/* xf86drmRadeon.h -- OS-independent header for Radeon DRM user-level * library interface * * Copyright 2000 VA Linux Systems, Inc., Fremont, California. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. * * Author: * Gareth Hughes * Kevin E. Martin * * $XFree86: xc/programs/Xserver/hw/xfree86/os-support/xf86drmRadeon.h,v 1.6 2001/04/16 15:02:13 tsi Exp $ * */ #ifndef _XF86DRI_RADEON_H_ #define _XF86DRI_RADEON_H_ /* WARNING: If you change any of these defines, make sure to change * the kernel include file as well (radeon_drm.h) */ #define DRM_RADEON_FRONT 0x1 #define DRM_RADEON_BACK 0x2 #define DRM_RADEON_DEPTH 0x4 typedef struct { unsigned long sarea_priv_offset; int is_pci; int cp_mode; int agp_size; int ring_size; int usec_timeout; unsigned int fb_bpp; unsigned int front_offset, front_pitch; unsigned int back_offset, back_pitch; unsigned int depth_bpp; unsigned int depth_offset, depth_pitch; unsigned long fb_offset; unsigned long mmio_offset; unsigned long ring_offset; unsigned long ring_rptr_offset; unsigned long buffers_offset; unsigned long agp_textures_offset; } drmRadeonInit; typedef struct { unsigned int x; unsigned int y; unsigned int width; unsigned int height; void *data; } drmRadeonTexImage; extern int drmRadeonInitCP( int fd, drmRadeonInit *info ); extern int drmRadeonCleanupCP( int fd ); extern int drmRadeonStartCP( int fd ); extern int drmRadeonStopCP( int fd ); extern int drmRadeonResetCP( int fd ); extern int drmRadeonWaitForIdleCP( int fd ); extern int drmRadeonEngineReset( int fd ); extern int drmRadeonFullScreen( int fd, int enable ); extern int drmRadeonSwapBuffers( int fd ); extern int drmRadeonClear( int fd, unsigned int flags, unsigned int clear_color, unsigned int clear_depth, unsigned int color_mask, unsigned int depth_mask, void *boxes, int nbox ); extern int drmRadeonFlushVertexBuffer( int fd, int prim, int indx, int count, int discard ); extern int drmRadeonFlushIndices( int fd, int prim, int indx, int start, int end, int discard ); extern int drmRadeonLoadTexture( int fd, int offset, int pitch, int format, int width, int height, drmRadeonTexImage *image ); extern int drmRadeonPolygonStipple( int fd, unsigned int *mask ); extern int drmRadeonFlushIndirectBuffer( int fd, int indx, int start, int end, int discard ); #endif