# Code generation ## Code generation inputs (`*.zap` files) Matter code relies on code generation for cluster-specific data types and callbacks. Generally this is split into: - Data serialization for structures/lists/commands. This applies to both client-side and server-side structures and objects - Callback setup using the Ember-based framework. This generally applies to server-side processing and the code generation defines what processing needs to be done when a specific command is received or an attribute is read and what memory should be allocated for storing cluster attributes Code generation depends on the clusters that are needed by an application. Every application configures the specific set of endpoints and clusters it needs based on the device type it supports. The selection of the supported clusters and attributes (as optional attributes may be omitted to save memory) is generally stored in `*.zap` files. The selection of enabled clusters and files is done using [ZAP](https://github.com/project-chip/zap). You can download a recent release of zap from its [releases page](https://github.com/project-chip/zap/releases). It is recommended to download a release that is in sync with the currently in use version by the SDK (see `scripts/setup/zap.json` and `scripts/tools/zap/zap_execution.py` for the minimum supported version). Beyond basic zap file selection, there are also `.json` zap settings that define additional cluster info: source XML files, sdk-access methods and data types. There are only two such files currently in use: - `src/app/zap-templates/zcl/zcl.json` is the **default** one - `src/app/zap-templates/zcl/zcl-with-test-extensions.json` is used by `all-clusters-app` to show how a cluster extension may be configured with minimal changes from `zcl.json` (but it is different) ### Installing zap and environment variables ZAP is generally installed as a third-party tool via CIPD during the build environment bootstrap (see `scripts/setup/zap.json`), which makes `zap-cli` available in `$PATH` when running in a build environment. When matter scripts need to invoke `zap-cli` (for code generation) or `zap` (to start the UI tool), they make use of the following environment variables to figure out where the zap tool is located (in order of precedence): - if `$ZAP_DEVELOPMENT_PATH` is set, code assumes you are running zap from source. Use this if you develop zap. Zap has to be bootstrapped (generally `npm ci` but check zap documentation for this. Some scripts have a `--run-bootstrap` command line argument to do this for you) - if `$ZAP_INSTALL_PATH` is set, code assumes that `zap` or `zap-cli` is available in the given path. This is generally an unpacked release. - otherwise, scripts will assume `zap`/`zap-cli` is in `$PATH` (this is the case when running in a bootstrapped environment) ### Using a UI to edit `.zap` files Generally you need to invoke zap with appropriate zcl and generate arguments. Most of code generation is app specific, so you generally want something of the form `--gen src/app/zap-templates/app-templates.json --zcl $ZCL_JSON_FILE $ZAP_FILE_TO_EDIT` Since this is tedious to type, the SDK provides a `scripts/tools/zap/run_zaptool.sh` script to automate this: ```bash # Ensure `zap` is in $PATH, specify the `--zap ZAP` option to `run_zaptool.sh` to specify the path to `zap`, set $ZAP_INSTALL_PATH, or set $ZAP_DEVELOPMENT_PATH ./scripts/tools/zap/run_zaptool.sh examples/lighting-app/lighting-common/lighting-app.zap ``` ### Human-readable code generation inputs (`*.matter`) `.zap` files are large json files that are generally not human readable. As a result, the Matter SDK also keeps an equivalent `*.matter` file along side `.zap` files that contain the same data as `.zap` files, targeted specifically for matter: - They are designed to be human readable, looking like a IDL (think protobuf or android `aidl`, thrift idl etc.) - We strive to make them contain only Matter-specific data (`.zap` files contain more generic data and is designed to be ZigBee backwards compatible) Currently `.matter` files are generated from `.zap` files during the application specific codegen. ### `*.matter` parsing and codegen `*.matter` files are both human and machine readable. Code that can process these files is available at `scripts/py_matter_idl` and `scripts/codegen.py`. You can read the [scripts/py_matter_idl/matter_idl/README.md](../scripts/py_matter_idl/matter_idl/README.md) for details of how things work. `scripts/codegen.py` can generate various