/* setlocale() function that respects the locale chosen by the user. Copyright (C) 2009, 2015 Free Software Foundation, Inc. Written by Bruno Haible , 2009. This program is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program. If not, see . */ #ifdef HAVE_CONFIG_H # include #endif /* Override setlocale() and newlocale() so that when the default locale is requested (locale = "") and no relevant environment variable is set, the locale chosen by the user is used. This matters on MacOS X 10 and Windows. See the comments in localename.c, function gl_locale_name_default. */ #include #include #include /* When building a DLL, we must export some functions. Note that because the functions are only defined for binary backward compatibility, we don't need to use __declspec(dllimport) in any case. */ #if HAVE_VISIBILITY && BUILDING_DLL # define DLL_EXPORTED __attribute__((__visibility__("default"))) #elif defined _MSC_VER && BUILDING_DLL # define DLL_EXPORTED __declspec(dllexport) #else # define DLL_EXPORTED #endif #include "gettextP.h" #if (defined __APPLE__ && defined __MACH__) || defined _WIN32 || defined __WIN32__ || defined __CYGWIN__ # undef setlocale # undef newlocale /* Return string representation of locale category CATEGORY. */ static const char * category_to_name (int category) { const char *retval; switch (category) { case LC_COLLATE: retval = "LC_COLLATE"; break; case LC_CTYPE: retval = "LC_CTYPE"; break; case LC_MONETARY: retval = "LC_MONETARY"; break; case LC_NUMERIC: retval = "LC_NUMERIC"; break; case LC_TIME: retval = "LC_TIME"; break; case LC_MESSAGES: retval = "LC_MESSAGES"; break; default: /* If you have a better idea for a default value let me know. */ retval = "LC_XXX"; } return retval; } # if (defined _WIN32 || defined __WIN32__) && ! defined __CYGWIN__ /* The native Win32 setlocale() function expects locale names of the form "German" or "German_Germany" or "DEU", but not "de" or "de_DE". We need to convert the names from the form with ISO 639 language code and ISO 3166 country code to the form with English names or with three-letter identifier. The three-letter identifiers known by a Windows XP SP2 or SP3 are: AFK Afrikaans_South Africa.1252 ARA Arabic_Saudi Arabia.1256 ARB Arabic_Lebanon.1256 ARE Arabic_Egypt.1256 ARG Arabic_Algeria.1256 ARH Arabic_Bahrain.1256 ARI Arabic_Iraq.1256 ARJ Arabic_Jordan.1256 ARK Arabic_Kuwait.1256 ARL Arabic_Libya.1256 ARM Arabic_Morocco.1256 ARO Arabic_Oman.1256 ARQ Arabic_Qatar.1256 ARS Arabic_Syria.1256 ART Arabic_Tunisia.1256 ARU Arabic_U.A.E..1256 ARY Arabic_Yemen.1256 AZE Azeri (Latin)_Azerbaijan.1254 BEL Belarusian_Belarus.1251 BGR Bulgarian_Bulgaria.1251 BSB Bosnian_Bosnia and Herzegovina.1250 BSC Bosnian (Cyrillic)_Bosnia and Herzegovina.1250 (wrong encoding!) CAT Catalan_Spain.1252 CHH Chinese_Hong Kong S.A.R..950 CHI Chinese_Singapore.936 CHS Chinese_People's Republic of China.936 CHT Chinese_Taiwan.950 CSY Czech_Czech Republic.1250 CYM Welsh_United Kingdom.1252 DAN Danish_Denmark.1252 DEA German_Austria.1252 DEC German_Liechtenstein.1252 DEL German_Luxembourg.1252 DES German_Switzerland.1252 DEU German_Germany.1252 ELL Greek_Greece.1253 ENA