/* * * Copyright (c) 2023 Project CHIP Authors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #include #include #include #include namespace example { namespace Ui { /** * Supports showing a UI using ImGUI * * The UI supports several windows, such as QR codes or device control. */ class ImguiUi : public AppMainLoopImplementation { public: ImguiUi() { sem_init(&mChipLoopWaitSemaphore, 0 /* shared */, 0); } virtual ~ImguiUi() { sem_destroy(&mChipLoopWaitSemaphore); } void AddWindow(std::unique_ptr window) { mWindows.push_back(std::move(window)); } void UpdateState(); // runs a state update from ember/app void Render(); // render windows to screen // AppMainLoopImplementation void RunMainLoop() override; void SignalSafeStopMainLoop() override; private: // First initial state load void ChipLoopLoadInitialState(); // Updates the window states. Run in the CHIP main loop (has access // to CHIP API calls) void ChipLoopStateUpdate(); sem_t mChipLoopWaitSemaphore; std::list> mWindows; static void ChipLoopUpdateCallback(intptr_t self); }; } // namespace Ui } // namespace example