outputs based on an input `*.matter` file. The split between `.zap` and `.matter` currently exists as an experiment of code generation technologies. Currently `.matter`-based Python code generation: - has fewer third party dependencies than `zap`, which installs a significant number of `npm` packages. - runs significantly faster than zap - offers more flexible code generation (can generate multiple files per cluster for example, without which some compiles would run out of RAM on large compilations) - has a more flexible templating language - has human readable (and potentially editable) input - is more easily provable deterministic (`zap` uses an underlying sqlite database and some legacy assumptions from zigbee have historically caused non-determinism) - uses a synchronous processing model which is potentially easier to develop for - has lower complexity, is unit tested and uses typing extensively Ideally, the project would be to have a single code generation method in the long term that has all the benefits and none of the drawbacks. We are not there yet, however we likely want: - Flexible codegen (we will need to split output by clusters or other rules) - Human-readable inputs that enable code reviews and audits - Rules that a script can validate based on CSA data model (ensure mandatory attribute settings are followed, ensure proper device type adherence, ensure correct cluster and data type definitions) - Easy to maintain and develop for chosen languages/templates/codegen in general ## Code generation outputs and templates Code that is generated: - **Application-specific**: - ZAP generation is based on `.zap` files in `examples/` and generates server-side processing data: what cluster callbacks to set up, what RAM to reserve for attribute storage etc. - `Codegen.py` will also generate a subset of application-specific files - **Automated tests**: embedded client-side tools (`chip-tool` and `darwin-framework-tool`) generate test-definition data. Each use their own `examples/${TOOL}/templates/tests/templates.json` to drive what gets generated. - **Controller clusters** target: the file `src/controller/data_model/controller-clusters.zap` contains a set of cluster selections to which all applications would potentially have access. These are generally used as `all clusters selection` and the intent is to allow any application to access any cluster as a `client side`. Client/controllers will codegen based on this, like **tools**, **tests**, **java**, **python** etc. ## Running codegen ### ZAP file generation Generating all possible code (all categories above) using zap tool can be done via: ```bash ./scripts/tools/zap_regen_all.py ``` This can be slow (several minutes). The regen tool allows selection of only tests so that yaml test development goes faster. ```bash ./scripts/tools/zap_regen_all.py --type tests ./scripts/tools/zap_regen_all.py --type tests --tests chip-tool ``` Additionally, individual code regeneration can be done using `./scripts/tools/zap/generate.py`: ```bash /scripts/tools/zap/generate.py \ examples/bridge-app/bridge-common/bridge-app.zap ``` The above will just generate a `.matter` file along side the `.zap` file, as this is the only file that requires updates for applications. You can code generate other things by passing in the `-t/--templates` argument to generate.py. In those cases, you may also need to specify an output directory via `-o/--output-dir`. #### Flow for updating an application zap file: ``` # use zap UI to edit the file (or edit zap file in any other way) ./scripts/tools/zap/run_zaptool.sh $PATH_TO_ZAP_FILE # re-generate .matter file. Note that for .matter file generation, output # directory is NOT used ./scripts/tools/zap/generate.py $PATH_TO_ZAP_FILE ``` ### Compile-time code generation / pre-generated code A subset of code generation (both `codegen.py` and `zap-cli`) is done at compile time or can use pre-generated output (based on gn/cmake arguments) Rules for how `generate.py`/`codegen.py` is invoked at compile time are defined at: - `src/app/chip_data_model.cmake` - `src/app/chip_data_model.gni` Additionally, `build/chip/esp32/esp32_codegen.cmake` adds processing support for the 2-pass cmake builds used by the Espressif `idf.py` build system. ## Pre-generation Code pre-generation can be used: - when compile-time code generation is not desirable. This may be for importing into build systems that do not have the pre-requisites to run code generation at build time or to save the code generation time at the