--- zzzz-none-000/linux-3.10.107/drivers/gpu/drm/radeon/evergreen_blit_shaders.c 2017-06-27 09:49:32.000000000 +0000 +++ scorpion-7490-727/linux-3.10.107/drivers/gpu/drm/radeon/evergreen_blit_shaders.c 2021-02-04 17:41:59.000000000 +0000 @@ -32,7 +32,7 @@ * evergreen cards need to use the 3D engine to blit data which requires * quite a bit of hw state setup. Rather than pull the whole 3D driver * (which normally generates the 3D state) into the DRM, we opt to use - * statically generated state tables. The regsiter state and shaders + * statically generated state tables. The register state and shaders * were hand generated to support blitting functionality. See the 3D * driver or documentation for descriptions of the registers and * shader instructions. @@ -300,58 +300,4 @@ 0x00000010, /* */ }; -const u32 evergreen_vs[] = -{ - 0x00000004, - 0x80800400, - 0x0000a03c, - 0x95000688, - 0x00004000, - 0x15200688, - 0x00000000, - 0x00000000, - 0x3c000000, - 0x67961001, -#ifdef __BIG_ENDIAN - 0x000a0000, -#else - 0x00080000, -#endif - 0x00000000, - 0x1c000000, - 0x67961000, -#ifdef __BIG_ENDIAN - 0x00020008, -#else - 0x00000008, -#endif - 0x00000000, -}; - -const u32 evergreen_ps[] = -{ - 0x00000003, - 0xa00c0000, - 0x00000008, - 0x80400000, - 0x00000000, - 0x95200688, - 0x00380400, - 0x00146b10, - 0x00380000, - 0x20146b10, - 0x00380400, - 0x40146b00, - 0x80380000, - 0x60146b00, - 0x00000000, - 0x00000000, - 0x00000010, - 0x000d1000, - 0xb0800000, - 0x00000000, -}; - -const u32 evergreen_ps_size = ARRAY_SIZE(evergreen_ps); -const u32 evergreen_vs_size = ARRAY_SIZE(evergreen_vs); const u32 evergreen_default_size = ARRAY_SIZE(evergreen_default_state);