--- zzzz-none-000/linux-3.10.107/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c 2017-06-27 09:49:32.000000000 +0000 +++ scorpion-7490-727/linux-3.10.107/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c 2021-02-04 17:41:59.000000000 +0000 @@ -1,6 +1,6 @@ /************************************************************************** * - * Copyright © 2009 VMware, Inc., Palo Alto, CA., USA + * Copyright © 2009 - 2015 VMware, Inc., Palo Alto, CA., USA * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a @@ -29,6 +29,8 @@ #include "vmwgfx_reg.h" #include #include +#include "vmwgfx_so.h" +#include "vmwgfx_binding.h" #define VMW_RES_HT_ORDER 12 @@ -54,45 +56,154 @@ * @res: Ref-counted pointer to the resource. * @switch_backup: Boolean whether to switch backup buffer on unreserve. * @new_backup: Refcounted pointer to the new backup buffer. + * @staged_bindings: If @res is a context, tracks bindings set up during + * the command batch. Otherwise NULL. * @new_backup_offset: New backup buffer offset if @new_backup is non-NUll. * @first_usage: Set to true the first time the resource is referenced in * the command stream. - * @no_buffer_needed: Resources do not need to allocate buffer backup on - * reservation. The command stream will provide one. + * @switching_backup: The command stream provides a new backup buffer for a + * resource. + * @no_buffer_needed: This means @switching_backup is true on first buffer + * reference. So resource reservation does not need to allocate a backup + * buffer for the resource. */ struct vmw_resource_val_node { struct list_head head; struct drm_hash_item hash; struct vmw_resource *res; struct vmw_dma_buffer *new_backup; + struct vmw_ctx_binding_state *staged_bindings; unsigned long new_backup_offset; - bool first_usage; - bool no_buffer_needed; + u32 first_usage : 1; + u32 switching_backup : 1; + u32 no_buffer_needed : 1; }; /** - * vmw_resource_unreserve - unreserve resources previously reserved for + * struct vmw_cmd_entry - Describe a command for the verifier + * + * @user_allow: Whether allowed from the execbuf ioctl. + * @gb_disable: Whether disabled if guest-backed objects are available. + * @gb_enable: Whether enabled iff guest-backed objects are available. + */ +struct vmw_cmd_entry { + int (*func) (struct vmw_private *, struct vmw_sw_context *, + SVGA3dCmdHeader *); + bool user_allow; + bool gb_disable; + bool gb_enable; +}; + +#define VMW_CMD_DEF(_cmd, _func, _user_allow, _gb_disable, _gb_enable) \ + [(_cmd) - SVGA_3D_CMD_BASE] = {(_func), (_user_allow),\ + (_gb_disable), (_gb_enable)} + +static int vmw_resource_context_res_add(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + struct vmw_resource *ctx); +static int vmw_translate_mob_ptr(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + SVGAMobId *id, + struct vmw_dma_buffer **vmw_bo_p); +static int vmw_bo_to_validate_list(struct vmw_sw_context *sw_context, + struct vmw_dma_buffer *vbo, + bool validate_as_mob, + uint32_t *p_val_node); + + +/** + * vmw_resources_unreserve - unreserve resources previously reserved for * command submission. * - * @list_head: list of resources to unreserve. + * @sw_context: pointer to the software context * @backoff: Whether command submission failed. */ -static void vmw_resource_list_unreserve(struct list_head *list, - bool backoff) +static void vmw_resources_unreserve(struct vmw_sw_context *sw_context, + bool backoff) { struct vmw_resource_val_node *val; + struct list_head *list = &sw_context->resource_list; + + if (sw_context->dx_query_mob && !backoff) + vmw_context_bind_dx_query(sw_context->dx_query_ctx, + sw_context->dx_query_mob); list_for_each_entry(val, list, head) { struct vmw_resource *res = val->res; - struct vmw_dma_buffer *new_backup = - backoff ? NULL : val->new_backup; + bool switch_backup = + (backoff) ? false : val->switching_backup; - vmw_resource_unreserve(res, new_backup, - val->new_backup_offset); + /* + * Transfer staged context bindings to the + * persistent context binding tracker. + */ + if (unlikely(val->staged_bindings)) { + if (!backoff) { + vmw_binding_state_commit + (vmw_context_binding_state(val->res), + val->staged_bindings); + } + + if (val->staged_bindings != sw_context->staged_bindings) + vmw_binding_state_free(val->staged_bindings); + else + sw_context->staged_bindings_inuse = false; + val->staged_bindings = NULL; + } + vmw_resource_unreserve(res, switch_backup, val->new_backup, + val->new_backup_offset); vmw_dmabuf_unreference(&val->new_backup); } } +/** + * vmw_cmd_ctx_first_setup - Perform the setup needed when a context is + * added to the validate list. + * + * @dev_priv: Pointer to the device private: + * @sw_context: The validation context: + * @node: The validation node holding this context. + */ +static int vmw_cmd_ctx_first_setup(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + struct vmw_resource_val_node *node) +{ + int ret; + + ret = vmw_resource_context_res_add(dev_priv, sw_context, node->res); + if (unlikely(ret != 0)) + goto out_err; + + if (!sw_context->staged_bindings) { + sw_context->staged_bindings = + vmw_binding_state_alloc(dev_priv); + if (IS_ERR(sw_context->staged_bindings)) { + DRM_ERROR("Failed to allocate context binding " + "information.\n"); + ret = PTR_ERR(sw_context->staged_bindings); + sw_context->staged_bindings = NULL; + goto out_err; + } + } + + if (sw_context->staged_bindings_inuse) { + node->staged_bindings = vmw_binding_state_alloc(dev_priv); + if (IS_ERR(node->staged_bindings)) { + DRM_ERROR("Failed to allocate context binding " + "information.\n"); + ret = PTR_ERR(node->staged_bindings); + node->staged_bindings = NULL; + goto out_err; + } + } else { + node->staged_bindings = sw_context->staged_bindings; + sw_context->staged_bindings_inuse = true; + } + + return 0; +out_err: + return ret; +} /** * vmw_resource_val_add - Add a resource to the software context's @@ -107,6 +218,7 @@ struct vmw_resource *res, struct vmw_resource_val_node **p_node) { + struct vmw_private *dev_priv = res->dev_priv; struct vmw_resource_val_node *node; struct drm_hash_item *hash; int ret; @@ -135,14 +247,160 @@ kfree(node); return ret; } - list_add_tail(&node->head, &sw_context->resource_list); node->res = vmw_resource_reference(res); node->first_usage = true; - if (unlikely(p_node != NULL)) *p_node = node; - return 0; + if (!dev_priv->has_mob) { + list_add_tail(&node->head, &sw_context->resource_list); + return 0; + } + + switch (vmw_res_type(res)) { + case vmw_res_context: + case vmw_res_dx_context: + list_add(&node->head, &sw_context->ctx_resource_list); + ret = vmw_cmd_ctx_first_setup(dev_priv, sw_context, node); + break; + case vmw_res_cotable: + list_add_tail(&node->head, &sw_context->ctx_resource_list); + break; + default: + list_add_tail(&node->head, &sw_context->resource_list); + break; + } + + return ret; +} + +/** + * vmw_view_res_val_add - Add a view and the surface it's pointing to + * to the validation list + * + * @sw_context: The software context holding the validation list. + * @view: Pointer to the view resource. + * + * Returns 0 if success, negative error code otherwise. + */ +static int vmw_view_res_val_add(struct vmw_sw_context *sw_context, + struct vmw_resource *view) +{ + int ret; + + /* + * First add the resource the view is pointing to, otherwise + * it may be swapped out when the view is validated. + */ + ret = vmw_resource_val_add(sw_context, vmw_view_srf(view), NULL); + if (ret) + return ret; + + return vmw_resource_val_add(sw_context, view, NULL); +} + +/** + * vmw_view_id_val_add - Look up a view and add it and the surface it's + * pointing to to the validation list. + * + * @sw_context: The software context holding the validation list. + * @view_type: The view type to look up. + * @id: view id of the view. + * + * The view is represented by a view id and the DX context it's created on, + * or scheduled for creation on. If there is no DX context set, the function + * will return -EINVAL. Otherwise returns 0 on success and -EINVAL on failure. + */ +static int vmw_view_id_val_add(struct vmw_sw_context *sw_context, + enum vmw_view_type view_type, u32 id) +{ + struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; + struct vmw_resource *view; + int ret; + + if (!ctx_node) { + DRM_ERROR("DX Context not set.\n"); + return -EINVAL; + } + + view = vmw_view_lookup(sw_context->man, view_type, id); + if (IS_ERR(view)) + return PTR_ERR(view); + + ret = vmw_view_res_val_add(sw_context, view); + vmw_resource_unreference(&view); + + return ret; +} + +/** + * vmw_resource_context_res_add - Put resources previously bound to a context on + * the validation list + * + * @dev_priv: Pointer to a device private structure + * @sw_context: Pointer to a software context used for this command submission + * @ctx: Pointer to the context resource + * + * This function puts all resources that were previously bound to @ctx on + * the resource validation list. This is part of the context state reemission + */ +static int vmw_resource_context_res_add(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + struct vmw_resource *ctx) +{ + struct list_head *binding_list; + struct vmw_ctx_bindinfo *entry; + int ret = 0; + struct vmw_resource *res; + u32 i; + + /* Add all cotables to the validation list. */ + if (dev_priv->has_dx && vmw_res_type(ctx) == vmw_res_dx_context) { + for (i = 0; i < SVGA_COTABLE_DX10_MAX; ++i) { + res = vmw_context_cotable(ctx, i); + if (IS_ERR(res)) + continue; + + ret = vmw_resource_val_add(sw_context, res, NULL); + vmw_resource_unreference(&res); + if (unlikely(ret != 0)) + return ret; + } + } + + + /* Add all resources bound to the context to the validation list */ + mutex_lock(&dev_priv->binding_mutex); + binding_list = vmw_context_binding_list(ctx); + + list_for_each_entry(entry, binding_list, ctx_list) { + /* entry->res is not refcounted */ + res = vmw_resource_reference_unless_doomed(entry->res); + if (unlikely(res == NULL)) + continue; + + if (vmw_res_type(entry->res) == vmw_res_view) + ret = vmw_view_res_val_add(sw_context, entry->res); + else + ret = vmw_resource_val_add(sw_context, entry->res, + NULL); + vmw_resource_unreference(&res); + if (unlikely(ret != 0)) + break; + } + + if (dev_priv->has_dx && vmw_res_type(ctx) == vmw_res_dx_context) { + struct vmw_dma_buffer *dx_query_mob; + + dx_query_mob = vmw_context_get_dx_query_mob(ctx); + if (dx_query_mob) + ret = vmw_bo_to_validate_list(sw_context, + dx_query_mob, + true, NULL); + } + + mutex_unlock(&dev_priv->binding_mutex); + return ret; } /** @@ -201,8 +459,12 @@ { struct vmw_resource_relocation *rel; - list_for_each_entry(rel, list, head) - cb[rel->offset] = rel->res->id; + list_for_each_entry(rel, list, head) { + if (likely(rel->res != NULL)) + cb[rel->offset] = rel->res->id; + else + cb[rel->offset] = SVGA_3D_CMD_NOP; + } } static int vmw_cmd_invalid(struct vmw_private *dev_priv, @@ -224,6 +486,7 @@ * * @sw_context: The software context used for this command submission batch. * @bo: The buffer object to add. + * @validate_as_mob: Validate this buffer as a MOB. * @p_val_node: If non-NULL Will be updated with the validate node number * on return. * @@ -231,7 +494,8 @@ * submission is reached. */ static int vmw_bo_to_validate_list(struct vmw_sw_context *sw_context, - struct ttm_buffer_object *bo, + struct vmw_dma_buffer *vbo, + bool validate_as_mob, uint32_t *p_val_node) { uint32_t val_node; @@ -240,10 +504,14 @@ struct drm_hash_item *hash; int ret; - if (likely(drm_ht_find_item(&sw_context->res_ht, (unsigned long) bo, + if (likely(drm_ht_find_item(&sw_context->res_ht, (unsigned long) vbo, &hash) == 0)) { vval_buf = container_of(hash, struct vmw_validate_buffer, hash); + if (unlikely(vval_buf->validate_as_mob != validate_as_mob)) { + DRM_ERROR("Inconsistent buffer usage.\n"); + return -EINVAL; + } val_buf = &vval_buf->base; val_node = vval_buf - sw_context->val_bufs; } else { @@ -254,7 +522,7 @@ return -EINVAL; } vval_buf = &sw_context->val_bufs[val_node]; - vval_buf->hash.key = (unsigned long) bo; + vval_buf->hash.key = (unsigned long) vbo; ret = drm_ht_insert_item(&sw_context->res_ht, &vval_buf->hash); if (unlikely(ret != 0)) { DRM_ERROR("Failed to initialize a buffer validation " @@ -263,13 +531,12 @@ } ++sw_context->cur_val_buf; val_buf = &vval_buf->base; - val_buf->bo = ttm_bo_reference(bo); - val_buf->reserved = false; + val_buf->bo = ttm_bo_reference(&vbo->base); + val_buf->shared = false; list_add_tail(&val_buf->head, &sw_context->validate_nodes); + vval_buf->validate_as_mob = validate_as_mob; } - sw_context->fence_flags |= DRM_VMW_FENCE_FLAG_EXEC; - if (p_val_node) *p_val_node = val_node; @@ -289,26 +556,39 @@ static int vmw_resources_reserve(struct vmw_sw_context *sw_context) { struct vmw_resource_val_node *val; - int ret; + int ret = 0; list_for_each_entry(val, &sw_context->resource_list, head) { struct vmw_resource *res = val->res; - ret = vmw_resource_reserve(res, val->no_buffer_needed); + ret = vmw_resource_reserve(res, true, val->no_buffer_needed); if (unlikely(ret != 0)) return ret; if (res->backup) { - struct ttm_buffer_object *bo = &res->backup->base; + struct vmw_dma_buffer *vbo = res->backup; ret = vmw_bo_to_validate_list - (sw_context, bo, NULL); + (sw_context, vbo, + vmw_resource_needs_backup(res), NULL); if (unlikely(ret != 0)) return ret; } } - return 0; + + if (sw_context->dx_query_mob) { + struct vmw_dma_buffer *expected_dx_query_mob; + + expected_dx_query_mob = + vmw_context_get_dx_query_mob(sw_context->dx_query_ctx); + if (expected_dx_query_mob && + expected_dx_query_mob != sw_context->dx_query_mob) { + ret = -EINVAL; + } + } + + return ret; } /** @@ -327,6 +607,7 @@ list_for_each_entry(val, &sw_context->resource_list, head) { struct vmw_resource *res = val->res; + struct vmw_dma_buffer *backup = res->backup; ret = vmw_resource_validate(res); if (unlikely(ret != 0)) { @@ -334,11 +615,62 @@ DRM_ERROR("Failed to validate resource.