struct list_head { struct list_head *next; }; #define LIST_HEAD(name) \ struct list_head name = { &(name) } static inline int list_empty(const struct list_head *head) { return head->next == head; } static inline void list_add(struct list_head *new, struct list_head *head) { new->next = head->next; head->next = new; } static inline void list_del(struct list_head *entry, struct list_head *prev) { prev->next = entry->next; entry->next = entry; } #define list_for_each_safe(pos, n, head) \ for (n = (head), pos = (head)->next; pos != (head); \ n = pos, pos = n->next) #undef offsetof #define offsetof(TYPE, MEMBER) ((size_t) &((TYPE *)0)->MEMBER) #define container_of(ptr, type, member) ({ \ const __typeof__( ((type *)0)->member ) *__mptr = (ptr);\ (type *)( (char *)__mptr - offsetof(type,member) );}) #ifdef DEBUG #define pynl_dbg(fmt, ...) \ fprintf(stderr, "%s: " fmt, __func__, __VA_ARGS__) #else #define pynl_dbg(fmt, ...) #endif