#ifndef __NV_TYPE_H__ #define __NV_TYPE_H__ #include #include #include #include #include #define NV_ARCH_04 0x04 #define NV_ARCH_10 0x10 #define NV_ARCH_20 0x20 #define NV_ARCH_30 0x30 #define NV_ARCH_40 0x40 #define BITMASK(t,b) (((unsigned)(1U << (((t)-(b)+1)))-1) << (b)) #define MASKEXPAND(mask) BITMASK(1?mask,0?mask) #define SetBF(mask,value) ((value) << (0?mask)) #define GetBF(var,mask) (((unsigned)((var) & MASKEXPAND(mask))) >> (0?mask) ) #define SetBitField(value,from,to) SetBF(to, GetBF(value,from)) #define SetBit(n) (1<<(n)) #define Set8Bits(value) ((value)&0xff) #define V_DBLSCAN 1 typedef struct { int bitsPerPixel; int depth; int displayWidth; int weight; } NVFBLayout; #define NUM_SEQ_REGS 0x05 #define NUM_CRT_REGS 0x41 #define NUM_GRC_REGS 0x09 #define NUM_ATC_REGS 0x15 struct nvidia_par; struct nvidia_i2c_chan { struct nvidia_par *par; unsigned long ddc_base; struct i2c_adapter adapter; struct i2c_algo_bit_data algo; }; typedef struct _riva_hw_state { u8 attr[NUM_ATC_REGS]; u8 crtc[NUM_CRT_REGS]; u8 gra[NUM_GRC_REGS]; u8 seq[NUM_SEQ_REGS]; u8 misc_output; u32 bpp; u32 width; u32 height; u32 interlace; u32 repaint0; u32 repaint1; u32 screen; u32 scale; u32 dither; u32 extra; u32 fifo; u32 pixel; u32 horiz; u32 arbitration0; u32 arbitration1; u32 pll; u32 pllB; u32 vpll; u32 vpll2; u32 vpllB; u32 vpll2B; u32 pllsel; u32 general; u32 crtcOwner; u32 head; u32 head2; u32 config; u32 cursorConfig; u32 cursor0; u32 cursor1; u32 cursor2; u32 timingH; u32 timingV; u32 displayV; u32 crtcSync; } RIVA_HW_STATE; struct riva_regs { RIVA_HW_STATE ext; }; struct nvidia_par { RIVA_HW_STATE SavedReg; RIVA_HW_STATE ModeReg; RIVA_HW_STATE *CurrentState; u32 pseudo_palette[16]; struct pci_dev *pci_dev; u32 Architecture; u32 CursorStart; int Chipset; int bus; unsigned long FbAddress; u8 __iomem *FbStart; u32 FbMapSize; u32 FbUsableSize; u32 ScratchBufferSize; u32 ScratchBufferStart; int FpScale; u32 MinVClockFreqKHz; u32 MaxVClockFreqKHz; u32 CrystalFreqKHz; u32 RamAmountKBytes; u32 IOBase; NVFBLayout CurrentLayout; int cursor_reset; int lockup; int videoKey; int FlatPanel; int FPDither; int Television; int CRTCnumber; int alphaCursor; int twoHeads; int twoStagePLL; int fpScaler; int fpWidth; int fpHeight; int PanelTweak; int paneltweak; int pm_state; u32 crtcSync_read; u32 fpSyncs; u32 dmaPut; u32 dmaCurrent; u32 dmaFree; u32 dmaMax; u32 __iomem *dmaBase; u32 currentRop; int WaitVSyncPossible; int BlendingPossible; u32 paletteEnabled; u32 forceCRTC; u8 DDCBase; #ifdef CONFIG_MTRR struct { int vram; int vram_valid; } mtrr; #endif struct nvidia_i2c_chan chan[3]; volatile u32 __iomem *REGS; volatile u32 __iomem *PCRTC0; volatile u32 __iomem *PCRTC; volatile u32 __iomem *PRAMDAC0; volatile u32 __iomem *PFB; volatile u32 __iomem *PFIFO; volatile u32 __iomem *PGRAPH; volatile u32 __iomem *PEXTDEV; volatile u32 __iomem *PTIMER; volatile u32 __iomem *PMC; volatile u32 __iomem *PRAMIN; volatile u32 __iomem *FIFO; volatile u32 __iomem *CURSOR; volatile u8 __iomem *PCIO0; volatile u8 __iomem *PCIO; volatile u8 __iomem *PVIO; volatile u8 __iomem *PDIO0; volatile u8 __iomem *PDIO; volatile u32 __iomem *PRAMDAC; }; #endif /* __NV_TYPE_H__ */