--- zzzz-none-000/linux-3.10.107/drivers/gpu/drm/radeon/radeon_fence.c 2017-06-27 09:49:32.000000000 +0000 +++ scorpion-7490-727/linux-3.10.107/drivers/gpu/drm/radeon/radeon_fence.c 2021-02-04 17:41:59.000000000 +0000 @@ -98,6 +98,25 @@ } /** + * radeon_fence_schedule_check - schedule lockup check + * + * @rdev: radeon_device pointer + * @ring: ring index we should work with + * + * Queues a delayed work item to check for lockups. + */ +static void radeon_fence_schedule_check(struct radeon_device *rdev, int ring) +{ + /* + * Do not reset the timer here with mod_delayed_work, + * this can livelock in an interaction with TTM delayed destroy. + */ + queue_delayed_work(system_power_efficient_wq, + &rdev->fence_drv[ring].lockup_work, + RADEON_FENCE_JIFFIES_TIMEOUT); +} + +/** * radeon_fence_emit - emit a fence on the requested ring * * @rdev: radeon_device pointer @@ -111,30 +130,71 @@ struct radeon_fence **fence, int ring) { + u64 seq = ++rdev->fence_drv[ring].sync_seq[ring]; + /* we are protected by the ring emission mutex */ *fence = kmalloc(sizeof(struct radeon_fence), GFP_KERNEL); if ((*fence) == NULL) { return -ENOMEM; } - kref_init(&((*fence)->kref)); (*fence)->rdev = rdev; - (*fence)->seq = ++rdev->fence_drv[ring].sync_seq[ring]; + (*fence)->seq = seq; (*fence)->ring = ring; + (*fence)->is_vm_update = false; + fence_init(&(*fence)->base, &radeon_fence_ops, + &rdev->fence_queue.lock, rdev->fence_context + ring, seq); radeon_fence_ring_emit(rdev, ring, *fence); - trace_radeon_fence_emit(rdev->ddev, (*fence)->seq); + trace_radeon_fence_emit(rdev->ddev, ring, (*fence)->seq); + radeon_fence_schedule_check(rdev, ring); return 0; } /** - * radeon_fence_process - process a fence + * radeon_fence_check_signaled - callback from fence_queue + * + * this function is called with fence_queue lock held, which is also used + * for the fence locking itself, so unlocked variants are used for + * fence_signal, and remove_wait_queue. + */ +static int radeon_fence_check_signaled(wait_queue_t *wait, unsigned mode, int flags, void *key) +{ + struct radeon_fence *fence; + u64 seq; + + fence = container_of(wait, struct radeon_fence, fence_wake); + + /* + * We cannot use radeon_fence_process here because we're already + * in the waitqueue, in a call from wake_up_all. + */ + seq = atomic64_read(&fence->rdev->fence_drv[fence->ring].last_seq); + if (seq >= fence->seq) { + int ret = fence_signal_locked(&fence->base); + + if (!ret) + FENCE_TRACE(&fence->base, "signaled from irq context\n"); + else + FENCE_TRACE(&fence->base, "was already signaled\n"); + + radeon_irq_kms_sw_irq_put(fence->rdev, fence->ring); + __remove_wait_queue(&fence->rdev->fence_queue, &fence->fence_wake); + fence_put(&fence->base); + } else + FENCE_TRACE(&fence->base, "pending\n"); + return 0; +} + +/** + * radeon_fence_activity - check for fence activity * * @rdev: radeon_device pointer * @ring: ring index the fence is associated with * - * Checks the current fence value and wakes the fence queue - * if the sequence number has increased (all asics). + * Checks the current fence value and calculates the last + * signalled fence value. Returns true if activity occured + * on the ring, and the fence_queue should be waken up. */ -void radeon_fence_process(struct radeon_device *rdev, int ring) +static bool radeon_fence_activity(struct radeon_device *rdev, int ring) { uint64_t seq, last_seq, last_emitted; unsigned count_loop = 0; @@ -190,35 +250,87 @@ } } while (atomic64_xchg(&rdev->fence_drv[ring].last_seq, seq) > seq); - if (wake) { - rdev->fence_drv[ring].last_activity = jiffies; + if (seq < last_emitted) + radeon_fence_schedule_check(rdev, ring); + + return wake; +} + +/** + * radeon_fence_check_lockup - check for hardware lockup + * + * @work: delayed work item + * + * Checks for fence activity and if there is none probe + * the hardware if a lockup occured. + */ +static void radeon_fence_check_lockup(struct work_struct *work) +{ + struct radeon_fence_driver *fence_drv; + struct radeon_device *rdev; + int ring; + + fence_drv = container_of(work, struct radeon_fence_driver, + lockup_work.work); + rdev = fence_drv->rdev; + ring = fence_drv - &rdev->fence_drv[0]; + + if (!down_read_trylock(&rdev->exclusive_lock)) { + /* just reschedule the check if a reset is going on */ + radeon_fence_schedule_check(rdev, ring); + return; + } + + if (fence_drv->delayed_irq && rdev->ddev->irq_enabled) { + unsigned long irqflags; + + fence_drv->delayed_irq = false; + spin_lock_irqsave(&rdev->irq.lock, irqflags); + radeon_irq_set(rdev); + spin_unlock_irqrestore(&rdev->irq.lock, irqflags); + } + + if (radeon_fence_activity(rdev, ring)) + wake_up_all(&rdev->fence_queue); + + else if (radeon_ring_is_lockup(rdev, ring, &rdev->ring[ring])) { + + /* good news we believe it's a lockup */ + dev_warn(rdev->dev, "GPU lockup (current fence id " + "0x%016llx last fence id 0x%016llx on ring %d)\n", + (uint64_t)atomic64_read(&fence_drv->last_seq), + fence_drv->sync_seq[ring], ring); + + /* remember that we need an reset */ + rdev->needs_reset = true; wake_up_all(&rdev->fence_queue); } + up_read(&rdev->exclusive_lock); } /** - * radeon_fence_destroy - destroy a fence + * radeon_fence_process - process a fence * - * @kref: fence kref + * @rdev: radeon_device pointer + * @ring: ring index the fence is associated with * - * Frees the fence object (all asics). + * Checks the current fence value and wakes the fence queue + * if the sequence number has increased (all asics). */ -static void radeon_fence_destroy(struct kref *kref) +void radeon_fence_process(struct radeon_device *rdev, int ring) { - struct radeon_fence *fence; - - fence = container_of(kref, struct radeon_fence, kref); - kfree(fence); + if (radeon_fence_activity(rdev, ring)) + wake_up_all(&rdev->fence_queue); } /** - * radeon_fence_seq_signaled - check if a fence sequeuce number has signaled + * radeon_fence_seq_signaled - check if a fence sequence number has signaled * * @rdev: radeon device pointer * @seq: sequence number * @ring: ring index the fence is associated with * - * Check if the last singled fence sequnce number is >= the requested + * Check if the last signaled fence sequnce number is >= the requested * sequence number (all asics). * Returns true if the fence has signaled (current fence value * is >= requested value) or false if it has not (current fence @@ -239,303 +351,215 @@ return false; } -/** - * radeon_fence_signaled - check if a fence has signaled - * - * @fence: radeon fence object - * - * Check if the requested fence has signaled (all asics). - * Returns true if the fence has signaled or false if it has not. - */ -bool radeon_fence_signaled(struct radeon_fence *fence) +static bool radeon_fence_is_signaled(struct fence *f) { - if (!fence) { - return true; - } - if (fence->seq == RADEON_FENCE_SIGNALED_SEQ) { + struct radeon_fence *fence = to_radeon_fence(f); + struct radeon_device *rdev = fence->rdev; + unsigned ring = fence->ring; + u64 seq = fence->seq; + + if (atomic64_read(&rdev->fence_drv[ring].last_seq) >= seq) { return true; } - if (radeon_fence_seq_signaled(fence->rdev, fence->seq, fence->ring)) { - fence->seq = RADEON_FENCE_SIGNALED_SEQ; - return true; + + if (down_read_trylock(&rdev->exclusive_lock)) { + radeon_fence_process(rdev, ring); + up_read(&rdev->exclusive_lock); + + if (atomic64_read(&rdev->fence_drv[ring].last_seq) >= seq) { + return true; + } } return false; } /** - * radeon_fence_wait_seq - wait for a specific sequence number + * radeon_fence_enable_signaling - enable signalling on fence + * @fence: fence * - * @rdev: radeon device pointer - * @target_seq: sequence number we want to wait for - * @ring: ring index the fence is associated with - * @intr: use interruptable sleep - * @lock_ring: whether the ring should be locked or not - * - * Wait for the requested sequence number to be written (all asics). - * @intr selects whether to use interruptable (true) or non-interruptable - * (false) sleep when waiting for the sequence number. Helper function - * for radeon_fence_wait(), et al. - * Returns 0 if the sequence number has passed, error for all other cases. - * -EDEADLK is returned when a GPU lockup has been detected and the ring is - * marked as not ready so no further jobs get scheduled until a successful - * reset. + * This function is called with fence_queue lock held, and adds a callback + * to fence_queue that checks if this fence is signaled, and if so it + * signals the fence and removes itself. */ -static int radeon_fence_wait_seq(struct radeon_device *rdev, u64 target_seq, - unsigned ring, bool intr, bool lock_ring) +static bool radeon_fence_enable_signaling(struct fence *f) { - unsigned long timeout, last_activity; - uint64_t seq; - unsigned i; - bool signaled; - int r; + struct radeon_fence *fence = to_radeon_fence(f); + struct radeon_device *rdev = fence->rdev; - while (target_seq > atomic64_read(&rdev->fence_drv[ring].last_seq)) { - if (!rdev->ring[ring].ready) { - return -EBUSY; - } + if (atomic64_read(&rdev->fence_drv[fence->ring].last_seq) >= fence->seq) + return false; - timeout = jiffies - RADEON_FENCE_JIFFIES_TIMEOUT; - if (time_after(rdev->fence_drv[ring].last_activity, timeout)) { - /* the normal case, timeout is somewhere before last_activity */ - timeout = rdev->fence_drv[ring].last_activity - timeout; - } else { - /* either jiffies wrapped around, or no fence was signaled in the last 500ms - * anyway we will just wait for the minimum amount and then check for a lockup - */ - timeout = 1; - } - seq = atomic64_read(&rdev->fence_drv[ring].last_seq); - /* Save current last activity valuee, used to check for GPU lockups */ - last_activity = rdev->fence_drv[ring].last_activity; - - trace_radeon_fence_wait_begin(rdev->ddev, seq); - radeon_irq_kms_sw_irq_get(rdev, ring); - if (intr) { - r = wait_event_interruptible_timeout(rdev->fence_queue, - (signaled = radeon_fence_seq_signaled(rdev, target_seq, ring)), - timeout); - } else { - r = wait_event_timeout(rdev->fence_queue, - (signaled = radeon_fence_seq_signaled(rdev, target_seq, ring)), - timeout); - } - radeon_irq_kms_sw_irq_put(rdev, ring); - if (unlikely(r < 0)) { - return r; - } - trace_radeon_fence_wait_end(rdev->ddev, seq); + if (down_read_trylock(&rdev->exclusive_lock)) { + radeon_irq_kms_sw_irq_get(rdev, fence->ring); + + if (radeon_fence_activity(rdev, fence->ring)) + wake_up_all_locked(&rdev->fence_queue); - if (unlikely(!signaled)) { - /* we were interrupted for some reason and fence - * isn't signaled yet, resume waiting */ - if (r) { - continue; - } - - /* check if sequence value has changed since last_activity */ - if (seq != atomic64_read(&rdev->fence_drv[ring].last_seq)) { - continue; - } - - if (lock_ring) { - mutex_lock(&rdev->ring_lock); - } - - /* test if somebody else has already decided that this is a lockup */ - if (last_activity != rdev->fence_drv[ring].last_activity) { - if (lock_ring) { - mutex_unlock(&rdev->ring_lock); - } - continue; - } - - if (radeon_ring_is_lockup(rdev, ring, &rdev->ring[ring])) { - /* good news we believe it's a lockup */ - dev_warn(rdev->dev, "GPU lockup (waiting for 0x%016llx last fence id 0x%016llx)\n", - target_seq, seq); - - /* change last activity so nobody else think there is a lockup */ - for (i = 0; i < RADEON_NUM_RINGS; ++i) { - rdev->fence_drv[i].last_activity = jiffies; - } - - /* mark the ring as not ready any more */ - rdev->ring[ring].ready = false; - if (lock_ring) { - mutex_unlock(&rdev->ring_lock); - } - return -EDEADLK; - } - - if (lock_ring) { - mutex_unlock(&rdev->ring_lock); - } + /* did fence get signaled after we enabled the sw irq? */ + if (atomic64_read(&rdev->fence_drv[fence->ring].last_seq) >= fence->seq) { + radeon_irq_kms_sw_irq_put(rdev, fence->ring); + up_read(&rdev->exclusive_lock); + return false; } + + up_read(&rdev->exclusive_lock); + } else { + /* we're probably in a lockup, lets not fiddle too much */ + if (radeon_irq_kms_sw_irq_get_delayed(rdev, fence->ring)) + rdev->fence_drv[fence->ring].delayed_irq = true; + radeon_fence_schedule_check(rdev, fence->ring); } - return 0; + + fence->fence_wake.flags = 0; + fence->fence_wake.private = NULL; + fence->fence_wake.func = radeon_fence_check_signaled; + __add_wait_queue(&rdev->fence_queue, &fence->fence_wake); + fence_get(f); + + FENCE_TRACE(&fence->base, "armed on ring %i!\n", fence->ring); + return true; } /** - * radeon_fence_wait - wait for a fence to signal + * radeon_fence_signaled - check if a fence has signaled * * @fence: radeon fence object - * @intr: use interruptable sleep * - * Wait for the requested fence to signal (all asics). - * @intr selects whether to use interruptable (true) or non-interruptable - * (false) sleep when waiting for the fence. - * Returns 0 if the fence has passed, error for all other cases. + * Check if the requested fence has signaled (all asics). + * Returns true if the fence has signaled or false if it has not. */ -int radeon_fence_wait(struct radeon_fence *fence, bool intr) +bool radeon_fence_signaled(struct radeon_fence *fence) { - int r; + if (!fence) + return true; - if (fence == NULL) { - WARN(1, "Querying an invalid fence : %p !\n", fence); - return -EINVAL; - } + if (radeon_fence_seq_signaled(fence->rdev, fence->seq, fence->ring)) { + int ret; - r = radeon_fence_wait_seq(fence->rdev, fence->seq, - fence->ring, intr, true); - if (r) { - return r; + ret = fence_signal(&fence->base); + if (!ret) + FENCE_TRACE(&fence->base, "signaled from radeon_fence_signaled\n"); + return true; } - fence->seq = RADEON_FENCE_SIGNALED_SEQ; - return 0; + return false; } +/** + * radeon_fence_any_seq_signaled - check if any sequence number is signaled + * + * @rdev: radeon device pointer + * @seq: sequence numbers + * + * Check if the last signaled fence sequnce number is >= the requested + * sequence number (all asics). + * Returns true if any has signaled (current value is >= requested value) + * or false if it has not. Helper function for radeon_fence_wait_seq. + */ static bool radeon_fence_any_seq_signaled(struct radeon_device *rdev, u64 *seq) { unsigned i; for (i = 0; i < RADEON_NUM_RINGS; ++i) { - if (seq[i] && radeon_fence_seq_signaled(rdev, seq[i], i)) { + if (seq[i] && radeon_fence_seq_signaled(rdev, seq[i], i)) return