs->atextUp.y; vup.z = 0.0; } inv_mag = 1.0 / sqrt( vup.x * vup.x + vup.y * vup.y); vup.x *= inv_mag; vup.y *= inv_mag; /* Compute base vector = up vector rotated by 90 in Z */ vbase.x = vup.y; vbase.y = -vup.x; vbase.z = 0.0; inv_mag = 1.0 / sqrt( vbase.x * vbase.x + vbase.y * vbase.y); vbase.x *= inv_mag; vbase.y *= inv_mag; a = -align->x * ht_scale; b = -align->y * ht_scale; /* Initialize temp to identity */ miMatIdent (temp); /* Store the scaling components */ temp[0][0] = temp[1][1] = ht_scale; /* Store the translation components */ temp[0][3] = a; temp[1][3] = b; /* Let temp1 hold the base vector and the up vector */ temp1[0][0] = vbase.x; temp1[0][1] = vup.x; temp1[0][2] = 0.0; temp1[0][3] = 0.0; temp1[1][0] = vbase.y; temp1[1][1] = vup.y; temp1[1][2] = 0.0; temp1[1][3] = 0.0; temp1[2][0] = temp1[3][0] = 0.0; temp1[2][1] = temp1[3][1] = 0.0; temp1[2][2] = temp1[3][3] = 1.0; temp1[2][3] = 0.0; temp1[3][2] = 0.0; /* e3 is the cross-product of direction vectors u and v */ e3->x = u->y * v->z - u->z * v->y; e3->y = u->z * v->x - u->x * v->z; e3->z = u->x * v->y - u->y * v->x; inv_mag = sqrt(e3->x * e3->x + e3->y * e3->y + e3->z * e3->z); /* See if the direction is valid or if we can get by with a 2D transform, i.e. if u and v are collinear. */ if ( MI_ZERO_MAG( inv_mag) ) { miMatMult( xf, temp, temp1 ); } else { /* Build a 3D transform. */ /* The rotation matrix, temp2, for orienting the text coordinate space consists of the row vectors, e1, e2 and e3, and the position. */ /* Normalized vector e3 is row 3 of the rotation matrix */ inv_mag = 1.0 / inv_mag; temp2[0][2] = e3->x*inv_mag; temp2[1][2] = e3->y*inv_mag; temp2[2][2] = e3->z*inv_mag; temp2[3][2] = 0.0; /* e1 is the normalized u vector and is row 1 of the rotation matrix. */ inv_mag = 1.0 / sqrt(u->x * u->x + u->y * u->y + u->z * u->z); temp2[0][0] = e1->x = u->x * inv_mag; temp2[1][0] = e1->y = u->y * inv_mag; temp2[2][0] = e1->z = u->z * inv_mag; temp2[3][0] = 0.0; /* e2 is the normalized v vector, (u X v) X u, and is row 2 of the rotation matrix. */ e2->x = e3->y * e1->z - e3->z * e1->y; e2->y = e3->z * e1->x - e3->x * e1->z; e2->z = e3->x * e1->y - e3->y * e1->x; inv_mag = 1.0 / sqrt(e2->x * e2->x + e2->y * e2->y + e2->z * e2->z); temp2[0][1] = (e2->x *= inv_mag); temp2[1][1] = (e2->y *= inv_mag); temp2[2][1] = (e2->z *= inv_mag); temp2[3][1] = 0.0; temp2[0][3] = pos->x; temp2[1][3] = pos->y; temp2[2][3] = pos->z; temp2[3][3] = 1.0; /* The final transformation matrix, xf, is the product of the 3 matrices: temp2 x temp1 x temp. */ miMatMult( temp3, temp1, temp2 ); miMatMult( xf, temp, temp3 ); } } /*++ | | Function Name: miText3D | | Function Description: | Handles the Text 3D ocs. | | Note(s): | --*/ ddpex3rtn miText3D(pRend, pExecuteOC) /* in */ ddRendererPtr pRend; /* renderer handle */ miGenericStr *pExecuteOC; /* out */ { /* local */ miTextStruct *ddText = (miTextStruct *)(pExecuteOC+1); miTextElement text_el; /* text element */ ddUSHORT numEncodings = ddText->numEncodings; ddCoord3D *pOrigin = ddText->pOrigin; /* string origin */ ddCoord3D *pDirections = ddText->pDirections;/* orientation */ pexMonoEncoding *pText = ddText->pText; /* text string */ /* calls */ extern ddpex3rtn miTransform(); extern ddpex3rtn miClipPolyLines(); /* Define required temporary variables */ ddULONG numChars; /* Needed for xalloc */ pexMonoEncoding *pMono; ddCoord2D align; /* alignment info */ ddFLOAT tc_to_cc_xform[4][4]; ddFLOAT tc_to_mc_xform[4][4]; ddFLOAT buf_xform[4][4]; miDDContext *pddc; ddFLOAT exp, tx, ty; ddFLOAT ptx, pty, ptx_first; int i, j, k; int count; /* Count of characters to be rendered */ ddFLOAT ei0cc, ei1cc, ei3cc; ddFLOAT ei0mc, ei1mc, ei3mc; miCharPath *save_ptr; miListHeader *mc_path, *mclip_path, *cc_path, *clip_path, *dc_path; listofddPoint *sp; XID temp; int status; ddUSHORT aflag, clip_mode; /* Set the annotation text flag to zero */ aflag = 0; /* Get the DDContext handle for local use */ pddc = (miDDContext *)pRend->pDDContext; /* Determine the total number of characters in the ISTRING */ numChars = 0; pMono = pText; for (i=0; inumChars * ((pMono->characterSetWidth == PEXCSByte) ? sizeof(CARD8) : ((pMono->characterSetWidth == PEXCSShort) ? sizeof(CARD16) : sizeof(CARD32))); numChars += (ddULONG)pMono->numChars; pMono = (pexMonoEncoding *) ((char *) (pMono + 1) + bytes + PADDING (bytes)); } if (numChars == 0) return (Success); /* Convert text string into required paths */ if ((status = tx_el_to_path (pRend, pddc, numEncodings, pText, numChars, &text_el, &align, &count)) != Success) { return (status); } /* Compute the required Character Space to Modelling Space Transform */ text3_xform (pOrigin, pDirections, (pDirections+1), pddc->Static.attrs, &align, text_el.xform, aflag); /* Render the paths in text_el as polylines */ /* Set up the new composite transform first */ miMatMult (buf_xform, text_el.xform, pddc->Dynamic->mc_to_cc_xform); /* Get