--- zzzz-none-000/linux-3.10.107/lib/bitmap.c 2017-06-27 09:49:32.000000000 +0000 +++ scorpion-7490-727/linux-3.10.107/lib/bitmap.c 2021-02-04 17:41:59.000000000 +0000 @@ -12,6 +12,8 @@ #include #include #include + +#include #include /* @@ -40,40 +42,10 @@ * for the best explanations of this ordering. */ -int __bitmap_empty(const unsigned long *bitmap, int bits) -{ - int k, lim = bits/BITS_PER_LONG; - for (k = 0; k < lim; ++k) - if (bitmap[k]) - return 0; - - if (bits % BITS_PER_LONG) - if (bitmap[k] & BITMAP_LAST_WORD_MASK(bits)) - return 0; - - return 1; -} -EXPORT_SYMBOL(__bitmap_empty); - -int __bitmap_full(const unsigned long *bitmap, int bits) -{ - int k, lim = bits/BITS_PER_LONG; - for (k = 0; k < lim; ++k) - if (~bitmap[k]) - return 0; - - if (bits % BITS_PER_LONG) - if (~bitmap[k] & BITMAP_LAST_WORD_MASK(bits)) - return 0; - - return 1; -} -EXPORT_SYMBOL(__bitmap_full); - int __bitmap_equal(const unsigned long *bitmap1, - const unsigned long *bitmap2, int bits) + const unsigned long *bitmap2, unsigned int bits) { - int k, lim = bits/BITS_PER_LONG; + unsigned int k, lim = bits/BITS_PER_LONG; for (k = 0; k < lim; ++k) if (bitmap1[k] != bitmap2[k]) return 0; @@ -86,14 +58,14 @@ } EXPORT_SYMBOL(__bitmap_equal); -void __bitmap_complement(unsigned long *dst, const unsigned long *src, int bits) +void __bitmap_complement(unsigned long *dst, const unsigned long *src, unsigned int bits) { - int k, lim = bits/BITS_PER_LONG; + unsigned int k, lim = bits/BITS_PER_LONG; for (k = 0; k < lim; ++k) dst[k] = ~src[k]; if (bits % BITS_PER_LONG) - dst[k] = ~src[k] & BITMAP_LAST_WORD_MASK(bits); + dst[k] = ~src[k]; } EXPORT_SYMBOL(__bitmap_complement); @@ -102,18 +74,18 @@ * @dst : destination bitmap * @src : source bitmap * @shift : shift by this many bits - * @bits : bitmap size, in bits + * @nbits : bitmap size, in bits * * Shifting right (dividing) means moving bits in the MS -> LS bit * direction. Zeros are fed into the vacated MS positions and the * LS bits shifted off the bottom are lost. */ -void __bitmap_shift_right(unsigned long *dst, - const unsigned long *src, int shift, int bits) +void __bitmap_shift_right(unsigned long *dst, const unsigned long *src, + unsigned shift, unsigned nbits) { - int k, lim = BITS_TO_LONGS(bits), left = bits % BITS_PER_LONG; - int off = shift/BITS_PER_LONG, rem = shift % BITS_PER_LONG; - unsigned long mask = (1UL << left) - 1; + unsigned k, lim = BITS_TO_LONGS(nbits); + unsigned off = shift/BITS_PER_LONG, rem = shift % BITS_PER_LONG; + unsigned long mask = BITMAP_LAST_WORD_MASK(nbits); for (k = 0; off + k < lim; ++k) { unsigned long upper, lower; @@ -125,17 +97,15 @@ upper = 0; else { upper = src[off + k + 1]; - if (off + k + 1 == lim - 1 && left) + if (off + k + 1 == lim - 1) upper &= mask; + upper <<= (BITS_PER_LONG - rem); } lower = src[off + k]; - if (left && off + k == lim - 1) + if (off + k == lim - 1) lower &= mask; - dst[k] = lower >> rem; - if (rem) - dst[k] |= upper << (BITS_PER_LONG - rem); - if (left && k == lim - 1) - dst[k] &= mask; + lower >>= rem; + dst[k] = lower | upper; } if (off) memset(&dst[lim - off], 0, off*sizeof(unsigned long)); @@ -148,18 +118,19 @@ * @dst : destination bitmap * @src : source bitmap * @shift : shift by this many bits - * @bits : bitmap size, in bits + * @nbits : bitmap size, in bits * * Shifting left (multiplying) means moving bits in the LS -> MS * direction. Zeros are fed into the vacated LS bit positions * and those MS bits shifted off the top are lost. */ -void __bitmap_shift_left(unsigned long *dst, - const unsigned long *src, int shift, int bits) +void __bitmap_shift_left(unsigned long *dst, const unsigned long *src, + unsigned int shift, unsigned int nbits) { - int k, lim = BITS_TO_LONGS(bits), left = bits % BITS_PER_LONG; - int off = shift/BITS_PER_LONG, rem = shift % BITS_PER_LONG; + int k; + unsigned int lim = BITS_TO_LONGS(nbits); + unsigned int off = shift/BITS_PER_LONG, rem = shift % BITS_PER_LONG; for (k = lim - off - 1; k >= 0; --k) { unsigned long upper, lower; @@ -168,17 +139,11 @@ * word below and make them the bottom rem bits of result. */ if (rem && k > 0) - lower = src[k - 1]; + lower = src[k - 1] >> (BITS_PER_LONG - rem); else lower = 0; - upper = src[k]; - if (left && k == lim - 1) - upper &= (1UL << left) - 1; - dst[k + off] = upper << rem; - if (rem) - dst[k + off] |= lower >> (BITS_PER_LONG - rem); - if (left && k + off == lim - 1) - dst[k + off] &= (1UL << left) - 1; + upper = src[k] << rem; + dst[k + off] = lower | upper; } if (off) memset(dst, 0, off*sizeof(unsigned long)); @@ -186,23 +151,26 @@ EXPORT_SYMBOL(__bitmap_shift_left); int __bitmap_and(unsigned long *dst, const unsigned long *bitmap1, - const unsigned long *bitmap2, int bits) + const unsigned long *bitmap2, unsigned int bits) { - int k; - int nr = BITS_TO_LONGS(bits); + unsigned int k; + unsigned int lim = bits/BITS_PER_LONG; unsigned long result = 0; - for (k = 0; k < nr; k++) + for (k = 0; k < lim; k++) result |= (dst[k] = bitmap1[k] & bitmap2[k]); + if (bits % BITS_PER_LONG) + result |= (dst[k] = bitmap1[k] & bitmap2[k] & + BITMAP_LAST_WORD_MASK(bits)); return result != 0; } EXPORT_SYMBOL(__bitmap_and); void __bitmap_or(unsigned long *dst, const unsigned long *bitmap1, - const unsigned long *bitmap2, int bits) + const unsigned long *bitmap2, unsigned int bits) { - int k; - int nr = BITS_TO_LONGS(bits); + unsigned int k; + unsigned int nr = BITS_TO_LONGS(bits); for (k = 0; k < nr; k++) dst[k] = bitmap1[k] | bitmap2[k]; @@ -210,10 +178,10 @@ EXPORT_SYMBOL(__bitmap_or); void __bitmap_xor(unsigned long *dst, const unsigned long *bitmap1, - const unsigned long *bitmap2, int bits) + const unsigned long *bitmap2, unsigned int bits) { - int k; - int nr = BITS_TO_LONGS(bits); + unsigned int k; + unsigned int nr = BITS_TO_LONGS(bits); for (k = 0; k < nr; k++) dst[k] = bitmap1[k] ^ bitmap2[k]; @@ -221,22 +189,25 @@ EXPORT_SYMBOL(__bitmap_xor); int __bitmap_andnot(unsigned long *dst, const unsigned long *bitmap1, - const unsigned long *bitmap2, int bits) + const unsigned long *bitmap2, unsigned int bits) { - int k; - int nr = BITS_TO_LONGS(bits); + unsigned int k; + unsigned int lim = bits/BITS_PER_LONG; unsigned long result = 0; - for (k = 0; k < nr; k++) + for (k = 0; k < lim; k++) result |= (dst[k] = bitmap1[k] & ~bitmap2[k]); + if (bits % BITS_PER_LONG) + result |= (dst[k] = bitmap1[k] & ~bitmap2[k] & + BITMAP_LAST_WORD_MASK(bits)); return result != 0; } EXPORT_SYMBOL(__bitmap_andnot); int __bitmap_intersects(const unsigned long *bitmap1, - const unsigned long *bitmap2, int bits) + const unsigned long *bitmap2, unsigned int bits) { - int k, lim = bits/BITS_PER_LONG; + unsigned int k, lim = bits/BITS_PER_LONG; for (k = 0; k < lim; ++k) if (bitmap1[k] & bitmap2[k]) return 1; @@ -249,9 +220,9 @@ EXPORT_SYMBOL(__bitmap_intersects); int __bitmap_subset(const unsigned long *bitmap1, - const unsigned long *bitmap2, int bits) + const unsigned long *bitmap2, unsigned int bits) { - int k, lim = bits/BITS_PER_LONG; + unsigned int k, lim = bits/BITS_PER_LONG; for (k = 0; k < lim; ++k) if (bitmap1[k] & ~bitmap2[k]) return 0; @@ -263,9 +234,10 @@ } EXPORT_SYMBOL(__bitmap_subset); -int __bitmap_weight(const unsigned long *bitmap, int bits) +int __bitmap_weight(const unsigned long *bitmap, unsigned int bits) { - int k, w = 0, lim = bits/BITS_PER_LONG; + unsigned int k, lim = bits/BITS_PER_LONG; + int w = 0; for (k = 0; k < lim; k++) w += hweight_long(bitmap[k]); @@ -277,72 +249,74 @@ } EXPORT_SYMBOL(__bitmap_weight); -void bitmap_set(unsigned long *map, int start, int nr) +void bitmap_set(unsigned long *map, unsigned int start, int len) { unsigned long *p = map + BIT_WORD(start); - const int size = start + nr; + const unsigned int size = start + len; int bits_to_set = BITS_PER_LONG - (start % BITS_PER_LONG); unsigned long mask_to_set = BITMAP_FIRST_WORD_MASK(start); - while (nr - bits_to_set >= 0) { + while (len - bits_to_set >= 0) { *p |= mask_to_set; - nr -= bits_to_set; + len -= bits_to_set; bits_to_set = BITS_PER_LONG; mask_to_set = ~0UL; p++; } - if (nr) { + if (len) { mask_to_set &= BITMAP_LAST_WORD_MASK(size); *p |= mask_to_set; } } EXPORT_SYMBOL(bitmap_set); -void bitmap_clear(unsigned long *map, int start, int nr) +void bitmap_clear(unsigned long *map, unsigned int start, int len) { unsigned long *p = map + BIT_WORD(start); - const int size = start + nr; + const unsigned int size = start + len; int bits_to_clear = BITS_PER_LONG - (start % BITS_PER_LONG); unsigned long mask_to_clear = BITMAP_FIRST_WORD_MASK(start); - while (nr - bits_to_clear >= 0) { + while (len - bits_to_clear >= 0) { *p &= ~mask_to_clear; - nr -= bits_to_clear; + len -= bits_to_clear; bits_to_clear = BITS_PER_LONG; mask_to_clear = ~0UL; p++; } - if (nr) { + if (len) { mask_to_clear &= BITMAP_LAST_WORD_MASK(size); *p &= ~mask_to_clear; } } EXPORT_SYMBOL(bitmap_clear); -/* - * bitmap_find_next_zero_area - find a contiguous aligned zero area +/** + * bitmap_find_next_zero_area_off - find a contiguous aligned zero area * @map: The address to base the search on * @size: The bitmap size in bits * @start: The bitnumber to start searching at * @nr: The number of zeroed bits we're looking for * @align_mask: Alignment mask for zero area + * @align_offset: Alignment offset for zero area. * * The @align_mask should be one less than a power of 2; the effect is that - * the bit offset of all zero areas this function finds is multiples of that - * power of 2. A @align_mask of 0 means no alignment is required. + * the bit offset of all zero areas this function finds plus @align_offset + * is multiple of that power of 2. */ -unsigned long bitmap_find_next_zero_area(unsigned long *map, - unsigned long size, - unsigned long start, - unsigned int nr, - unsigned long align_mask) +unsigned long bitmap_find_next_zero_area_off(unsigned long *map, + unsigned long size, + unsigned long start, + unsigned int nr, + unsigned long align_mask, + unsigned long align_offset) { unsigned long index, end, i; again: index = find_next_zero_bit(map, size, start); /* Align allocation */ - index = __ALIGN_MASK(index, align_mask); + index = __ALIGN_MASK(index + align_offset, align_mask) - align_offset; end = index + nr; if (end > size) @@ -354,7 +328,7 @@ } return index; } -EXPORT_SYMBOL(bitmap_find_next_zero_area); +EXPORT_SYMBOL(bitmap_find_next_zero_area_off); /* * Bitmap printing & parsing functions: first version by Nadia Yvette Chambers, @@ -366,45 +340,6 @@ #define BASEDEC 10 /* fancier cpuset lists input in decimal */ /** - * bitmap_scnprintf - convert bitmap to an ASCII hex string. - * @buf: byte buffer into which string is placed - * @buflen: reserved size of @buf, in bytes - * @maskp: pointer to bitmap to convert - * @nmaskbits: size of bitmap, in bits - * - * Exactly @nmaskbits bits are displayed. Hex digits are grouped into - * comma-separated sets of eight digits per set. Returns the number of - * characters which were written to *buf, excluding the trailing \0. - */ -int bitmap_scnprintf(char *buf, unsigned int buflen, - const unsigned long *maskp, int nmaskbits) -{ - int i, word, bit, len = 0; - unsigned long val; - const char *sep = ""; - int chunksz; - u32 chunkmask; - - chunksz = nmaskbits & (CHUNKSZ - 1); - if (chunksz == 0) - chunksz = CHUNKSZ; - - i = ALIGN(nmaskbits, CHUNKSZ) - CHUNKSZ; - for (; i >= 0; i -= CHUNKSZ) { - chunkmask = ((1ULL << chunksz) - 1); - word = i / BITS_PER_LONG; - bit = i % BITS_PER_LONG; - val = (maskp[word] >> bit) & chunkmask; - len += scnprintf(buf+len, buflen-len, "%s%0*lx", sep, - (chunksz+3)/4, val); - chunksz = CHUNKSZ; - sep = ","; - } - return len; -} -EXPORT_SYMBOL(bitmap_scnprintf); - -/** * __bitmap_parse - convert an ASCII hex string into a bitmap. * @buf: pointer to buffer containing string. * @buflen: buffer size in bytes. If string is smaller than this @@ -432,7 +367,8 @@ nchunks = nbits = totaldigits = c = 0; do { - chunk = ndigits = 0; + chunk = 0; + ndigits = totaldigits; /* Get the next chunk of the bitmap */ while (buflen) { @@ -471,9 +407,9 @@ return -EOVERFLOW; chunk = (chunk << 4) | hex_to_bin(c); - ndigits++; totaldigits++; + totaldigits++; } - if (ndigits == 0) + if (ndigits == totaldigits) return -EINVAL; if (nchunks == 0 && chunk == 0) continue; @@ -517,64 +453,33 @@ } EXPORT_SYMBOL(bitmap_parse_user); -/* - * bscnl_emit(buf, buflen, rbot, rtop, bp) - * - * Helper routine for bitmap_scnlistprintf(). Write decimal number - * or range to buf, suppressing output past buf+buflen, with optional - * comma-prefix. Return len of what was written to *buf, excluding the - * trailing \0. - */ -static inline int bscnl_emit(char *buf, int buflen, int rbot, int rtop, int len) -{ - if (len > 0) - len += scnprintf(buf + len, buflen - len, ","); - if (rbot == rtop) - len += scnprintf(buf + len, buflen - len, "%d", rbot); - else - len += scnprintf(buf + len, buflen - len, "%d-%d", rbot, rtop); - return len; -} - /** - * bitmap_scnlistprintf - convert bitmap to list format ASCII string - * @buf: byte buffer into which string is placed - * @buflen: reserved size of @buf, in bytes + * bitmap_print_to_pagebuf - convert bitmap to list or hex format ASCII string + * @list: indicates whether the bitmap must be list + * @buf: page aligned buffer into which string is placed * @maskp: pointer to bitmap to convert * @nmaskbits: size of bitmap, in bits * * Output format is a comma-separated list of decimal numbers and - * ranges. Consecutively set bits are shown as two hyphen-separated - * decimal numbers, the smallest and largest bit numbers set in - * the range. Output format is compatible with the format - * accepted as input by bitmap_parselist(). + * ranges if list is specified or hex digits grouped into comma-separated + * sets of 8 digits/set. Returns the number of characters written to buf. * - * The return value is the number of characters which were written to *buf - * excluding the trailing '\0', as per ISO C99's scnprintf. + * It is assumed that @buf is a pointer into a PAGE_SIZE area and that + * sufficient storage remains at @buf to accommodate the + * bitmap_print_to_pagebuf() output. */ -int bitmap_scnlistprintf(char *buf, unsigned int buflen, - const unsigned long *maskp, int nmaskbits) +int bitmap_print_to_pagebuf(bool list, char *buf, const unsigned long *maskp, + int nmaskbits) { - int len = 0; - /* current bit is 'cur', most recently seen range is [rbot, rtop] */ - int cur, rbot, rtop; - - if (buflen == 0) - return 0; - buf[0] = 0; - - rbot = cur = find_first_bit(maskp, nmaskbits); - while (cur < nmaskbits) { - rtop = cur; - cur = find_next_bit(maskp, nmaskbits, cur+1); - if (cur >= nmaskbits || cur > rtop + 1) { - len = bscnl_emit(buf, buflen, rbot, rtop, len); - rbot = cur; - } - } - return len; + ptrdiff_t len = PTR_ALIGN(buf + PAGE_SIZE - 1, PAGE_SIZE) - buf; + int n = 0; + + if (len > 1) + n = list ? scnprintf(buf, len, "%*pbl\n", nmaskbits, maskp) : + scnprintf(buf, len, "%*pb\n", nmaskbits, maskp); + return n; } -EXPORT_SYMBOL(bitmap_scnlistprintf); +EXPORT_SYMBOL(bitmap_print_to_pagebuf); /** * __bitmap_parselist - convert list format ASCII string to bitmap @@ -601,7 +506,7 @@ int nmaskbits) { unsigned a, b; - int c, old_c, totaldigits; + int c, old_c, totaldigits, ndigits; const char __user __force *ubuf = (const char __user __force *)buf; int at_start, in_range; @@ -611,6 +516,7 @@ at_start = 1; in_range = 0; a = b = 0; + ndigits = totaldigits; /* Get the next cpu# or a range of cpu#'s */ while (buflen) { @@ -624,23 +530,27 @@ if (isspace(c)) continue; - /* - * If the last character was a space and the current - * character isn't '\0', we've got embedded whitespace. - * This is a no-no, so throw an error. - */ - if (totaldigits && c && isspace(old_c)) - return -EINVAL; - /* A '\0' or a ',' signal the end of a cpu# or range */ if (c == '\0' || c == ',') break; + /* + * whitespaces between digits are not allowed, + * but it's ok if whitespaces are on head or tail. + * when old_c is whilespace, + * if totaldigits == ndigits, whitespace is on head. + * if whitespace is on tail, it should not run here. + * as c was ',' or '\0', + * the last code line has broken the current loop. + */ + if ((totaldigits != ndigits) && isspace(old_c)) + return -EINVAL; if (c == '-') { if (at_start || in_range) return -EINVAL; b = 0; in_range = 1; + at_start = 1; continue; } @@ -653,15 +563,18 @@ at_start = 0; totaldigits++; } + if (ndigits == totaldigits) + continue; + /* if no digit is after '-', it's wrong*/ + if (at_start && in_range) + return -EINVAL; if (!(a <= b)) return -EINVAL; if (b >= nmaskbits) return -ERANGE; - if (!at_start) { - while (a <= b) { - set_bit(a, maskp); - a++; - } + while (a <= b) { + set_bit(a, maskp); + a++; } } while (buflen && c == ','); return 0; @@ -669,13 +582,8 @@ int bitmap_parselist(const char *bp, unsigned long *maskp, int nmaskbits) { - char *nl = strchr(bp, '\n'); - int len; - - if (nl) - len = nl - bp; - else - len = strlen(bp); + char *nl = strchrnul(bp, '\n'); + int len = nl - bp; return __bitmap_parselist(bp, len, 0, maskp, nmaskbits); } @@ -712,71 +620,55 @@ /** * bitmap_pos_to_ord - find ordinal of set bit at given position in bitmap * @buf: pointer to a bitmap - * @pos: a bit position in @buf (0 <= @pos < @bits) - * @bits: number of valid bit positions in @buf + * @pos: a bit position in @buf (0 <= @pos < @nbits) + * @nbits: number of valid bit positions in @buf * - * Map the bit at position @pos in @buf (of length @bits) to the + * Map the bit at position @pos in @buf (of length @nbits) to the * ordinal of which set bit it is. If it is not set or if @pos * is not a valid bit position, map to -1. * * If for example, just bits 4 through 7 are set in @buf, then @pos * values 4 through 7 will get mapped to 0 through 3, respectively, - * and other @pos values will get mapped to 0. When @pos value 7 + * and other @pos values will get mapped to -1. When @pos value 7 * gets mapped to (returns) @ord value 3 in this example, that means * that bit 7 is the 3rd (starting with 0th) set bit in @buf. * * The bit positions 0 through @bits are valid positions in @buf. */ -static int bitmap_pos_to_ord(const unsigned long *buf, int pos, int