/* * include/linux/random.h * * Include file for the random number generator. */ #ifndef _LINUX_RANDOM_H #define _LINUX_RANDOM_H #include #include #include struct random_ready_callback { struct list_head list; void (*func)(struct random_ready_callback *rdy); struct module *owner; }; extern void add_device_randomness(const void *, unsigned int); #if defined(CONFIG_GCC_PLUGIN_LATENT_ENTROPY) && !defined(__CHECKER__) static inline void add_latent_entropy(void) { add_device_randomness((const void *)&latent_entropy, sizeof(latent_entropy)); } #else static inline void add_latent_entropy(void) {} #endif extern void add_input_randomness(unsigned int type, unsigned int code, unsigned int value) __latent_entropy; extern void add_interrupt_randomness(int irq, int irq_flags) __latent_entropy; extern void get_random_bytes(void *buf, int nbytes); extern int add_random_ready_callback(struct random_ready_callback *rdy); extern void del_random_ready_callback(struct random_ready_callback *rdy); extern void get_random_bytes_arch(void *buf, int nbytes); #ifndef MODULE extern const struct file_operations random_fops, urandom_fops; #endif unsigned int get_random_int(void); unsigned long get_random_long(void); unsigned long randomize_page(unsigned long start, unsigned long range); /* * This is designed to be standalone for just prandom * users, but for now we include it from * for legacy reasons. */ #include #ifdef CONFIG_ARCH_RANDOM # include #else static inline bool arch_get_random_long(unsigned long *v) { return 0; } static inline bool arch_get_random_int(unsigned int *v) { return 0; } static inline bool arch_has_random(void) { return 0; } static inline bool arch_get_random_seed_long(unsigned long *v) { return 0; } static inline bool arch_get_random_seed_int(unsigned int *v) { return 0; } static inline bool arch_has_random_seed(void) { return 0; } #endif #endif /* _LINUX_RANDOM_H */