\n"); return ret; } + + /* Check if the resource switched backup buffer */ + if (backup && res->backup && (backup != res->backup)) { + struct vmw_dma_buffer *vbo = res->backup; + + ret = vmw_bo_to_validate_list + (sw_context, vbo, + vmw_resource_needs_backup(res), NULL); + if (ret) { + ttm_bo_unreserve(&vbo->base); + return ret; + } + } } return 0; } /** + * vmw_cmd_res_reloc_add - Add a resource to a software context's + * relocation- and validation lists. + * + * @dev_priv: Pointer to a struct vmw_private identifying the device. + * @sw_context: Pointer to the software context. + * @id_loc: Pointer to where the id that needs translation is located. + * @res: Valid pointer to a struct vmw_resource. + * @p_val: If non null, a pointer to the struct vmw_resource_validate_node + * used for this resource is returned here. + */ +static int vmw_cmd_res_reloc_add(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + uint32_t *id_loc, + struct vmw_resource *res, + struct vmw_resource_val_node **p_val) +{ + int ret; + struct vmw_resource_val_node *node; + + *p_val = NULL; + ret = vmw_resource_relocation_add(&sw_context->res_relocations, + res, + id_loc - sw_context->buf_start); + if (unlikely(ret != 0)) + return ret; + + ret = vmw_resource_val_add(sw_context, res, &node); + if (unlikely(ret != 0)) + return ret; + + if (p_val) + *p_val = node; + + return 0; +} + + +/** * vmw_cmd_res_check - Check that a resource is present and if so, put it * on the resource validate list unless it's already there. * @@ -346,15 +678,18 @@ * @sw_context: Pointer to the software context. * @res_type: Resource type. * @converter: User-space visisble type specific information. - * @id: Pointer to the location in the command buffer currently being + * @id_loc: Pointer to the location in the command buffer currently being * parsed from where the user-space resource id handle is located. + * @p_val: Pointer to pointer to resource validalidation node. Populated + * on exit. */ -static int vmw_cmd_res_check(struct vmw_private *dev_priv, - struct vmw_sw_context *sw_context, - enum vmw_res_type res_type, - const struct vmw_user_resource_conv *converter, - uint32_t *id, - struct vmw_resource_val_node **p_val) +static int +vmw_cmd_res_check(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + enum vmw_res_type res_type, + const struct vmw_user_resource_conv *converter, + uint32_t *id_loc, + struct vmw_resource_val_node **p_val) { struct vmw_res_cache_entry *rcache = &sw_context->res_cache[res_type]; @@ -362,15 +697,22 @@ struct vmw_resource_val_node *node; int ret; - if (*id == SVGA3D_INVALID_ID) + if (*id_loc == SVGA3D_INVALID_ID) { + if (p_val) + *p_val = NULL; + if (res_type == vmw_res_context) { + DRM_ERROR("Illegal context invalid id.\n"); + return -EINVAL; + } return 0; + } /* * Fastpath in case of repeated commands referencing the same * resource */ - if (likely(rcache->valid && *id == rcache->handle)) { + if (likely(rcache->valid && *id_loc == rcache->handle)) { const struct vmw_resource *res = rcache->res; rcache->node->first_usage = false; @@ -379,32 +721,27 @@ return vmw_resource_relocation_add (&sw_context->res_relocations, res, - id - sw_context->buf_start); + id_loc - sw_context->buf_start); } ret = vmw_user_resource_lookup_handle(dev_priv, - sw_context->tfile, - *id, + sw_context->fp->tfile, + *id_loc, converter, &res); if (unlikely(ret != 0)) { DRM_ERROR("Could not find or use resource 0x%08x.\n", - (unsigned) *id); + (unsigned) *id_loc); dump_stack(); return ret; } rcache->valid = true; rcache->res = res; - rcache->handle = *id; + rcache->handle = *id_loc; - ret = vmw_resource_relocation_add(&sw_context->res_relocations, - res, - id - sw_context->buf_start); - if (unlikely(ret != 0)) - goto out_no_reloc; - - ret = vmw_resource_val_add(sw_context, res, &node); + ret = vmw_cmd_res_reloc_add(dev_priv, sw_context, id_loc, + res, &node); if (unlikely(ret != 0)) goto out_no_reloc; @@ -422,6 +759,142 @@ } /** + * vmw_rebind_dx_query - Rebind DX query associated with the context + * + * @ctx_res: context the query belongs to + * + * This function assumes binding_mutex is held. + */ +static int vmw_rebind_all_dx_query(struct vmw_resource *ctx_res) +{ + struct vmw_private *dev_priv = ctx_res->dev_priv; + struct vmw_dma_buffer *dx_query_mob; + struct { + SVGA3dCmdHeader header; + SVGA3dCmdDXBindAllQuery body; + } *cmd; + + + dx_query_mob = vmw_context_get_dx_query_mob(ctx_res); + + if (!dx_query_mob || dx_query_mob->dx_query_ctx) + return 0; + + cmd = vmw_fifo_reserve_dx(dev_priv, sizeof(*cmd), ctx_res->id); + + if (cmd == NULL) { + DRM_ERROR("Failed to rebind queries.\n"); + return -ENOMEM; + } + + cmd->header.id = SVGA_3D_CMD_DX_BIND_ALL_QUERY; + cmd->header.size = sizeof(cmd->body); + cmd->body.cid = ctx_res->id; + cmd->body.mobid = dx_query_mob->base.mem.start; + vmw_fifo_commit(dev_priv, sizeof(*cmd)); + + vmw_context_bind_dx_query(ctx_res, dx_query_mob); + + return 0; +} + +/** + * vmw_rebind_contexts - Rebind all resources previously bound to + * referenced contexts. + * + * @sw_context: Pointer to the software context. + * + * Rebind context binding points that have been scrubbed because of eviction. + */ +static int vmw_rebind_contexts(struct vmw_sw_context *sw_context) +{ + struct vmw_resource_val_node *val; + int ret; + + list_for_each_entry(val, &sw_context->resource_list, head) { + if (unlikely(!val->staged_bindings)) + break; + + ret = vmw_binding_rebind_all + (vmw_context_binding_state(val->res)); + if (unlikely(ret != 0)) { + if (ret != -ERESTARTSYS) + DRM_ERROR("Failed to rebind context.\n"); + return ret; + } + + ret = vmw_rebind_all_dx_query(val->res); + if (ret != 0) + return ret; + } + + return 0; +} + +/** + * vmw_view_bindings_add - Add an array of view bindings to a context + * binding state tracker. + * + * @sw_context: The execbuf state used for this command. + * @view_type: View type for the bindings. + * @binding_type: Binding type for the bindings. + * @shader_slot: The shader slot to user for the bindings. + * @view_ids: Array of view ids to be bound. + * @num_views: Number of view ids in @view_ids. + * @first_slot: The binding slot to be used for the first view id in @view_ids. + */ +static int vmw_view_bindings_add(struct vmw_sw_context *sw_context, + enum vmw_view_type view_type, + enum vmw_ctx_binding_type binding_type, + uint32 shader_slot, + uint32 view_ids[], u32 num_views, + u32 first_slot) +{ + struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; + struct vmw_cmdbuf_res_manager *man; + u32 i; + int ret; + + if (!ctx_node) { + DRM_ERROR("DX Context not set.\n"); + return -EINVAL; + } + + man = sw_context->man; + for (i = 0; i < num_views; ++i) { + struct vmw_ctx_bindinfo_view binding; + struct vmw_resource *view = NULL; + + if (view_ids[i] != SVGA3D_INVALID_ID) { + view = vmw_view_lookup(man, view_type, view_ids[i]); + if (IS_ERR(view)) { + DRM_ERROR("View not found.\n"); + return PTR_ERR(view); + } + + ret = vmw_view_res_val_add(sw_context, view); + if (ret) { + DRM_ERROR("Could not add view to " + "validation list.\n"); + vmw_resource_unreference(&view); + return ret; + } + } + binding.bi.ctx = ctx_node->res; + binding.bi.res = view; + binding.bi.bt = binding_type; + binding.shader_slot = shader_slot; + binding.slot = first_slot + i; + vmw_binding_add(ctx_node->staged_bindings, &binding.bi, + shader_slot, binding.slot); + if (view) + vmw_resource_unreference(&view); + } + + return 0; +} + +/** * vmw_cmd_cid_check - Check a command header for valid context information. * * @dev_priv: Pointer to a device private structure. @@ -437,7 +910,7 @@ { struct vmw_cid_cmd { SVGA3dCmdHeader header; - __le32 cid; + uint32_t cid; } *cmd; cmd = container_of(header, struct vmw_cid_cmd, header); @@ -453,17 +926,42 @@ SVGA3dCmdHeader header; SVGA3dCmdSetRenderTarget body; } *cmd; + struct vmw_resource_val_node *ctx_node; + struct vmw_resource_val_node *res_node; int ret; - ret = vmw_cmd_cid_check(dev_priv, sw_context, header); + cmd = container_of(header, struct vmw_sid_cmd, header); + + if (cmd->body.type >= SVGA3D_RT_MAX) { + DRM_ERROR("Illegal render target type %u.\n", + (unsigned) cmd->body.type); + return -EINVAL; + } + + ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, + user_context_converter, &cmd->body.cid, + &ctx_node); if (unlikely(ret != 0)) return ret; - cmd = container_of(header, struct vmw_sid_cmd, header); ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, user_surface_converter, - &cmd->body.target.sid, NULL); - return ret; + &cmd->body.target.sid, &res_node); + if (unlikely(ret != 0)) + return ret; + + if (dev_priv->has_mob) { + struct vmw_ctx_bindinfo_view binding; + + binding.bi.ctx = ctx_node->res; + binding.bi.res = res_node ? res_node->res : NULL; + binding.bi.bt = vmw_ctx_binding_rt; + binding.slot = cmd->body.type; + vmw_binding_add(ctx_node->staged_bindings, + &binding.bi, 0, binding.slot); + } + + return 0; } static int vmw_cmd_surface_copy_check(struct vmw_private *dev_priv, @@ -477,16 +975,62 @@ int ret; cmd = container_of(header, struct vmw_sid_cmd, header); + ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, user_surface_converter, &cmd->body.src.sid, NULL); - if (unlikely(ret != 0)) + if (ret) return ret; + return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, user_surface_converter, &cmd->body.dest.sid, NULL); } +static int vmw_cmd_buffer_copy_check(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + SVGA3dCmdHeader *header) +{ + struct { + SVGA3dCmdHeader header; + SVGA3dCmdDXBufferCopy body; + } *cmd; + int ret; + + cmd = container_of(header, typeof(*cmd), header); + ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, + user_surface_converter, + &cmd->body.src, NULL); + if (ret != 0) + return ret; + + return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, + user_surface_converter, + &cmd->body.dest, NULL); +} + +static int vmw_cmd_pred_copy_check(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + SVGA3dCmdHeader *header) +{ + struct { + SVGA3dCmdHeader header; + SVGA3dCmdDXPredCopyRegion body; + } *cmd; + int ret; + + cmd = container_of(header, typeof(*cmd), header); + ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, + user_surface_converter, + &cmd->body.srcSid, NULL); + if (ret != 0) + return ret; + + return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, + user_surface_converter, + &cmd->body.dstSid, NULL); +} + static int vmw_cmd_stretch_blt_check(struct vmw_private *dev_priv, struct vmw_sw_context *sw_context, SVGA3dCmdHeader *header) @@ -519,11 +1063,6 @@ cmd = container_of(header, struct vmw_sid_cmd, header); - if (unlikely(!sw_context->kernel)) { - DRM_ERROR("Kernel only SVGA3d command: %u.\n", cmd->header.id); - return -EPERM; - } - return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, user_surface_converter, &cmd->body.srcImage.sid, NULL); @@ -541,11 +1080,6 @@ cmd = container_of(header, struct vmw_sid_cmd, header); - if (unlikely(!sw_context->kernel)) { - DRM_ERROR("Kernel only SVGA3d command: %u.\n", cmd->header.id); - return -EPERM; - } - return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, user_surface_converter, &cmd->body.sid, NULL); @@ -565,7 +1099,7 @@ * command batch. */ static int vmw_query_bo_switch_prepare(struct vmw_private *dev_priv, - struct ttm_buffer_object *new_query_bo, + struct vmw_dma_buffer *new_query_bo, struct vmw_sw_context *sw_context) { struct vmw_res_cache_entry *ctx_entry = @@ -577,7 +1111,7 @@ if (unlikely(new_query_bo != sw_context->cur_query_bo)) { - if (unlikely(new_query_bo->num_pages > 4)) { + if (unlikely(new_query_bo->base.num_pages > 4)) { DRM_ERROR("Query buffer too large.\n"); return -EINVAL; } @@ -586,7 +1120,7 @@ sw_context->needs_post_query_barrier = true; ret = vmw_bo_to_validate_list(sw_context, sw_context->cur_query_bo, - NULL); + dev_priv->has_mob, NULL); if (unlikely(ret != 0)) return ret; } @@ -594,7 +1128,7 @@ ret = vmw_bo_to_validate_list(sw_context, dev_priv->dummy_query_bo, - NULL); + dev_priv->has_mob, NULL); if (unlikely(ret != 0)) return ret; @@ -646,12 +1180,12 @@ if (dev_priv->pinned_bo != sw_context->cur_query_bo) { if (dev_priv->pinned_bo) { - vmw_bo_pin(dev_priv->pinned_bo, false); - ttm_bo_unref(&dev_priv->pinned_bo); + vmw_bo_pin_reserved(dev_priv->pinned_bo, false); + vmw_dmabuf_unreference(&dev_priv->pinned_bo); } if (!sw_context->needs_post_query_barrier) { - vmw_bo_pin(sw_context->cur_query_bo, true); + vmw_bo_pin_reserved(sw_context->cur_query_bo, true); /* * We pin also the dummy_query_bo buffer so that we @@ -659,19 +1193,82 @@ * dummy queries in context destroy paths. */ - vmw_bo_pin(dev_priv->dummy_query_bo, true); - dev_priv->dummy_query_bo_pinned = true; + if (!dev_priv->dummy_query_bo_pinned) { + vmw_bo_pin_reserved(dev_priv->dummy_query_bo, + true); + dev_priv->dummy_query_bo_pinned = true; + } BUG_ON(sw_context->last_query_ctx == NULL); dev_priv->query_cid = sw_context->last_query_ctx->id; dev_priv->query_cid_valid = true; dev_priv->pinned_bo = - ttm_bo_reference(sw_context->cur_query_bo); + vmw_dmabuf_reference(sw_context->cur_query_bo); } } } /** + * vmw_translate_mob_pointer - Prepare to translate a user-space buffer + * handle to a MOB id. + * + * @dev_priv: Pointer to a device private structure. + * @sw_context: The software context used for this command batch validation. + * @id: Pointer to the user-space handle to be translated. + * @vmw_bo_p: Points to a location that, on successful return will carry + * a reference-counted pointer to the DMA buffer identified by the + * user-space handle in @id. + * + * This function saves information needed to translate a user-space buffer + * handle to a MOB id. The translation does not take place immediately, but + * during a call to vmw_apply_relocations(). This function builds a relocation + * list and a list of buffers to validate. The former needs to be freed using + * either vmw_apply_relocations() or vmw_free_relocations(). The latter + * needs to be freed using vmw_clear_validations. + */ +static int vmw_translate_mob_ptr(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + SVGAMobId *id, + struct vmw_dma_buffer **vmw_bo_p) +{ + struct vmw_dma_buffer *vmw_bo = NULL; + uint32_t handle = *id; + struct vmw_relocation *reloc; + int ret; + + ret = vmw_user_dmabuf_lookup(sw_context->fp->tfile, handle, &vmw_bo, + NULL); + if (unlikely(ret != 0)) { + DRM_ERROR("Could not find or use MOB buffer.