/* * Copyright 2009 Jerome Glisse. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * */ /* * Authors: * Jerome Glisse * Dave Airlie */ #include #include #include #include #include #include #include #include #include "amdgpu.h" #include "amdgpu_trace.h" /* * Fences * Fences mark an event in the GPUs pipeline and are used * for GPU/CPU synchronization. When the fence is written, * it is expected that all buffers associated with that fence * are no longer in use by the associated ring on the GPU and * that the the relevant GPU caches have been flushed. */ struct amdgpu_fence { struct dma_fence base; /* RB, DMA, etc. */ struct amdgpu_ring *ring; }; static struct kmem_cache *amdgpu_fence_slab; int amdgpu_fence_slab_init(void) { amdgpu_fence_slab = kmem_cache_create( "amdgpu_fence", sizeof(struct amdgpu_fence), 0, SLAB_HWCACHE_ALIGN, NULL); if (!amdgpu_fence_slab) return -ENOMEM; return 0; } void amdgpu_fence_slab_fini(void) { rcu_barrier(); kmem_cache_destroy(amdgpu_fence_slab); } /* * Cast helper */ static const struct dma_fence_ops amdgpu_fence_ops; static inline struct amdgpu_fence *to_amdgpu_fence(struct dma_fence *f) { struct amdgpu_fence *__f = container_of(f, struct amdgpu_fence, base); if (__f->base.ops == &amdgpu_fence_ops) return __f; return NULL; } /** * amdgpu_fence_write - write a fence value * * @ring: ring the fence is associated with * @seq: sequence number to write * * Writes a fence value to memory (all asics). */ static void amdgpu_fence_write(struct amdgpu_ring *ring, u32 seq) { struct amdgpu_fence_driver *drv = &ring->fence_drv; if (drv->cpu_addr) *drv->cpu_addr = cpu_to_le32(seq); } /** * amdgpu_fence_read - read a fence value * * @ring: ring the fence is associated with * * Reads a fence value from memory (all asics). * Returns the value of the fence read from memory. */ static u32 amdgpu_fence_read(struct amdgpu_ring *ring) { struct amdgpu_fence_driver *drv = &ring->fence_drv; u32 seq = 0; if (drv->cpu_addr) seq = le32_to_cpu(*drv->cpu_addr); else seq = atomic_read(&drv->last_seq); return seq; } /** * amdgpu_fence_emit - emit a fence on the requested ring * * @ring: ring the fence is associated with * @f: resulting fence object * @job: job the fence is embedded in * @flags: flags to pass into the subordinate .emit_fence() call * * Emits a fence command on the requested ring (all asics). * Returns 0 on success, -ENOMEM on failure. */ int amdgpu_fence_emit(struct amdgpu_ring *ring, struct dma_fence **f, struct amdgpu_job *job, unsigned flags) { struct amdgpu_device *adev = ring->adev; struct dma_fence *fence; struct amdgpu_fence *am_fence; struct dma_fence __rcu **ptr; uint32_t seq; int r; if (job == NULL) { /* create a sperate hw fence */ am_fence = kmem_cache_alloc(amdgpu_fence_slab, GFP_ATOMIC); if (am_fence == NULL) return -ENOMEM; fence = &am_fence->base; am_fence->ring = ring; } else { /* take use of job-embedded fence */ fence = &job->hw_fence; } seq = ++ring->fence_drv.sync_seq; if (job != NULL && job->job_run_counter) { /* reinit seq for resubmitted jobs */ fence->seqno = seq; } else { dma_fence_init(fence, &amdgpu_fence_ops, &ring->fence_drv.lock, adev->fence_context + ring->idx, seq); } if (job != NULL) { /* mark this fence has a parent job */ set_bit(AMDGPU_FENCE_FLAG_EMBED_IN_JOB_BIT, &fence->flags); } amdgpu_ring_emit_fence(ring, ring->fence_drv.gpu_addr, seq, flags | AMDGPU_FENCE_FLAG_INT); pm_runtime_get_noresume(adev_to_drm(adev)->dev); ptr = &ring->fence_drv.fences[seq & ring->fence_drv.num_fences_mask]; if (unlikely(rcu_dereference_protected(*ptr, 1))) { struct dma_fence *old; rcu_read_lock(); old = dma_fence_get_rcu_safe(ptr); rcu_read_unlock(); if (old) { r = dma_fence_wait(old, false); dma_fence_put(old); if (r) return r; } } /* This function can't be called concurrently anyway, otherwise * emitting the fence would mess up the hardware ring buffer. */ rcu_assign_pointer(*ptr, dma_fence_get(fence)); *f = fence; return 0; } /** * amdgpu_fence_emit_polling - emit a fence on the requeste ring * * @ring: ring the fence is associated with * @s: resulting sequence number * @timeout: the timeout for waiting in usecs * * Emits a fence command on the requested ring (all asics). * Used For polling fence. * Returns 0 on success, -ENOMEM on failure. */ int amdgpu_fence_emit_polling(struct amdgpu_ring *ring, uint32_t *s, uint32_t timeout) { uint32_t seq; signed long r; if (!s) return -EINVAL; seq = ++ring->fence_drv.sync_seq; r = amdgpu_fence_wait_polling(ring, seq - ring->fence_drv.num_fences_mask, timeout); if (r < 1) return -ETIMEDOUT; amdgpu_ring_emit_fence(ring, ring->fence_drv.gpu_addr, seq, 0); *s = seq; return 0; } /** * amdgpu_fence_schedule_fallback - schedule fallback check * * @ring: pointer to struct amdgpu_ring * * Start a timer as fallback to our interrupts. */ static void amdgpu_fence_schedule_fallback(struct amdgpu_ring *ring) { mod_timer(&ring->fence_drv.fallback_timer, jiffies + AMDGPU_FENCE_JIFFIES_TIMEOUT); } /** * amdgpu_fence_process - check for fence activity * * @ring: pointer to struct amdgpu_ring * * Checks the current fence value and calculates the last * signalled fence value. Wakes the fence queue if the * sequence number has increased. * * Returns true if fence was processed */ bool amdgpu_fence_process(struct amdgpu_ring *ring) { struct amdgpu_fence_driver *drv = &ring->fence_drv; struct amdgpu_device *adev = ring->adev; uint32_t seq, last_seq; int r; do { last_seq = atomic_read(&ring->fence_drv.last_seq); seq = amdgpu_fence_read(ring); } while (atomic_cmpxchg(&drv->last_seq, last_seq, seq) != last_seq); if (del_timer(&ring->fence_drv.fallback_timer) && seq != ring->fence_drv.sync_seq) amdgpu_fence_schedule_fallback(ring); if (unlikely(seq == last_seq)) return false; last_seq &= drv->num_fences_mask; seq &= drv->num_fences_mask; do { struct dma_fence *fence, **ptr; ++last_seq; last_seq &= drv->num_fences_mask; ptr = &drv->fences[last_seq]; /* There is always exactly one thread signaling this fence slot */ fence = rcu_dereference_protected(*ptr, 1); RCU_INIT_POINTER(*ptr, NULL); if (!fence) continue; r = dma_fence_signal(fence); if (!r) DMA_FENCE_TRACE(fence, "signaled from irq context\n"); else BUG(); dma_fence_put(fence); pm_runtime_mark_last_busy(adev_to_drm(adev)->dev); pm_runtime_put_autosuspend(adev_to_drm(adev)->dev); } while (last_seq != seq); return true; } /** * amdgpu_fence_fallback - fallback for hardware interrupts * * @t: timer context used to obtain the pointer to ring structure * * Checks for fence activity. */ static void amdgpu_fence_fallback(struct timer_list *t) { struct amdgpu_ring *ring = from_timer(ring, t, fence_drv.fallback_timer); if (amdgpu_fence_process(ring)) DRM_WARN("Fence fallback timer expired on ring %s\n", ring->name); } /** * amdgpu_fence_wait_empty - wait for all fences to signal * * @ring: ring index the fence is associated with * * Wait for all fences on the requested ring to signal (all asics). * Returns 0 if the fences have passed, error for all other cases. */ int amdgpu_fence_wait_empty(struct amdgpu_ring *ring) { uint64_t seq = READ_ONCE(ring->fence_drv.sync_seq); struct dma_fence *fence, **ptr; int r; if (!seq) return 0; ptr = &ring->fence_drv.fences[seq & ring->fence_drv.num_fences_mask]; rcu_read_lock(); fence = rcu_dereference(*ptr); if (!fence || !dma_fence_get_rcu(fence)) { rcu_read_unlock(); return 0; } rcu_read_unlock(); r = dma_fence_wait(fence, false); dma_fence_put(fence); return r; } /** * amdgpu_fence_wait_polling - busy wait for givn sequence number * * @ring: ring index the fence is associated with * @wait_seq: sequence number to wait * @timeout: the timeout for waiting in usecs * * Wait for all fences on the requested ring to signal (all asics). * Returns left time if no timeout, 0 or minus if timeout. */ signed long amdgpu_fence_wait_polling(struct amdgpu_ring *ring, uint32_t wait_seq, signed long timeout) { uint32_t seq; do { seq = amdgpu_fence_read(ring); udelay(5); timeout -= 5; } while ((int32_t)(wait_seq - seq) > 0 && timeout > 0); return timeout > 0 ? timeout : 0; } /** * amdgpu_fence_count_emitted - get the count of emitted fences * * @ring: ring the fence is associated with * * Get the number of fences emitted on the requested ring (all asics). * Returns the number of emitted fences on the ring. Used by the * dynpm code to ring track activity. */ unsigned amdgpu_fence_count_emitted(struct amdgpu_ring *ring) { uint64_t emitted; /* We are not protected by ring lock when reading the last sequence * but it's ok to report slightly wrong fence count here. */ amdgpu_fence_process(ring); emitted = 0x100000000ull; emitted -= atomic_read(&ring->fence_drv.last_seq); emitted += READ_ONCE(ring->fence_drv.sync_seq); return lower_32_bits(emitted); } /** * amdgpu_fence_driver_start_ring - make the fence driver * ready for use on the requested ring. * * @ring: ring to start the fence driver on * @irq_src: interrupt source to use for this ring * @irq_type: interrupt type to use for this ring * * Make the fence driver ready for processing (all asics). * Not all asics have all rings, so each asic will only * start the fence driver on the rings it has. * Returns 0 for success, errors for failure. */ int amdgpu_fence_driver_start_ring(struct amdgpu_ring *ring, struct amdgpu_irq_src *irq_src, unsigned irq_type) { struct amdgpu_device *adev = ring->adev; uint64_t index; if (ring->funcs->type != AMDGPU_RING_TYPE_UVD) { ring->fence_drv.cpu_addr = &adev->wb.wb[ring->fence_offs]; ring->fence_drv.gpu_addr = adev->wb.gpu_addr + (ring->fence_offs * 4); } else { /* put fence directly behind firmware */ index = ALIGN(adev->uvd.fw->size, 8); ring->fence_drv.cpu_addr = adev->uvd.inst[ring->me].cpu_addr + index; ring->fence_drv.gpu_addr = adev->uvd.inst[ring->me].gpu_addr + index; } amdgpu_fence_write(ring, atomic_read(&ring->fence_drv.last_seq)); ring->fence_drv.irq_src = irq_src; ring->fence_drv.irq_type = irq_type; ring->fence_drv.initialized = true; DRM_DEV_DEBUG(adev->dev, "fence driver on ring %s use gpu addr 0x%016llx\n", ring->name, ring->fence_drv.gpu_addr); return 0; } /** * amdgpu_fence_driver_init_ring - init the fence driver * for the requested ring. * * @ring: ring to init the fence driver on * @num_hw_submission: number of entries on the hardware queue * @sched_score: optional score atomic shared with other schedulers * * Init the fence driver for the requested ring (all asics). * Helper function for amdgpu_fence_driver_init(). */ int amdgpu_fence_driver_init_ring(struct amdgpu_ring *ring, unsigned num_hw_submission, atomic_t *sched_score) { struct amdgpu_device *adev = ring->adev; long timeout; int r; if (!adev) return -EINVAL; if (!is_power_of_2(num_hw_submission)) return -EINVAL; ring->fence_drv.cpu_addr = NULL; ring->fence_drv.gpu_addr = 0; ring->fence_drv.sync_seq = 0; atomic_set(&ring->fence_drv.last_seq, 0); ring->fence_drv.initialized = false; timer_setup(&ring->fence_drv.fallback_timer, amdgpu_fence_fallback, 0); ring->fence_drv.num_fences_mask = num_hw_submission * 2 - 1; spin_lock_init(&ring->fence_drv.lock); ring->fence_drv.fences = kcalloc(num_hw_submission * 2, sizeof(void *), GFP_KERNEL); if (!ring->fence_drv.fences) return -ENOMEM; /* No need to setup the GPU scheduler for rings that don't need it */ if (ring->no_scheduler) return 0; switch (ring->funcs->type) { case AMDGPU_RING_TYPE_GFX: timeout = adev->gfx_timeout; break; case AMDGPU_RING_TYPE_COMPUTE: timeout = adev->compute_timeout; break; case AMDGPU_RING_TYPE_SDMA: timeout = adev->sdma_timeout; break; default: timeout = adev->video_timeout; break; } r = drm_sched_init(&ring->sched, &amdgpu_sched_ops, num_hw_submission, amdgpu_job_hang_limit, timeout, NULL, sched_score, ring->name); if (r) { DRM_ERROR("Failed to create scheduler on ring %s.\n", ring->name); return r; } return 0; } /** * amdgpu_fence_driver_sw_init - init the fence driver * for all possible rings. * * @adev: amdgpu device pointer * * Init the fence driver for all possible rings (all asics). * Not all asics have all rings, so each asic will only * start the fence driver on the rings it has using * amdgpu_fence_driver_start_ring(). * Returns 0 for success. */ int amdgpu_fence_driver_sw_init(struct amdgpu_device *adev) { return 0; } /** * amdgpu_fence_driver_hw_fini - tear down the fence driver * for all possible rings. * * @adev: amdgpu device pointer * * Tear down the fence driver for all possible rings (all asics). */ void amdgpu_fence_driver_hw_fini(struct amdgpu_device *adev) { int i, r; for (i = 0; i < AMDGPU_MAX_RINGS; i++) { struct amdgpu_ring *ring = adev->rings[i]; if (!ring || !ring->fence_drv.initialized) continue; /* You can't wait for HW to signal if it's gone */ if (!drm_dev_is_unplugged(&adev->ddev)) r = amdgpu_fence_wait_empty(ring); else r = -ENODEV; /* no need to trigger GPU reset as we are unloading */ if (r) amdgpu_fence_driver_force_completion(ring); if (!drm_dev_is_unplugged(adev_to_drm(adev)) && ring->fence_drv.irq_src) amdgpu_irq_put(adev, ring->fence_drv.irq_src, ring->fence_drv.irq_type); del_timer_sync(&ring->fence_drv.fallback_timer); } } void amdgpu_fence_driver_sw_fini(struct amdgpu_device *adev) { unsigned int i, j; for (i = 0; i < AMDGPU_MAX_RINGS; i++) { struct amdgpu_ring *ring = adev->rings[i]; if (!ring || !ring->fence_drv.initialized) continue; /* * Notice we check for sched.ops since there's some * override on the meaning of sched.ready by amdgpu. * The natural check would be sched.ready, which is * set as drm_sched_init() finishes... */ if (ring->sched.ops) drm_sched_fini(&ring->sched); for (j = 0; j <= ring->fence_drv.num_fences_mask; ++j) dma_fence_put(ring->fence_drv.fences[j]); kfree(ring->fence_drv.fences); ring->fence_drv.fences = NULL; ring->fence_drv.initialized = false; } } /** * amdgpu_fence_driver_hw_init - enable the fence driver * for all possible rings. * * @adev: amdgpu device pointer * * Enable the fence driver for all possible rings (all asics). * Not all asics have all rings, so each asic will only * start the fence driver on the rings it has using * amdgpu_fence_driver_start_ring(). * Returns 0 for success. */ void amdgpu_fence_driver_hw_init(struct amdgpu_device *adev) { int i; for (i = 0; i < AMDGPU_MAX_RINGS; i++) { struct amdgpu_ring *ring = adev->rings[i]; if (!ring || !ring->fence_drv.initialized) continue; /* enable the interrupt */ if (ring->fence_drv.irq_src) amdgpu_irq_get(adev, ring->fence_drv.irq_src, ring->fence_drv.irq_type); } } /** * amdgpu_fence_driver_force_completion - force signal latest fence of ring * * @ring: fence of the ring to signal * */ void amdgpu_fence_driver_force_completion(struct amdgpu_ring *ring) { amdgpu_fence_write(ring, ring->fence_drv.sync_seq); amdgpu_fence_process(ring); } /* * Common fence implementation */ static const char *amdgpu_fence_get_driver_name(struct dma_fence *fence) { return "amdgpu"; } static const char *amdgpu_fence_get_timeline_name(struct dma_fence *f) { struct amdgpu_ring *ring; if (test_bit(AMDGPU_FENCE_FLAG_EMBED_IN_JOB_BIT, &f->flags)) { struct amdgpu_job *job = container_of(f, struct amdgpu_job, hw_fence); ring = to_amdgpu_ring(job->base.sched); } else { ring = to_amdgpu_fence(f)->ring; } return (const char *)ring->name; } /** * amdgpu_fence_enable_signaling - enable signalling on fence * @f: fence * * This function is called with fence_queue lock held, and adds a callback * to fence_queue that checks if this fence is signaled, and if so it * signals the fence and removes itself. */ static bool amdgpu_fence_enable_signaling(struct dma_fence *f) { struct amdgpu_ring *ring; if (test_bit(AMDGPU_FENCE_FLAG_EMBED_IN_JOB_BIT, &f->flags)) { struct amdgpu_job *job = container_of(f, struct amdgpu_job, hw_fence); ring = to_amdgpu_ring(job->base.sched); } else { ring = to_amdgpu_fence(f)->ring; } if (!timer_pending(&ring->fence_drv.fallback_timer)) amdgpu_fence_schedule_fallback(ring); DMA_FENCE_TRACE(f, "armed on ring %i!