/* * * Copyright (c) 2023 Project CHIP Authors * All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include using namespace chip; using namespace chip::app; using namespace chip::app::Clusters; using namespace chip::app::Clusters::DeviceEnergyManagement; static std::unique_ptr gDelegate; static std::unique_ptr gInstance; void emberAfDeviceEnergyManagementClusterInitCallback(chip::EndpointId endpointId) { VerifyOrDie(endpointId == 1); // this cluster is only enabled for endpoint 1. VerifyOrDie(gInstance == nullptr); CHIP_ERROR err; if (gDelegate || gInstance) { ChipLogError(AppServer, "DEM Instance or Delegate already exist."); return; } gDelegate = std::make_unique(); if (!gDelegate) { ChipLogError(AppServer, "Failed to allocate memory for DeviceEnergyManagementDelegate"); return; } /* Manufacturer may optionally not support all features, commands & attributes */ gInstance = std::make_unique( endpointId, *gDelegate, BitMask( DeviceEnergyManagement::Feature::kPowerAdjustment, DeviceEnergyManagement::Feature::kPowerForecastReporting, DeviceEnergyManagement::Feature::kStateForecastReporting, DeviceEnergyManagement::Feature::kStartTimeAdjustment, DeviceEnergyManagement::Feature::kPausable)); if (!gInstance) { ChipLogError(AppServer, "Failed to allocate memory for DeviceEnergyManagementManager"); gDelegate.reset(); return; } err = gInstance->Init(); /* Register Attribute & Command handlers */ if (err != CHIP_NO_ERROR) { ChipLogError(AppServer, "Init failed on gInstance"); gInstance.reset(); gDelegate.reset(); return; } }