/* * Alpha IO and memory functions.. Just expand the inlines in the header * files.. */ #include #include #include #include u8 _inb(unsigned long addr) { return __inb(addr); } u16 _inw(unsigned long addr) { return __inw(addr); } u32 _inl(unsigned long addr) { return __inl(addr); } void _outb(u8 b, unsigned long addr) { __outb(b, addr); } void _outw(u16 b, unsigned long addr) { __outw(b, addr); } void _outl(u32 b, unsigned long addr) { __outl(b, addr); } u8 ___raw_readb(unsigned long addr) { return __readb(addr); } u16 ___raw_readw(unsigned long addr) { return __readw(addr); } u32 ___raw_readl(unsigned long addr) { return __readl(addr); } u64 ___raw_readq(unsigned long addr) { return __readq(addr); } u8 _readb(unsigned long addr) { unsigned long r = __readb(addr); mb(); return r; } u16 _readw(unsigned long addr) { unsigned long r = __readw(addr); mb(); return r; } u32 _readl(unsigned long addr) { unsigned long r = __readl(addr); mb(); return r; } u64 _readq(unsigned long addr) { unsigned long r = __readq(addr); mb(); return r; } void ___raw_writeb(u8 b, unsigned long addr) { __writeb(b, addr); } void ___raw_writew(u16 b, unsigned long addr) { __writew(b, addr); } void ___raw_writel(u32 b, unsigned long addr) { __writel(b, addr); } void ___raw_writeq(u64 b, unsigned long addr) { __writeq(b, addr); } void _writeb(u8 b, unsigned long addr) { __writeb(b, addr); mb(); } void _writew(u16 b, unsigned long addr) { __writew(b, addr); mb(); } void _writel(u32 b, unsigned long addr) { __writel(b, addr); mb(); } void _writeq(u64 b, unsigned long addr) { __writeq(b, addr); mb(); } /* * Read COUNT 8-bit bytes from port PORT into memory starting at * SRC. */ void insb (unsigned long port, void *dst, unsigned long count) { while (((unsigned long)dst) & 0x3) { if (!count) return; count--; *(unsigned char *) dst = inb(port); ((unsigned char *) dst)++; } while (count >= 4) { unsigned int w; count -= 4; w = inb(port); w |= inb(port) << 8; w |= inb(port) << 16; w |= inb(port) << 24; *(unsigned int *) dst = w; ((unsigned int *) dst)++; } while (count) { --count; *(unsigned char *) dst = inb(port); ((unsigned char *) dst)++; } } /* * Read COUNT 16-bit words from port PORT into memory starting at * SRC. SRC must be at least short aligned. This is used by the * IDE driver to read disk sectors. Performance is important, but * the interfaces seems to be slow: just using the inlined version * of the inw() breaks things. */ void insw (unsigned long port, void *dst, unsigned long count) { if (((unsigned long)dst) & 0x3) { if (((unsigned long)dst) & 0x1) { panic("insw: memory not short aligned"); } if (!count) return; count--; *(unsigned short* ) dst = inw(port); ((unsigned short *) dst)++; } while (count >= 2) { unsigned int w; count -= 2; w = inw(port); w |= inw(port) << 16; *(unsigned int *) dst = w; ((unsigned int *) dst)++; } if (count) { *(unsigned short*) dst = inw(port); } } /* * Read COUNT 32-bit words from port PORT into memory starting at * SRC. Now works with any alignment in SRC. Performance is important, * but the interfaces seems to be slow: just using the inlined version * of the inl() breaks things. */ void insl (unsigned long port, void *dst, unsigned long count) { unsigned int l = 0, l2; if (!count) return; switch (((unsigned long) dst) & 0x3) { case 0x00: /* Buffer 32-bit aligned */ while (count--) { *(unsigned int *) dst = inl(port); ((unsigned int *) dst)++; } break; /* Assuming little endian Alphas in cases 0x01 -- 0x03 ... */ case 0x02: /* Buffer 16-bit aligned */ --count; l = inl(port); *(unsigned short *) dst = l; ((unsigned short *) dst)++; while (count--) { l2 = inl(port); *(unsigned int *) dst = l >> 16 | l2 << 16; ((unsigned int *) dst)++; l = l2; } *(unsigned short *) dst = l >> 16; break; case 0x01: /* Buffer 8-bit aligned */ --count; l = inl(port); *(unsigned char *) dst = l; ((unsigned char *) dst)++; *(unsigned short *) dst = l >> 8; ((unsigned short *) dst)++; while (count--) { l2 = inl(port); *(unsigned int *) dst = l >> 24 | l2 << 8; ((unsigned int *) dst)++; l = l2; } *(unsigned char *) dst = l >> 24; break; case 0x03: /* Buffer 8-bit aligned */ --count; l = inl(port); *(unsigned char *) dst = l; ((unsigned char *) dst)++; while (count--) { l2 = inl(port); *(unsigned int *) dst = l << 24 | l2 >> 8; ((unsigned int *) dst)++; l = l2; } *(unsigned short *) dst = l >> 8; ((unsigned short *) dst)++; *(unsigned char *) dst = l >> 24; break; } } /* * Like insb but in the opposite direction. * Don't worry as much about doing aligned memory transfers: * doing byte reads the "slow" way isn't nearly as slow as * doing byte writes the slow way (no r-m-w cycle). */ void outsb(unsigned long port, const void * src, unsigned long count) { while (count) { count--; outb(*(char *)src, port); ((char *) src)++; } } /* * Like insw but in the opposite direction. This is used by the IDE * driver to write disk sectors. Performance is important, but the * interfaces seems to be slow: just using the inlined version of the * outw() breaks things. */ void outsw (unsigned long port, const void *src, unsigned long count) { if (((unsigned long)src) & 0x3) { if (((unsigned long)src) & 0x1) { panic("outsw: memory not short aligned"); } outw(*(unsigned short*)src, port); ((unsigned short *) src)++; --count; } while (count >= 2) { unsigned int w; count -= 2; w = *(unsigned int *) src; ((unsigned int *) src)++; outw(w >> 0, port); outw(w >> 16, port); } if (count) { outw(*(unsigned short *) src, port); } } /* * Like insl but in the opposite direction. This is used by the IDE * driver to write disk sectors. Works with any alignment in SRC. * Performance is important, but the interfaces seems to be slow: * just using the inlined version of the outl() breaks things. */ void outsl (unsigned long port, const void *src, unsigned long count) { unsigned int l = 0, l2; if (!count) return; switch (((unsigned long) src) & 0x3) { case 0x00: /* Buffer 32-bit aligned */ while (count--) { outl(*(unsigned int *) src, port); ((unsigned int *) src)++; } break; /* Assuming little endian Alphas in cases 0x01 -- 0x03 ... */ case 0x02: /* Buffer 16-bit aligned */ --count; l = *(unsigned short *) src << 16; ((unsigned short *) src)++; while (count--) { l2 = *(unsigned int *) src; ((unsigned int *) src)++; outl (l >> 16 | l2 << 16, port); l = l2; } l2 = *(unsigned short *) src; outl (l >> 16 | l2 << 16, port); break; case 0x01: /* Buffer 8-bit aligned */ --count; l = *(unsigned char *) src << 8; ((unsigned char *) src)++; l |= *(unsigned short *) src << 16; ((unsigned short *) src)++; while (count--) { l2 = *(unsigned int *) src; ((unsigned int *) src)++; outl (l >> 8 | l2 << 24, port); l = l2; } l2 = *(unsigned char *) src; outl (l >> 8 | l2 << 24, port); break; case 0x03: /* Buffer 8-bit aligned */ --count; l = *(unsigned char *) src << 24; ((unsigned