true; - } } return false; } /** - * radeon_fence_wait_any_seq - wait for a sequence number on any ring + * radeon_fence_wait_seq_timeout - wait for a specific sequence numbers * * @rdev: radeon device pointer * @target_seq: sequence number(s) we want to wait for * @intr: use interruptable sleep + * @timeout: maximum time to wait, or MAX_SCHEDULE_TIMEOUT for infinite wait * * Wait for the requested sequence number(s) to be written by any ring * (all asics). Sequnce number array is indexed by ring id. * @intr selects whether to use interruptable (true) or non-interruptable * (false) sleep when waiting for the sequence number. Helper function - * for radeon_fence_wait_any(), et al. - * Returns 0 if the sequence number has passed, error for all other cases. - */ -static int radeon_fence_wait_any_seq(struct radeon_device *rdev, - u64 *target_seq, bool intr) + * for radeon_fence_wait_*(). + * Returns remaining time if the sequence number has passed, 0 when + * the wait timeout, or an error for all other cases. + * -EDEADLK is returned when a GPU lockup has been detected. + */ +static long radeon_fence_wait_seq_timeout(struct radeon_device *rdev, + u64 *target_seq, bool intr, + long timeout) { - unsigned long timeout, last_activity, tmp; - unsigned i, ring = RADEON_NUM_RINGS; - bool signaled; - int r; + long r; + int i; + + if (radeon_fence_any_seq_signaled(rdev, target_seq)) + return timeout; - for (i = 0, last_activity = 0; i < RADEON_NUM_RINGS; ++i) { - if (!target_seq[i]) { + /* enable IRQs and tracing */ + for (i = 0; i < RADEON_NUM_RINGS; ++i) { + if (!target_seq[i]) continue; - } - /* use the most recent one as indicator */ - if (time_after(rdev->fence_drv[i].last_activity, last_activity)) { - last_activity = rdev->fence_drv[i].last_activity; - } + trace_radeon_fence_wait_begin(rdev->ddev, i, target_seq[i]); + radeon_irq_kms_sw_irq_get(rdev, i); + } - /* For lockup detection just pick the lowest ring we are - * actively waiting for - */ - if (i < ring) { - ring = i; - } + if (intr) { + r = wait_event_interruptible_timeout(rdev->fence_queue, ( + radeon_fence_any_seq_signaled(rdev, target_seq) + || rdev->needs_reset), timeout); + } else { + r = wait_event_timeout(rdev->fence_queue, ( + radeon_fence_any_seq_signaled(rdev, target_seq) + || rdev->needs_reset), timeout); } - /* nothing to wait for ? */ - if (ring == RADEON_NUM_RINGS) { - return -ENOENT; + if (rdev->needs_reset) + r = -EDEADLK; + + for (i = 0; i < RADEON_NUM_RINGS; ++i) { + if (!target_seq[i]) + continue; + + radeon_irq_kms_sw_irq_put(rdev, i); + trace_radeon_fence_wait_end(rdev->ddev, i, target_seq[i]); } - while (!radeon_fence_any_seq_signaled(rdev, target_seq)) { - timeout = jiffies - RADEON_FENCE_JIFFIES_TIMEOUT; - if (time_after(last_activity, timeout)) { - /* the normal case, timeout is somewhere before last_activity */ - timeout = last_activity - timeout; - } else { - /* either jiffies wrapped around, or no fence was signaled in the last 500ms - * anyway we will just wait for the minimum amount and then check for a lockup - */ - timeout = 1; - } + return r; +} - trace_radeon_fence_wait_begin(rdev->ddev, target_seq[ring]); - for (i = 0; i < RADEON_NUM_RINGS; ++i) { - if (target_seq[i]) { - radeon_irq_kms_sw_irq_get(rdev, i); - } - } - if (intr) { - r = wait_event_interruptible_timeout(rdev->fence_queue, - (signaled = radeon_fence_any_seq_signaled(rdev, target_seq)), - timeout); - } else { - r = wait_event_timeout(rdev->fence_queue, - (signaled = radeon_fence_any_seq_signaled(rdev, target_seq)), - timeout); - } - for (i = 0; i < RADEON_NUM_RINGS; ++i) { - if (target_seq[i]) { - radeon_irq_kms_sw_irq_put(rdev, i); - } - } - if (unlikely(r < 0)) { - return r; - } - trace_radeon_fence_wait_end(rdev->ddev, target_seq[ring]); +/** + * radeon_fence_wait - wait for a fence to signal + * + * @fence: radeon fence object + * @intr: use interruptible sleep + * + * Wait for the requested fence to signal (all asics). + * @intr selects whether to use interruptable (true) or non-interruptable + * (false) sleep when waiting for the fence. + * Returns 0 if the fence has passed, error for all other cases. + */ +int radeon_fence_wait(struct radeon_fence *fence, bool intr) +{ + uint64_t seq[RADEON_NUM_RINGS] = {}; + long r; - if (unlikely(!signaled)) { - /* we were interrupted for some reason and fence - * isn't signaled yet, resume waiting */ - if (r) { - continue; - } - - mutex_lock(&rdev->ring_lock); - for (i = 0, tmp = 0; i < RADEON_NUM_RINGS; ++i) { - if (time_after(rdev->fence_drv[i].last_activity, tmp)) { - tmp = rdev->fence_drv[i].last_activity; - } - } - /* test if somebody else has already decided that this is a lockup */ - if (last_activity != tmp) { - last_activity = tmp; - mutex_unlock(&rdev->ring_lock); - continue; - } - - if (radeon_ring_is_lockup(rdev, ring, &rdev->ring[ring])) { - /* good news we believe it's a lockup */ - dev_warn(rdev->dev, "GPU lockup (waiting for 0x%016llx)\n", - target_seq[ring]); - - /* change last activity so nobody else think there is a lockup */ - for (i = 0; i < RADEON_NUM_RINGS; ++i) { - rdev->fence_drv[i].last_activity = jiffies; - } - - /* mark the ring as not ready any more */ - rdev->ring[ring].ready = false; - mutex_unlock(&rdev->ring_lock); - return -EDEADLK; - } - mutex_unlock(&rdev->ring_lock); - } + /* + * This function should not be called on !radeon fences. + * If this is the case, it would mean this function can + * also be called on radeon fences belonging to another card. + * exclusive_lock is not held in that case. + */ + if (WARN_ON_ONCE(!to_radeon_fence(&fence->base))) + return fence_wait(&fence->base, intr); + + seq[fence->ring] = fence->seq; + r = radeon_fence_wait_seq_timeout(fence->rdev, seq, intr, MAX_SCHEDULE_TIMEOUT); + if (r < 0) { + return r; } + + r = fence_signal(&fence->base); + if (!r) + FENCE_TRACE(&fence->base, "signaled from fence_wait\n"); return 0; } @@ -557,8 +581,8 @@ bool intr) { uint64_t seq[RADEON_NUM_RINGS]; - unsigned i; - int r; + unsigned i, num_rings = 0; + long r; for (i = 0; i < RADEON_NUM_RINGS; ++i) { seq[i] = 0; @@ -567,23 +591,23 @@ continue; } - if (fences[i]->seq == RADEON_FENCE_SIGNALED_SEQ) { - /* something was allready signaled */ - return 0; - } - seq[i] = fences[i]->seq; + ++num_rings; } - r = radeon_fence_wait_any_seq(rdev, seq, intr); - if (r) { + /* nothing to wait for ? */ + if (num_rings == 0) + return -ENOENT; + + r = radeon_fence_wait_seq_timeout(rdev, seq, intr, MAX_SCHEDULE_TIMEOUT); + if (r < 0) { return r; } return 0; } /** - * radeon_fence_wait_next_locked - wait for the next fence to signal + * radeon_fence_wait_next - wait for the next fence to signal * * @rdev: radeon device pointer * @ring: ring index the fence is associated with @@ -592,21 +616,25 @@ * Returns 0 if the next fence has passed, error for all other cases. * Caller must hold ring lock. */ -int radeon_fence_wait_next_locked(struct radeon_device *rdev, int ring) +int radeon_fence_wait_next(struct radeon_device *rdev, int ring) { - uint64_t seq; + uint64_t seq[RADEON_NUM_RINGS] = {}; + long r; - seq = atomic64_read(&rdev->fence_drv[ring].last_seq) + 