\n", ring->idx); return true; } /** * amdgpu_fence_free - free up the fence memory * * @rcu: RCU callback head * * Free up the fence memory after the RCU grace period. */ static void amdgpu_fence_free(struct rcu_head *rcu) { struct dma_fence *f = container_of(rcu, struct dma_fence, rcu); if (test_bit(AMDGPU_FENCE_FLAG_EMBED_IN_JOB_BIT, &f->flags)) { /* free job if fence has a parent job */ struct amdgpu_job *job; job = container_of(f, struct amdgpu_job, hw_fence); kfree(job); } else { /* free fence_slab if it's separated fence*/ struct amdgpu_fence *fence; fence = to_amdgpu_fence(f); kmem_cache_free(amdgpu_fence_slab, fence); } } /** * amdgpu_fence_release - callback that fence can be freed * * @f: fence * * This function is called when the reference count becomes zero. * It just RCU schedules freeing up the fence. */ static void amdgpu_fence_release(struct dma_fence *f) { call_rcu(&f->rcu, amdgpu_fence_free); } static const struct dma_fence_ops amdgpu_fence_ops = { .get_driver_name = amdgpu_fence_get_driver_name, .get_timeline_name = amdgpu_fence_get_timeline_name, .enable_signaling = amdgpu_fence_enable_signaling, .release = amdgpu_fence_release, }; /* * Fence debugfs */ #if defined(CONFIG_DEBUG_FS) static int amdgpu_debugfs_fence_info_show(struct seq_file *m, void *unused) { struct amdgpu_device *adev = (struct amdgpu_device *)m->private; int i; for (i = 0; i < AMDGPU_MAX_RINGS; ++i) { struct amdgpu_ring *ring = adev->rings[i]; if (!ring || !ring->fence_drv.initialized) continue; amdgpu_fence_process(ring); seq_printf(m, "--- ring %d (%s) ---\n", i, ring->name); seq_printf(m, "Last signaled fence 0x%08x\n", atomic_read(&ring->fence_drv.last_seq)); seq_printf(m, "Last emitted 0x%08x\n", ring->fence_drv.sync_seq); if (ring->funcs->type == AMDGPU_RING_TYPE_GFX || ring->funcs->type == AMDGPU_RING_TYPE_SDMA) { seq_printf(m, "Last signaled trailing fence 0x%08x\n", le32_to_cpu(*ring->trail_fence_cpu_addr)); seq_printf(m, "Last emitted 0x%08x\n", ring->trail_seq); } if (ring->funcs->type != AMDGPU_RING_TYPE_GFX) continue; /* set in CP_VMID_PREEMPT and preemption occurred */ seq_printf(m, "Last preempted 0x%08x\n", le32_to_cpu(*(ring->fence_drv.cpu_addr + 2))); /* set in CP_VMID_RESET and reset occurred */ seq_printf(m, "Last reset 0x%08x\n", le32_to_cpu(*(ring->fence_drv.cpu_addr + 4))); /* Both preemption and reset occurred */ seq_printf(m, "Last both 0x%08x\n", le32_to_cpu(*(ring->fence_drv.cpu_addr + 6))); } return 0; } /* * amdgpu_debugfs_gpu_recover - manually trigger a gpu reset & recover * * Manually trigger a gpu reset at the next fence wait. */ static int gpu_recover_get(void *data, u64 *val) { struct amdgpu_device *adev = (struct amdgpu_device *)data; struct drm_device *dev = adev_to_drm(adev); int r; r = pm_runtime_get_sync(dev->dev); if (r < 0) { pm_runtime_put_autosuspend(dev->dev); return 0; } *val = amdgpu_device_gpu_recover(adev, NULL); pm_runtime_mark_last_busy(dev->dev); pm_runtime_put_autosuspend(dev->dev); return 0; } DEFINE_SHOW_ATTRIBUTE(amdgpu_debugfs_fence_info); DEFINE_DEBUGFS_ATTRIBUTE(amdgpu_debugfs_gpu_recover_fops, gpu_recover_get, NULL, "%lld\n"); #endif void amdgpu_debugfs_fence_init(struct amdgpu_device *adev) { #if defined(CONFIG_DEBUG_FS) struct drm_minor *minor = adev_to_drm(adev)->primary; struct dentry *root = minor->debugfs_root; debugfs_create_file("amdgpu_fence_info", 0444, root, adev, &amdgpu_debugfs_fence_info_fops); if (!amdgpu_sriov_vf(adev)) debugfs_create_file("amdgpu_gpu_recover", 0444, root, adev, &amdgpu_debugfs_gpu_recover_fops); #endif }