// // QuartzAudio.h // // X Window bell support using CoreAudio or AppKit. // Greg Parker gparker@cs.stanford.edu 19 Feb 2001 /* $XFree86: xc/programs/Xserver/hw/darwin/bundle/quartzAudio.h,v 1.2 2001/04/01 20:45:43 tsi Exp $ */ #ifndef _QUARTZAUDIO_H #define _QUARTZAUDIO_H #include "input.h" void QuartzAudioInit(void); void QuartzBell(int volume, DeviceIntPtr pDevice, pointer ctrl, int class); #endif