the current character expansion factor */ exp = ABS((ddFLOAT)pddc->Static.attrs->charExpansion); /* Save the pointer to the beginning of the character data */ save_ptr = text_el.paths; /* Check for modelling clip and set up the volume if required */ if (pddc->Dynamic->pPCAttr->modelClip == PEXClip) { ComputeMCVolume(pRend, pddc); /* Get the current model clip volume */ } /* Do for all characters (paths) in the text_el */ /* Initialize the previous translation components */ ptx = pty = 0.0; for (k=0; kpath->ddList)) { ptx = (ddFLOAT)(((text_el.paths)->trans).x); pty = (ddFLOAT)(((text_el.paths)->trans).y); text_el.paths++; continue; } /* Modify the composite transform by the previous translation */ /* and the current scaling in x realizing the char expansion */ tx = ptx; ty = pty; ptx = (ddFLOAT)(((text_el.paths)->trans).x); pty = (ddFLOAT)(((text_el.paths)->trans).y); /* Check to see if this is the very first character and the text */ /* path is Up or Down. If so, we need to modify tx by the first */ /* character translation to align with the rest of the characters*/ /* in the string. */ if ((pddc->Static.attrs->textPath == PEXPathUp || pddc->Static.attrs->textPath == PEXPathDown) && k == 0) tx += ptx; /* NOTE THAT THE ABOVE COMPUTATION WILL ONLY WORK FOR THE FIRST */ /* CHARACTER IN THE STRING. ptx FOR ALL OTHER CHARACTERS WILL BE */ /* RELATIVE TO THE TEXT ORIGIN AND SO WILL NOT GIVE THE REQUIRED */ /* EFFECTIVE CHARACTER WIDTH. HOWEVER, THIS IS NOT A PROBLEM HERE*/ /* SINCE WE NEED THIS SPECIAL CASE ONLY FOR THE FIRST CHARACTER. */ /* */ /* FURTHER, NOTE THAT ptx WILL BE NEGATIVE AND HENCE USE OF += */ /* Check to see if the text path is Left. If so, we need to modify */ /* tx by the first character width so as to start the string to the*/ /* left of the text origin. */ if (k == 0) { ptx_first = ptx; /* Get the first character translation */ /* Adjust the translation by character spacing factor to get */ /* just the character width. */ ptx_first += (pddc->Static.attrs->charSpacing) * FONT_COORD_HEIGHT; } if (pddc->Static.attrs->textPath == PEXPathLeft) tx += ptx_first; /* Check to see if modelling clip is required. If so, apply it */ if (pddc->Dynamic->pPCAttr->modelClip == PEXClip) { /* Buffer the tc_to_mc_xform first */ memcpy( (char *)tc_to_mc_xform, (char *)text_el.xform, 16*sizeof(ddFLOAT)); /* Apply the per character translation and scaling by directly */ /* modifying the concerned matrix elements. */ for (i=0; i<4; ++i) { /* Buffer the element values */ ei0mc = tc_to_mc_xform[i][0]; ei1mc = tc_to_mc_xform[i][1]; ei3mc = tc_to_mc_xform[i][3]; /* Modify the transform */ tc_to_mc_xform[i][0] = exp * ei0mc; tc_to_mc_xform[i][3] = tx * ei0mc + ty * ei1mc + ei3mc; } /* Transform the character strokes into Model space */ if (status = miTransform(pddc, text_el.paths->path, &mc_path, tc_to_mc_xform, NULL4x4, DD_HOMOGENOUS_POINT)) return (status); if (status = miClipPolyLines(pddc, mc_path, &mclip_path, MI_MCLIP)) return (status); } else { mclip_path = text_el.paths->path; } /* Buffer the tc_to_cc_xform first */ memcpy( (char *)tc_to_cc_xform, (char *)buf_xform, 16*sizeof(ddFLOAT)); /* Apply the per character translation and scaling by directly */ /* modifying the concerned matrix elements. */ for (i=0; i<4; ++i) { /* Buffer the element values */ ei0cc = tc_to_cc_xform[i][0]; ei1cc = tc_to_cc_xform[i][1]; ei3cc = tc_to_cc_xform[i][3]; /* Modify the transform */ tc_to_cc_xform[i][0] = exp * ei0cc; tc_to_cc_xform[i][3] = tx * ei0cc + ty * ei1cc + ei3cc; } /* Transform and clip the paths corresponding to current character */ if (pddc->Dynamic->pPCAttr->modelClip == PEXClip) { /* Note that we are already in Model space here */ if (status = miTransform(pddc, mclip_path, &cc_path, pddc->Dynamic->mc_to_cc_xform, NULL4x4, DD_HOMOGENOUS_POINT)) return (status); } else { /* Note that we are still in text local space here ! */ if (status = miTransform(pddc, mclip_path, &cc_path, tc_to_cc_xform, NULL4x4, DD_HOMOGENOUS_POINT)) return (status); } clip_mode = MI_VCLIP; if (status = miClipPolyLines(pddc, cc_path, &clip_path, clip_mode)) return (status); /* if nothing left, then update pointers and continue */ if (clip_path->numLists <= 0) { text_el.paths++; continue; } /* Transform to DC coordinates */ if (status = miTransform(pddc, clip_path, &dc_path, pddc->Dynamic->cc_to_dc_xform, NULL4x4, DD_2DS_POINT)) return (status); /* Render Text to screen */ pddc->Static.RenderProcs[TEXT_RENDER_TABLE_INDEX](pRend, pddc, dc_path); /* Update the pointer to next character */ text_el.paths++; } /* Free up space allocated for text stroke data */ xfree ((char *)save_ptr); return (Success); } /*++ | | Function Name: miText2D | | Function Description: | Handles the Text 2D ocs. | | Note(s): | --*/ ddpex3rtn miText2D(pRend, pExecuteOC) /* in */ ddRendererPtr pRend; /* renderer handle */ miGenericStr *pExecuteOC; /* out */ { /* local */ miText2DStruct *ddText = (miText2DStruct *)(pExecuteOC+1); miTextElement text_el; /* text element */ ddCoord2D *pOrigin = ddText->pOrigin; /* string origin */ ddUSHORT numEncodings = ddText->numEncodings; pexMonoEncoding *pText = ddText->pText; /* text string */ /* calls */ extern ddpex3rtn miTransform(); extern ddpex3rtn miClipPolyLines(); /* Define required temporary variables */ ddULONG numChars; /* Needed for xalloc */ pexMonoEncoding *pMono; ddCoord2D align; /* alignment info */ ddFLOAT tc_to_cc_xform[4][4]; ddFLOAT tc_to_mc_xform[4][4]; ddFLOAT buf_xform[4][4]; miDDContext *pddc; ddFLOAT exp, tx, ty; ddFLOAT ptx, pty, ptx_first; int i, j, k; int count; /* Count of characters to be rendered */ ddFLOAT ei0cc, ei1cc, ei3cc; ddFLOAT ei0mc, ei1mc, ei3mc; miCharPath *save_ptr; miListHeader *mc_path, *mclip_path, *cc_path, *clip_path, *dc_path; listofddPoint *sp; XID temp; int status; ddUSHORT aflag, clip_mode; /* Set the annotation text flag to zero */ aflag = 0; /* Get the DDContext handle for local use */ pddc = (miDDContext *)pRend->pDDContext; /* Determine the total number of characters in the ISTRING */ numChars = 0; pMono = pText; for (i=0; inumChars * ((pMono->characterSetWidth == PEXCSByte) ? sizeof(CARD8) : ((pMono->characterSetWidth == PEXCSShort) ? sizeof(CARD16) : sizeof(CARD32))); numChars += (ddULONG)pMono->numChars; pMono = (pexMonoEncoding *) ((char *) (pMono + 1) + bytes + PADDING (bytes)); } if (numChars == 0) return (Success); /* Convert text string into required paths */ if ((status = tx_el_to_path (pRend, pddc, numEncodings, pText, numChars, &text_el, &align, &count)) != Success) { return (status); } /* Compute the required Character Space to Modelling Space Transform */ text2_xform (pOrigin, pddc->Static.attrs, &align, text_el.xform, aflag); /* Render the paths in text_el as polylines */ /* Set up the new composite transform first */ miMatMult (buf_xform, text_el.xform, pddc->Dynamic->mc_to_cc_xform); /* Get the current character expansion factor */ exp = ABS((ddFLOAT)pddc->Static.attrs->charExpansion); /* Save the pointer to the beginning of the character data */ save_ptr = text_el.paths; /* Check for modelling clip and set up the volume if required */ if (pddc->Dynamic->pPCAttr->modelClip == PEXClip) { ComputeMCVolume(pRend, pddc); /* Get the current model clip volume */ } /* Do for all characters (paths) in the text_el */ /* Initialize the previous translation components */ ptx = pty = 0.0; for (k=0; kpath->ddList)) { ptx = (ddFLOAT)(((text_el.paths)->trans).x); pty = (ddFLOAT)(((text_el.paths)->trans).y); text_el.paths++; continue; } /* Modify the composite transform by the previous translation */ /* and the current scaling in x realizing the char expansion */ tx = ptx; ty = pty; ptx = (ddFLOAT)(((text_el.paths)->trans).x); pty = (ddFLOAT)(((text_el.paths)->trans).y); /* Check to see if this is the very first character and the text */ /* path is Up or Down. If so, we need to modify tx by the first */ /* character translation to align with the rest of the characters*/ /* in the string. */ if ((pddc->Static.attrs->textPath == PEXPathUp || pddc->Static.attrs->textPath == PEXPathDown) && k == 0) tx += ptx; /* NOTE THAT THE ABOVE COMPUTATION WILL ONLY WORK FOR THE FIRST */ /* CHARACTER IN THE STRING. ptx FOR ALL OTHER CHARACTERS WILL BE */ /* RELATIVE TO THE TEXT ORIGIN AND SO WILL NOT GIVE THE REQUIRED */ /* EFFECTIVE CHARACTER WIDTH. HOWEVER, THIS IS NOT A PROBLEM HERE*/ /* SINCE WE NEED THIS SPECIAL CASE ONLY FOR THE FIRST CHARACTER. */ /* */ /* FURTHER, NOTE THAT ptx WILL BE NEGATIVE AND HENCE USE OF += */ /* Check to see if the text path is Left. If so, we need to modify */ /* tx by the first character width so as to start the string to the*/ /* left of the text origin. */ if (k == 0) { ptx_first = ptx; /* Get the first character translation */ /* Adjust the translation by character spacing factor to get */ /* just the character width. */ ptx_first += (pddc->Static.attrs->charSpacing) * FONT_COORD_HEIGHT; } if (pddc->Static.attrs->textPath == PEXPathLeft) tx += ptx_first; /* Check to see if modelling clip is required. If so, apply it */ if (pddc->Dynamic->pPCAttr->modelClip == PEXClip) { /* Buffer the tc_to_mc_xform first */ memcpy( (char *)tc_to_mc_xform, (char *)text_el.xform, 16*sizeof(ddFLOAT)); /* Apply the per character translation and scaling by directly */ /* modifying the concerned matrix elements. */ for (i=0; i<4; ++i) { /* Buffer the element values */ ei0mc = tc_to_mc_xform[i][0]; ei1mc = tc_to_mc_xform[i][1]; ei3mc = tc_to_mc_xform[i][3]; /* Modify the transform */ tc_to_mc_xform[i][0] = exp * ei0mc; tc_to_mc_xform[i][3] = tx * ei0mc + ty * ei1mc + ei3mc; } /* Transform the character strokes into Model space */ if (status = miTransform(pddc, text_el.paths->path, &mc_path, tc_to_mc_xform, NULL4x4, DD_HOMOGENOUS_POINT)) return (status); if (status = miClipPolyLines(pddc, mc_path, &mclip_path, MI_MCLIP)) return (status); } else { mclip_path = text_el.paths->path; } /* Buffer the tc_to_cc_xform first */ memcpy( (char *)tc_to_cc_xform, (char *)buf_xform, 16*sizeof(ddFLOAT)); /* Apply the per character translation and scaling by directly */ /* modifying the concerned matrix elements. */ for (i=0; i<4; ++i) { /* Buffer the element values */ ei0cc = tc_to_cc_xform[i][0]; ei1cc = tc_to_cc_xform[i][1]; ei3cc = tc_to_cc_xform[i][3]; /* Modify the transform */ tc_to_cc_xform[i][0] = exp * ei0cc; tc_to_cc_xform[i][3] = tx * ei0cc + ty * ei1cc + ei3cc; } /* Transform and clip the paths corresponding to current character */ if (pddc->Dynamic->pPCAttr->modelClip == PEXClip) { /* Note that we are already in Model space here */ if (status = miTransform(pddc, mclip_path, &cc_path, pddc->Dynamic->mc_to_cc_xform, NULL4x4, DD_HOMOGENOUS_POINT)) return (status); } else { /* Note that we are still in text local space here ! */ if (status = miTransform(pddc, mclip_path, &cc_path, tc_to_cc_xform, NULL4x4, DD_HOMOGENOUS_POINT)) return (status); } clip_mode = MI_VCLIP; if (status = miClipPolyLines(pddc, cc_path, &clip_path, clip_mode)) return (status); /* if nothing left, then update pointers and continue */ if (clip_path->numLists <= 0) { text_el.paths++; continue; } /* Transform to DC coordinates */ if (status = miTransform(pddc, clip_path, &dc_path, pddc->Dynamic->cc_to_dc_xform, NULL4x4, DD_2DS_POINT)) return (status); /* Render Text to screen */ pddc->Static.RenderProcs[TEXT_RENDER_TABLE_INDEX](pRend, pddc, dc_path); /* Update the pointer to next character */ text_el.paths++; } /* Free up space allocated for text stroke data */ xfree ((char *)save_ptr); return (Success); } /*++ | | Function Name: miAnnoText3D | | Function Description: | Handles the Annotation text 3D ocs. | | Note(s): | --*/ ddpex3rtn miAnnoText3D(pRend, pExecuteOC) /* in */ ddRendererPtr pRend; /* renderer handle */ miGenericStr *pExecuteOC; /* out */ { /* local */ miAnnoTextStruct *ddText = (miAnnoTextStruct *)(pExecuteOC+1); miTextElement text_el; /* text element */ ddUSHORT numEncodings = ddText->numEncodings; ddCoord3D *pOrigin = ddText->pOrigin; /* string origin */ ddCoord3D *pOffset = ddText->pOffset; pexMonoEncoding *pText = ddText->pText; /* text string */ /* calls */ extern ddpex3rtn miTransform(); extern ddpex3rtn miClipPolyLines(); /* Define required temporary variables */ ddULONG numChars; /* Needed for xalloc */ pexMonoEncoding *pMono; ddCoord2D align; /* alignment info */ ddFLOAT tc_to_cc_xform[4][4]; ddFLOAT tc_to_mc_xform[4][4]; ddFLOAT buf_xform[4][4]; ddFLOAT buf1_xform[4][4]; miDDContext *pddc; ddFLOAT exp, tx, ty; ddFLOAT ptx, pty, ptx_first, pty_first; int i, j, k; int count; /* Count of characters to be rendered */ ddFLOAT ei0cc, ei1cc, ei3cc; ddFLOAT ei0mc, ei1mc, ei3mc; miCharPath *save_ptr; miListHeader *mc_path, *mclip_path, *cc_path, *clip_path, *dc_path; listofddPoint *sp; XID temp; int status; ddUSHORT aflag; static ddVector3D Directions[2] = {1.0, 0.0, 0.0, 0.0, 1.0, 0.0}; ddCoord3D *pDirections = (ddCoord3D *)Directions; miListHeader Connector; ddCoord4D CC_Offset; /* Offset in Clipping Coordinates */ ddCoord4D MC_Origin, CC_Origin, NPC_Origin; ddUSHORT oc; /* Outcode for 4D point clipping */ ddUSHORT clip_mode; /* distinguish model from view " */ /* Get the DDContext handle for local use */ pddc = (miDDContext *)pRend->pDDContext; /* Transform and clip the text origin first to see if any rendering*/ /* needs to be done at all. If the NPC sub-volume does not contain */ /* the origin, the annotation text is not rendered. */ MC_Origin.x = pOrigin->x; MC_Origin.y = pOrigin->y; MC_Origin.z = pOrigin->z; MC_Origin.w = 1.0; if (pddc->Dynamic->pPCAttr->modelClip == PEXClip) { ComputeMCVolume(pRend, pddc); /* Compute modelling coord version of clipping volume */ clip_mode = MI_MCLIP; CLIP_POINT4D(&MC_Origin, oc, clip_mode); if (oc) return (Success); /* origin model clipped out */ } miTransformPoint (&MC_Origin, pddc->Dynamic->mc_to_cc_xform, &CC_Origin); clip_mode = MI_VCLIP; CLIP_POINT4D(&CC_Origin, oc, clip_mode); if (oc) { return (Success); /* origin view clipped out */ } /* Compute the NPC_Origin for later use */ miMatMult (buf_xform, pddc->Dynamic->mc_to_wc_xform, pddc->Dynamic->wc_to_npc_xform); miTransformPoint (&MC_Origin, buf_xform, &NPC_Origin); /* Set the annotation text flag to one */ aflag = 1; /* Transform the NPC Offset to CC. Note that we are transforming a */ /* vector. i.e., only scaling components of the viewport transform */ /* need be applied. This is simply done by multiplication of the x */ /* and y components by the respective scale factors. */ CC_Offset.x = pOffset->x * pddc->Dynamic->npc_to_cc_xform[0][0]; CC_Offset.y = pOffset->y * pddc->Dynamic->npc_to_cc_xform[1][1]; CC_Offset.z = pOffset->z * pddc->Dynamic->npc_to_cc_xform[2][2]; CC_Offset.w = 0.0; /* Determine the total number of characters in the ISTRING */ numChars = 0; pMono = pText; for (i=0; inumChars * ((pMono->characterSetWidth == PEXCSByte) ? sizeof(CARD8) : ((pMono->characterSetWidth == PEXCSShort) ? sizeof(CARD16) : sizeof(CARD32))); numChars += (ddULONG)pMono->numChars; pMono = (pexMonoEncoding *) ((char *) (pMono + 1) + bytes + PADDING (bytes)); } if (numChars == 0) return (Success); /* Convert text string into required paths */ if ((status = atx_el_to_path (pRend, pddc, numEncodings, pText, numChars, &text_el, &align, &count)) != Success) { return (status); } /* Compute the required Character Space to Modelling Space Transform */ text3_xform (pOrigin, pDirections, (pDirections+1), pddc->Static.attrs, &align, text_el.xform, aflag); /* Set up the new composite transform first. Note that in the case */ /* of annotation text, only the text origin is transformed by the */ /* complete pipeline transform. The text itself is affected only by*/ /* the transformed origin in NPC, the NPC offset , npc_to_cc, and */ /* the workstation transform. */ /* Now compute the initial composite transform for the first char. */ /* The required transforms for characters are - text space to model */ /* space transform, transformation of the annotation text origin, if*/ /* any, and the npc to cc transform. */ /* Get the translation due to the transformation of the annotation */ /* text origin by mc_to_npc_xform into buf1_xform. */ memcpy( (char *)buf1_xform, (char *) ident4x4, 16 * sizeof(ddFLOAT)); buf1_xform[0][3] += NPC_Origin.x - MC_Origin.x; buf1_xform[1][3] += NPC_Origin.y - MC_Origin.y; buf1_xform[2][3] += NPC_Origin.z - MC_Origin.z; miMatMult (buf_xform, text_el.xform, buf1_xform); miMatMult (buf_xform, buf_xform, pddc->Dynamic->npc_to_cc_xform); /* Add the offset in CC */ buf_xform[0][3] += CC_Offset.x; buf_xform[1][3] += CC_Offset.y; buf_xform[2][3] += CC_Offset.z; /******** Render the text string first, and then the connector ********/ /* Render the paths in text_el as polylines */ /* Get the current character expansion factor */ exp = ABS((ddFLOAT)pddc->Static.attrs->charExpansion); /* Save the pointer to the beginning of the character data */ save_ptr = text_el.paths; /* Do for all characters (paths) in the text_el */ /* Initialize the previous translation components */ ptx = pty = 0.0; for (k=0; kpath->ddList)) { ptx = (ddFLOAT)(((text_el.paths)->trans).x); pty = (ddFLOAT)(((text_el.paths)->trans).y); text_el.paths++; continue; } /* Modify the composite transform by the previous translation */ /* and the current scaling in x realizing the char expansion */ tx = ptx; ty = pty; ptx = (ddFLOAT)(((text_el.paths)->trans).x); pty = (ddFLOAT)(((text_el.paths)->trans).y); /* Check to see if this is the very first character and the text */ /* path is Up or Down. If so, we need to modify tx by the first */ /* character translation to align with the rest of the characters*/ /* in the string. */ if ((pddc->Static.attrs->atextPath == PEXPathUp || pddc->Static.attrs->atextPath == PEXPathDown) && k == 0) tx += ptx; /* NOTE THAT THE ABOVE COMPUTATION WILL ONLY WORK FOR THE FIRST */ /* CHARACTER IN THE STRING. ptx FOR ALL OTHER CHARACTERS WILL BE */ /* RELATIVE TO THE TEXT ORIGIN AND SO WILL NOT GIVE THE REQUIRED */ /* EFFECTIVE CHARACTER WIDTH. HOWEVER, THIS IS NOT A PROBLEM HERE*/ /* SINCE WE NEED THIS SPECIAL CASE ONLY FOR THE FIRST CHARACTER. */ /* */ /* FURTHER, NOTE THAT ptx WILL BE NEGATIVE AND HENCE USE OF += */ if (k == 0) { ptx_first = ptx; /* Get the first character translation */ /* Adjust the translation by character spacing factor to get */ /* just the character width. */ ptx_first += (pddc->Static.attrs->charSpacing) * FONT_COORD_HEIGHT; pty_first = pty; /* Save first character height */ } /* Check to see if the text path is Left. If so, we need to modify */ /* tx by the first character width so as to start the string to the*/ /* left of the text origin. */ if (pddc->Static.attrs->atextPath == PEXPathLeft) tx += ptx_first; /* Check to see if modelling clip is required. If so, apply it */ if (pddc->Dynamic->pPCAttr->modelClip == PEXClip) { /* Buffer the tc_to_mc_xform first */ memcpy( (char *)tc_to_mc_xform, (char *)text_el.xform, 16*sizeof(ddFLOAT)); /* Apply the per character translation and scaling by directly */ /* modifying the concerned matrix elements. */ for (i=0; i<4; ++i) { /* Buffer the element values */ ei0mc = tc_to_mc_xform[i][0]; ei1mc = tc_to_mc_xform[i][1]; ei3mc = tc_to_mc_xform[i][3]; /* Modify the transform */ tc_to_mc_xform[i][0] = exp * ei0mc; tc_to_mc_xform[i][3] = tx * ei0mc + ty * ei1mc + ei3mc; } /* Transform the character strokes into Model space */ if (status = miTransform(pddc, text_el.paths->path, &mc_path, tc_to_mc_xform, NULL4x4, DD_HOMOGENOUS_POINT)) return (status); if (status = miClipPolyLines(pddc, mc_path, &mclip_path, MI_MCLIP)) return (status); } else { mclip_path = text_el.paths->path; } /* Buffer the tc_to_cc_xform first */ memcpy( (char *)tc_to_cc_xform, (char *)buf_xform, 16*sizeof(ddFLOAT)); /* Apply the per character translation and scaling by directly */ /* modifying the concerned matrix elements. */ for (i=0; i<4; ++i) { /* Buffer the element values */ ei0cc = tc_to_cc_xform[i][0]; ei1cc = tc_to_cc_xform[i][1]; ei3cc = tc_to_cc_xform[i][3]; /* Modify the transform */ tc_to_cc_xform[i][0] = exp * ei0cc; tc_to_cc_xform[i][3] = tx * ei0cc + ty * ei1cc + ei3cc; } /* Transform and clip the paths corresponding to current character */ if (pddc->Dynamic->pPCAttr->modelClip == PEXClip) { /* Note that we are already in Model space here */ if (status = miTransform(pddc, mclip_path, &cc_path, pddc->Dynamic->mc_to_cc_xform, NULL4x4, DD_HOMOGENOUS_POINT)) return (status); } else { /* Note that we are still in text local space here ! */ if (status = miTransform(pddc, mclip_path, &cc_path, tc_to_cc_xform, NULL4x4, DD_HOMOGENOUS_POINT)) return (status); } /* Clip */ clip_mode = MI_VCLIP; if (status = miClipPolyLines(pddc, cc_path, &clip_path, clip_mode)) return (status); /* if nothing left, then update pointers and continue */ if (clip_path->numLists <= 0) { text_el.paths++; continue; } /* Transform to DC coordinates */ if (status = miTransform(pddc, clip_path, &dc_path, pddc->Dynamic->cc_to_dc_xform, NULL4x4, DD_2DS_POINT)) return (status); /* Render Text to screen */ pddc->Static.RenderProcs[TEXT_RENDER_TABLE_INDEX](pRend, pddc, dc_path); /* Update the pointer to next character */ text_el.paths++; } /* Check the annotation style and draw a connecting line to the text */ if (pddc->Static.attrs->atextStyle == 2) { /* Use the offset and text origin to build a polyline */ Connector.type = DD_3D_POINT; Connector.numLists = 1; if (!(Connector.ddList = (listofddPoint *) xalloc(sizeof(listofddPoint)))) return (BadAlloc); Connector.ddList->numPoints = 2; if (!((Connector.ddList->pts.p3Dpt) = (ddCoord3D *) xalloc(sizeof(ddCoord3D) * 2))) return (BadAlloc); Connector.ddList->pts.p3Dpt->x = pOrigin->x; Connector.ddList->pts.p3Dpt->y = pOrigin->y; Connector.ddList->pts.p3Dpt->z = pOrigin->z; Connector.ddList->pts.p3Dpt++; Connector.ddList->pts.p3Dpt->x = pOrigin->x; Connector.ddList->pts.p3Dpt->y = pOrigin->y; Connector.ddList->pts.p3Dpt->z = pOrigin->z; Connector.ddList->pts.p3Dpt--; /* Reset pointer to head of the list */ /* Render the connector as a polyline */ /* Transform and clip the connector polyline */ if (status = miTransform(pddc, &Connector, &cc_path, pddc->Dynamic->mc_to_cc_xform, NULL4x4, DD_HOMOGENOUS_POINT)) return (status); /* Modify the second point by the amount of transformed offset. */ cc_path->ddList->pts.p4Dpt++; cc_path->ddList->pts.p4Dpt->x += CC_Offset.x; cc_path->ddList->pts.p4Dpt->y += CC_Offset.y; cc_path->ddList->pts.p4Dpt->z += CC_Offset.z; cc_path->ddList->pts.p4Dpt--; /* Reset pointer to head of the list */ /* Clip */ clip_mode = MI_VCLIP; if (status = miClipPolyLines(pddc, cc_path, &clip_path, clip_mode)) return (status); /* Transform to DC coordinates */ if (status = miTransform(pddc, clip_path, &dc_path, pddc->Dynamic->cc_to_dc_xform, NULL4x4, DD_2DS_POINT)) return (status); /* Render Connector to screen */ pddc->Static.RenderProcs[POLYLINE_RENDER_TABLE_INDEX](pRend, pddc, dc_path); } /* if atextStyle == 2 */ /* Free up space allocated for text stroke data */ xfree ((char *)save_ptr); return (Success); } /*++ | | Function Name: miAnnoText2D | | Function Description: | Handles the Annotation text 2D ocs. | | Note(s): | --*/ ddpex3rtn miAnnoText2D(pRend, pExecuteOC) /* in */ ddRendererPtr pRend; /* renderer handle */ miGenericStr *pExecuteOC; /* out */ { /* local */ miAnnoText2DStruct *ddText = (miAnnoText2DStruct *)(pExecuteOC+1); miTextElement text_el; /* text element */ ddUSHORT numEncodings = ddText->numEncodings; ddCoord2D *pOrigin = ddText->pOrigin; /* string origin */ ddCoord2D *pOffset = ddText->pOffset; pexMonoEncoding *pText = ddText->pText; /* text string */ /* calls */ extern ddpex3rtn miTransform(); extern ddpex3rtn miClipPolyLines(); /* Define required temporary variables */ ddULONG numChars; /* Needed for xalloc */ pexMonoEncoding *pMono; ddCoord2D align; /* alignment info */ ddFLOAT tc_to_cc_xform[4][4]; ddFLOAT tc_to_mc_xform[4][4]; ddFLOAT buf_xform[4][4]; ddFLOAT buf1_xform[4][4]; miDDContext *pddc; ddFLOAT exp, tx, ty; ddFLOAT ptx, pty, ptx_first, pty_first; int i, j, k; int count; /* Count of characters to be rendered */ ddFLOAT ei0cc, ei1cc, ei3cc; ddFLOAT ei0mc, ei1mc, ei3mc; miCharPath *save_ptr; miListHeader *mc_path, *mclip_path, *cc_path, *clip_path, *dc_path; listofddPoint *sp; XID temp; int status; ddUSHORT aflag; miListHeader Connector; ddCoord4D CC_Offset; /* Offset in Clipping Coordinates */ ddCoord4D MC_Origin, CC_Origin, NPC_Origin; ddUSHORT oc; /* Outcode for 4D point clipping */ ddUSHORT clip_mode; /* Get the DDContext handle for local use */ pddc = (miDDContext *)pRend->pDDContext; /* Transform and clip the text origin first to see if any rendering*/ /* needs to be done at all. If the NPC sub-volume does not contain */ /* the origin, the annotation text is not rendered. */ MC_Origin.x = pOrigin->x; MC_Origin.y = pOrigin->y; MC_Origin.z = 0.0; MC_Origin.w = 1.0; if (pddc->Dynamic->pPCAttr->modelClip == PEXClip) { ComputeMCVolume(pRend, pddc); /* Compute modelling coord version of clipping volume */ clip_mode = MI_MCLIP; CLIP_POINT4D(&MC_Origin, oc, clip_mode); if (oc) return (Success); /* origin model clipped out */ } miTransformPoint (&MC_Origin, pddc->Dynamic->mc_to_cc_xform, &CC_Origin); clip_mode = MI_VCLIP; CLIP_POINT4D(&CC_Origin, oc, clip_mode); if (oc) { return (Success); /* Don't render anything; origin clipped out */ } /* Compute the NPC_Origin for later use */ miMatMult (buf_xform, pddc->Dynamic->mc_to_wc_xform, pddc->Dynamic->wc_to_npc_xform); miTransformPoint (&MC_Origin, buf_xform, &NPC_Origin); /* Set the annotation text flag to one */ aflag = 1; /* Transform the NPC Offset to CC. Note that we are transforming a */ /* vector. i.e., only scaling components of the viewport transform */ /* need be applied. This is simply done by multiplication of the x */ /* and y components by the respective scale factors. */ CC_Offset.x = pOffset->x * pddc->Dynamic->npc_to_cc_xform[0][0]; CC_Offset.y = pOffset->y * pddc->Dynamic->npc_to_cc_xform[1][1]; CC_Offset.z = 0.0; CC_Offset.w = 0.0; /* Determine the total number of characters in the ISTRING */ numChars = 0; pMono = pText; for (i=0; inumChars * ((pMono->characterSetWidth == PEXCSByte) ? sizeof(CARD8) : ((pMono->characterSetWidth == PEXCSShort) ? sizeof(CARD16) : sizeof(CARD32))); numChars += (ddULONG)pMono->numChars; pMono = (pexMonoEncoding *) ((char *) (pMono + 1) + bytes + PADDING (bytes)); } if (numChars == 0) return (Success); /* Convert text string into required paths */ if ((status = atx_el_to_path (pRend, pddc, numEncodings, pText, numChars, &text_el, &align, &count)) != Success) { return (status); } /* Compute the required Character Space to Modelling Space Transform */ text2_xform (pOrigin, pddc->Static.attrs, &align, text_el.xform, aflag); /* Set up the new composite transform first. Note that in the case */ /* of annotation text, only the text origin is transformed by the */ /* complete pipeline transform. The text itself is affected only by*/ /* the transformed origin in NPC, the NPC offset , npc_to_cc, and */ /* the workstation transform. */ /* Now compute the initial composite transform for the first char. */ /* The required transforms for characters are - text space to model */ /* space transform, transformation of the annotation text origin, if*/ /* any, and the npc to cc transform. */ /* Get the translation due to the transformation of the annotation */ /* text origin by mc_to_npc_xform into buf1_xform. */ memcpy( (char *)buf1_xform, (char *) ident4x4, 16 * sizeof(ddFLOAT)); buf1_xform[0][3] += NPC_Origin.x - MC_Origin.x; buf1_xform[1][3] += NPC_Origin.y - MC_Origin.y; miMatMult (buf_xform, text_el.xform, buf1_xform); miMatMult (buf_xform, buf_xform, pddc->Dynamic->npc_to_cc_xform); /* Add the offset in CC */ buf_xform[0][3] += CC_Offset.x; buf_xform[1][3] += CC_Offset.y; /******** Render the text string first, and then the connector ********/ /* Render the paths in text_el as polylines */ /* Get the current character expansion factor */ exp = ABS((ddFLOAT)pddc->Static.attrs->charExpansion); /* Save the pointer to the beginning of the character data */ save_ptr = text_el.paths; /* Do for all characters (paths) in the text_el */ /* Initialize the previous translation components */ ptx = pty = 0.0; for (k=0; kpath->ddList)) { ptx = (ddFLOAT)(((text_el.paths)->trans).x); pty = (ddFLOAT)(((text_el.paths)->trans).y); text_el.paths++; continue; } /* Modify the composite transform by the previous translation */ /* and the current scaling in x realizing the char expansion */ tx = ptx; ty = pty; ptx = (ddFLOAT)(((text_el.paths)->trans).x); pty = (ddFLOAT)(((text_el.paths)->trans).y); /* Check to see if this is the very first character and the text */ /* path is Up or Down. If so, we need to modify tx by the first */ /* character translation to align with the rest of the characters*/ /* in the string. */ if ((pddc->Static.attrs->atextPath == PEXPathUp || pddc->Static.attrs->atextPath == PEXPathDown) && k == 0) tx += ptx; /* NOTE THAT THE ABOVE COMPUTATION WILL ONLY WORK FOR THE FIRST */ /* CHARACTER IN THE STRING. ptx FOR ALL OTHER CHARACTERS WILL BE */ /* RELATIVE TO THE TEXT ORIGIN AND SO WILL NOT GIVE THE REQUIRED */ /* EFFECTIVE CHARACTER WIDTH. HOWEVER, THIS IS NOT A PROBLEM HERE*/ /* SINCE WE NEED THIS SPECIAL CASE ONLY FOR THE FIRST CHARACTER. */ /* */ /* FURTHER, NOTE THAT ptx WILL BE NEGATIVE AND HENCE USE