bits) +static int bitmap_pos_to_ord(const unsigned long *buf, unsigned int pos, unsigned int nbits) { - int i, ord; - - if (pos < 0 || pos >= bits || !test_bit(pos, buf)) + if (pos >= nbits || !test_bit(pos, buf)) return -1; - i = find_first_bit(buf, bits); - ord = 0; - while (i < pos) { - i = find_next_bit(buf, bits, i + 1); - ord++; - } - BUG_ON(i != pos); - - return ord; + return __bitmap_weight(buf, pos); } /** * bitmap_ord_to_pos - find position of n-th set bit in bitmap * @buf: pointer to bitmap * @ord: ordinal bit position (n-th set bit, n >= 0) - * @bits: number of valid bit positions in @buf + * @nbits: number of valid bit positions in @buf * * Map the ordinal offset of bit @ord in @buf to its position in @buf. - * Value of @ord should be in range 0 <= @ord < weight(buf), else - * results are undefined. + * Value of @ord should be in range 0 <= @ord < weight(buf). If @ord + * >= weight(buf), returns @nbits. * * If for example, just bits 4 through 7 are set in @buf, then @ord * values 0 through 3 will get mapped to 4 through 7, respectively, - * and all other @ord values return undefined values. When @ord value 3 + * and all other @ord values returns @nbits. When @ord value 3 * gets mapped to (returns) @pos value 7 in this example, that means * that the 3rd set bit (starting with 0th) is at position 7 in @buf. * - * The bit positions 0 through @bits are valid positions in @buf. + * The bit positions 0 through @nbits-1 are valid positions in @buf. */ -int bitmap_ord_to_pos(const unsigned long *buf, int ord, int bits) +unsigned int bitmap_ord_to_pos(const unsigned long *buf, unsigned int ord, unsigned int nbits) { - int pos = 0; + unsigned int pos; - if (ord >= 0 && ord < bits) { - int i; - - for (i = find_first_bit(buf, bits); - i < bits && ord > 0; - i = find_next_bit(buf, bits, i + 1)) - ord--; - if (i < bits && ord == 0) - pos = i; - } + for (pos = find_first_bit(buf, nbits); + pos < nbits && ord; + pos = find_next_bit(buf, nbits, pos + 1)) + ord--; return pos; } @@ -787,7 +679,7 @@ * @src: subset to be remapped * @old: defines domain of map * @new: defines range of map - * @bits: number of bits in each of these bitmaps + * @nbits: number of bits in each of these bitmaps * * Let @old and @new define a mapping of bit positions, such that * whatever position is held by the n-th set bit in @old is mapped @@ -815,22 +707,22 @@ */ void bitmap_remap(unsigned long *dst, const unsigned long *src, const unsigned long *old, const unsigned long *new, - int bits) + unsigned int nbits) { - int oldbit, w; + unsigned int oldbit, w; if (dst == src) /* following doesn't handle inplace remaps */ return; - bitmap_zero(dst, bits); + bitmap_zero(dst, nbits); - w = bitmap_weight(new, bits); - for_each_set_bit(oldbit, src, bits) { - int n = bitmap_pos_to_ord(old, oldbit, bits); + w = bitmap_weight(new, nbits); + for_each_set_bit(oldbit, src, nbits) { + int n = bitmap_pos_to_ord(old, oldbit, nbits); if (n < 0 || w == 0) set_bit(oldbit, dst); /* identity map */ else - set_bit(bitmap_ord_to_pos(new, n % w, bits), dst); + set_bit(bitmap_ord_to_pos(new, n % w, nbits), dst); } } EXPORT_SYMBOL(bitmap_remap); @@ -887,7 +779,7 @@ * read it, you're overqualified for your current job.) * * In other words, @orig is mapped onto (surjectively) @dst, - * using the the map { | the n-th bit of @relmap is the + * using the map { | the n-th bit of @relmap is the * m-th set bit of @relmap }. * * Any set bits in @orig above bit number W, where W is the @@ -935,7 +827,7 @@ * * Further lets say we use the following code, invoking * bitmap_fold() then bitmap_onto, as suggested above to - * avoid the