/* xf86drm.h -- OS-independent header for DRM user-level library interface * Created: Sun Apr 9 18:16:28 2000 by kevin@precisioninsight.com * * Copyright 1999, 2000 Precision Insight, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. * * Author: * Gareth Hughes * Kevin E. Martin * * $XFree86: xc/programs/Xserver/hw/xfree86/os-support/xf86drmR128.h,v 3.11 2001/04/16 15:02:13 tsi Exp $ * */ #ifndef _XF86DRI_R128_H_ #define _XF86DRI_R128_H_ #include "X11/Xmd.h" /* * WARNING: If you change any of these defines, make sure to change * the kernel include file as well (r128_drm.h) */ #define DRM_R128_FRONT 0x1 #define DRM_R128_BACK 0x2 #define DRM_R128_DEPTH 0x4 typedef struct { unsigned long sarea_priv_offset; int is_pci; int cce_mode; int cce_secure; /* FIXME: Deprecated, we should remove this */ int ring_size; int usec_timeout; unsigned int fb_bpp; unsigned int front_offset, front_pitch; unsigned int back_offset, back_pitch; unsigned int depth_bpp; unsigned int depth_offset, depth_pitch; unsigned int span_offset; unsigned long fb_offset; unsigned long mmio_offset; unsigned long ring_offset; unsigned long ring_rptr_offset; unsigned long buffers_offset; unsigned long agp_textures_offset; } drmR128Init; extern int drmR128InitCCE( int fd, drmR128Init *info ); extern int drmR128CleanupCCE( int fd ); extern int drmR128StartCCE( int fd ); extern int drmR128StopCCE( int fd ); extern int drmR128ResetCCE( int fd ); extern int drmR128WaitForIdleCCE( int fd ); extern int drmR128EngineReset( int fd ); extern int drmR128FullScreen( int fd, int enable ); extern int drmR128SwapBuffers( int fd ); extern int drmR128Clear( int fd, unsigned int flags, unsigned int clear_color, unsigned int clear_depth, unsigned int color_mask, unsigned int depth_mask ); extern int drmR128FlushVertexBuffer( int fd, int prim, int indx, int count, int discard ); extern int drmR128FlushIndices( int fd, int prim, int indx, int start, int end, int discard ); extern int drmR128TextureBlit( int fd, int indx, int offset, int pitch, int format, int x, int y, int width, int height ); extern int drmR128WriteDepthSpan( int fd, int n, int x, int y, const unsigned int depth[], const unsigned char mask[] ); extern int drmR128WriteDepthPixels( int fd, int n, const int x[], const int y[], const unsigned int depth[], const unsigned char mask[] ); extern int drmR128ReadDepthSpan( int fd, int n, int x, int y ); extern int drmR128ReadDepthPixels( int fd, int n, const int x[], const int y[] ); extern int drmR128PolygonStipple( int fd, unsigned int *mask ); extern int drmR128FlushIndirectBuffer( int fd, int indx, int start, int end, int discard ); #endif