\n"); + ret = -EINVAL; + goto out_no_reloc; + } + + if (unlikely(sw_context->cur_reloc >= VMWGFX_MAX_RELOCATIONS)) { + DRM_ERROR("Max number relocations per submission" + " exceeded\n"); + ret = -EINVAL; + goto out_no_reloc; + } + + reloc = &sw_context->relocs[sw_context->cur_reloc++]; + reloc->mob_loc = id; + reloc->location = NULL; + + ret = vmw_bo_to_validate_list(sw_context, vmw_bo, true, &reloc->index); + if (unlikely(ret != 0)) + goto out_no_reloc; + + *vmw_bo_p = vmw_bo; + return 0; + +out_no_reloc: + vmw_dmabuf_unreference(&vmw_bo); + *vmw_bo_p = NULL; + return ret; +} + +/** * vmw_translate_guest_pointer - Prepare to translate a user-space buffer * handle to a valid SVGAGuestPtr * @@ -696,17 +1293,17 @@ struct vmw_dma_buffer **vmw_bo_p) { struct vmw_dma_buffer *vmw_bo = NULL; - struct ttm_buffer_object *bo; uint32_t handle = ptr->gmrId; struct vmw_relocation *reloc; int ret; - ret = vmw_user_dmabuf_lookup(sw_context->tfile, handle, &vmw_bo); + ret = vmw_user_dmabuf_lookup(sw_context->fp->tfile, handle, &vmw_bo, + NULL); if (unlikely(ret != 0)) { DRM_ERROR("Could not find or use GMR region.\n"); - return -EINVAL; + ret = -EINVAL; + goto out_no_reloc; } - bo = &vmw_bo->base; if (unlikely(sw_context->cur_reloc >= VMWGFX_MAX_RELOCATIONS)) { DRM_ERROR("Max number relocations per submission" @@ -718,7 +1315,7 @@ reloc = &sw_context->relocs[sw_context->cur_reloc++]; reloc->location = ptr; - ret = vmw_bo_to_validate_list(sw_context, bo, &reloc->index); + ret = vmw_bo_to_validate_list(sw_context, vmw_bo, false, &reloc->index); if (unlikely(ret != 0)) goto out_no_reloc; @@ -727,10 +1324,126 @@ out_no_reloc: vmw_dmabuf_unreference(&vmw_bo); - vmw_bo_p = NULL; + *vmw_bo_p = NULL; + return ret; +} + + + +/** + * vmw_cmd_dx_define_query - validate a SVGA_3D_CMD_DX_DEFINE_QUERY command. + * + * @dev_priv: Pointer to a device private struct. + * @sw_context: The software context used for this command submission. + * @header: Pointer to the command header in the command stream. + * + * This function adds the new query into the query COTABLE + */ +static int vmw_cmd_dx_define_query(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + SVGA3dCmdHeader *header) +{ + struct vmw_dx_define_query_cmd { + SVGA3dCmdHeader header; + SVGA3dCmdDXDefineQuery q; + } *cmd; + + int ret; + struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; + struct vmw_resource *cotable_res; + + + if (ctx_node == NULL) { + DRM_ERROR("DX Context not set for query.\n"); + return -EINVAL; + } + + cmd = container_of(header, struct vmw_dx_define_query_cmd, header); + + if (cmd->q.type < SVGA3D_QUERYTYPE_MIN || + cmd->q.type >= SVGA3D_QUERYTYPE_MAX) + return -EINVAL; + + cotable_res = vmw_context_cotable(ctx_node->res, SVGA_COTABLE_DXQUERY); + ret = vmw_cotable_notify(cotable_res, cmd->q.queryId); + vmw_resource_unreference(&cotable_res); + + return ret; +} + + + +/** + * vmw_cmd_dx_bind_query - validate a SVGA_3D_CMD_DX_BIND_QUERY command. + * + * @dev_priv: Pointer to a device private struct. + * @sw_context: The software context used for this command submission. + * @header: Pointer to the command header in the command stream. + * + * The query bind operation will eventually associate the query ID + * with its backing MOB. In this function, we take the user mode + * MOB ID and use vmw_translate_mob_ptr() to translate it to its + * kernel mode equivalent. + */ +static int vmw_cmd_dx_bind_query(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + SVGA3dCmdHeader *header) +{ + struct vmw_dx_bind_query_cmd { + SVGA3dCmdHeader header; + SVGA3dCmdDXBindQuery q; + } *cmd; + + struct vmw_dma_buffer *vmw_bo; + int ret; + + + cmd = container_of(header, struct vmw_dx_bind_query_cmd, header); + + /* + * Look up the buffer pointed to by q.mobid, put it on the relocation + * list so its kernel mode MOB ID can be filled in later + */ + ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->q.mobid, + &vmw_bo); + + if (ret != 0) + return ret; + + sw_context->dx_query_mob = vmw_bo; + sw_context->dx_query_ctx = sw_context->dx_ctx_node->res; + + vmw_dmabuf_unreference(&vmw_bo); + return ret; } + + +/** + * vmw_cmd_begin_gb_query - validate a SVGA_3D_CMD_BEGIN_GB_QUERY command. + * + * @dev_priv: Pointer to a device private struct. + * @sw_context: The software context used for this command submission. + * @header: Pointer to the command header in the command stream. + */ +static int vmw_cmd_begin_gb_query(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + SVGA3dCmdHeader *header) +{ + struct vmw_begin_gb_query_cmd { + SVGA3dCmdHeader header; + SVGA3dCmdBeginGBQuery q; + } *cmd; + + cmd = container_of(header, struct vmw_begin_gb_query_cmd, + header); + + return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, + user_context_converter, &cmd->q.cid, + NULL); +} + /** * vmw_cmd_begin_query - validate a SVGA_3D_CMD_BEGIN_QUERY command. * @@ -750,12 +1463,64 @@ cmd = container_of(header, struct vmw_begin_query_cmd, header); + if (unlikely(dev_priv->has_mob)) { + struct { + SVGA3dCmdHeader header; + SVGA3dCmdBeginGBQuery q; + } gb_cmd; + + BUG_ON(sizeof(gb_cmd) != sizeof(*cmd)); + + gb_cmd.header.id = SVGA_3D_CMD_BEGIN_GB_QUERY; + gb_cmd.header.size = cmd->header.size; + gb_cmd.q.cid = cmd->q.cid; + gb_cmd.q.type = cmd->q.type; + + memcpy(cmd, &gb_cmd, sizeof(*cmd)); + return vmw_cmd_begin_gb_query(dev_priv, sw_context, header); + } + return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, user_context_converter, &cmd->q.cid, NULL); } /** + * vmw_cmd_end_gb_query - validate a SVGA_3D_CMD_END_GB_QUERY command. + * + * @dev_priv: Pointer to a device private struct. + * @sw_context: The software context used for this command submission. + * @header: Pointer to the command header in the command stream. + */ +static int vmw_cmd_end_gb_query(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + SVGA3dCmdHeader *header) +{ + struct vmw_dma_buffer *vmw_bo; + struct vmw_query_cmd { + SVGA3dCmdHeader header; + SVGA3dCmdEndGBQuery q; + } *cmd; + int ret; + + cmd = container_of(header, struct vmw_query_cmd, header); + ret = vmw_cmd_cid_check(dev_priv, sw_context, header); + if (unlikely(ret != 0)) + return ret; + + ret = vmw_translate_mob_ptr(dev_priv, sw_context, + &cmd->q.mobid, + &vmw_bo); + if (unlikely(ret != 0)) + return ret; + + ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context); + + vmw_dmabuf_unreference(&vmw_bo); + return ret; +} + +/** * vmw_cmd_end_query - validate a SVGA_3D_CMD_END_QUERY command. * * @dev_priv: Pointer to a device private struct. @@ -774,6 +1539,25 @@ int ret; cmd = container_of(header, struct vmw_query_cmd, header); + if (dev_priv->has_mob) { + struct { + SVGA3dCmdHeader header; + SVGA3dCmdEndGBQuery q; + } gb_cmd; + + BUG_ON(sizeof(gb_cmd) != sizeof(*cmd)); + + gb_cmd.header.id = SVGA_3D_CMD_END_GB_QUERY; + gb_cmd.header.size = cmd->header.size; + gb_cmd.q.cid = cmd->q.cid; + gb_cmd.q.type = cmd->q.type; + gb_cmd.q.mobid = cmd->q.guestResult.gmrId; + gb_cmd.q.offset = cmd->q.guestResult.offset; + + memcpy(cmd, &gb_cmd, sizeof(*cmd)); + return vmw_cmd_end_gb_query(dev_priv, sw_context, header); + } + ret = vmw_cmd_cid_check(dev_priv, sw_context, header); if (unlikely(ret != 0)) return ret; @@ -784,13 +1568,46 @@ if (unlikely(ret != 0)) return ret; - ret = vmw_query_bo_switch_prepare(dev_priv, &vmw_bo->base, sw_context); + ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context); vmw_dmabuf_unreference(&vmw_bo); return ret; } -/* +/** + * vmw_cmd_wait_gb_query - validate a SVGA_3D_CMD_WAIT_GB_QUERY command. + * + * @dev_priv: Pointer to a device private struct. + * @sw_context: The software context used for this command submission. + * @header: Pointer to the command header in the command stream. + */ +static int vmw_cmd_wait_gb_query(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + SVGA3dCmdHeader *header) +{ + struct vmw_dma_buffer *vmw_bo; + struct vmw_query_cmd { + SVGA3dCmdHeader header; + SVGA3dCmdWaitForGBQuery q; + } *cmd; + int ret; + + cmd = container_of(header, struct vmw_query_cmd, header); + ret = vmw_cmd_cid_check(dev_priv, sw_context, header); + if (unlikely(ret != 0)) + return ret; + + ret = vmw_translate_mob_ptr(dev_priv, sw_context, + &cmd->q.mobid, + &vmw_bo); + if (unlikely(ret != 0)) + return ret; + + vmw_dmabuf_unreference(&vmw_bo); + return 0; +} + +/** * vmw_cmd_wait_query - validate a SVGA_3D_CMD_WAIT_QUERY command. * * @dev_priv: Pointer to a device private struct. @@ -809,6 +1626,25 @@ int ret; cmd = container_of(header, struct vmw_query_cmd, header); + if (dev_priv->has_mob) { + struct { + SVGA3dCmdHeader header; + SVGA3dCmdWaitForGBQuery q; + } gb_cmd; + + BUG_ON(sizeof(gb_cmd) != sizeof(*cmd)); + + gb_cmd.header.id = SVGA_3D_CMD_WAIT_FOR_GB_QUERY; + gb_cmd.header.size = cmd->header.size; + gb_cmd.q.cid = cmd->q.cid; + gb_cmd.q.type = cmd->q.type; + gb_cmd.q.mobid = cmd->q.guestResult.gmrId; + gb_cmd.q.offset = cmd->q.guestResult.offset; + + memcpy(cmd, &gb_cmd, sizeof(*cmd)); + return vmw_cmd_wait_gb_query(dev_priv, sw_context, header); + } + ret = vmw_cmd_cid_check(dev_priv, sw_context, header); if (unlikely(ret != 0)) return ret; @@ -875,7 +1711,8 @@ srf = vmw_res_to_srf(sw_context->res_cache[vmw_res_surface].res); - vmw_kms_cursor_snoop(srf, sw_context->tfile, &vmw_bo->base, header); + vmw_kms_cursor_snoop(srf, sw_context->fp->tfile, &vmw_bo->base, + header); out_no_surface: vmw_dmabuf_unreference(&vmw_bo); @@ -943,15 +1780,22 @@ struct vmw_tex_state_cmd { SVGA3dCmdHeader header; SVGA3dCmdSetTextureState state; - }; + } *cmd; SVGA3dTextureState *last_state = (SVGA3dTextureState *) ((unsigned long) header + header->size + sizeof(header)); SVGA3dTextureState *cur_state = (SVGA3dTextureState *) ((unsigned long) header + sizeof(struct vmw_tex_state_cmd)); + struct vmw_resource_val_node *ctx_node; + struct vmw_resource_val_node *res_node; int ret; - ret = vmw_cmd_cid_check(dev_priv, sw_context, header); + cmd = container_of(header, struct vmw_tex_state_cmd, + header); + + ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, + user_context_converter, &cmd->state.cid, + &ctx_node); if (unlikely(ret != 0)) return ret; @@ -959,11 +1803,28 @@ if (likely(cur_state->name != SVGA3D_TS_BIND_TEXTURE)) continue; + if (cur_state->stage >= SVGA3D_NUM_TEXTURE_UNITS) { + DRM_ERROR("Illegal texture/sampler unit %u.\n", + (unsigned) cur_state->stage); + return -EINVAL; + } + ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, user_surface_converter, - &cur_state->value, NULL); + &cur_state->value, &res_node); if (unlikely(ret != 0)) return ret; + + if (dev_priv->has_mob) { + struct vmw_ctx_bindinfo_tex binding; + + binding.bi.ctx = ctx_node->res; + binding.bi.res = res_node ? res_node->res : NULL; + binding.bi.bt = vmw_ctx_binding_tex; + binding.texture_stage = cur_state->stage; + vmw_binding_add(ctx_node->staged_bindings, &binding.bi, + 0, binding.texture_stage); + } } return 0; @@ -992,6 +1853,347 @@ return ret; } + +/** + * vmw_cmd_res_switch_backup - Utility function to handle backup buffer + * switching + * + * @dev_priv: Pointer to a device private struct. + * @sw_context: The software context being used for this batch. + * @val_node: The validation node representing the resource. + * @buf_id: Pointer to the user-space backup buffer handle in the command + * stream. + * @backup_offset: Offset of backup into MOB. + * + * This function prepares for registering a switch of backup buffers + * in the resource metadata just prior to unreserving. It's basically a wrapper + * around vmw_cmd_res_switch_backup with a different interface. + */ +static int vmw_cmd_res_switch_backup(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + struct vmw_resource_val_node *val_node, + uint32_t *buf_id, + unsigned long backup_offset) +{ + struct vmw_dma_buffer *dma_buf; + int ret; + + ret = vmw_translate_mob_ptr(dev_priv, sw_context, buf_id, &dma_buf); + if (ret) + return ret; + + val_node->switching_backup = true; + if (val_node->first_usage) + val_node->no_buffer_needed = true; + + vmw_dmabuf_unreference(&val_node->new_backup); + val_node->new_backup = dma_buf; + val_node->new_backup_offset = backup_offset; + + return 0; +} + + +/** + * vmw_cmd_switch_backup - Utility function to handle backup buffer switching + * + * @dev_priv: Pointer to a device private struct. + * @sw_context: The software context being used for this batch. + * @res_type: The resource type. + * @converter: Information about user-space binding for this resource type. + * @res_id: Pointer to the user-space resource handle in the command stream. + * @buf_id: Pointer to the user-space backup buffer handle in the command + * stream. + * @backup_offset: Offset of backup into MOB. + * + * This function prepares for registering a switch of backup buffers + * in the resource metadata just prior to unreserving. It's basically a wrapper + * around vmw_cmd_res_switch_backup with a different interface. + */ +static int vmw_cmd_switch_backup(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + enum vmw_res_type res_type, + const struct vmw_user_resource_conv + *converter, + uint32_t *res_id, + uint32_t *buf_id, + unsigned long backup_offset) +{ + struct vmw_resource_val_node *val_node; + int ret; + + ret = vmw_cmd_res_check(dev_priv, sw_context, res_type, + converter, res_id, &val_node); + if (ret) + return ret; + + return vmw_cmd_res_switch_backup(dev_priv, sw_context, val_node, + buf_id, backup_offset); +} + +/** + * vmw_cmd_bind_gb_surface - Validate an SVGA_3D_CMD_BIND_GB_SURFACE + * command + * + * @dev_priv: Pointer to a device private struct. + * @sw_context: The software context being used for this batch. + * @header: Pointer to the command header in the command stream. + */ +static int vmw_cmd_bind_gb_surface(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + SVGA3dCmdHeader *header) +{ + struct vmw_bind_gb_surface_cmd { + SVGA3dCmdHeader header; + SVGA3dCmdBindGBSurface body; + } *cmd; + + cmd = container_of(header, struct vmw_bind_gb_surface_cmd, header); + + return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_surface, + user_surface_converter, + &cmd->body.sid, &cmd->body.mobid, + 0); +} + +/** + * vmw_cmd_update_gb_image - Validate an SVGA_3D_CMD_UPDATE_GB_IMAGE + * command + * + * @dev_priv: Pointer to a device private struct. + * @sw_context: The software context being used for this batch. + * @header: Pointer to the command header in the command stream. + */ +static int vmw_cmd_update_gb_image(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + SVGA3dCmdHeader *header) +{ + struct vmw_gb_surface_cmd { + SVGA3dCmdHeader header; + SVGA3dCmdUpdateGBImage body; + } *cmd; + + cmd = container_of(header, struct vmw_gb_surface_cmd, header); + + return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, + user_surface_converter, + &cmd->body.image.sid, NULL); +} + +/** + * vmw_cmd_update_gb_surface - Validate an SVGA_3D_CMD_UPDATE_GB_SURFACE + * command + * + * @dev_priv: Pointer to a device private struct. + * @sw_context: The software context being used for this batch. + * @header: Pointer to the command header in the command stream. + */ +static int vmw_cmd_update_gb_surface(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + SVGA3dCmdHeader *header) +{ + struct vmw_gb_surface_cmd { + SVGA3dCmdHeader header; + SVGA3dCmdUpdateGBSurface body; + } *cmd; + + cmd = container_of(header, struct vmw_gb_surface_cmd, header); + + return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, + user_surface_converter, + &cmd->body.sid, NULL); +} + +/** + * vmw_cmd_readback_gb_image - Validate an SVGA_3D_CMD_READBACK_GB_IMAGE + * command + * + * @dev_priv: Pointer to a device private struct. + * @sw_context: The software context being used for this batch. + * @header: Pointer to the command header in the command stream. + */ +static int vmw_cmd_readback_gb_image(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + SVGA3dCmdHeader *header) +{ + struct vmw_gb_surface_cmd { + SVGA3dCmdHeader header; + SVGA3dCmdReadbackGBImage body; + } *cmd; + + cmd = container_of(header, struct vmw_gb_surface_cmd, header); + + return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, + user_surface_converter, + &cmd->body.image.sid, NULL); +} + +/** + * vmw_cmd_readback_gb_surface - Validate an SVGA_3D_CMD_READBACK_GB_SURFACE + * command + * + * @dev_priv: Pointer to a device private struct. + * @sw_context: The software context being used for this batch. + * @header: Pointer to the command header in the command stream. + */ +static int vmw_cmd_readback_gb_surface(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + SVGA3dCmdHeader *header) +{ + struct vmw_gb_surface_cmd { + SVGA3dCmdHeader header; + SVGA3dCmdReadbackGBSurface body; + } *cmd; + + cmd = container_of(header, struct vmw_gb_surface_cmd, header); + + return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, + user_surface_converter, + &cmd->body.sid, NULL); +} + +/** + * vmw_cmd_invalidate_gb_image - Validate an SVGA_3D_CMD_INVALIDATE_GB_IMAGE + * command + * + * @dev_priv: Pointer to a device private struct. + * @sw_context: The software context being used for this batch. + * @header: Pointer to the command header in the command stream. + */ +static int vmw_cmd_invalidate_gb_image(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + SVGA3dCmdHeader *header) +{ + struct vmw_gb_surface_cmd { + SVGA3dCmdHeader header; + SVGA3dCmdInvalidateGBImage body; + } *cmd; + + cmd = container_of(header, struct vmw_gb_surface_cmd, header); + + return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, + user_surface_converter, + &cmd->body.image.sid, NULL); +} + +/** + * vmw_cmd_invalidate_gb_surface - Validate an + * SVGA_3D_CMD_INVALIDATE_GB_SURFACE command + * + * @dev_priv: Pointer to a device private struct. + * @sw_context: The software context being used for this batch. + * @header: Pointer to the command header in the command stream. + */ +static int vmw_cmd_invalidate_gb_surface(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + SVGA3dCmdHeader *header) +{ + struct vmw_gb_surface_cmd { + SVGA3dCmdHeader header; + SVGA3dCmdInvalidateGBSurface body; + } *cmd; + + cmd = container_of(header, struct vmw_gb_surface_cmd, header); + + return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, + user_surface_converter, + &cmd->body.sid, NULL); +} + + +/** + * vmw_cmd_shader_define - Validate an SVGA_3D_CMD_SHADER_DEFINE + * command + * + * @dev_priv: Pointer to a device private struct. + * @sw_context: The software context being used for this batch. + * @header: Pointer to the command header in the command stream. + */ +static int vmw_cmd_shader_define(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + SVGA3dCmdHeader *header) +{ + struct vmw_shader_define_cmd { + SVGA3dCmdHeader header; + SVGA3dCmdDefineShader body; + } *cmd; + int ret; + size_t size; + struct vmw_resource_val_node *val; + + cmd = container_of(header, struct vmw_shader_define_cmd, + header); + + ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, + user_context_converter, &cmd->body.cid, + &val); + if (unlikely(ret != 0)) + return ret; + + if (unlikely(!dev_priv->has_mob)) + return 0; + + size = cmd->header.size - sizeof(cmd->body); + ret = vmw_compat_shader_add(dev_priv, + vmw_context_res_man(val->res), + cmd->body.shid, cmd + 1, + cmd->body.type, size, + &sw_context->staged_cmd_res); + if (unlikely(ret != 0)) + return ret; + + return vmw_resource_relocation_add(&sw_context->res_relocations, + NULL, &cmd->header.id - + sw_context->buf_start); + + return 0; +} + +/** + * vmw_cmd_shader_destroy - Validate an SVGA_3D_CMD_SHADER_DESTROY + * command + * + * @dev_priv: Pointer to a device private struct. + * @sw_context: The software context being used for this batch. + * @header: Pointer to the command header in the command stream. + */ +static int vmw_cmd_shader_destroy(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + SVGA3dCmdHeader *header) +{ + struct vmw_shader_destroy_cmd { + SVGA3dCmdHeader header; + SVGA3dCmdDestroyShader body; + } *cmd; + int ret; + struct vmw_resource_val_node *val; + + cmd = container_of(header, struct vmw_shader_destroy_cmd, + header); + + ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, + user_context_converter, &cmd->body.cid, + &val); + if (unlikely(ret != 0)) + return ret; + + if (unlikely(!dev_priv->has_mob)) + return 0; + + ret = vmw_shader_remove(vmw_context_res_man(val->res), + cmd->body.shid, + cmd->body.type, + &sw_context->staged_cmd_res); + if (unlikely(ret != 0)) + return ret; + + return vmw_resource_relocation_add(&sw_context->res_relocations, + NULL, &cmd->header.id - + sw_context->buf_start); + + return 0; +} + /** * vmw_cmd_set_shader - Validate an SVGA_3D_CMD_SET_SHADER * command @@ -1008,18 +2210,805 @@ SVGA3dCmdHeader header; SVGA3dCmdSetShader body; } *cmd; + struct vmw_resource_val_node *ctx_node, *res_node = NULL; + struct vmw_ctx_bindinfo_shader binding; + struct vmw_resource *res = NULL; int ret; cmd = container_of(header, struct vmw_set_shader_cmd, header); - ret = vmw_cmd_cid_check(dev_priv, sw_context, header); + if (cmd->body.type >= SVGA3D_SHADERTYPE_PREDX_MAX) { + DRM_ERROR("Illegal shader type %u.\n", + (unsigned) cmd->body.type); + return -EINVAL; + } + + ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, + user_context_converter, &cmd->body.cid, + &ctx_node); + if (unlikely(ret != 0)) + return ret; + + if (!dev_priv->has_mob) + return 0; + + if (cmd->body.shid != SVGA3D_INVALID_ID) { + res = vmw_shader_lookup(vmw_context_res_man(ctx_node->res), + cmd->body.shid, + cmd->body.type); + + if (!IS_ERR(res)) { + ret = vmw_cmd_res_reloc_add(dev_priv, sw_context, + &cmd->body.shid, res, + &res_node); + vmw_resource_unreference(&res); + if (unlikely(ret != 0)) + return ret; + } + } + + if (!res_node) { + ret = vmw_cmd_res_check(dev_priv, sw_context, + vmw_res_shader, + user_shader_converter, + &cmd->body.shid, &res_node); + if (unlikely(ret != 0)) + return ret; + } + + binding.bi.ctx = ctx_node->res; + binding.bi.res = res_node ? res_node->res : NULL; + binding.bi.bt = vmw_ctx_binding_shader; + binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN; + vmw_binding_add(ctx_node->staged_bindings, &binding.bi, + binding.shader_slot, 0); + return 0; +} + +/** + * vmw_cmd_set_shader_const - Validate an SVGA_3D_CMD_SET_SHADER_CONST + * command + * + * @dev_priv: Pointer to a device private struct. + * @sw_context: The software context being used for this batch. + * @header: Pointer to the command header in the command stream. + */ +static int vmw_cmd_set_shader_const(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + SVGA3dCmdHeader *header) +{ + struct vmw_set_shader_const_cmd { + SVGA3dCmdHeader header; + SVGA3dCmdSetShaderConst body; + } *cmd; + int ret; + + cmd = container_of(header, struct vmw_set_shader_const_cmd, + header); + + ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, + user_context_converter, &cmd->body.cid, + NULL); + if (unlikely(ret != 0)) + return ret; + + if (dev_priv->has_mob) + header->id = SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE; + + return 0; +} + +/** + * vmw_cmd_bind_gb_shader - Validate an SVGA_3D_CMD_BIND_GB_SHADER + * command + * + * @dev_priv: Pointer to a device private struct. + * @sw_context: The software context being used for this batch. + * @header: Pointer to the command header in the command stream. + */ +static int vmw_cmd_bind_gb_shader(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + SVGA3dCmdHeader *header) +{ + struct vmw_bind_gb_shader_cmd { + SVGA3dCmdHeader header; + SVGA3dCmdBindGBShader body; + } *cmd; + + cmd = container_of(header, struct vmw_bind_gb_shader_cmd, + header); + + return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_shader, + user_shader_converter, + &cmd->body.shid, &cmd->body.mobid, + cmd->body.offsetInBytes); +} + +/** + * vmw_cmd_dx_set_single_constant_buffer - Validate an + * SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER command. + * + * @dev_priv: Pointer to a device private struct. + * @sw_context: The software context being used for this batch. + * @header: Pointer to the command header in the command stream. + */ +static int +vmw_cmd_dx_set_single_constant_buffer(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + SVGA3dCmdHeader *header) +{ + struct { + SVGA3dCmdHeader header; + SVGA3dCmdDXSetSingleConstantBuffer body; + } *cmd; + struct vmw_resource_val_node *res_node = NULL; + struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; + struct vmw_ctx_bindinfo_cb binding; + int ret; + + if (unlikely(ctx_node == NULL)) { + DRM_ERROR("DX Context not set.\n"); + return -EINVAL; + } + + cmd = container_of(header, typeof(*cmd), header); + ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, + user_surface_converter, + &cmd->body.sid, &res_node); + if (unlikely(ret != 0)) + return ret; + + binding.bi.ctx = ctx_node->res; + binding.bi.res = res_node ? res_node->res : NULL; + binding.bi.bt = vmw_ctx_binding_cb; + binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN; + binding.offset = cmd->body.offsetInBytes; + binding.size = cmd->body.sizeInBytes; + binding.slot = cmd->body.slot; + + if (binding.shader_slot >= SVGA3D_NUM_SHADERTYPE_DX10 || + binding.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) { + DRM_ERROR("Illegal const buffer shader %u slot %u.\n", + (unsigned) cmd->body.type, + (unsigned) binding.slot); + return -EINVAL; + } + + vmw_binding_add(ctx_node->staged_bindings, &binding.bi, + binding.shader_slot, binding.slot); + + return 0; +} + +/** + * vmw_cmd_dx_set_shader_res - Validate an + * SVGA_3D_CMD_DX_SET_SHADER_RESOURCES command + * + * @dev_priv: Pointer to a device private struct. + * @sw_context: The software context being used for this batch. + * @header: Pointer to the command header in the command stream. + */ +static int vmw_cmd_dx_set_shader_res(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + SVGA3dCmdHeader *header) +{ + struct { + SVGA3dCmdHeader header; + SVGA3dCmdDXSetShaderResources body; + } *cmd = container_of(header, typeof(*cmd), header); + u32 num_sr_view = (cmd->header.size - sizeof(cmd->body)) / + sizeof(SVGA3dShaderResourceViewId); + + if ((u64) cmd->body.startView + (u64) num_sr_view > + (u64) SVGA3D_DX_MAX_SRVIEWS || + cmd->body.type >= SVGA3D_SHADERTYPE_DX10_MAX) { + DRM_ERROR("Invalid shader binding.\n"); + return -EINVAL; + } + + return vmw_view_bindings_add(sw_context, vmw_view_sr, + vmw_ctx_binding_sr, + cmd->body.type - SVGA3D_SHADERTYPE_MIN, + (void *) &cmd[1], num_sr_view, + cmd->body.startView); +} + +/** + * vmw_cmd_dx_set_shader - Validate an SVGA_3D_CMD_DX_SET_SHADER + * command + * + * @dev_priv: Pointer to a device private struct. + * @sw_context: The software context being used for this batch. + * @header: Pointer to the command header in the command stream. + */ +static int vmw_cmd_dx_set_shader(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + SVGA3dCmdHeader *header) +{ + struct { + SVGA3dCmdHeader header; + SVGA3dCmdDXSetShader body; + } *cmd; + struct vmw_resource *res = NULL; + struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; + struct vmw_ctx_bindinfo_shader binding; + int ret = 0; + + if (unlikely(ctx_node == NULL)) { + DRM_ERROR("DX Context not set.