expense of running code generation for every possible zap/generation type - To check changes in generated code across versions, beyond the comparisons of golden image tests in `scripts/py_matter_idl/matter_idl/tests` The script to trigger code pre-generation is `scripts/codepregen.py` and requires the pre-generation output directory as an argument ```bash scripts/codepregen.py ${OUTPUT_DIRECTORY:-./zzz_pregenerated/} # To generate a single output you can use `--input-glob`: scripts/codepregen.py --input-glob "*all-clusters*" --input-glob "*controller*" ${OUTPUT_DIRECTORY:-./zzz_pregenerated/} ``` ### External applications/zap files #### Ensure you have a `.matter` file Code generation generally will use both `.zap` or `.matter` files. If you only have a `.zap` file, you can create the corresponding `.matter` file via: ```bash scripts/tools/zap/generate.py ${ZAP_FILE_PATH} ``` The above will use the template `src/app/zap-templates/matter-idl.json` to generate a `.matter` file corresponding to the input `.zap` file. `.matter` files are designed to be human readable. It is recommended to take a look at the generated file and see if it contains what is expected and also lint it. If anything seems wrong, the `.zap` file should be fixed (`.matter` represents the content of `.zap`). To lint use: ```bash scripts/idl_lint.py ${MATTER_FILE_PATH} ``` #### Running pre-generation If you have zap files outside the CHIP repository (i.e. not in `src` or `examples`) you should provide the root of your application source. ```bash scripts/codepregen.py --external-root ${PATH_TO_SOURCE_ROOT} ${OUTPUT_DIRECTORY:-./zzz_pregenerated/} ``` NOTE: `$PATH_TO_SOURCE_ROOT` should be a top-level directory containing zap/matter files as the code pre-generation will generate files based on the path inside the root: - if files are `$PATH_TO_SOURCE_ROOT/some/path/foo.zap` this will generate files into `$OUTPUT_DIRECTORY/some/path/foo/...` ### Using pre-generated code Instead of generating code at compile time, the chip build system accepts usage of a pre-generated folder. It assumes the structure that `codepregen.py` creates. To invoke use: - `build_examples.py` builds accept `--pregen-dir` as an argument, such as: ```shell ./scripts/build/build_examples.py --target $TARGET --pregen-dir $PREGEN_DIR build ``` - `gn` builds allow setting `chip_code_pre_generated_directory` as an argument, such as: ```shell gn gen --check --fail-on-unused-args --args='chip_code_pre_generated_directory="/some/pregen/dir"' ``` - `cmake` builds allow setting `CHIP_CODEGEN_PREGEN_DIR` variable (which will get propagated to the underlying `gn` builds as needed), such as: ```shell west build --cmake-only \ -d /workspace/out/nrf-nrf5340dk-light \ -b nrf5340dk_nrf5340_cpuapp \ /workspace/examples/lighting-app/nrfconnect -- -DCHIP_CODEGEN_PREGEN_DIR=/some/pregen/dir idf.py -C examples/all-clusters-app/esp32 \ -B /workspace/out/esp32-m5stack-all-clusters \ -DCHIP_CODEGEN_PREGEN_DIR=/some/pregen/dir \ reconfigure cmake -S /workspace/examples/lighting-app/mbed \ -B /workspace/out/mbed-cy8cproto_062_4343w-light \ -GNinja \ -DMBED_OS_PATH=/workspace/third_party/mbed-os/repo \ -DMBED_OS_PATH=/workspace/third_party/mbed-os/repo \ -DMBED_OS_POSIX_SOCKET_PATH=/workspace/third_party/mbed-os-posix-socket/repo \ -DCHIP_CODEGEN_PREGEN_DIR=/some/pregen/dir ``` ### Code generation unit testing Code generation is assumed stable between builds and the build system aims to detect changes in code gen using golden image tests. #### `codegen.py` tests These tests run against golden inputs/outputs from `scripts/idl/tests`. `available_tests.yaml` contains the full list of expected generators and outputs and the test is run via `test_generators.py`. Use the environment variable `IDL_GOLDEN_REGENERATE` to force golden image replacement during running of `ninja check`: ```shell IDL_GOLDEN_REGENERATE=1 ninja check ``` #### `generate.py` tests These tests run against golden inputs/outputs from `scripts/tools/zap/tests`. `available_tests.yaml` contains the full list of expected generators and outputs and the test is run via `scripts/tools/zap/test_generate.py`. Use the environment variable `ZAP_GENERATE_GOLDEN_REGENERATE` to force golden image replacement during running of `ninja check`. ```shell ZAP_GENERATE_GOLDEN_REGENERATE=1 ninja check ``` Alternatively, the golden image can also be re-generated by running the stand-alone test in a bootstrapped environment: ```shell ./scripts/tools/zap/test_generate.py --output out/gen --regenerate ```