/* neon-specific test utils Copyright (C) 2001-2008, Joe Orton This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef UTILS_H #define UTILS_H 1 #include "ne_request.h" #include "child.h" #define ONREQ(x) do { int _ret = (x); if (_ret) { t_context("line %d: HTTP error:\n%s", __LINE__, ne_get_error(sess)); return FAIL; } } while (0); int single_serve_string(ne_socket *s, void *userdata); struct many_serve_args { int count; const char *str; }; /* Serves args->str response args->count times down a single * connection. */ int many_serve_string(ne_socket *s, void *userdata); /* Run a request using URI on the session. */ int any_request(ne_session *sess, const char *uri); /* Run a request using URI on the session; fail on a non-2xx response. */ int any_2xx_request(ne_session *sess, const char *uri); /* As above but with a request body. */ int any_2xx_request_body(ne_session *sess, const char *uri); /* makes *session, spawns server which will run 'fn(userdata, * socket)'. sets error context if returns non-zero, i.e use like: * CALL(make_session(...)); */ int make_session(ne_session **sess, server_fn fn, void *userdata); /* Server which sleeps for 10 seconds then closes the socket. */ int sleepy_server(ne_socket *sock, void *userdata); struct string { char *data; size_t len; }; struct double_serve_args { struct string first, second; }; /* Serve a struct string. */ int serve_sstring(ne_socket *sock, void *ud); /* Discards an HTTP request, serves response ->first, discards another * HTTP request, then serves response ->second. */ int double_serve_sstring(ne_socket *s, void *userdata); /* Serve a struct string slowly. */ int serve_sstring_slowly(ne_socket *sock, void *ud); struct infinite { const char *header, *repeat; }; /* Pass a "struct infinite *" as userdata, this function sends * ->header and then loops sending ->repeat forever. */ int serve_infinite(ne_socket *sock, void *ud); #endif /* UTILS_H */