OF += */ if (k == 0) { ptx_first = ptx; /* Get the first character translation */ /* Adjust the translation by character spacing factor to get */ /* just the character width. */ ptx_first += (pddc->Static.attrs->charSpacing) * FONT_COORD_HEIGHT; pty_first = pty; /* Save first character height */ /* Adjust the translation by character spacing factor to get */ /* just the character height. */ pty_first += (pddc->Static.attrs->charSpacing) * FONT_COORD_HEIGHT; } /* Check to see if the text path is Left. If so, we need to modify */ /* tx by the first character width so as to start the string to the*/ /* left of the text origin. */ if (pddc->Static.attrs->atextPath == PEXPathLeft) tx += ptx_first; /* Check to see if modelling clip is required. If so, apply it */ if (pddc->Dynamic->pPCAttr->modelClip == PEXClip) { /* Buffer the tc_to_mc_xform first */ memcpy( (char *)tc_to_mc_xform, (char *)text_el.xform, 16*sizeof(ddFLOAT)); /* Apply the per character translation and scaling by directly */ /* modifying the concerned matrix elements. */ for (i=0; i<4; ++i) { /* Buffer the element values */ ei0mc = tc_to_mc_xform[i][0]; ei1mc = tc_to_mc_xform[i][1]; ei3mc = tc_to_mc_xform[i][3]; /* Modify the transform */ tc_to_mc_xform[i][0] = exp * ei0mc; tc_to_mc_xform[i][3] = tx * ei0mc + ty * ei1mc + ei3mc; } /* Transform the character strokes into Model space */ if (status = miTransform(pddc, text_el.paths->path, &mc_path, tc_to_mc_xform, NULL4x4, DD_HOMOGENOUS_POINT)) return (status); if (status = miClipPolyLines(pddc, mc_path, &mclip_path, MI_MCLIP)) return (status); } else { mclip_path = text_el.paths->path; } /* Buffer the tc_to_cc_xform first */ memcpy( (char *)tc_to_cc_xform, (char *)buf_xform, 16*sizeof(ddFLOAT)); /* Apply the per character translation and scaling by directly */ /* modifying the concerned matrix elements. */ for (i=0; i<4; ++i) { /* Buffer the element values */ ei0cc = tc_to_cc_xform[i][0]; ei1cc = tc_to_cc_xform[i][1]; ei3cc = tc_to_cc_xform[i][3]; /* Modify the transform */ tc_to_cc_xform[i][0] = exp * ei0cc; tc_to_cc_xform[i][3] = tx * ei0cc + ty * ei1cc + ei3cc; } /* Transform and clip the paths corresponding to current character */ if (pddc->Dynamic->pPCAttr->modelClip == PEXClip) { /* Note that we are already in Model space here */ if (status = miTransform(pddc, mclip_path, &cc_path, pddc->Dynamic->mc_to_cc_xform, NULL4x4, DD_HOMOGENOUS_POINT)) return (status); } else { /* Note that we are still in text local space here ! */ if (status = miTransform(pddc, mclip_path, &cc_path, tc_to_cc_xform, NULL4x4, DD_HOMOGENOUS_POINT)) return (status); } /* Clip */ clip_mode = MI_VCLIP; if (status = miClipPolyLines(pddc, cc_path, &clip_path, clip_mode)) return (status); /* if nothing left, then update pointers and continue */ if (clip_path->numLists <= 0) { text_el.paths++; continue; } /* Transform to DC coordinates */ if (status = miTransform(pddc, clip_path, &dc_path, pddc->Dynamic->cc_to_dc_xform, NULL4x4, DD_2DS_POINT)) return (status); /* Render Text to screen */ pddc->Static.RenderProcs[TEXT_RENDER_TABLE_INDEX](pRend, pddc, dc_path); /* Update the pointer to next character */ text_el.paths++; } /* Check the annotation style and draw a connecting line to the text */ if (pddc->Static.attrs->atextStyle == 2) { /* Use the offset and the text origin to build a polyline */ Connector.type = DD_2D_POINT; Connector.numLists = 1; if (!(Connector.ddList = (listofddPoint *) xalloc(sizeof(listofddPoint)))) return (BadAlloc); Connector.ddList->numPoints = 2; if (!((Connector.ddList->pts.p2Dpt) = (ddCoord2D *) xalloc(sizeof(ddCoord2D) * 2))) return (BadAlloc); Connector.ddList->pts.p2Dpt->x = pOrigin->x; Connector.ddList->pts.p2Dpt->y = pOrigin->y; Connector.ddList->pts.p2Dpt++; Connector.ddList->pts.p2Dpt->x = pOrigin->x; Connector.ddList->pts.p2Dpt->y = pOrigin->y; Connector.ddList->pts.p2Dpt--; /* Reset pointer to head of the list */ /* Render the connector as a polyline */ /* Transform and clip the connector polyline */ if (status = miTransform(pddc, &Connector, &cc_path, pddc->Dynamic->mc_to_cc_xform, NULL4x4, DD_HOMOGENOUS_POINT)) return (status); /* Modify the second point by the amount of transformed offset. */ cc_path->ddList->pts.p4Dpt++; cc_path->ddList->pts.p4Dpt->x += CC_Offset.x; cc_path->ddList->pts.p4Dpt->y += CC_Offset.y; cc_path->ddList->pts.p4Dpt--; /* Reset pointer to head of the list */ /* Clip */ clip_mode = MI_VCLIP; if (status = miClipPolyLines(pddc, cc_path, &clip_path, clip_mode)) return (status); /* Transform to DC coordinates */ if (status = miTransform(pddc, clip_path, &dc_path, pddc->Dynamic->cc_to_dc_xform, NULL4x4, DD_2DS_POINT)) return (status); /* Render Connector to screen */ pddc->Static.RenderProcs[POLYLINE_RENDER_TABLE_INDEX](pRend, pddc, dc_path); } /* if atextStyle == 2 */ /* Free up space allocated for text stroke data */ xfree ((char *)save_ptr); return (Success); }