#include #include /* for udelay's use of smp_processor_id */ #include #include #include /* * Copyright (C) 1993, 2000 Linus Torvalds * * Delay routines, using a pre-computed "loops_per_jiffy" value. */ /* * Use only for very small delays (< 1 msec). * * The active part of our cycle counter is only 32-bits wide, and * we're treating the difference between two marks as signed. On * a 1GHz box, that's about 2 seconds. */ void __delay(int loops) { int tmp; __asm__ __volatile__( " rpcc %0\n" " addl %1,%0,%1\n" "1: rpcc %0\n" " subl %1,%0,%0\n" " bgt %0,1b" : "=&r" (tmp), "=r" (loops) : "1"(loops)); } void __udelay(unsigned long usecs, unsigned long lpj) { usecs *= (((unsigned long)HZ << 32) / 1000000) * lpj; __delay((long)usecs >> 32); } void udelay(unsigned long usecs) { #ifdef CONFIG_SMP __udelay(usecs, cpu_data[smp_processor_id()].loops_per_jiffy); #else __udelay(usecs, loops_per_jiffy); #endif }