/* * $Id: gamecon.c,v 1.14 2001/04/29 22:42:14 vojtech Exp $ * * Copyright (c) 1999-2001 Vojtech Pavlik * * Based on the work of: * Andree Borrmann John Dahlstrom * David Kuder Nathan Hand * * Sponsored by SuSE */ /* * NES, SNES, N64, Multi1, Multi2, PSX gamepad driver for Linux */ /* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * Should you need to contact me, the author, you can do so either by * e-mail - mail your message to , or by paper mail: * Vojtech Pavlik, Ucitelska 1576, Prague 8, 182 00 Czech Republic */ #include #include #include #include #include #include MODULE_AUTHOR("Vojtech Pavlik "); MODULE_LICENSE("GPL"); MODULE_PARM(gc, "2-6i"); MODULE_PARM(gc_2,"2-6i"); MODULE_PARM(gc_3,"2-6i"); #define GC_SNES 1 #define GC_NES 2 #define GC_NES4 3 #define GC_MULTI 4 #define GC_MULTI2 5 #define GC_N64 6 #define GC_PSX 7 #define GC_MAX 7 #define GC_REFRESH_TIME HZ/100 struct gc { struct pardevice *pd; struct input_dev dev[5]; struct timer_list timer; unsigned char pads[GC_MAX + 1]; int used; }; static struct gc *gc_base[3]; static int gc[] __initdata = { -1, 0, 0, 0, 0, 0 }; static int gc_2[] __initdata = { -1, 0, 0, 0, 0, 0 }; static int gc_3[] __initdata = { -1, 0, 0, 0, 0, 0 }; static int gc_status_bit[] = { 0x40, 0x80, 0x20, 0x10, 0x08 }; static char *gc_names[] = { NULL, "SNES pad", "NES pad", "NES FourPort", "Multisystem joystick", "Multisystem 2-button joystick", "N64 controller", "PSX controller" }; /* * N64 support. */ static unsigned char gc_n64_bytes[] = { 0, 1, 13, 15, 14, 12, 10, 11, 2, 3 }; static short gc_n64_btn[] = { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL, BTN_TR, BTN_TRIGGER, BTN_START }; #define GC_N64_LENGTH 32 /* N64 bit length, not including stop bit */ #define GC_N64_REQUEST_LENGTH 37 /* transmit request sequence is 9 bits long */ #define GC_N64_DELAY 133 /* delay between transmit request, and response ready (us) */ #define GC_N64_REQUEST 0x1dd1111111ULL /* the request data command (encoded for 000000011) */ #define GC_N64_DWS 3 /* delay between write segments (required for sound playback because of ISA DMA) */ /* GC_N64_DWS > 24 is known to fail */ #define GC_N64_POWER_W 0xe2 /* power during write (transmit request) */ #define GC_N64_POWER_R 0xfd /* power during read */ #define GC_N64_OUT 0x1d /* output bits to the 4 pads */ /* Reading the main axes of any N64 pad is known to fail if the corresponding bit */ /* in GC_N64_OUT is pulled low on the output port (by any routine) for more */ /* than 123 us */ #define GC_N64_CLOCK 0x02 /* clock bits for read */ /* * gc_n64_read_packet() reads an N64 packet. * Each pad uses one bit per byte. So all pads connected to this port are read in parallel. */ static void gc_n64_read_packet(struct gc *gc, unsigned char *data) { int i; unsigned long flags; /* * Request the pad to transmit data */ __save_flags(flags); __cli(); for (i = 0; i < GC_N64_REQUEST_LENGTH; i++) { parport_write_data(gc->pd->port, GC_N64_POWER_W | ((GC_N64_REQUEST >> i) & 1 ? GC_N64_OUT : 0)); udelay(GC_N64_DWS); } __restore_flags(flags); /* * Wait for the pad response to be loaded into the 33-bit register of the adapter */ udelay(GC_N64_DELAY); /* * Grab data (ignoring the last bit, which is a stop bit) */ for (i = 0; i < GC_N64_LENGTH; i++) { parport_write_data(gc->pd->port, GC_N64_POWER_R); data[i] = parport_read_status(gc->pd->port); parport_write_data(gc->pd->port, GC_N64_POWER_R | GC_N64_CLOCK); } /* * We must wait 200 ms here for the controller to reinitialize before the next read request. * No worries as long as gc_read is polled less frequently than this. */ } /* * NES/SNES support. */ #define GC_NES_DELAY 6 /* Delay between bits - 6us */ #define GC_NES_LENGTH 8 /* The NES pads use 8 bits of data */ #define GC_SNES_LENGTH 12 /* The SNES true length is 16, but the last 4 bits are unused */ #define GC_NES_POWER 0xfc #define GC_NES_CLOCK 0x01 #define GC_NES_LATCH 0x02 static unsigned char gc_nes_bytes[] = { 0, 1, 2, 3 }; static unsigned char gc_snes_bytes[] = { 8, 0, 2, 3, 9, 1, 10, 11 }; static short gc_snes_btn[] = { BTN_A, BTN_B, BTN_SELECT, BTN_START, BTN_X, BTN_Y, BTN_TL, BTN_TR }; /* * gc_nes_read_packet() reads a NES/SNES packet. * Each pad uses one bit per byte. So all pads connected to * this port are read in parallel. */ static void gc_nes_read_packet(struct gc *gc, int length, unsigned char *data) { int i; parport_write_data(gc->pd->port, GC_NES_POWER | GC_NES_CLOCK | GC_NES_LATCH); udelay(GC_NES_DELAY * 2); parport_write_data(gc->pd->port, GC_NES_POWER | GC_NES_CLOCK); for (i = 0; i < length; i++) { udelay(GC_NES_DELAY); parport_write_data(gc->pd->port, GC_NES_POWER); data[i] = parport_read_status(gc->pd->port) ^ 0x7f; udelay(GC_NES_DELAY); parport_write_data(gc->pd->port, GC_NES_POWER | GC_NES_CLOCK); } } /* * Multisystem joystick support */ #define GC_MULTI_LENGTH 5 /* Multi system joystick packet length is 5 */ #define GC_MULTI2_LENGTH 6 /* One more bit for one more button */ /* * gc_multi_read_packet() reads a Multisystem joystick packet. */ static void gc_multi_read_packet(struct gc *gc, int length, unsigned char *data) { int i; for (i = 0; i < length; i++) { parport_write_data(gc->pd->port, ~(1 << i)); data[i] = parport_read_status(gc->pd->port) ^ 0x7f; } } /* * PSX support * * See documentation at: * http://www.dim.com/~mackys/psxmemcard/ps-eng2.txt * http://www.gamesx.com/controldata/psxcont/psxcont.htm * ftp://milano.usal.es/pablo/ * */ #define GC_PSX_DELAY 60 /* 60 usec */ #define GC_PSX_LENGTH 8 /* talk to the controller in bytes */ #define GC_PSX_MOUSE 1 /* Mouse */ #define GC_PSX_NEGCON 2 /* NegCon */ #define GC_PSX_NORMAL 4 /* Digital / Analog or Rumble in Digital mode */ #define GC_PSX_ANALOG 5 /* Analog in Analog mode / Rumble in Green mode */ #define GC_PSX_RUMBLE 7 /* Rumble in Red mode */ #define GC_PSX_CLOCK 0x04 /* Pin 4 */ #define GC_PSX_COMMAND 0x01 /* Pin 1 */ #define GC_PSX_POWER 0xf8 /* Pins 5-9 */ #define GC_PSX_SELECT 0x02 /* Pin 3 */ #define GC_PSX_ID(x) ((x) >> 4) /* High nibble is device type */ #define GC_PSX_LEN(x) ((x) & 0xf) /* Low nibble is length in words */ static short gc_psx_abs[] = { ABS_X, ABS_Y, ABS_RX, ABS_RY, ABS_HAT0X, ABS_HAT0Y }; static short gc_psx_btn[] = { BTN_TL, BTN_TR, BTN_TL2, BTN_TR2, BTN_A, BTN_B, BTN_X, BTN_Y, BTN_START, BTN_SELECT, BTN_THUMBL, BTN_THUMBR }; /* * gc_psx_command() writes 8bit command and reads 8bit data from * the psx pad. */ static int gc_psx_command(struct gc *gc, int b) { int i, cmd, data = 0; for (i = 0; i < 8; i++, b >>= 1) { cmd = (b & 1) ? GC_PSX_COMMAND : 0; parport_write_data(gc->pd->port, cmd | GC_PSX_POWER); udelay(GC_PSX_DELAY); data |= ((parport_read_status(gc->pd->port) ^ 0x80) & gc->pads[GC_PSX]) ? (1 << i) : 0; parport_write_data(gc->pd->port, cmd | GC_PSX_CLOCK | GC_PSX_POWER); udelay(GC_PSX_DELAY); } return data; } /* * gc_psx_read_packet() reads a whole psx packet and returns * device identifier code. */ static int gc_psx_read_packet(struct gc *gc, unsigned char *data) { int i, id; unsigned long flags; parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_SELECT | GC_PSX_POWER); /* Select pad */ udelay(GC_PSX_DELAY * 2); parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_POWER); /* Deselect, begin command */ udelay(GC_PSX_DELAY * 2); __save_flags(flags); __cli(); gc_psx_command(gc, 0x01); /* Access pad */ id = gc_psx_command(gc, 0x42); /* Get device id */ if (gc_psx_command(gc, 0) == 0x5a) { /* Okay? */ for (i = 0; i < GC_PSX_LEN(id) * 2; i++) data[i] = gc_psx_command(gc, 0); } else id = 0; __restore_flags(flags); parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_SELECT | GC_PSX_POWER); return GC_PSX_ID(id); } /* * gc_timer() reads and analyzes console pads data. */ #define GC_MAX_LENGTH GC_N64_LENGTH static void gc_timer(unsigned long private) { struct gc *gc = (void *) private; struct input_dev *dev = gc->dev; unsigned char data[GC_MAX_LENGTH]; int i, j, s; /* * N64 pads - must be read first, any read confuses them for 200 us */ if (gc->pads[GC_N64]) { gc_n64_read_packet(gc, data); for (i = 0; i < 5; i++) { s = gc_status_bit[i]; if (s & gc->pads[GC_N64] & ~(data[8] | data[9])) { signed char axes[2]; axes[0] = axes[1] = 0; for (j = 0; j < 8; j++) { if (data[23 - j] & s) axes[0] |= 1 << j; if (data[31 - j] & s) axes[1] |= 1 << j; } input_report_abs(dev + i, ABS_X, axes[0]); input_report_abs(dev + i, ABS_Y, -axes[1]); input_report_abs(dev + i, ABS_HAT0X, !(s & data[6]) - !(s & data[7])); input_report_abs(dev + i, ABS_HAT0Y, !(s & data[4]) - !(s & data[5])); for (j = 0; j < 10; j++) input_report_key(dev + i, gc_n64_btn[j], s & data[gc_n64_bytes[j]]); } } } /* * NES and SNES pads */ if (gc->pads[GC_NES] || gc->pads[GC_SNES]) { gc_nes_read_packet(gc, gc->pads[GC_SNES] ? GC_SNES_LENGTH : GC_NES_LENGTH, data); for (i = 0; i < 5; i++) { s = gc_status_bit[i]; if (s & (gc->pads[GC_NES] | gc->pads[GC_SNES])) { input_report_abs(dev + i, ABS_X, !(s & data[6]) - !(s & data[7])); input_report_abs(dev + i, ABS_Y, !(s & data[4]) - !(s & data[5])); } if (s & gc->pads[GC_NES]) for (j = 0; j < 4; j++) input_report_key(dev + i, gc_snes_btn[j], s & data[gc_nes_bytes[j]]); if (s & gc->pads[GC_SNES]) for (j = 0; j < 8; j++) input_report_key(dev + i, gc_snes_btn[j], s & data[gc_snes_bytes[j]]); } } /* * Multi and Multi2 joysticks */ if (gc->pads[GC_MULTI] || gc->pads[GC_MULTI2]) { gc_multi_read_packet(gc, gc->pads[GC_MULTI2] ? GC_MULTI2_LENGTH : GC_MULTI_LENGTH, data); for (i = 0; i < 5; i++) { s = gc_status_bit[i]; if (s & (gc->pads[GC_MULTI] | gc->pads[GC_MULTI2])) { input_report_abs(dev + i, ABS_X, !