possitility of an empty @dst result: + * avoid the possibility of an empty @dst result: * * unsigned long *tmp; // a temporary bitmap's bits * @@ -974,9 +866,9 @@ * All bits in @dst not set by the above rule are cleared. */ void bitmap_onto(unsigned long *dst, const unsigned long *orig, - const unsigned long *relmap, int bits) + const unsigned long *relmap, unsigned int bits) { - int n, m; /* same meaning as in above comment */ + unsigned int n, m; /* same meaning as in above comment */ if (dst == orig) /* following doesn't handle inplace mappings */ return; @@ -1007,22 +899,22 @@ * @dst: resulting smaller bitmap * @orig: original larger bitmap * @sz: specified size - * @bits: number of bits in each of these bitmaps + * @nbits: number of bits in each of these bitmaps * * For each bit oldbit in @orig, set bit oldbit mod @sz in @dst. * Clear all other bits in @dst. See further the comment and * Example [2] for bitmap_onto() for why and how to use this. */ void bitmap_fold(unsigned long *dst, const unsigned long *orig, - int sz, int bits) + unsigned int sz, unsigned int nbits) { - int oldbit; + unsigned int oldbit; if (dst == orig) /* following doesn't handle inplace mappings */ return; - bitmap_zero(dst, bits); + bitmap_zero(dst, nbits); - for_each_set_bit(oldbit, orig, bits) + for_each_set_bit(oldbit, orig, nbits) set_bit(oldbit % sz, dst); } EXPORT_SYMBOL(bitmap_fold); @@ -1051,7 +943,7 @@ REG_OP_RELEASE, /* clear all bits in region */ }; -static int __reg_op(unsigned long *bitmap, int pos, int order, int reg_op) +static int __reg_op(unsigned long *bitmap, unsigned int pos, int order, int reg_op) { int nbits_reg; /* number of bits in region */ int index; /* index first long of region in bitmap */ @@ -1117,11 +1009,11 @@ * Return the bit offset in bitmap of the allocated region, * or -errno on failure. */ -int bitmap_find_free_region(unsigned long *bitmap, int bits, int order) +int bitmap_find_free_region(unsigned long *bitmap, unsigned int bits, int order) { - int pos, end; /* scans bitmap by regions of size order */ + unsigned int pos, end; /* scans bitmap by regions of size order */ - for (pos = 0 ; (end = pos + (1 << order)) <= bits; pos = end) { + for (pos = 0 ; (end = pos + (1U << order)) <= bits; pos = end) { if (!__reg_op(bitmap, pos, order, REG_OP_ISFREE)) continue; __reg_op(bitmap, pos, order, REG_OP_ALLOC); @@ -1142,7 +1034,7 @@ * * No return value. */ -void bitmap_release_region(unsigned long *bitmap, int pos, int order) +void bitmap_release_region(unsigned long *bitmap, unsigned int pos, int order) { __reg_op(bitmap, pos, order, REG_OP_RELEASE); } @@ -1159,12 +1051,11 @@ * Return 0 on success, or %-EBUSY if specified region wasn't * free (not all bits were zero). */ -int bitmap_allocate_region(unsigned long *bitmap, int pos, int order) +int bitmap_allocate_region(unsigned long *bitmap, unsigned int pos, int order) { if (!__reg_op(bitmap, pos, order, REG_OP_ISFREE)) return -EBUSY; - __reg_op(bitmap, pos, order, REG_OP_ALLOC); - return 0; + return __reg_op(bitmap, pos, order, REG_OP_ALLOC); } EXPORT_SYMBOL(bitmap_allocate_region); @@ -1176,16 +1067,17 @@ * * Require nbits % BITS_PER_LONG == 0. */ -void bitmap_copy_le(void *dst, const unsigned long *src, int nbits) +#ifdef __BIG_ENDIAN +void bitmap_copy_le(unsigned long *dst, const unsigned long *src, unsigned int nbits) { - unsigned long *d = dst; - int i; + unsigned int i; for (i = 0; i < nbits/BITS_PER_LONG; i++) { if (BITS_PER_LONG == 64) - d[i] = cpu_to_le64(src[i]); + dst[i] = cpu_to_le64(src[i]); else - d[i] = cpu_to_le32(src[i]); + dst[i] = cpu_to_le32(src[i]); } } EXPORT_SYMBOL(bitmap_copy_le); +#endif