English_Australia.1252 ENB English_Caribbean.1252 ENC English_Canada.1252 ENG English_United Kingdom.1252 ENI English_Ireland.1252 ENJ English_Jamaica.1252 ENL English_Belize.1252 ENP English_Republic of the Philippines.1252 ENS English_South Africa.1252 ENT English_Trinidad and Tobago.1252 ENU English_United States.1252 ENW English_Zimbabwe.1252 ENZ English_New Zealand.1252 ESA Spanish_Panama.1252 ESB Spanish_Bolivia.1252 ESC Spanish_Costa Rica.1252 ESD Spanish_Dominican Republic.1252 ESE Spanish_El Salvador.1252 ESF Spanish_Ecuador.1252 ESG Spanish_Guatemala.1252 ESH Spanish_Honduras.1252 ESI Spanish_Nicaragua.1252 ESL Spanish_Chile.1252 ESM Spanish_Mexico.1252 ESN Spanish_Spain.1252 ESO Spanish_Colombia.1252 ESP Spanish_Spain.1252 ESR Spanish_Peru.1252 ESS Spanish_Argentina.1252 ESU Spanish_Puerto Rico.1252 ESV Spanish_Venezuela.1252 ESY Spanish_Uruguay.1252 ESZ Spanish_Paraguay.1252 ETI Estonian_Estonia.1257 EUQ Basque_Spain.1252 FAR Farsi_Iran.1256 FIN Finnish_Finland.1252 FOS Faroese_Faroe Islands.1252 FPO Filipino_Philippines.1252 FRA French_France.1252 FRB French_Belgium.1252 FRC French_Canada.1252 FRL French_Luxembourg.1252 FRM French_Principality of Monaco.1252 FRS French_Switzerland.1252 FYN Frisian_Netherlands.1252 GLC Galician_Spain.1252 HEB Hebrew_Israel.1255 HRB Croatian_Bosnia and Herzegovina.1250 HRV Croatian_Croatia.1250 HUN Hungarian_Hungary.1250 IND Indonesian_Indonesia.1252 IRE Irish_Ireland.1252 ISL Icelandic_Iceland.1252 ITA Italian_Italy.1252 ITS Italian_Switzerland.1252 IUK Inuktitut (Latin)_Canada.1252 JPN Japanese_Japan.932 KKZ Kazakh_Kazakhstan.1251 KOR Korean_Korea.949 KYR Kyrgyz_Kyrgyzstan.1251 LBX Luxembourgish_Luxembourg.1252 LTH Lithuanian_Lithuania.1257 LVI Latvian_Latvia.1257 MKI FYRO Macedonian_Former Yugoslav Republic of Macedonia.1251 MON Mongolian_Mongolia.1251 MPD Mapudungun_Chile.1252 MSB Malay_Brunei Darussalam.1252 MSL Malay_Malaysia.1252 MWK Mohawk_Canada.1252 NLB Dutch_Belgium.1252 NLD Dutch_Netherlands.1252 NON Norwegian-Nynorsk_Norway.1252 NOR Norwegian (Bokmål)_Norway.1252 NSO Northern Sotho_South Africa.1252 PLK Polish_Poland.1250 PTB Portuguese_Brazil.1252 PTG Portuguese_Portugal.1252 QUB Quechua_Bolivia.1252 QUE Quechua_Ecuador.1252 QUP Quechua_Peru.1252 RMC Romansh_Switzerland.1252 ROM Romanian_Romania.1250 RUS Russian_Russia.1251 SKY Slovak_Slovakia.1250 SLV Slovenian_Slovenia.1250 SMA Sami (Southern)_Norway.1252 SMB Sami (Southern)_Sweden.1252 SME Sami (Northern)_Norway.1252 SMF Sami (Northern)_Sweden.1252 SMG Sami (Northern)_Finland.1252 SMJ Sami (Lule)_Norway.1252 SMK Sami (Lule)_Sweden.1252 SMN Sami (Inari)_Finland.1252 SMS Sami (Skolt)_Finland.1252 SQI Albanian_Albania.1250 SRB Serbian (Cyrillic)_Serbia and Montenegro.1251 SRL Serbian (Latin)_Serbia and Montenegro.1250 SRN Serbian (Cyrillic)_Bosnia and Herzegovina.1251 SRS Serbian (Latin)_Bosnia and Herzegovina.1250 SVE Swedish_Sweden.1252 SVF Swedish_Finland.1252 SWK Swahili_Kenya.1252 THA Thai_Thailand.874 TRK Turkish_Turkey.1254 TSN Tswana_South Africa.1252 TTT Tatar_Russia.1251 UKR Ukrainian_Ukraine.1251 URD Urdu_Islamic Republic of Pakistan.1256 USA English_United States.1252 UZB Uzbek (Latin)_Uzbekistan.1254 VIT Vietnamese_Viet Nam.1258 XHO Xhosa_South Africa.1252 ZHH Chinese_Hong Kong S.A.R..950 ZHI Chinese_Singapore.936 ZHM Chinese_Macau S.A.R..950 ZUL Zulu_South Africa.1252 */ /* Table from ISO 639 language code, optionally with country or script suffix, to English name. Keep in sync with the gl_locale_name_from_win32_LANGID function in localename.c! */ struct table_entry { const char *code; const char *english; }; static const struct table_entry language_table[] = { { "af", "Afrikaans" }, { "am", "Amharic" }, { "ar", "Arabic" }, { "arn", "Mapudungun" }, { "as", "Assamese" }, { "az@cyrillic", "Azeri (Cyrillic)" }, { "az@latin", "Azeri (Latin)" }, { "ba", "Bashkir" }, { "be", "Belarusian" }, { "ber", "Tamazight" }, { "ber@arabic", "Tamazight (Arabic)" }, { "ber@latin", "Tamazight (Latin)" }, { "bg", "Bulgarian" }, { "bin", "Edo" }, { "bn", "Bengali" }, { "bn_BD", "Bengali (Bangladesh)" }, { "bn_IN", "Bengali (India)" }, { "bnt", "Sutu" }, { "bo", "Tibetan" }, { "br", "Breton" }, { "bs", "BSB" }, /* "Bosnian (Latin)" */ { "bs@cyrillic", "BSC" }, /* Bosnian (Cyrillic) */ { "ca", "Catalan" }, { "chr", "Cherokee" }, { "co", "Corsican" }, { "cpe", "Hawaiian" }, { "cs", "Czech" }, { "cy", "Welsh" }, { "da", "Danish" }, { "de", "German" }, { "dsb", "Lower Sorbian" }, { "dv", "Divehi" }, { "el", "Greek" }, { "en", "English" }, { "es", "Spanish" }, { "et", "Estonian" }, { "eu", "Basque" }, { "fa", "Farsi" }, { "ff", "Fulfulde" }, { "fi", "Finnish" }, { "fo", "Faroese" }, /* "Faeroese" does not work */ { "fr", "French" }, { "fy", "Frisian" }, { "ga", "IRE" }, /* Gaelic (Ireland) */ { "gd", "Gaelic (Scotland)" }, { "gd", "Scottish Gaelic" }, { "gl", "Galician" }, { "gn", "Guarani" }, { "gsw", "Alsatian" }, { "gu", "Gujarati" }, { "ha", "Hausa" }, { "he", "Hebrew" }, { "hi", "Hindi" }, { "hr", "Croatian" }, { "hsb", "Upper Sorbian" }, { "hu", "Hungarian" }, { "hy", "Armenian" }, { "id", "Indonesian" }, { "ig", "Igbo" }, { "ii", "Yi" }, { "is", "Icelandic" }, { "it", "Italian" }, { "iu", "IUK" }, /* Inuktitut */ { "ja", "Japanese" }, { "ka", "Georgian" }, { "kk", "Kazakh" }, { "kl", "Greenlandic" }, { "km", "Cambodian" }, { "km", "Khmer" }, { "kn", "Kannada" }, { "ko", "Korean" }, { "kok", "Konkani" }, { "kr", "Kanuri" }, { "ks", "Kashmiri" }, { "ks_IN", "Kashmiri_India" }, { "ks_PK", "Kashmiri (Arabic)_Pakistan" }, { "ky", "Kyrgyz" }, { "la", "Latin" }, { "lb", "Luxembourgish" }, { "lo", "Lao" }, { "lt", "Lithuanian" }, { "lv", "Latvian" }, { "mi", "Maori" }, { "mk", "FYRO Macedonian" }, { "mk", "Macedonian" }, { "ml", "Malayalam" }, { "mn", "Mongolian" }, { "mni", "Manipuri" }, { "moh", "Mohawk" }, { "mr", "Marathi" }, { "ms", "Malay" }, { "mt", "Maltese" }, { "my", "Burmese" }, { "nb", "NOR" }, /* Norwegian Bokmål */ { "ne", "Nepali" }, { "nic", "Ibibio" }, { "nl", "Dutch" }, { "nn", "NON" }, /* Norwegian Nynorsk */ { "no", "Norwegian" }, { "nso", "Northern Sotho" }, { "nso", "Sepedi" }, { "oc", "Occitan" }, { "om", "Oromo" }, { "or", "Oriya" }, { "pa", "Punjabi" }, { "pap", "Papiamentu" }, { "pl", "Polish" }, { "prs", "Dari" }, { "ps", "Pashto" }, { "pt", "Portuguese" }, { "qu", "Quechua" }, { "qut", "K'iche'" }, { "rm", "Romansh" }, { "ro", "Romanian" }, { "ru", "Russian" }, { "rw", "Kinyarwanda" }, { "sa", "Sanskrit" }, { "sah", "Yakut" }, { "sd", "Sindhi" }, { "se", "Sami (Northern)" }, { "se", "Northern Sami" }, { "si", "Sinhalese" }, { "sk", "Slovak" }, { "sl", "Slovenian" }, { "sma", "Sami (Southern)" }, { "sma", "Southern Sami" }, { "smj", "Sami (Lule)" }, { "smj", "Lule Sami" }, { "smn", "Sami (Inari)" }, { "smn", "Inari Sami" }, { "sms", "Sami (Skolt)" }, { "sms", "Skolt Sami" }, { "so", "Somali" }, { "sq", "Albanian" }, { "sr", "Serbian (Latin)" }, { "sr@cyrillic", "SRB" }, /* Serbian (Cyrillic) */ { "sw", "Swahili" }, { "syr", "Syriac" }, { "ta", "Tamil" }, { "te", "Telugu" }, { "tg", "Tajik" }, { "th", "Thai" }, { "ti", "Tigrinya" }, { "tk", "Turkmen" }, { "tl", "Filipino" }, { "tn", "Tswana" }, { "tr", "Turkish" }, { "ts", "Tsonga" }, { "tt", "Tatar" }, { "ug", "Uighur" }, { "uk", "Ukrainian" }, { "ur", "Urdu" }, { "uz", "Uzbek" }, { "uz", "Uzbek (Latin)" }, { "uz@cyrillic", "Uzbek (Cyrillic)" }, { "ve", "Venda" }, { "vi", "Vietnamese" }, { "wen", "Sorbian" }, { "wo", "Wolof" }, { "xh", "Xhosa" }, { "yi", "Yiddish" }, { "yo", "Yoruba" }, { "zh", "Chinese" }, { "zu", "Zulu" } }; /* Table from ISO 3166 country code to English name. Keep in sync with the gl_locale_name_from_win32_LANGID function in localename.c! */ static const struct table_entry country_table[] = { { "AE", "U.A.E." }, { "AF", "Afghanistan" }, { "AL", "Albania" }, { "AM", "Armenia" }, { "AN", "Netherlands Antilles" }, { "AR", "Argentina" }, { "AT", "Austria" }, { "AU", "Australia" }, { "AZ", "Azerbaijan" }, { "BA", "Bosnia and Herzegovina" }, { "BD", "Bangladesh" }, { "BE", "Belgium" }, { "BG", "Bulgaria" }, { "BH", "Bahrain" }, { "BN", "Brunei Darussalam" }, { "BO", "Bolivia" }, { "BR", "Brazil" }, { "BT", "Bhutan" }, { "BY", "Belarus" }, { "BZ", "Belize" }, { "CA", "Canada" }, { "CG", "Congo" }, { "CH", "Switzerland" }, { "CI", "Cote d'Ivoire" }, { "CL", "Chile" }, { "CM", "Cameroon" }, { "CN", "People's Republic of China" }, { "CO", "Colombia" }, { "CR", "Costa Rica" }, { "CS", "Serbia and Montenegro" }, { "CZ", "Czech Republic" }, { "DE", "Germany" }, { "DK", "Denmark" }, { "DO", "Dominican Republic" }, { "DZ", "Algeria" }, { "EC", "Ecuador" }, { "EE", "Estonia" }, { "EG", "Egypt" }, { "ER", "Eritrea" }, { "ES", "Spain" }, { "ET", "Ethiopia" }, { "FI", "Finland" }, { "FO", "Faroe Islands" }, { "FR", "France" }, { "GB", "United Kingdom" }, { "GD", "Caribbean" }, { "GE", "Georgia" }, { "GL", "Greenland" }, { "GR", "Greece" }, { "GT", "Guatemala" }, { "HK", "Hong Kong" }, { "HK", "Hong Kong S.A.R." }, { "HN", "Honduras" }, { "HR", "Croatia" }, { "HT", "Haiti" }, { "HU", "Hungary" }, { "ID", "Indonesia" }, { "IE", "Ireland" }, { "IL", "Israel" }, { "IN", "India" }, { "IQ", "Iraq" }, { "IR", "Iran" }, { "IS", "Iceland" }, { "IT", "Italy" }, { "JM", "Jamaica" }, { "JO", "Jordan" }, { "JP", "Japan" }, { "KE", "Kenya" }, { "KG", "Kyrgyzstan" }, { "KH", "Cambodia" }, { "KR", "South Korea" }, { "KW", "Kuwait" }, { "KZ", "Kazakhstan" }, { "LA", "Laos" }, { "LB", "Lebanon" }, { "LI", "Liechtenstein" }, { "LK", "Sri