\n"); + return -EINVAL; + } + + cmd = container_of(header, typeof(*cmd), header); + + if (cmd->body.type >= SVGA3D_SHADERTYPE_DX10_MAX) { + DRM_ERROR("Illegal shader type %u.\n", + (unsigned) cmd->body.type); + return -EINVAL; + } + + if (cmd->body.shaderId != SVGA3D_INVALID_ID) { + res = vmw_shader_lookup(sw_context->man, cmd->body.shaderId, 0); + if (IS_ERR(res)) { + DRM_ERROR("Could not find shader for binding.\n"); + return PTR_ERR(res); + } + + ret = vmw_resource_val_add(sw_context, res, NULL); + if (ret) + goto out_unref; + } + + binding.bi.ctx = ctx_node->res; + binding.bi.res = res; + binding.bi.bt = vmw_ctx_binding_dx_shader; + binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN; + + vmw_binding_add(ctx_node->staged_bindings, &binding.bi, + binding.shader_slot, 0); +out_unref: + if (res) + vmw_resource_unreference(&res); + + return ret; +} + +/** + * vmw_cmd_dx_set_vertex_buffers - Validates an + * SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS command + * + * @dev_priv: Pointer to a device private struct. + * @sw_context: The software context being used for this batch. + * @header: Pointer to the command header in the command stream. + */ +static int vmw_cmd_dx_set_vertex_buffers(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + SVGA3dCmdHeader *header) +{ + struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; + struct vmw_ctx_bindinfo_vb binding; + struct vmw_resource_val_node *res_node; + struct { + SVGA3dCmdHeader header; + SVGA3dCmdDXSetVertexBuffers body; + SVGA3dVertexBuffer buf[]; + } *cmd; + int i, ret, num; + + if (unlikely(ctx_node == NULL)) { + DRM_ERROR("DX Context not set.\n"); + return -EINVAL; + } + + cmd = container_of(header, typeof(*cmd), header); + num = (cmd->header.size - sizeof(cmd->body)) / + sizeof(SVGA3dVertexBuffer); + if ((u64)num + (u64)cmd->body.startBuffer > + (u64)SVGA3D_DX_MAX_VERTEXBUFFERS) { + DRM_ERROR("Invalid number of vertex buffers.\n"); + return -EINVAL; + } + + for (i = 0; i < num; i++) { + ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, + user_surface_converter, + &cmd->buf[i].sid, &res_node); + if (unlikely(ret != 0)) + return ret; + + binding.bi.ctx = ctx_node->res; + binding.bi.bt = vmw_ctx_binding_vb; + binding.bi.res = ((res_node) ? res_node->res : NULL); + binding.offset = cmd->buf[i].offset; + binding.stride = cmd->buf[i].stride; + binding.slot = i + cmd->body.startBuffer; + + vmw_binding_add(ctx_node->staged_bindings, &binding.bi, + 0, binding.slot); + } + + return 0; +} + +/** + * vmw_cmd_dx_ia_set_vertex_buffers - Validate an + * SVGA_3D_CMD_DX_IA_SET_VERTEX_BUFFERS command. + * + * @dev_priv: Pointer to a device private struct. + * @sw_context: The software context being used for this batch. + * @header: Pointer to the command header in the command stream. + */ +static int vmw_cmd_dx_set_index_buffer(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + SVGA3dCmdHeader *header) +{ + struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; + struct vmw_ctx_bindinfo_ib binding; + struct vmw_resource_val_node *res_node; + struct { + SVGA3dCmdHeader header; + SVGA3dCmdDXSetIndexBuffer body; + } *cmd; + int ret; + + if (unlikely(ctx_node == NULL)) { + DRM_ERROR("DX Context not set.\n"); + return -EINVAL; + } + + cmd = container_of(header, typeof(*cmd), header); + ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, + user_surface_converter, + &cmd->body.sid, &res_node); + if (unlikely(ret != 0)) + return ret; + + binding.bi.ctx = ctx_node->res; + binding.bi.res = ((res_node) ? res_node->res : NULL); + binding.bi.bt = vmw_ctx_binding_ib; + binding.offset = cmd->body.offset; + binding.format = cmd->body.format; + + vmw_binding_add(ctx_node->staged_bindings, &binding.bi, 0, 0); + + return 0; +} + +/** + * vmw_cmd_dx_set_rendertarget - Validate an + * SVGA_3D_CMD_DX_SET_RENDERTARGETS command + * + * @dev_priv: Pointer to a device private struct. + * @sw_context: The software context being used for this batch. + * @header: Pointer to the command header in the command stream. + */ +static int vmw_cmd_dx_set_rendertargets(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + SVGA3dCmdHeader *header) +{ + struct { + SVGA3dCmdHeader header; + SVGA3dCmdDXSetRenderTargets body; + } *cmd = container_of(header, typeof(*cmd), header); + int ret; + u32 num_rt_view = (cmd->header.size - sizeof(cmd->body)) / + sizeof(SVGA3dRenderTargetViewId); + + if (num_rt_view > SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS) { + DRM_ERROR("Invalid DX Rendertarget binding.\n"); + return -EINVAL; + } + + ret = vmw_view_bindings_add(sw_context, vmw_view_ds, + vmw_ctx_binding_ds, 0, + &cmd->body.depthStencilViewId, 1, 0); + if (ret) + return ret; + + return vmw_view_bindings_add(sw_context, vmw_view_rt, + vmw_ctx_binding_dx_rt, 0, + (void *)&cmd[1], num_rt_view, 0); +} + +/** + * vmw_cmd_dx_clear_rendertarget_view - Validate an + * SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW command + * + * @dev_priv: Pointer to a device private struct. + * @sw_context: The software context being used for this batch. + * @header: Pointer to the command header in the command stream. + */ +static int vmw_cmd_dx_clear_rendertarget_view(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + SVGA3dCmdHeader *header) +{ + struct { + SVGA3dCmdHeader header; + SVGA3dCmdDXClearRenderTargetView body; + } *cmd = container_of(header, typeof(*cmd), header); + + return vmw_view_id_val_add(sw_context, vmw_view_rt, + cmd->body.renderTargetViewId); +} + +/** + * vmw_cmd_dx_clear_rendertarget_view - Validate an + * SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW command + * + * @dev_priv: Pointer to a device private struct. + * @sw_context: The software context being used for this batch. + * @header: Pointer to the command header in the command stream. + */ +static int vmw_cmd_dx_clear_depthstencil_view(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + SVGA3dCmdHeader *header) +{ + struct { + SVGA3dCmdHeader header; + SVGA3dCmdDXClearDepthStencilView body; + } *cmd = container_of(header, typeof(*cmd), header); + + return vmw_view_id_val_add(sw_context, vmw_view_ds, + cmd->body.depthStencilViewId); +} + +static int vmw_cmd_dx_view_define(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + SVGA3dCmdHeader *header) +{ + struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; + struct vmw_resource_val_node *srf_node; + struct vmw_resource *res; + enum vmw_view_type view_type; + int ret; + /* + * This is based on the fact that all affected define commands have + * the same initial command body layout. + */ + struct { + SVGA3dCmdHeader header; + uint32 defined_id; + uint32 sid; + } *cmd; + + if (unlikely(ctx_node == NULL)) { + DRM_ERROR("DX Context not set.\n"); + return -EINVAL; + } + + view_type = vmw_view_cmd_to_type(header->id); + cmd = container_of(header, typeof(*cmd), header); + ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, + user_surface_converter, + &cmd->sid, &srf_node); if (unlikely(ret != 0)) return ret; + res = vmw_context_cotable(ctx_node->res, vmw_view_cotables[view_type]); + ret = vmw_cotable_notify(res, cmd->defined_id); + vmw_resource_unreference(&res); + if (unlikely(ret != 0)) + return ret; + + return vmw_view_add(sw_context->man, + ctx_node->res, + srf_node->res, + view_type, + cmd->defined_id, + header, + header->size + sizeof(*header), + &sw_context->staged_cmd_res); +} + +/** + * vmw_cmd_dx_set_so_targets - Validate an + * SVGA_3D_CMD_DX_SET_SOTARGETS command. + * + * @dev_priv: Pointer to a device private struct. + * @sw_context: The software context being used for this batch. + * @header: Pointer to the command header in the command stream. + */ +static int vmw_cmd_dx_set_so_targets(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + SVGA3dCmdHeader *header) +{ + struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; + struct vmw_ctx_bindinfo_so binding; + struct vmw_resource_val_node *res_node; + struct { + SVGA3dCmdHeader header; + SVGA3dCmdDXSetSOTargets body; + SVGA3dSoTarget targets[]; + } *cmd; + int i, ret, num; + + if (unlikely(ctx_node == NULL)) { + DRM_ERROR("DX Context not set.\n"); + return -EINVAL; + } + + cmd = container_of(header, typeof(*cmd), header); + num = (cmd->header.size - sizeof(cmd->body)) / + sizeof(SVGA3dSoTarget); + + if (num > SVGA3D_DX_MAX_SOTARGETS) { + DRM_ERROR("Invalid DX SO binding.\n"); + return -EINVAL; + } + + for (i = 0; i < num; i++) { + ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, + user_surface_converter, + &cmd->targets[i].sid, &res_node); + if (unlikely(ret != 0)) + return ret; + + binding.bi.ctx = ctx_node->res; + binding.bi.res = ((res_node) ? res_node->res : NULL); + binding.bi.bt = vmw_ctx_binding_so, + binding.offset = cmd->targets[i].offset; + binding.size = cmd->targets[i].sizeInBytes; + binding.slot = i; + + vmw_binding_add(ctx_node->staged_bindings, &binding.bi, + 0, binding.slot); + } + + return 0; +} + +static int vmw_cmd_dx_so_define(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + SVGA3dCmdHeader *header) +{ + struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; + struct vmw_resource *res; + /* + * This is based on the fact that all affected define commands have + * the same initial command body layout. + */ + struct { + SVGA3dCmdHeader header; + uint32 defined_id; + } *cmd; + enum vmw_so_type so_type; + int ret; + + if (unlikely(ctx_node == NULL)) { + DRM_ERROR("DX Context not set.\n"); + return -EINVAL; + } + + so_type = vmw_so_cmd_to_type(header->id); + res = vmw_context_cotable(ctx_node->res, vmw_so_cotables[so_type]); + cmd = container_of(header, typeof(*cmd), header); + ret = vmw_cotable_notify(res, cmd->defined_id); + vmw_resource_unreference(&res); + + return ret; +} + +/** + * vmw_cmd_dx_check_subresource - Validate an + * SVGA_3D_CMD_DX_[X]_SUBRESOURCE command + * + * @dev_priv: Pointer to a device private struct. + * @sw_context: The software context being used for this batch. + * @header: Pointer to the command header in the command stream. + */ +static int vmw_cmd_dx_check_subresource(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + SVGA3dCmdHeader *header) +{ + struct { + SVGA3dCmdHeader header; + union { + SVGA3dCmdDXReadbackSubResource r_body; + SVGA3dCmdDXInvalidateSubResource i_body; + SVGA3dCmdDXUpdateSubResource u_body; + SVGA3dSurfaceId sid; + }; + } *cmd; + + BUILD_BUG_ON(offsetof(typeof(*cmd), r_body.sid) != + offsetof(typeof(*cmd), sid)); + BUILD_BUG_ON(offsetof(typeof(*cmd), i_body.sid) != + offsetof(typeof(*cmd), sid)); + BUILD_BUG_ON(offsetof(typeof(*cmd), u_body.sid) != + offsetof(typeof(*cmd), sid)); + + cmd = container_of(header, typeof(*cmd), header); + + return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, + user_surface_converter, + &cmd->sid, NULL); +} + +static int vmw_cmd_dx_cid_check(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + SVGA3dCmdHeader *header) +{ + struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; + + if (unlikely(ctx_node == NULL)) { + DRM_ERROR("DX Context not set.\n"); + return -EINVAL; + } + return 0; } +/** + * vmw_cmd_dx_view_remove - validate a view remove command and + * schedule the view resource for removal. + * + * @dev_priv: Pointer to a device private struct. + * @sw_context: The software context being used for this batch. + * @header: Pointer to the command header in the command stream. + * + * Check that the view exists, and if it was not created using this + * command batch, make sure it's validated (present in the device) so that + * the remove command will not confuse the device. + */ +static int vmw_cmd_dx_view_remove(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + SVGA3dCmdHeader *header) +{ + struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; + struct { + SVGA3dCmdHeader header; + union vmw_view_destroy body; + } *cmd = container_of(header, typeof(*cmd), header); + enum vmw_view_type view_type = vmw_view_cmd_to_type(header->id); + struct vmw_resource *view; + int ret; + + if (!ctx_node) { + DRM_ERROR("DX Context not set.\n"); + return -EINVAL; + } + + ret = vmw_view_remove(sw_context->man, + cmd->body.view_id, view_type, + &sw_context->staged_cmd_res, + &view); + if (ret || !view) + return ret; + + /* + * Add view to the validate list iff it was not created using this + * command batch. + */ + return vmw_view_res_val_add(sw_context, view); +} + +/** + * vmw_cmd_dx_define_shader - Validate an SVGA_3D_CMD_DX_DEFINE_SHADER + * command + * + * @dev_priv: Pointer to a device private struct. + * @sw_context: The software context being used for this batch. + * @header: Pointer to the command header in the command stream. + */ +static int vmw_cmd_dx_define_shader(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + SVGA3dCmdHeader *header) +{ + struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; + struct vmw_resource *res; + struct { + SVGA3dCmdHeader header; + SVGA3dCmdDXDefineShader body; + } *cmd = container_of(header, typeof(*cmd), header); + int ret; + + if (!ctx_node) { + DRM_ERROR("DX Context not set.\n"); + return -EINVAL; + } + + res = vmw_context_cotable(ctx_node->res, SVGA_COTABLE_DXSHADER); + ret = vmw_cotable_notify(res, cmd->body.shaderId); + vmw_resource_unreference(&res); + if (ret) + return ret; + + return vmw_dx_shader_add(sw_context->man, ctx_node->res, + cmd->body.shaderId, cmd->body.type, + &sw_context->staged_cmd_res); +} + +/** + * vmw_cmd_dx_destroy_shader - Validate an SVGA_3D_CMD_DX_DESTROY_SHADER + * command + * + * @dev_priv: Pointer to a device private struct. + * @sw_context: The software context being used for this batch. + * @header: Pointer to the command header in the command stream. + */ +static int vmw_cmd_dx_destroy_shader(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + SVGA3dCmdHeader *header) +{ + struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; + struct { + SVGA3dCmdHeader header; + SVGA3dCmdDXDestroyShader body; + } *cmd = container_of(header, typeof(*cmd), header); + int ret; + + if (!ctx_node) { + DRM_ERROR("DX Context not set.