1ULL; - if (seq >= rdev->fence_drv[ring].sync_seq[ring]) { + seq[ring] = atomic64_read(&rdev->fence_drv[ring].last_seq) + 1ULL; + if (seq[ring] >= rdev->fence_drv[ring].sync_seq[ring]) { /* nothing to wait for, last_seq is already the last emited fence */ return -ENOENT; } - return radeon_fence_wait_seq(rdev, seq, ring, false, false); + r = radeon_fence_wait_seq_timeout(rdev, seq, false, MAX_SCHEDULE_TIMEOUT); + if (r < 0) + return r; + return 0; } /** - * radeon_fence_wait_empty_locked - wait for all fences to signal + * radeon_fence_wait_empty - wait for all fences to signal * * @rdev: radeon device pointer * @ring: ring index the fence is associated with @@ -615,17 +643,21 @@ * Returns 0 if the fences have passed, error for all other cases. * Caller must hold ring lock. */ -int radeon_fence_wait_empty_locked(struct radeon_device *rdev, int ring) +int radeon_fence_wait_empty(struct radeon_device *rdev, int ring) { - uint64_t seq = rdev->fence_drv[ring].sync_seq[ring]; - int r; + uint64_t seq[RADEON_NUM_RINGS] = {}; + long r; - r = radeon_fence_wait_seq(rdev, seq, ring, false, false); - if (r) { - if (r == -EDEADLK) { + seq[ring] = rdev->fence_drv[ring].sync_seq[ring]; + if (!seq[ring]) + return 0; + + r = radeon_fence_wait_seq_timeout(rdev, seq, false, MAX_SCHEDULE_TIMEOUT); + if (r < 0) { + if (r == -EDEADLK) return -EDEADLK; - } - dev_err(rdev->dev, "error waiting for ring[%d] to become idle (%d)\n", + + dev_err(rdev->dev, "error waiting for ring[%d] to become idle (%ld)\n", ring, r); } return 0; @@ -641,7 +673,7 @@ */ struct radeon_fence *radeon_fence_ref(struct radeon_fence *fence) { - kref_get(&fence->kref); + fence_get(&fence->base); return fence; } @@ -658,7 +690,7 @@ *fence = NULL; if (tmp) { - kref_put(&tmp->kref, radeon_fence_destroy); + fence_put(&tmp->base); } } @@ -826,8 +858,10 @@ for (i = 0; i < RADEON_NUM_RINGS; ++i) rdev->fence_drv[ring].sync_seq[i] = 0; atomic64_set(&rdev->fence_drv[ring].last_seq, 0); - rdev->fence_drv[ring].last_activity = jiffies; rdev->fence_drv[ring].initialized = false; + INIT_DELAYED_WORK(&rdev->fence_drv[ring].lockup_work, + radeon_fence_check_lockup); + rdev->fence_drv[ring].rdev = rdev; } /** @@ -872,11 +906,12 @@ for (ring = 0; ring < RADEON_NUM_RINGS; ring++) { if (!rdev->fence_drv[ring].initialized) continue; - r = radeon_fence_wait_empty_locked(rdev, ring); + r = radeon_fence_wait_empty(rdev, ring); if (r) { /* no need to trigger GPU reset as we are unloading */ - radeon_fence_driver_force_completion(rdev); + radeon_fence_driver_force_completion(rdev, ring); } + cancel_delayed_work_sync(&rdev->fence_drv[ring].lockup_work); wake_up_all(&rdev->fence_queue); radeon_scratch_free(rdev, rdev->fence_drv[ring].scratch_reg); rdev->fence_drv[ring].initialized = false; @@ -888,18 +923,16 @@ * radeon_fence_driver_force_completion - force all fence waiter to complete * * @rdev: radeon device pointer + * @ring: the ring to complete * * In case of GPU reset failure make sure no process keep waiting on fence * that will never complete. */ -void radeon_fence_driver_force_completion(struct radeon_device *rdev) +void radeon_fence_driver_force_completion(struct radeon_device *rdev, int ring) { - int ring; - - for (ring = 0; ring < RADEON_NUM_RINGS; ring++) { - if (!rdev->fence_drv[ring].initialized) - continue; + if (rdev->fence_drv[ring].initialized) { radeon_fence_write(rdev, rdev->fence_drv[ring].sync_seq[ring], ring); + cancel_delayed_work_sync(&rdev->fence_drv[ring].lockup_work); } } @@ -919,6 +952,8 @@ if (!rdev->fence_drv[i].initialized) continue; + radeon_fence_process(rdev, i); + seq_printf(m, "--- ring %d ---\n", i); seq_printf(m, "Last signaled fence 0x%016llx\n", (unsigned long long)atomic64_read(&rdev->fence_drv[i].last_seq)); @@ -934,16 +969,128 @@ return 0; } +/** + * radeon_debugfs_gpu_reset - manually trigger a gpu reset + * + * Manually trigger a gpu reset at the next fence wait. + */ +static int radeon_debugfs_gpu_reset(struct seq_file *m, void *data) +{ + struct drm_info_node *node = (struct drm_info_node *) m->private; + struct drm_device *dev = node->minor->dev; + struct radeon_device *rdev = dev->dev_private; + + down_read(&rdev->exclusive_lock); + seq_printf(m, "%d\n", rdev->needs_reset); + rdev->needs_reset = true; + wake_up_all(&rdev->fence_queue); + up_read(&rdev->exclusive_lock); + + return 0; +} + static struct drm_info_list radeon_debugfs_fence_list[] = { {"radeon_fence_info", &radeon_debugfs_fence_info, 0, NULL}, + {"radeon_gpu_reset", &radeon_debugfs_gpu_reset, 0, NULL} }; #endif int radeon_debugfs_fence_init(struct radeon_device *rdev) { #if defined(CONFIG_DEBUG_FS) - return radeon_debugfs_add_files(rdev, radeon_debugfs_fence_list, 1); + return radeon_debugfs_add_files(rdev, radeon_debugfs_fence_list, 2); #else return 0; #endif } + +static const char *radeon_fence_get_driver_name(struct fence *fence) +{ + return "radeon"; +} + +static const char *radeon_fence_get_timeline_name(struct fence *f) +{ + struct radeon_fence *fence = to_radeon_fence(f); + switch (fence->ring) { + case RADEON_RING_TYPE_GFX_INDEX: return "radeon.gfx"; + case CAYMAN_RING_TYPE_CP1_INDEX: return "radeon.cp1"; + case CAYMAN_RING_TYPE_CP2_INDEX: return "radeon.cp2"; + case R600_RING_TYPE_DMA_INDEX: return "radeon.dma"; + case CAYMAN_RING_TYPE_DMA1_INDEX: return "radeon.dma1"; + case R600_RING_TYPE_UVD_INDEX: return "radeon.uvd"; + case TN_RING_TYPE_VCE1_INDEX: return "radeon.vce1"; + case TN_RING_TYPE_VCE2_INDEX: return "radeon.vce2"; + default: WARN_ON_ONCE(1); return "radeon.unk"; + } +} + +static inline bool radeon_test_signaled(struct radeon_fence *fence) +{ + return test_bit(FENCE_FLAG_SIGNALED_BIT, &fence->base.flags); +} + +struct radeon_wait_cb { + struct fence_cb base; + struct task_struct *task; +}; + +static void +radeon_fence_wait_cb(struct fence *fence, struct fence_cb *cb) +{ + struct radeon_wait_cb *wait = + container_of(cb, struct radeon_wait_cb, base); + + wake_up_process(wait->task); +} + +static signed long radeon_fence_default_wait(struct fence *f, bool intr, + signed long t) +{ + struct radeon_fence *fence = to_radeon_fence(f); + struct radeon_device *rdev = fence->rdev; + struct radeon_wait_cb cb; + + cb.task = current; + + if (fence_add_callback(f, &cb.base, radeon_fence_wait_cb)) + return t; + + while (t > 0) { + if (intr) + set_current_state(TASK_INTERRUPTIBLE); + else + set_current_state(TASK_UNINTERRUPTIBLE); + + /* + * radeon_test_signaled must be called after + * set_current_state to prevent a race with wake_up_process + */ + if (radeon_test_signaled(fence)) + break; + + if (rdev->needs_reset) { + t = -EDEADLK; + break; + } + + t = schedule_timeout(t); + + if (t > 0 && intr && signal_pending(current)) + t = -ERESTARTSYS; + } + + __set_current_state(TASK_RUNNING); + fence_remove_callback(f, &cb.base); + + return t; +} + +const struct fence_ops radeon_fence_ops = { + .get_driver_name = radeon_fence_get_driver_name, + .get_timeline_name = radeon_fence_get_timeline_name, + .enable_signaling = radeon_fence_enable_signaling, + .signaled = radeon_fence_is_signaled, + .wait = radeon_fence_default_wait, + .release = NULL, +};