Lanka" }, { "LT", "Lithuania" }, { "LU", "Luxembourg" }, { "LV", "Latvia" }, { "LY", "Libya" }, { "MA", "Morocco" }, { "MC", "Principality of Monaco" }, { "MD", "Moldava" }, { "MD", "Moldova" }, { "ME", "Montenegro" }, { "MK", "Former Yugoslav Republic of Macedonia" }, { "ML", "Mali" }, { "MM", "Myanmar" }, { "MN", "Mongolia" }, { "MO", "Macau S.A.R." }, { "MT", "Malta" }, { "MV", "Maldives" }, { "MX", "Mexico" }, { "MY", "Malaysia" }, { "NG", "Nigeria" }, { "NI", "Nicaragua" }, { "NL", "Netherlands" }, { "NO", "Norway" }, { "NP", "Nepal" }, { "NZ", "New Zealand" }, { "OM", "Oman" }, { "PA", "Panama" }, { "PE", "Peru" }, { "PH", "Philippines" }, { "PK", "Islamic Republic of Pakistan" }, { "PL", "Poland" }, { "PR", "Puerto Rico" }, { "PT", "Portugal" }, { "PY", "Paraguay" }, { "QA", "Qatar" }, { "RE", "Reunion" }, { "RO", "Romania" }, { "RS", "Serbia" }, { "RU", "Russia" }, { "RW", "Rwanda" }, { "SA", "Saudi Arabia" }, { "SE", "Sweden" }, { "SG", "Singapore" }, { "SI", "Slovenia" }, { "SK", "Slovak" }, { "SN", "Senegal" }, { "SO", "Somalia" }, { "SR", "Suriname" }, { "SV", "El Salvador" }, { "SY", "Syria" }, { "TH", "Thailand" }, { "TJ", "Tajikistan" }, { "TM", "Turkmenistan" }, { "TN", "Tunisia" }, { "TR", "Turkey" }, { "TT", "Trinidad and Tobago" }, { "TW", "Taiwan" }, { "TZ", "Tanzania" }, { "UA", "Ukraine" }, { "US", "United States" }, { "UY", "Uruguay" }, { "VA", "Vatican" }, { "VE", "Venezuela" }, { "VN", "Viet Nam" }, { "YE", "Yemen" }, { "ZA", "South Africa" }, { "ZW", "Zimbabwe" } }; /* Given a string STRING, find the set of indices i such that TABLE[i].code is the given STRING. It is a range [lo,hi-1]. */ typedef struct { size_t lo; size_t hi; } range_t; static void search (const struct table_entry *table, size_t table_size, const char *string, range_t *result) { /* The table is sorted. Perform a binary search. */ size_t hi = table_size; size_t lo = 0; while (lo < hi) { /* Invariant: for i < lo, strcmp (table[i].code, string) < 0, for i >= hi, strcmp (table[i].code, string) > 0. */ size_t mid = (hi + lo) >> 1; /* >= lo, < hi */ int cmp = strcmp (table[mid].code, string); if (cmp < 0) lo = mid + 1; else if (cmp > 0) hi = mid; else { /* Found an i with strcmp (language_table[i].code, string) == 0. Find the entire interval of such i. */ { size_t i; for (i = mid; i > lo; ) { i--; if (strcmp (table[i].code, string) < 0) { lo = i + 1; break; } } } { size_t i; for (i = mid; i < hi; i++) { if (strcmp (table[i].code, string) > 0) { hi = i; break; } } } /* The set of i with strcmp (language_table[i].code, string) == 0 is the interval [lo, hi-1]. */ break; } } result->lo = lo; result->hi = hi; } /* Like setlocale, but accept also locale names in the form ll or ll_CC, where ll is an ISO 639 language code and CC is an ISO 3166 country code. */ static char * setlocale_unixlike (int category, const char *locale) { char *result; char llCC_buf[64]; char ll_buf[64]; char CC_buf[64]; /* First, try setlocale with the original argument unchanged. */ result = setlocale (category, locale); if (result != NULL) return result; /* Otherwise, assume the argument is in the form language[_territory][.codeset][@modifier] and try to map it