\n"); + return -EINVAL; + } + + ret = vmw_shader_remove(sw_context->man, cmd->body.shaderId, 0, + &sw_context->staged_cmd_res); + if (ret) + DRM_ERROR("Could not find shader to remove.\n"); + + return ret; +} + +/** + * vmw_cmd_dx_bind_shader - Validate an SVGA_3D_CMD_DX_BIND_SHADER + * command + * + * @dev_priv: Pointer to a device private struct. + * @sw_context: The software context being used for this batch. + * @header: Pointer to the command header in the command stream. + */ +static int vmw_cmd_dx_bind_shader(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + SVGA3dCmdHeader *header) +{ + struct vmw_resource_val_node *ctx_node; + struct vmw_resource_val_node *res_node; + struct vmw_resource *res; + struct { + SVGA3dCmdHeader header; + SVGA3dCmdDXBindShader body; + } *cmd = container_of(header, typeof(*cmd), header); + int ret; + + if (cmd->body.cid != SVGA3D_INVALID_ID) { + ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, + user_context_converter, + &cmd->body.cid, &ctx_node); + if (ret) + return ret; + } else { + ctx_node = sw_context->dx_ctx_node; + if (!ctx_node) { + DRM_ERROR("DX Context not set.\n"); + return -EINVAL; + } + } + + res = vmw_shader_lookup(vmw_context_res_man(ctx_node->res), + cmd->body.shid, 0); + if (IS_ERR(res)) { + DRM_ERROR("Could not find shader to bind.\n"); + return PTR_ERR(res); + } + + ret = vmw_resource_val_add(sw_context, res, &res_node); + if (ret) { + DRM_ERROR("Error creating resource validation node.\n"); + goto out_unref; + } + + + ret = vmw_cmd_res_switch_backup(dev_priv, sw_context, res_node, + &cmd->body.mobid, + cmd->body.offsetInBytes); +out_unref: + vmw_resource_unreference(&res); + + return ret; +} + static int vmw_cmd_check_not_3d(struct vmw_private *dev_priv, struct vmw_sw_context *sw_context, void *buf, uint32_t *size) @@ -1027,7 +3016,7 @@ uint32_t size_remaining = *size; uint32_t cmd_id; - cmd_id = le32_to_cpu(((uint32_t *)buf)[0]); + cmd_id = ((uint32_t *)buf)[0]; switch (cmd_id) { case SVGA_CMD_UPDATE: *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdUpdate); @@ -1063,50 +3052,313 @@ return 0; } -typedef int (*vmw_cmd_func) (struct vmw_private *, - struct vmw_sw_context *, - SVGA3dCmdHeader *); - -#define VMW_CMD_DEF(cmd, func) \ - [cmd - SVGA_3D_CMD_BASE] = func - -static vmw_cmd_func vmw_cmd_funcs[SVGA_3D_CMD_MAX] = { - VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE, &vmw_cmd_invalid), - VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DESTROY, &vmw_cmd_invalid), - VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_COPY, &vmw_cmd_surface_copy_check), - VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_STRETCHBLT, &vmw_cmd_stretch_blt_check), - VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DMA, &vmw_cmd_dma), - VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DEFINE, &vmw_cmd_invalid), - VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DESTROY, &vmw_cmd_invalid), - VMW_CMD_DEF(SVGA_3D_CMD_SETTRANSFORM, &vmw_cmd_cid_check), - VMW_CMD_DEF(SVGA_3D_CMD_SETZRANGE, &vmw_cmd_cid_check), - VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERSTATE, &vmw_cmd_cid_check), +static const struct vmw_cmd_entry vmw_cmd_entries[SVGA_3D_CMD_MAX] = { + VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE, &vmw_cmd_invalid, + false, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DESTROY, &vmw_cmd_invalid, + false, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_COPY, &vmw_cmd_surface_copy_check, + true, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_STRETCHBLT, &vmw_cmd_stretch_blt_check, + true, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DMA, &vmw_cmd_dma, + true, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DEFINE, &vmw_cmd_invalid, + false, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DESTROY, &vmw_cmd_invalid, + false, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_SETTRANSFORM, &vmw_cmd_cid_check, + true, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_SETZRANGE, &vmw_cmd_cid_check, + true, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERSTATE, &vmw_cmd_cid_check, + true, false, false), VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERTARGET, - &vmw_cmd_set_render_target_check), - VMW_CMD_DEF(SVGA_3D_CMD_SETTEXTURESTATE, &vmw_cmd_tex_state), - VMW_CMD_DEF(SVGA_3D_CMD_SETMATERIAL, &vmw_cmd_cid_check), - VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTDATA, &vmw_cmd_cid_check), - VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTENABLED, &vmw_cmd_cid_check), - VMW_CMD_DEF(SVGA_3D_CMD_SETVIEWPORT, &vmw_cmd_cid_check), - VMW_CMD_DEF(SVGA_3D_CMD_SETCLIPPLANE, &vmw_cmd_cid_check), - VMW_CMD_DEF(SVGA_3D_CMD_CLEAR, &vmw_cmd_cid_check), - VMW_CMD_DEF(SVGA_3D_CMD_PRESENT, &vmw_cmd_present_check), - VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DEFINE, &vmw_cmd_cid_check), - VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DESTROY, &vmw_cmd_cid_check), - VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER, &vmw_cmd_set_shader), - VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER_CONST, &vmw_cmd_cid_check), - VMW_CMD_DEF(SVGA_3D_CMD_DRAW_PRIMITIVES, &vmw_cmd_draw), - VMW_CMD_DEF(SVGA_3D_CMD_SETSCISSORRECT, &vmw_cmd_cid_check), - VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_QUERY, &vmw_cmd_begin_query), - VMW_CMD_DEF(SVGA_3D_CMD_END_QUERY, &vmw_cmd_end_query), - VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_QUERY, &vmw_cmd_wait_query), - VMW_CMD_DEF(SVGA_3D_CMD_PRESENT_READBACK, &vmw_cmd_ok), + &vmw_cmd_set_render_target_check, true, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_SETTEXTURESTATE, &vmw_cmd_tex_state, + true, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_SETMATERIAL, &vmw_cmd_cid_check, + true, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTDATA, &vmw_cmd_cid_check, + true, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTENABLED, &vmw_cmd_cid_check, + true, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_SETVIEWPORT, &vmw_cmd_cid_check, + true, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_SETCLIPPLANE, &vmw_cmd_cid_check, + true, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_CLEAR, &vmw_cmd_cid_check, + true, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_PRESENT, &vmw_cmd_present_check, + false, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DEFINE, &vmw_cmd_shader_define, + true, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DESTROY, &vmw_cmd_shader_destroy, + true, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER, &vmw_cmd_set_shader, + true, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER_CONST, &vmw_cmd_set_shader_const, + true, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_DRAW_PRIMITIVES, &vmw_cmd_draw, + true, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_SETSCISSORRECT, &vmw_cmd_cid_check, + true, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_QUERY, &vmw_cmd_begin_query, + true, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_END_QUERY, &vmw_cmd_end_query, + true, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_QUERY, &vmw_cmd_wait_query, + true, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_PRESENT_READBACK, &vmw_cmd_ok, + true, false, false), VMW_CMD_DEF(SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN, - &vmw_cmd_blt_surf_screen_check), - VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE_V2, &vmw_cmd_invalid), - VMW_CMD_DEF(SVGA_3D_CMD_GENERATE_MIPMAPS, &vmw_cmd_invalid), - VMW_CMD_DEF(SVGA_3D_CMD_ACTIVATE_SURFACE, &vmw_cmd_invalid), - VMW_CMD_DEF(SVGA_3D_CMD_DEACTIVATE_SURFACE, &vmw_cmd_invalid), + &vmw_cmd_blt_surf_screen_check, false, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE_V2, &vmw_cmd_invalid, + false, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_GENERATE_MIPMAPS, &vmw_cmd_invalid, + false, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_ACTIVATE_SURFACE, &vmw_cmd_invalid, + false, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_DEACTIVATE_SURFACE, &vmw_cmd_invalid, + false, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_SCREEN_DMA, &vmw_cmd_invalid, + false, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_SET_UNITY_SURFACE_COOKIE, &vmw_cmd_invalid, + false, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_OPEN_CONTEXT_SURFACE, &vmw_cmd_invalid, + false, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_BITBLT, &vmw_cmd_invalid, + false, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_TRANSBLT, &vmw_cmd_invalid, + false, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_STRETCHBLT, &vmw_cmd_invalid, + false, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_COLORFILL, &vmw_cmd_invalid, + false, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_ALPHABLEND, &vmw_cmd_invalid, + false, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_CLEARTYPEBLEND, &vmw_cmd_invalid, + false, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE, &vmw_cmd_invalid, + false, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_READBACK_OTABLE, &vmw_cmd_invalid, + false, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_MOB, &vmw_cmd_invalid, + false, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_MOB, &vmw_cmd_invalid, + false, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_REDEFINE_GB_MOB64, &vmw_cmd_invalid, + false, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING, &vmw_cmd_invalid, + false, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE, &vmw_cmd_invalid, + false, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SURFACE, &vmw_cmd_invalid, + false, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE, &vmw_cmd_bind_gb_surface, + true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_COND_BIND_GB_SURFACE, &vmw_cmd_invalid, + false, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_IMAGE, &vmw_cmd_update_gb_image, + true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SURFACE, + &vmw_cmd_update_gb_surface, true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE, + &vmw_cmd_readback_gb_image, true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_SURFACE, + &vmw_cmd_readback_gb_surface, true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE, + &vmw_cmd_invalidate_gb_image, true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_SURFACE, + &vmw_cmd_invalidate_gb_surface, true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_CONTEXT, &vmw_cmd_invalid, + false, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_CONTEXT, &vmw_cmd_invalid, + false, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_CONTEXT, &vmw_cmd_invalid, + false, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_CONTEXT, &vmw_cmd_invalid, + false, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_CONTEXT, &vmw_cmd_invalid, + false, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SHADER, &vmw_cmd_invalid, + false, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SHADER, &vmw_cmd_bind_gb_shader, + true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SHADER, &vmw_cmd_invalid, + false, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE64, &vmw_cmd_invalid, + false, false, false), + VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_GB_QUERY, &vmw_cmd_begin_gb_query, + true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_END_GB_QUERY, &vmw_cmd_end_gb_query, + true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_GB_QUERY, &vmw_cmd_wait_gb_query, + true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_NOP, &vmw_cmd_ok, + true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_ENABLE_GART, &vmw_cmd_invalid, + false, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DISABLE_GART, &vmw_cmd_invalid, + false, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_MAP_MOB_INTO_GART, &vmw_cmd_invalid, + false, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_UNMAP_GART_RANGE, &vmw_cmd_invalid, + false, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SCREENTARGET, &vmw_cmd_invalid, + false, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SCREENTARGET, &vmw_cmd_invalid, + false, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SCREENTARGET, &vmw_cmd_invalid, + false, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SCREENTARGET, &vmw_cmd_invalid, + false, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL, &vmw_cmd_invalid, + false, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL, &vmw_cmd_invalid, + false, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE, &vmw_cmd_cid_check, + true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_GB_SCREEN_DMA, &vmw_cmd_invalid, + false, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE_WITH_PITCH, &vmw_cmd_invalid, + false, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_GB_MOB_FENCE, &vmw_cmd_invalid, + false, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE_V2, &vmw_cmd_invalid, + false, false, true), + + /* + * DX commands + */ + VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_CONTEXT, &vmw_cmd_invalid, + false, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_CONTEXT, &vmw_cmd_invalid, + false, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_CONTEXT, &vmw_cmd_invalid, + false, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_CONTEXT, &vmw_cmd_invalid, + false, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_CONTEXT, &vmw_cmd_invalid, + false, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER, + &vmw_cmd_dx_set_single_constant_buffer, true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER_RESOURCES, + &vmw_cmd_dx_set_shader_res, true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER, &vmw_cmd_dx_set_shader, + true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SAMPLERS, &vmw_cmd_dx_cid_check, + true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW, &vmw_cmd_dx_cid_check, + true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED, &vmw_cmd_dx_cid_check, + true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED, &vmw_cmd_dx_cid_check, + true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED, + &vmw_cmd_dx_cid_check, true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_AUTO, &vmw_cmd_dx_cid_check, + true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS, + &vmw_cmd_dx_set_vertex_buffers, true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INDEX_BUFFER, + &vmw_cmd_dx_set_index_buffer, true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RENDERTARGETS, + &vmw_cmd_dx_set_rendertargets, true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_BLEND_STATE, &vmw_cmd_dx_cid_check, + true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_DEPTHSTENCIL_STATE, + &vmw_cmd_dx_cid_check, true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RASTERIZER_STATE, + &vmw_cmd_dx_cid_check, true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_QUERY, &vmw_cmd_dx_define_query, + true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_QUERY, &vmw_cmd_dx_cid_check, + true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_QUERY, &vmw_cmd_dx_bind_query, + true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_QUERY_OFFSET, + &vmw_cmd_dx_cid_check, true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DX_BEGIN_QUERY, &vmw_cmd_dx_cid_check, + true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DX_END_QUERY, &vmw_cmd_dx_cid_check, + true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_QUERY, &vmw_cmd_invalid, + true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_PREDICATION, &vmw_cmd_dx_cid_check, + true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VIEWPORTS, &vmw_cmd_dx_cid_check, + true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SCISSORRECTS, &vmw_cmd_dx_cid_check, + true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW, + &vmw_cmd_dx_clear_rendertarget_view, true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW, + &vmw_cmd_dx_clear_depthstencil_view, true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY, &vmw_cmd_invalid, + true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DX_GENMIPS, &vmw_cmd_invalid, + true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DX_UPDATE_SUBRESOURCE, + &vmw_cmd_dx_check_subresource, true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_SUBRESOURCE, + &vmw_cmd_dx_check_subresource, true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_SUBRESOURCE, + &vmw_cmd_dx_check_subresource, true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW, + &vmw_cmd_dx_view_define, true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW, + &vmw_cmd_dx_view_remove, true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW, + &vmw_cmd_dx_view_define, true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW, + &vmw_cmd_dx_view_remove, true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW, + &vmw_cmd_dx_view_define, true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW, + &vmw_cmd_dx_view_remove, true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_ELEMENTLAYOUT, + &vmw_cmd_dx_so_define, true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_ELEMENTLAYOUT, + &vmw_cmd_dx_cid_check, true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_BLEND_STATE, + &vmw_cmd_dx_so_define, true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_BLEND_STATE, + &vmw_cmd_dx_cid_check, true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_STATE, + &vmw_cmd_dx_so_define, true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_STATE, + &vmw_cmd_dx_cid_check, true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE, + &vmw_cmd_dx_so_define, true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RASTERIZER_STATE, + &vmw_cmd_dx_cid_check, true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SAMPLER_STATE, + &vmw_cmd_dx_so_define, true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SAMPLER_STATE, + &vmw_cmd_dx_cid_check, true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADER, + &vmw_cmd_dx_define_shader, true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADER, + &vmw_cmd_dx_destroy_shader, true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_SHADER, + &vmw_cmd_dx_bind_shader, true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT, + &vmw_cmd_dx_so_define, true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_STREAMOUTPUT, + &vmw_cmd_dx_cid_check, true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_STREAMOUTPUT, &vmw_cmd_dx_cid_check, + true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SOTARGETS, + &vmw_cmd_dx_set_so_targets, true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INPUT_LAYOUT, + &vmw_cmd_dx_cid_check, true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_TOPOLOGY, + &vmw_cmd_dx_cid_check, true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DX_BUFFER_COPY, + &vmw_cmd_buffer_copy_check, true, false, true), + VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY_REGION, + &vmw_cmd_pred_copy_check, true, false, true), }; static int vmw_cmd_check(struct vmw_private *dev_priv, @@ -1117,30 +3369,57 @@ uint32_t size_remaining = *size; SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf; int ret; + const struct vmw_cmd_entry *entry; + bool gb = dev_priv->capabilities & SVGA_CAP_GBOBJECTS; - cmd_id = le32_to_cpu(((uint32_t *)buf)[0]); + cmd_id = ((uint32_t *)buf)[0]; /* Handle any none 3D commands */ if (unlikely(cmd_id < SVGA_CMD_MAX)) return vmw_cmd_check_not_3d(dev_priv, sw_context, buf, size); - cmd_id = le32_to_cpu(header->id); - *size = le32_to_cpu(header->size) + sizeof(SVGA3dCmdHeader); + cmd_id = header->id; + *size = header->size + sizeof(SVGA3dCmdHeader); cmd_id -= SVGA_3D_CMD_BASE; if (unlikely(*size > size_remaining)) - goto out_err; + goto out_invalid; if (unlikely(cmd_id >= SVGA_3D_CMD_MAX - SVGA_3D_CMD_BASE)) - goto out_err; + goto out_invalid; + + entry = &vmw_cmd_entries[cmd_id]; + if (unlikely(!entry->func)) + goto out_invalid; + + if (unlikely(!entry->user_allow && !sw_context->kernel)) + goto out_privileged; - ret = vmw_cmd_funcs[cmd_id](dev_priv, sw_context, header); + if (unlikely(entry->gb_disable && gb)) + goto out_old; + + if (unlikely(entry->gb_enable && !gb)) + goto out_new; + + ret = entry->func(dev_priv, sw_context, header); if (unlikely(ret != 0)) - goto out_err; + goto out_invalid; return 0; -out_err: - DRM_ERROR("Illegal / Invalid SVGA3D command: %d\n", +out_invalid: + DRM_ERROR("Invalid SVGA3D command: %d\n", + cmd_id + SVGA_3D_CMD_BASE); + return -EINVAL; +out_privileged: + DRM_ERROR("Privileged SVGA3D command: %d\n", + cmd_id + SVGA_3D_CMD_BASE); + return -EPERM; +out_old: + DRM_ERROR("Deprecated (disallowed) SVGA3D command: %d\n", + cmd_id + SVGA_3D_CMD_BASE); + return -EINVAL; +out_new: + DRM_ERROR("SVGA3D command: %d not supported by virtual hardware.\n", cmd_id + SVGA_3D_CMD_BASE); return -EINVAL; } @@ -1196,6 +3475,9 @@ case VMW_PL_GMR: reloc->location->gmrId = bo->mem.start; break; + case VMW_PL_MOB: + *reloc->mob_loc = bo->mem.start; + break; default: BUG(); } @@ -1209,7 +3491,8 @@ * * @list: The resource list. */ -static void vmw_resource_list_unreference(struct list_head *list) +static void vmw_resource_list_unreference(struct vmw_sw_context *sw_context, + struct list_head *list) { struct vmw_resource_val_node *val, *val_next; @@ -1220,6 +3503,15 @@ list_for_each_entry_safe(val, val_next, list, head) { list_del_init(&val->head); vmw_resource_unreference(&val->res); + + if (val->staged_bindings) { + if (val->staged_bindings != sw_context->staged_bindings) + vmw_binding_state_free(val->staged_bindings); + else + sw_context->staged_bindings_inuse = false; + val->staged_bindings = NULL; + } + kfree(val); } } @@ -1245,21 +3537,22 @@ (void) drm_ht_remove_item(&sw_context->res_ht, &val->hash); } -static int vmw_validate_single_buffer(struct vmw_private *dev_priv, - struct ttm_buffer_object *bo) +int vmw_validate_single_buffer(struct vmw_private *dev_priv, + struct ttm_buffer_object *bo, + bool interruptible, + bool validate_as_mob) { + struct vmw_dma_buffer *vbo = container_of(bo, struct vmw_dma_buffer, + base); int ret; - - /* - * Don't validate pinned buffers. - */ - - if (bo == dev_priv->pinned_bo || - (bo == dev_priv->dummy_query_bo && - dev_priv->dummy_query_bo_pinned)) + if (vbo->pin_count > 0) return 0; + if (validate_as_mob) + return ttm_bo_validate(bo, &vmw_mob_placement, interruptible, + false); + /** * Put BO in VRAM if there is space, otherwise as a GMR. * If there is no space in VRAM and GMR ids are all used up, @@ -1267,7 +3560,8 @@ * used as a GMR, this will return -ENOMEM. */ - ret = ttm_bo_validate(bo, &vmw_vram_gmr_placement, true, false); + ret = ttm_bo_validate(bo, &vmw_vram_gmr_placement, interruptible, + false); if (likely(ret == 0 || ret == -ERESTARTSYS)) return ret; @@ -1276,12 +3570,10 @@ * previous contents. */ - DRM_INFO("Falling through to VRAM.\n"); - ret = ttm_bo_validate(bo, &vmw_vram_placement, true, false); + ret = ttm_bo_validate(bo, &vmw_vram_placement, interruptible, false); return ret; } - static int vmw_validate_buffers(struct vmw_private *dev_priv, struct vmw_sw_context *sw_context) { @@ -1289,7 +3581,9 @@ int ret; list_for_each_entry(entry, &sw_context->validate_nodes, base.head) { - ret = vmw_validate_single_buffer(dev_priv, entry->base.bo); + ret = vmw_validate_single_buffer(dev_priv, entry->base.bo, + true, + entry->validate_as_mob); if (unlikely(ret != 0)) return ret; } @@ -1356,13 +3650,9 @@ if (p_handle != NULL) ret = vmw_user_fence_create(file_priv, dev_priv->fman, - sequence, - DRM_VMW_FENCE_FLAG_EXEC, - p_fence, p_handle); + sequence, p_fence, p_handle); else - ret = vmw_fence_create(dev_priv->fman, sequence, - DRM_VMW_FENCE_FLAG_EXEC, - p_fence); + ret = vmw_fence_create(dev_priv->fman, sequence, p_fence); if (unlikely(ret != 0 && !synced)) { (void) vmw_fallback_wait(dev_priv, false, false, @@ -1414,7 +3704,7 @@ BUG_ON(fence == NULL); fence_rep.handle = fence_handle; - fence_rep.seqno = fence->seqno; + fence_rep.seqno = fence->base.seqno; vmw_update_seqno(dev_priv, &dev_priv->fifo); fence_rep.passed_seqno = dev_priv->last_read_seqno; } @@ -1435,18 +3725,177 @@ ttm_ref_object_base_unref(vmw_fp->tfile, fence_handle, TTM_REF_USAGE); DRM_ERROR("Fence copy error. Syncing.\n"); - (void) vmw_fence_obj_wait(fence, fence->signal_mask, - false, false, + (void) vmw_fence_obj_wait(fence, false, false, VMW_FENCE_WAIT_TIMEOUT); } } +/** + * vmw_execbuf_submit_fifo - Patch a command batch and submit it using + * the fifo. + * + * @dev_priv: Pointer to a device private structure. + * @kernel_commands: Pointer to the unpatched command batch. + * @command_size: Size of the unpatched command batch. + * @sw_context: Structure holding the relocation lists. + * + * Side effects: If this function returns 0, then the command batch + * pointed to by @kernel_commands will have been modified. + */ +static int vmw_execbuf_submit_fifo(struct vmw_private *dev_priv, + void *kernel_commands, + u32 command_size, + struct vmw_sw_context *sw_context) +{ + void *cmd; + + if (sw_context->dx_ctx_node) + cmd = vmw_fifo_reserve_dx(dev_priv, command_size, + sw_context->dx_ctx_node->res->id); + else + cmd = vmw_fifo_reserve(dev_priv, command_size); + if (!cmd) { + DRM_ERROR("Failed reserving fifo space for commands.\n"); + return -ENOMEM; + } + + vmw_apply_relocations(sw_context); + memcpy(cmd, kernel_commands, command_size); + vmw_resource_relocations_apply(cmd, &sw_context->res_relocations); + vmw_resource_relocations_free(&sw_context->res_relocations); + vmw_fifo_commit(dev_priv, command_size); + + return 0; +} + +/** + * vmw_execbuf_submit_cmdbuf - Patch a command batch and submit it using + * the command buffer manager. + * + * @dev_priv: Pointer to a device private structure. + * @header: Opaque handle to the command buffer allocation. + * @command_size: Size of the unpatched command batch. + * @sw_context: Structure holding the relocation lists. + * + * Side effects: If this function returns 0, then the command buffer + * represented by @header will have been modified. + */ +static int vmw_execbuf_submit_cmdbuf(struct vmw_private *dev_priv, + struct vmw_cmdbuf_header *header, + u32 command_size, + struct vmw_sw_context *sw_context) +{ + u32 id = ((sw_context->dx_ctx_node) ? sw_context->dx_ctx_node->res->id : + SVGA3D_INVALID_ID); + void *cmd = vmw_cmdbuf_reserve(dev_priv->cman, command_size, + id, false, header); + + vmw_apply_relocations(sw_context); + vmw_resource_relocations_apply(cmd, &sw_context->res_relocations); + vmw_resource_relocations_free(&sw_context->res_relocations); + vmw_cmdbuf_commit(dev_priv->cman, command_size, header, false); + + return 0; +} + +/** + * vmw_execbuf_cmdbuf - Prepare, if possible, a user-space command batch for + * submission using a command buffer. + * + * @dev_priv: Pointer to a device private structure. + * @user_commands: User-space pointer to the commands to be submitted. + * @command_size: Size of the unpatched command batch. + * @header: Out parameter returning the opaque pointer to the command buffer. + * + * This function checks whether we can use the command buffer manager for + * submission and if so, creates a command buffer of suitable size and + * copies the user data into that buffer. + * + * On successful return, the function returns a pointer to the data in the + * command buffer and *@header is set to non-NULL. + * If command buffers could not be used, the function will return the value + * of @kernel_commands on function call. That value may be NULL. In that case, + * the value of *@header will be set to NULL. + * If an error is encountered, the function will return a pointer error value. + * If the function is interrupted by a signal while sleeping, it will return + * -ERESTARTSYS casted to a pointer error value. + */ +static void *vmw_execbuf_cmdbuf(struct vmw_private *dev_priv, + void __user *user_commands, + void *kernel_commands, + u32 command_size, + struct vmw_cmdbuf_header **header) +{ + size_t cmdbuf_size; + int ret; + + *header = NULL; + if (command_size > SVGA_CB_MAX_SIZE) { + DRM_ERROR("Command buffer is too large.