(s & data[2]) - !(s & data[3])); input_report_abs(dev + i, ABS_Y, !(s & data[0]) - !(s & data[1])); input_report_key(dev + i, BTN_TRIGGER, s & data[4]); } if (s & gc->pads[GC_MULTI2]) input_report_key(dev + i, BTN_THUMB, s & data[5]); } } /* * PSX controllers */ if (gc->pads[GC_PSX]) { for (i = 0; i < 5; i++) if (gc->pads[GC_PSX] & gc_status_bit[i]) break; switch (gc_psx_read_packet(gc, data)) { case GC_PSX_RUMBLE: input_report_key(dev + i, BTN_THUMB, ~data[0] & 0x04); input_report_key(dev + i, BTN_THUMB2, ~data[0] & 0x02); case GC_PSX_NEGCON: case GC_PSX_ANALOG: for (j = 0; j < 4; j++) input_report_abs(dev + i, gc_psx_abs[j], data[j + 2]); input_report_abs(dev + i, ABS_HAT0X, !(data[0] & 0x20) - !(data[0] & 0x80)); input_report_abs(dev + i, ABS_HAT0Y, !(data[0] & 0x40) - !(data[0] & 0x10)); for (j = 0; j < 8; j++) input_report_key(dev + i, gc_psx_btn[j], ~data[1] & (1 << j)); input_report_key(dev + i, BTN_START, ~data[0] & 0x08); input_report_key(dev + i, BTN_SELECT, ~data[0] & 0x01); break; case GC_PSX_NORMAL: input_report_abs(dev + i, ABS_X, 128 + !(data[0] & 0x20) * 127 - !(data[0] & 0x80) * 128); input_report_abs(dev + i, ABS_Y, 128 + !(data[0] & 0x40) * 127 - !(data[0] & 0x10) * 128); for (j = 0; j < 8; j++) input_report_key(dev + i, gc_psx_btn[j], ~data[1] & (1 << j)); input_report_key(dev + i, BTN_START, ~data[0] & 0x08); input_report_key(dev + i, BTN_SELECT, ~data[0] & 0x01); break; } } mod_timer(&gc->timer, jiffies + GC_REFRESH_TIME); } static int gc_open(struct input_dev *dev) { struct gc *gc = dev->private; if (!gc->used++) { parport_claim(gc->pd); parport_write_control(gc->pd->port, 0x04); mod_timer(&gc->timer, jiffies + GC_REFRESH_TIME); } return 0; } static void gc_close(struct input_dev *dev) { struct gc *gc = dev->private; if (!--gc->used) { del_timer(&gc->timer); parport_write_control(gc->pd->port, 0x00); parport_release(gc->pd); } } static struct gc __init *gc_probe(int *config) { struct gc *gc; struct parport *pp; int i, j, psx; unsigned char data[32]; if (config[0] < 0) return NULL; for (pp = parport_enumerate(); pp && (config[0] > 0); pp = pp->next) config[0]--; if (!pp) { printk(KERN_ERR "gamecon.c: no such parport\n"); return NULL; } if (!(gc = kmalloc(sizeof(struct gc), GFP_KERNEL))) return NULL; memset(gc, 0, sizeof(struct gc)); gc->pd = parport_register_device(pp, "gamecon", NULL, NULL, NULL, PARPORT_DEV_EXCL, NULL); if (!gc->pd) { printk(KERN_ERR "gamecon.c: parport busy already - lp.o loaded?\n"); kfree(gc); return NULL; } parport_claim(gc->pd); init_timer(&gc->timer); gc->timer.data = (long) gc; gc->timer.function = gc_timer; for (i = 0; i < 5; i++) { if (!config[i + 1]) continue; if (config[i + 1] < 1 || config[i + 1] > GC_MAX) { printk(KERN_WARNING "gamecon.c: Pad type %d unknown\n", config[i + 1]); continue; } gc->dev[i].private = gc; gc->dev[i].open = gc_open; gc->dev[i].close = gc_close; gc->dev[i].evbit[0] = BIT(EV_KEY) | BIT(EV_ABS); for (j = 0; j < 2; j++) { set_bit(ABS_X + j, gc->dev[i].absbit); gc->dev[i].absmin[ABS_X + j] = -1; gc->dev[i].absmax[ABS_X + j] = 1; } gc->pads[0] |= gc_status_bit[i]; gc->pads[config[i + 1]] |= gc_status_bit[i]; switch(config[i + 1]) { case GC_N64: for (j = 0; j < 10; j++) set_bit(gc_n64_btn[j], gc->dev[i].keybit); for (j = 0; j < 2; j++) { set_bit(ABS_X + j, gc->dev[i].absbit); gc->dev[i].absmin[ABS_X + j] = -127; gc->dev[i].absmax[ABS_X + j] = 126; gc->dev[i].absflat[ABS_X + j] = 2; set_bit(ABS_HAT0X + j, gc->dev[i].absbit); gc->dev[i].absmin[ABS_HAT0X + j] = -1; gc->dev[i].absmax[ABS_HAT0X + j] = 1; } break; case GC_SNES: for (j = 4; j < 8; j++) set_bit(gc_snes_btn[j], gc->dev[i].keybit); case GC_NES: for (j = 0; j < 4; j++) set_bit(gc_snes_btn[j], gc->dev[i].keybit); break; case GC_MULTI2: set_bit(BTN_THUMB, gc->dev[i].keybit); case GC_MULTI: set_bit(BTN_TRIGGER, gc->dev[i].keybit); break; case GC_PSX: psx = gc_psx_read_packet(gc, data); switch(psx) { case GC_PSX_NEGCON: case GC_PSX_NORMAL: case GC_PSX_ANALOG: case GC_PSX_RUMBLE: for (j = 0; j < 6; j++) { psx = gc_psx_abs[j]; set_bit(psx, gc->dev[i].absbit); if (j < 4) { gc->dev[i].absmin[psx] = 4; gc->dev[i].absmax[psx] = 252; gc->dev[i].absflat[psx] = 2; } else { gc->dev[i].absmin[psx] = -1; gc->dev[i].absmax[psx] = 1; } } for (j = 0; j < 12; j++) set_bit(gc_psx_btn[j], gc->dev[i].keybit); break; case 0: gc->pads[GC_PSX] &= ~gc_status_bit[i]; printk(KERN_ERR "gamecon.c: No PSX controller found.\n"); break; default: gc->pads[GC_PSX] &= ~gc_status_bit[i]; printk(KERN_WARNING "gamecon.c: Unsupported PSX controller %#x," " please report to .\n", psx); } break; } gc->dev[i].name = gc_names[config[i + 1]]; gc->dev[i].idbus = BUS_PARPORT; gc->dev[i].idvendor = 0x0001; gc->dev[i].idproduct = config[i + 1]; gc->dev[i].idversion = 0x0100; } parport_release(gc->pd); if (!gc->pads[0]) { parport_unregister_device(gc->pd); kfree(gc); return NULL; } for (i = 0; i < 5; i++) if (gc->pads[0] & gc_status_bit[i]) { input_register_device(gc->dev + i); printk(KERN_INFO "input%d: %s on %s\n", gc->dev[i].number, gc->dev[i].name, gc->pd->port->name); } return gc; } #ifndef MODULE int __init gc_setup(char *str) { int i, ints[7]; get_options(str, ARRAY_SIZE(ints), ints); for (i = 0; i <= ints[0] && i < 6; i++) gc[i] = ints[i + 1]; return 1; } int __init gc_setup_2(char *str) { int i, ints[7]; get_options(str, ARRAY_SIZE(ints), ints); for (i = 0; i <= ints[0] && i < 6; i++) gc_2[i] = ints[i + 1]; return 1; } int __init gc_setup_3(char *str) { int i, ints[7]; get_options(str, ARRAY_SIZE(ints), ints); for (i = 0; i <= ints[0] && i < 6; i++) gc_3[i] = ints[i + 1]; return 1; } __setup("gc=", gc_setup); __setup("gc_2=", gc_setup_2); __setup("gc_3=", gc_setup_3); #endif int __init gc_init(void) { gc_base[0] = gc_probe(gc); gc_base[1] = gc_probe(gc_2); gc_base[2] = gc_probe(gc_3); if (gc_base[0] || gc_base[1] || gc_base[2]) return 0; return -ENODEV; } void __exit gc_exit(void) { int i, j; for (i = 0; i < 3; i++) if (gc_base[i]) { for (j = 0; j < 5; j++) if (gc_base[i]->pads[0] & gc_status_bit[j]) input_unregister_device(gc_base[i]->dev + j); parport_unregister_device(gc_base[i]->pd); } } module_init(gc_init); module_exit(gc_exit);