using the tables. */ if (strlen (locale) < sizeof (llCC_buf)) { /* Second try: Remove the codeset part. */ { const char *p = locale; char *q = llCC_buf; /* Copy the part before the dot. */ for (; *p != '\0' && *p != '.'; p++, q++) *q = *p; if (*p == '.') /* Skip the part up to the '@', if any. */ for (; *p != '\0' && *p != '@'; p++) ; /* Copy the part starting with '@', if any. */ for (; *p != '\0'; p++, q++) *q = *p; *q = '\0'; } /* llCC_buf now contains language[_territory][@modifier] */ if (strcmp (llCC_buf, locale) != 0) { result = setlocale (category, llCC_buf); if (result != NULL) return result; } /* Look it up in language_table. */ { range_t range; size_t i; search (language_table, sizeof (language_table) / sizeof (language_table[0]), llCC_buf, &range); for (i = range.lo; i < range.hi; i++) { /* Try the replacement in language_table[i]. */ result = setlocale (category, language_table[i].english); if (result != NULL) return result; } } /* Split language[_territory][@modifier] into ll_buf = language[@modifier] and CC_buf = territory */ { const char *underscore = strchr (llCC_buf, '_'); if (underscore != NULL) { const char *territory_start = underscore + 1; const char *territory_end = strchr (territory_start, '@'); if (territory_end == NULL) territory_end = territory_start + strlen (territory_start); memcpy (ll_buf, llCC_buf, underscore - llCC_buf); strcpy (ll_buf + (underscore - llCC_buf), territory_end); memcpy (CC_buf, territory_start, territory_end - territory_start); CC_buf[territory_end - territory_start] = '\0'; { /* Look up ll_buf in language_table and CC_buf in country_table. */ range_t language_range; search (language_table, sizeof (language_table) / sizeof (language_table[0]), ll_buf, &language_range); if (language_range.lo < language_range.hi) { range_t country_range; search (country_table, sizeof (country_table) / sizeof (country_table[0]), CC_buf, &country_range); if (country_range.lo < country_range.hi) { size_t i; size_t j; for (i = language_range.lo; i < language_range.hi; i++) for (j = country_range.lo; j < country_range.hi; j++) { /* Concatenate the replacements. */ const char *part1 = language_table[i].english; size_t part1_len = strlen (part1); const char *part2 = country_table[j].english; size_t part2_len = strlen (part2) + 1; char buf[64+64]; if (!(part1_len + 1 + part2_len <= sizeof (buf))) abort (); memcpy (buf, part1, part1_len); buf[part1_len] = '_'; memcpy (buf + part1_len + 1, part2, part2_len); /* Try the concatenated replacements. */ result = setlocale (category, buf); if (result != NULL) return result; } } /* Try omitting the country entirely. This may set a locale corresponding to the wrong country, but is better than failing entirely. */ { size_t i; for (i = language_range.lo; i < language_range.hi; i++) { /* Try only the language replacement. */ result = setlocale (category, language_table[i].english); if (result != NULL) return result; } } } } } } } /* Failed. */ return NULL; } # else # define setlocale_unixlike setlocale # endif # if LC_MESSAGES == 1729 /* The system does not store an LC_MESSAGES locale category. Do it here. */ static char lc_messages_name[64] = "C"; /* Like