\n"); + return ERR_PTR(-EINVAL); + } + + if (!dev_priv->cman || kernel_commands) + return kernel_commands; + + /* If possible, add a little space for fencing. */ + cmdbuf_size = command_size + 512; + cmdbuf_size = min_t(size_t, cmdbuf_size, SVGA_CB_MAX_SIZE); + kernel_commands = vmw_cmdbuf_alloc(dev_priv->cman, cmdbuf_size, + true, header); + if (IS_ERR(kernel_commands)) + return kernel_commands; + + ret = copy_from_user(kernel_commands, user_commands, + command_size); + if (ret) { + DRM_ERROR("Failed copying commands.\n"); + vmw_cmdbuf_header_free(*header); + *header = NULL; + return ERR_PTR(-EFAULT); + } + + return kernel_commands; +} + +static int vmw_execbuf_tie_context(struct vmw_private *dev_priv, + struct vmw_sw_context *sw_context, + uint32_t handle) +{ + struct vmw_resource_val_node *ctx_node; + struct vmw_resource *res; + int ret; + + if (handle == SVGA3D_INVALID_ID) + return 0; + + ret = vmw_user_resource_lookup_handle(dev_priv, sw_context->fp->tfile, + handle, user_context_converter, + &res); + if (unlikely(ret != 0)) { + DRM_ERROR("Could not find or user DX context 0x%08x.\n", + (unsigned) handle); + return ret; + } + + ret = vmw_resource_val_add(sw_context, res, &ctx_node); + if (unlikely(ret != 0)) + goto out_err; + + sw_context->dx_ctx_node = ctx_node; + sw_context->man = vmw_context_res_man(res); +out_err: + vmw_resource_unreference(&res); + return ret; +} + int vmw_execbuf_process(struct drm_file *file_priv, struct vmw_private *dev_priv, void __user *user_commands, void *kernel_commands, uint32_t command_size, uint64_t throttle_us, + uint32_t dx_context_handle, struct drm_vmw_fence_rep __user *user_fence_rep, struct vmw_fence_obj **out_fence) { @@ -1454,17 +3903,33 @@ struct vmw_fence_obj *fence = NULL; struct vmw_resource *error_resource; struct list_head resource_list; + struct vmw_cmdbuf_header *header; + struct ww_acquire_ctx ticket; uint32_t handle; - void *cmd; int ret; + if (throttle_us) { + ret = vmw_wait_lag(dev_priv, &dev_priv->fifo.marker_queue, + throttle_us); + + if (ret) + return ret; + } + + kernel_commands = vmw_execbuf_cmdbuf(dev_priv, user_commands, + kernel_commands, command_size, + &header); + if (IS_ERR(kernel_commands)) + return PTR_ERR(kernel_commands); + ret = mutex_lock_interruptible(&dev_priv->cmdbuf_mutex); - if (unlikely(ret != 0)) - return -ERESTARTSYS; + if (ret) { + ret = -ERESTARTSYS; + goto out_free_header; + } + sw_context->kernel = false; if (kernel_commands == NULL) { - sw_context->kernel = false; - ret = vmw_resize_cmd_bounce(sw_context, command_size); if (unlikely(ret != 0)) goto out_unlock; @@ -1479,40 +3944,62 @@ goto out_unlock; } kernel_commands = sw_context->cmd_bounce; - } else + } else if (!header) sw_context->kernel = true; - sw_context->tfile = vmw_fpriv(file_priv)->tfile; + sw_context->fp = vmw_fpriv(file_priv); sw_context->cur_reloc = 0; sw_context->cur_val_buf = 0; - sw_context->fence_flags = 0; INIT_LIST_HEAD(&sw_context->resource_list); + INIT_LIST_HEAD(&sw_context->ctx_resource_list); sw_context->cur_query_bo = dev_priv->pinned_bo; sw_context->last_query_ctx = NULL; sw_context->needs_post_query_barrier = false; + sw_context->dx_ctx_node = NULL; + sw_context->dx_query_mob = NULL; + sw_context->dx_query_ctx = NULL; memset(sw_context->res_cache, 0, sizeof(sw_context->res_cache)); INIT_LIST_HEAD(&sw_context->validate_nodes); INIT_LIST_HEAD(&sw_context->res_relocations); + if (sw_context->staged_bindings) + vmw_binding_state_reset(sw_context->staged_bindings); + if (!sw_context->res_ht_initialized) { ret = drm_ht_create(&sw_context->res_ht, VMW_RES_HT_ORDER); if (unlikely(ret != 0)) goto out_unlock; sw_context->res_ht_initialized = true; } - + INIT_LIST_HEAD(&sw_context->staged_cmd_res); INIT_LIST_HEAD(&resource_list); + ret = vmw_execbuf_tie_context(dev_priv, sw_context, dx_context_handle); + if (unlikely(ret != 0)) { + list_splice_init(&sw_context->ctx_resource_list, + &sw_context->resource_list); + goto out_err_nores; + } + ret = vmw_cmd_check_all(dev_priv, sw_context, kernel_commands, command_size); + /* + * Merge the resource lists before checking the return status + * from vmd_cmd_check_all so that all the open hashtabs will + * be handled properly even if vmw_cmd_check_all fails. + */ + list_splice_init(&sw_context->ctx_resource_list, + &sw_context->resource_list); + if (unlikely(ret != 0)) - goto out_err; + goto out_err_nores; ret = vmw_resources_reserve(sw_context); if (unlikely(ret != 0)) - goto out_err; + goto out_err_nores; - ret = ttm_eu_reserve_buffers(&sw_context->validate_nodes); + ret = ttm_eu_reserve_buffers(&ticket, &sw_context->validate_nodes, + true, NULL); if (unlikely(ret != 0)) - goto out_err; + goto out_err_nores; ret = vmw_validate_buffers(dev_priv, sw_context); if (unlikely(ret != 0)) @@ -1522,28 +4009,29 @@ if (unlikely(ret != 0)) goto out_err; - if (throttle_us) { - ret = vmw_wait_lag(dev_priv, &dev_priv->fifo.marker_queue, - throttle_us); + ret = mutex_lock_interruptible(&dev_priv->binding_mutex); + if (unlikely(ret != 0)) { + ret = -ERESTARTSYS; + goto out_err; + } + if (dev_priv->has_mob) { + ret = vmw_rebind_contexts(sw_context); if (unlikely(ret != 0)) - goto out_err; + goto out_unlock_binding; } - cmd = vmw_fifo_reserve(dev_priv, command_size); - if (unlikely(cmd == NULL)) { - DRM_ERROR("Failed reserving fifo space for commands.\n"); - ret = -ENOMEM; - goto out_err; + if (!header) { + ret = vmw_execbuf_submit_fifo(dev_priv, kernel_commands, + command_size, sw_context); + } else { + ret = vmw_execbuf_submit_cmdbuf(dev_priv, header, command_size, + sw_context); + header = NULL; } - - vmw_apply_relocations(sw_context); - memcpy(cmd, kernel_commands, command_size); - - vmw_resource_relocations_apply(cmd, &sw_context->res_relocations); - vmw_resource_relocations_free(&sw_context->res_relocations); - - vmw_fifo_commit(dev_priv, command_size); + mutex_unlock(&dev_priv->binding_mutex); + if (ret) + goto out_err; vmw_query_bo_switch_commit(dev_priv, sw_context); ret = vmw_execbuf_fence_commands(file_priv, dev_priv, @@ -1558,8 +4046,9 @@ if (ret != 0) DRM_ERROR("Fence submission error. Syncing.\n"); - vmw_resource_list_unreserve(&sw_context->resource_list, false); - ttm_eu_fence_buffer_objects(&sw_context->validate_nodes, + vmw_resources_unreserve(sw_context, false); + + ttm_eu_fence_buffer_objects(&ticket, &sw_context->validate_nodes, (void *) fence); if (unlikely(dev_priv->pinned_bo != NULL && @@ -1579,21 +4068,25 @@ } list_splice_init(&sw_context->resource_list, &resource_list); + vmw_cmdbuf_res_commit(&sw_context->staged_cmd_res); mutex_unlock(&dev_priv->cmdbuf_mutex); /* * Unreference resources outside of the cmdbuf_mutex to * avoid deadlocks in resource destruction paths. */ - vmw_resource_list_unreference(&resource_list); + vmw_resource_list_unreference(sw_context, &resource_list); return 0; +out_unlock_binding: + mutex_unlock(&dev_priv->binding_mutex); out_err: + ttm_eu_backoff_reservation(&ticket, &sw_context->validate_nodes); +out_err_nores: + vmw_resources_unreserve(sw_context, true); vmw_resource_relocations_free(&sw_context->res_relocations); vmw_free_relocations(sw_context); - ttm_eu_backoff_reservation(&sw_context->validate_nodes); - vmw_resource_list_unreserve(&sw_context->resource_list, true); vmw_clear_validations(sw_context); if (unlikely(dev_priv->pinned_bo != NULL && !dev_priv->query_cid_valid)) @@ -1602,15 +4095,19 @@ list_splice_init(&sw_context->resource_list, &resource_list); error_resource = sw_context->error_resource; sw_context->error_resource = NULL; + vmw_cmdbuf_res_revert(&sw_context->staged_cmd_res); mutex_unlock(&dev_priv->cmdbuf_mutex); /* * Unreference resources outside of the cmdbuf_mutex to * avoid deadlocks in resource destruction paths. */ - vmw_resource_list_unreference(&resource_list); + vmw_resource_list_unreference(sw_context, &resource_list); if (unlikely(error_resource != NULL)) vmw_resource_unreference(&error_resource); +out_free_header: + if (header) + vmw_cmdbuf_header_free(header); return ret; } @@ -1629,9 +4126,11 @@ DRM_ERROR("Can't unpin query buffer. Trying to recover.\n"); (void) vmw_fallback_wait(dev_priv, false, true, 0, false, 10*HZ); - vmw_bo_pin(dev_priv->pinned_bo, false); - vmw_bo_pin(dev_priv->dummy_query_bo, false); - dev_priv->dummy_query_bo_pinned = false; + vmw_bo_pin_reserved(dev_priv->pinned_bo, false); + if (dev_priv->dummy_query_bo_pinned) { + vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false); + dev_priv->dummy_query_bo_pinned = false; + } } @@ -1666,22 +4165,23 @@ struct list_head validate_list; struct ttm_validate_buffer pinned_val, query_val; struct vmw_fence_obj *lfence = NULL; + struct ww_acquire_ctx ticket; if (dev_priv->pinned_bo == NULL) goto out_unlock; INIT_LIST_HEAD(&validate_list); - pinned_val.bo = ttm_bo_reference(dev_priv->pinned_bo); + pinned_val.bo = ttm_bo_reference(&dev_priv->pinned_bo->base); + pinned_val.shared = false; list_add_tail(&pinned_val.head, &validate_list); - query_val.bo = ttm_bo_reference(dev_priv->dummy_query_bo); + query_val.bo = ttm_bo_reference(&dev_priv->dummy_query_bo->base); + query_val.shared = false; list_add_tail(&query_val.head, &validate_list); - do { - ret = ttm_eu_reserve_buffers(&validate_list); - } while (ret == -ERESTARTSYS); - + ret = ttm_eu_reserve_buffers(&ticket, &validate_list, + false, NULL); if (unlikely(ret != 0)) { vmw_execbuf_unpin_panic(dev_priv); goto out_no_reserve; @@ -1697,32 +4197,35 @@ dev_priv->query_cid_valid = false; } - vmw_bo_pin(dev_priv->pinned_bo, false); - vmw_bo_pin(dev_priv->dummy_query_bo, false); - dev_priv->dummy_query_bo_pinned = false; - + vmw_bo_pin_reserved(dev_priv->pinned_bo, false); + if (dev_priv->dummy_query_bo_pinned) { + vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false); + dev_priv->dummy_query_bo_pinned = false; + } if (fence == NULL) { (void) vmw_execbuf_fence_commands(NULL, dev_priv, &lfence, NULL); fence = lfence; } - ttm_eu_fence_buffer_objects(&validate_list, (void *) fence); + ttm_eu_fence_buffer_objects(&ticket, &validate_list, (void *) fence); if (lfence != NULL) vmw_fence_obj_unreference(&lfence); ttm_bo_unref(&query_val.bo); ttm_bo_unref(&pinned_val.bo); - ttm_bo_unref(&dev_priv->pinned_bo); + vmw_dmabuf_unreference(&dev_priv->pinned_bo); + DRM_INFO("Dummy query bo pin count: %d\n", + dev_priv->dummy_query_bo->pin_count); out_unlock: return; out_no_emit: - ttm_eu_backoff_reservation(&validate_list); + ttm_eu_backoff_reservation(&ticket, &validate_list); out_no_reserve: ttm_bo_unref(&query_val.bo); ttm_bo_unref(&pinned_val.bo); - ttm_bo_unref(&dev_priv->pinned_bo); + vmw_dmabuf_unreference(&dev_priv->pinned_bo); } /** @@ -1751,45 +4254,74 @@ mutex_unlock(&dev_priv->cmdbuf_mutex); } - -int vmw_execbuf_ioctl(struct drm_device *dev, void *data, - struct drm_file *file_priv) +int vmw_execbuf_ioctl(struct drm_device *dev, unsigned long data, + struct drm_file *file_priv, size_t size) { struct vmw_private *dev_priv = vmw_priv(dev); - struct drm_vmw_execbuf_arg *arg = (struct drm_vmw_execbuf_arg *)data; - struct vmw_master *vmaster = vmw_master(file_priv->master); + struct drm_vmw_execbuf_arg arg; int ret; + static const size_t copy_offset[] = { + offsetof(struct drm_vmw_execbuf_arg, context_handle), + sizeof(struct drm_vmw_execbuf_arg)}; + + if (unlikely(size < copy_offset[0])) { + DRM_ERROR("Invalid command size, ioctl %d\n", + DRM_VMW_EXECBUF); + return -EINVAL; + } + + if (copy_from_user(&arg, (void __user *) data, copy_offset[0]) != 0) + return -EFAULT; /* - * This will allow us to extend the ioctl argument while + * Extend the ioctl argument while * maintaining backwards compatibility: * We take different code paths depending on the value of - * arg->version. + * arg.version. */ - if (unlikely(arg->version != DRM_VMW_EXECBUF_VERSION)) { + if (unlikely(arg.version > DRM_VMW_EXECBUF_VERSION || + arg.version == 0)) { DRM_ERROR("Incorrect execbuf version.\n"); - DRM_ERROR("You're running outdated experimental " - "vmwgfx user-space drivers."); return -EINVAL; } - ret = ttm_read_lock(&vmaster->lock, true); + if (arg.version > 1 && + copy_from_user(&arg.context_handle, + (void __user *) (data + copy_offset[0]), + copy_offset[arg.version - 1] - + copy_offset[0]) != 0) + return -EFAULT; + + switch (arg.version) { + case 1: + arg.context_handle = (uint32_t) -1; + break; + case 2: + if (arg.pad64 != 0) { + DRM_ERROR("Unused IOCTL data not set to zero.\n"); + return -EINVAL; + } + break; + default: + break; + } + + ret = ttm_read_lock(&dev_priv->reservation_sem, true); if (unlikely(ret != 0)) return ret; ret = vmw_execbuf_process(file_priv, dev_priv, - (void __user *)(unsigned long)arg->commands, - NULL, arg->command_size, arg->throttle_us, - (void __user *)(unsigned long)arg->fence_rep, + (void __user *)(unsigned long)arg.commands, + NULL, arg.command_size, arg.throttle_us, + arg.context_handle, + (void __user *)(unsigned long)arg.fence_rep, NULL); - + ttm_read_unlock(&dev_priv->reservation_sem); if (unlikely(ret != 0)) - goto out_unlock; + return ret; vmw_kms_cursor_post_execbuf(dev_priv); -out_unlock: - ttm_read_unlock(&vmaster->lock); - return ret; + return 0; }