char *) src)++; while (count--) { l2 = *(unsigned int *) src; ((unsigned int *) src)++; outl (l >> 24 | l2 << 8, port); l = l2; } l2 = *(unsigned short *) src; ((unsigned short *) src)++; l2 |= *(unsigned char *) src << 16; outl (l >> 24 | l2 << 8, port); break; } } /* * Copy data from IO memory space to "real" memory space. * This needs to be optimized. */ void _memcpy_fromio(void * to, unsigned long from, long count) { /* Optimize co-aligned transfers. Everything else gets handled a byte at a time. */ if (count >= 8 && ((long)to & 7) == (from & 7)) { count -= 8; do { *(u64 *)to = __raw_readq(from); count -= 8; to += 8; from += 8; } while (count >= 0); count += 8; } if (count >= 4 && ((long)to & 3) == (from & 3)) { count -= 4; do { *(u32 *)to = __raw_readl(from); count -= 4; to += 4; from += 4; } while (count >= 0); count += 4; } if (count >= 2 && ((long)to & 1) == (from & 1)) { count -= 2; do { *(u16 *)to = __raw_readw(from); count -= 2; to += 2; from += 2; } while (count >= 0); count += 2; } while (count > 0) { *(u8 *) to = __raw_readb(from); count--; to++; from++; } } /* * Copy data from "real" memory space to IO memory space. * This needs to be optimized. */ void _memcpy_toio(unsigned long to, const void * from, long count) { /* Optimize co-aligned transfers. Everything else gets handled a byte at a time. */ /* FIXME -- align FROM. */ if (count >= 8 && (to & 7) == ((long)from & 7)) { count -= 8; do { __raw_writeq(*(const u64 *)from, to); count -= 8; to += 8; from += 8; } while (count >= 0); count += 8; } if (count >= 4 && (to & 3) == ((long)from & 3)) { count -= 4; do { __raw_writel(*(const u32 *)from, to); count -= 4; to += 4; from += 4; } while (count >= 0); count += 4; } if (count >= 2 && (to & 1) == ((long)from & 1)) { count -= 2; do { __raw_writew(*(const u16 *)from, to); count -= 2; to += 2; from += 2; } while (count >= 0); count += 2; } while (count > 0) { __raw_writeb(*(const u8 *) from, to); count--; to++; from++; } mb(); } /* * "memset" on IO memory space. */ void _memset_c_io(unsigned long to, unsigned long c, long count) { /* Handle any initial odd byte */ if (count > 0 && (to & 1)) { __raw_writeb(c, to); to++; count--; } /* Handle any initial odd halfword */ if (count >= 2 && (to & 2)) { __raw_writew(c, to); to += 2; count -= 2; } /* Handle any initial odd word */ if (count >= 4 && (to & 4)) { __raw_writel(c, to); to += 4; count -= 4; } /* Handle all full-sized quadwords: we're aligned (or have a small count) */ count -= 8; if (count >= 0) { do { __raw_writeq(c, to); to += 8; count -= 8; } while (count >= 0); } count += 8; /* The tail is word-aligned if we still have count >= 4 */ if (count >= 4) { __raw_writel(c, to); to += 4; count -= 4; } /* The tail is half-word aligned if we have count >= 2 */ if (count >= 2) { __raw_writew(c, to); to += 2; count -= 2; } /* And finally, one last byte.. */ if (count) { __raw_writeb(c, to); } mb(); } void scr_memcpyw(u16 *d, const u16 *s, unsigned int count) { if (! __is_ioaddr((unsigned long) s)) { /* Source is memory. */ if (! __is_ioaddr((unsigned long) d)) memcpy(d, s, count); else memcpy_toio(d, s, count); } else { /* Source is screen. */ if (! __is_ioaddr((unsigned long) d)) memcpy_fromio(d, s, count); else { /* FIXME: Should handle unaligned ops and operation widening. */ count /= 2; while (count--) { u16 tmp = __raw_readw((unsigned long)(s++)); __raw_writew(tmp, (unsigned long)(d++)); } } } }