setlocale, but support also LC_MESSAGES. */ static char * setlocale_single (int category, const char *locale) { if (category == LC_MESSAGES) { if (locale != NULL) { lc_messages_name[sizeof (lc_messages_name) - 1] = '\0'; strncpy (lc_messages_name, locale, sizeof (lc_messages_name) - 1); } return lc_messages_name; } else return setlocale_unixlike (category, locale); } # else # define setlocale_single setlocale_unixlike # endif DLL_EXPORTED char * libintl_setlocale (int category, const char *locale) { if (locale != NULL && locale[0] == '\0') { /* A request to the set the current locale to the default locale. */ if (category == LC_ALL) { /* Set LC_CTYPE first. Then the other categories. */ static int const categories[] = { LC_NUMERIC, LC_TIME, LC_COLLATE, LC_MONETARY, LC_MESSAGES }; char *saved_locale; const char *base_name; unsigned int i; /* Back up the old locale, in case one of the steps fails. */ saved_locale = setlocale (LC_ALL, NULL); if (saved_locale == NULL) return NULL; saved_locale = strdup (saved_locale); if (saved_locale == NULL) return NULL; /* Set LC_CTYPE category. Set all other categories (except possibly LC_MESSAGES) to the same value in the same call; this is likely to save calls. */ base_name = gl_locale_name_environ (LC_CTYPE, category_to_name (LC_CTYPE)); if (base_name == NULL) base_name = gl_locale_name_default (); if (setlocale_unixlike (LC_ALL, base_name) == NULL) goto fail; # if (defined _WIN32 || defined __WIN32__) && ! defined __CYGWIN__ /* On native Windows, setlocale(LC_ALL,...) may succeed but set the LC_CTYPE category to an invalid value ("C") when it does not support the specified encoding. Report a failure instead. */ if (strchr (base_name, '.') != NULL && strcmp (setlocale (LC_CTYPE, NULL), "C") == 0) goto fail; # endif for (i = 0; i < sizeof (categories) / sizeof (categories[0]); i++) { int cat = categories[i]; const char *name; name = gl_locale_name_environ (cat, category_to_name (cat)); if (name == NULL) name = gl_locale_name_default (); /* If name is the same as base_name, it has already been set through the setlocale call before the loop. */ if (strcmp (name, base_name) != 0 # if LC_MESSAGES == 1729 || cat == LC_MESSAGES # endif ) if (setlocale_single (cat, name) == NULL) goto fail; } /* All steps were successful. */ ++_nl_msg_cat_cntr; free (saved_locale); return setlocale (LC_ALL, NULL); fail: if (saved_locale[0] != '\0') /* don't risk an endless recursion */ setlocale (LC_ALL, saved_locale); free (saved_locale); return NULL; } else { char *result; const char *name = gl_locale_name_environ (category, category_to_name (category)); if (name == NULL) name = gl_locale_name_default (); result = setlocale_single (category, name); if (result != NULL) ++_nl_msg_cat_cntr; return result; } } else { # if (defined _WIN32 || defined __WIN32__) && ! defined __CYGWIN__ if (category == LC_ALL && locale != NULL && strchr (locale, '.') != NULL) { char *saved_locale; /* Back up the old locale. */ saved_locale = setlocale (LC_ALL, NULL); if (saved_locale == NULL) return NULL; saved_locale = strdup (saved_locale); if (saved_locale == NULL) return NULL; if (setlocale_unixlike (LC_ALL, locale) == NULL) { free (saved_locale); return NULL; } /* On native Windows, setlocale(LC_ALL,...) may succeed but set the LC_CTYPE category to an invalid value ("C") when it does not support the specified encoding. Report a failure instead. */ if (strcmp (setlocale (LC_CTYPE, NULL), "C") == 0) { if (saved_locale[0] != '\0') /* don't risk an endless recursion */ setlocale (LC_ALL, saved_locale); free (saved_locale); return NULL; } /* It was really successful. */ ++_nl_msg_cat_cntr; free (saved_locale); return setlocale (LC_ALL, NULL); } else # endif { char *result = setlocale_single (category, locale); if (result != NULL) ++_nl_msg_cat_cntr; return result; } } } # if HAVE_NEWLOCALE DLL_EXPORTED locale_t libintl_newlocale (int category_mask, const char *locale, locale_t base) { if (category_mask != 0 && locale != NULL && locale[0] == '\0') { /* A request to construct a locale_t object that refers to the default locale. */ /* Set LC_CTYPE first. Then the other categories. */ static struct { int cat; int mask; } const categories[] = { { LC_CTYPE, LC_CTYPE_MASK }, { LC_NUMERIC, LC_NUMERIC_MASK }, { LC_TIME, LC_TIME_MASK }, { LC_COLLATE, LC_COLLATE_MASK }, { LC_MONETARY, LC_MONETARY_MASK }, { LC_MESSAGES, LC_MESSAGES_MASK } }; locale_t orig_base = base; if ((LC_ALL_MASK & ~category_mask) == 0) { const char *base_name; unsigned int i; /* Set LC_CTYPE category. Set all other categories (except possibly LC_MESSAGES) to the same value in the same call; this is likely to save calls. */ base_name = gl_locale_name_environ (LC_CTYPE, category_to_name (LC_CTYPE)); if (base_name == NULL) base_name = gl_locale_name_default (); base = newlocale (LC_ALL_MASK, base_name, base); if (base == NULL) return NULL; for (i = 1; i < sizeof (categories) / sizeof (categories[0]); i++) { int category = categories[i].cat; int category_mask = categories[i].mask; const char *name; name = gl_locale_name_environ (category, category_to_name (category)); if (name == NULL) name = gl_locale_name_default (); /* If name is the same as base_name, it has already been set through the setlocale call before the loop. */ if (strcmp (name, base_name) != 0) { locale_t copy = newlocale (category_mask, name, base); if (copy == NULL) goto fail; /* No need to call freelocale (base) if copy != base; the newlocale function already takes care of doing it. */ base = copy; } } } else { unsigned int i; for (i = 0; i < sizeof (categories) / sizeof (categories[0]); i++) { int cat_mask = categories[i].mask; if ((category_mask & cat_mask) != 0) { int cat = categories[i].cat; const char *name; locale_t copy; name = gl_locale_name_environ (cat, category_to_name (cat)); if (name == NULL) name = gl_locale_name_default (); copy = newlocale (cat_mask, name, base); if (copy == NULL) goto fail; /* No need to call freelocale (base) if copy != base; the newlocale function already takes care of doing it. */ base = copy; } } } /* All steps were successful. */ return base; fail: if (base != NULL && orig_base == NULL) { int saved_errno = errno; freelocale (base); errno = saved_errno; } return NULL; } else return newlocale (category_mask, locale, base); } # endif #endif