/* xf86drmR128.c -- User-level interface to Rage 128 DRM device * Created: Sun Apr 9 18:13:54 2000 by kevin@precisioninsight.com * * Copyright 1999, 2000 Precision Insight, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. * * Author: Kevin E. Martin * */ /* $XFree86: xc/programs/Xserver/hw/xfree86/os-support/linux/drm/xf86drmR128.c,v 1.11 2001/08/27 17:40:59 dawes Exp $ */ #ifdef XFree86Server # include "xf86.h" # include "xf86_OSproc.h" # include "xf86_ansic.h" # define _DRM_MALLOC xalloc # define _DRM_FREE xfree # ifndef XFree86LOADER # include # endif #else # include # include # include # include # include # include # include # include # include # include # include # include # ifdef DRM_USE_MALLOC # define _DRM_MALLOC malloc # define _DRM_FREE free extern int xf86InstallSIGIOHandler(int fd, void (*f)(int, void *), void *); extern int xf86RemoveSIGIOHandler(int fd); # else # include # define _DRM_MALLOC Xmalloc # define _DRM_FREE Xfree # endif #endif /* Not all systems have MAP_FAILED defined */ #ifndef MAP_FAILED #define MAP_FAILED ((void *)-1) #endif #ifdef __linux__ #include /* for makedev() */ #endif #include "xf86drm.h" #include "xf86drmR128.h" #include "drm.h" #define R128_BUFFER_RETRY 32 #define R128_IDLE_RETRY 32 int drmR128InitCCE( int fd, drmR128Init *info ) { drm_r128_init_t init; memset( &init, 0, sizeof(drm_r128_init_t) ); init.func = R128_INIT_CCE; init.sarea_priv_offset = info->sarea_priv_offset; init.is_pci = info->is_pci; init.cce_mode = info->cce_mode; init.cce_secure = info->cce_secure; init.ring_size = info->ring_size; init.usec_timeout = info->usec_timeout; init.fb_bpp = info->fb_bpp; init.front_offset = info->front_offset; init.front_pitch = info->front_pitch; init.back_offset = info->back_offset; init.back_pitch = info->back_pitch; init.depth_bpp = info->depth_bpp; init.depth_offset = info->depth_offset; init.depth_pitch = info->depth_pitch; init.span_offset = info->span_offset; init.fb_offset = info->fb_offset; init.mmio_offset = info->mmio_offset; init.ring_offset = info->ring_offset; init.ring_rptr_offset = info->ring_rptr_offset; init.buffers_offset = info->buffers_offset; init.agp_textures_offset = info->agp_textures_offset; if ( ioctl( fd, DRM_IOCTL_R128_INIT, &init ) ) { return -errno; } else { return 0; } } int drmR128CleanupCCE( int fd ) { drm_r128_init_t init; memset( &init, 0, sizeof(drm_r128_init_t) ); init.func = R128_CLEANUP_CCE; if ( ioctl( fd, DRM_IOCTL_R128_INIT, &init ) ) { return -errno; } else { return 0; } } int drmR128StartCCE( int fd ) { if ( ioctl( fd, DRM_IOCTL_R128_CCE_START, NULL ) ) { return -errno; } else { return 0; } } int drmR128StopCCE( int fd ) { drm_r128_cce_stop_t stop; int ret, i = 0; stop.flush = 1; stop.idle = 1; ret = ioctl( fd, DRM_IOCTL_R128_CCE_STOP, &stop ); if ( ret == 0 ) { return 0; } else if ( errno != EBUSY ) { return -errno; } stop.flush = 0; do { ret = ioctl( fd, DRM_IOCTL_R128_CCE_STOP, &stop ); } while ( ret && errno == EBUSY && i++ < R128_IDLE_RETRY ); if ( ret == 0 ) { return 0; } else if ( errno != EBUSY ) { return -errno; } stop.idle = 0; if ( ioctl( fd, DRM_IOCTL_R128_CCE_STOP, &stop ) ) { return -errno; } else { return 0; } } int drmR128ResetCCE( int fd ) { if ( ioctl( fd, DRM_IOCTL_R128_CCE_RESET, NULL ) ) { return -errno; } else { return 0; } } int drmR128WaitForIdleCCE( int fd ) { int ret, i = 0; do { ret = ioctl( fd, DRM_IOCTL_R128_CCE_IDLE, NULL ); } while ( ret && errno == EBUSY && i++ < R128_IDLE_RETRY ); if ( ret == 0 ) { return 0; } else { return -errno; } } int drmR128EngineReset( int fd ) { if ( ioctl( fd, DRM_IOCTL_R128_RESET, NULL ) ) { return -errno; } else { return 0; } } int drmR128FullScreen( int fd, int enable ) { drm_r128_fullscreen_t fs; if ( enable ) { fs.func = R128_INIT_FULLSCREEN; } else { fs.func = R128_CLEANUP_FULLSCREEN; } if ( ioctl( fd, DRM_IOCTL_R128_FULLSCREEN, &fs ) ) { return -errno; } else { return 0; } } int drmR128SwapBuffers( int fd ) { if ( ioctl( fd, DRM_IOCTL_R128_SWAP, NULL ) ) { return -errno; } else { return 0; } } int drmR128Clear( int fd, unsigned int flags, unsigned int clear_color, unsigned int clear_depth, unsigned int color_mask, unsigned int depth_mask ) { drm_r128_clear_t clear; clear.flags = flags; clear.clear_color = clear_color; clear.clear_depth = clear_depth; clear.color_mask = color_mask; clear.depth_mask = depth_mask; if ( ioctl( fd, DRM_IOCTL_R128_CLEAR, &clear ) < 0 ) { return -errno; } else { return 0; } } int drmR128FlushVertexBuffer( int fd, int prim, int index, int count, int discard ) { drm_r128_vertex_t v; v.prim = prim; v.idx = index; v.count = count; v.discard = discard; if ( ioctl( fd, DRM_IOCTL_R128_VERTEX, &v ) < 0 ) { return -errno; } else { return 0; } } int drmR128FlushIndices( int fd, int prim, int index, int start, int end, int discard ) { drm_r128_indices_t elts; elts.prim = prim; elts.idx = index; elts.start = start; elts.end = end; elts.discard = discard; if ( ioctl( fd, DRM_IOCTL_R128_INDICES, &elts ) < 0 ) { return -errno; } else { return 0; } } int drmR128TextureBlit( int fd, int index, int offset, int pitch, int format, int x, int y, int width, int height ) { drm_r128_blit_t blit; blit.idx = index; blit.offset = offset; blit.pitch = pitch; blit.format = format; blit.x = x; blit.y = y; blit.width = width; blit.height = height; if ( ioctl( fd, DRM_IOCTL_R128_BLIT, &blit ) < 0 ) { return -errno; } else { return 0; } } int drmR128WriteDepthSpan( int fd, int n, int x, int y, const unsigned int depth[], const unsigned char mask[] ) { drm_r128_depth_t d; d.func = R128_WRITE_SPAN; d.n = n; d.x = &x; d.y = &y; d.buffer = (unsigned int *)depth; d.mask = (unsigned char *)mask; if ( ioctl( fd, DRM_IOCTL_R128_DEPTH, &d ) < 0 ) { return -errno; } else { return 0; } } int drmR128WriteDepthPixels( int fd, int n, const int x[], const int y[], const unsigned int depth[], const unsigned char mask[] ) { drm_r128_depth_t d; d.func = R128_WRITE_PIXELS; d.n = n; d.x = (int *)x; d.y = (int *)y; d.buffer = (unsigned int *)depth; d.mask = (unsigned char *)mask; if ( ioctl( fd, DRM_IOCTL_R128_DEPTH, &d ) < 0 ) { return -errno; } else { return 0; } } int drmR128ReadDepthSpan( int fd, int n, int x, int y ) { drm_r128_depth_t d; d.func = R128_READ_SPAN; d.n = n; d.x = &x; d.y = &y; d.buffer = NULL; d.mask = NULL; if ( ioctl( fd, DRM_IOCTL_R128_DEPTH, &d ) < 0 ) { return -errno; } else { return 0; } } int drmR128ReadDepthPixels( int fd, int n, const int x[], const int y[] ) { drm_r128_depth_t d; d.func = R128_READ_PIXELS; d.n = n; d.x = (int *)x; d.y = (int *)y; d.buffer = NULL; d.mask = NULL; if ( ioctl( fd, DRM_IOCTL_R128_DEPTH, &d ) < 0 ) { return -errno; } else { return 0; } } int drmR128PolygonStipple( int fd, unsigned int *mask ) { drm_r128_stipple_t stipple; stipple.mask = mask; if ( ioctl( fd, DRM_IOCTL_R128_STIPPLE, &stipple ) < 0 ) { return -errno; } else { return 0; } } int drmR128FlushIndirectBuffer( int fd, int index, int start, int end, int discard ) { drm_r128_indirect_t ind; ind.idx = index; ind.start = start; ind.end = end; ind.discard = discard; if ( ioctl( fd, DRM_IOCTL_R128_INDIRECT, &ind ) < 0 ) { return -errno; } else { return 0; } }