/* * * Copyright (c) 2023 Project CHIP Authors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "occupancy_sensing.h" #include #include #include #include namespace example { namespace Ui { namespace Windows { using chip::app::Clusters::OccupancySensing::OccupancyBitmap; void OccupancySensing::UpdateState() { if (mTargetOccupancy.HasValue()) { chip::app::Clusters::OccupancySensing::Attributes::Occupancy::Set(mEndpointId, mTargetOccupancy.Value()); mTargetOccupancy.ClearValue(); } chip::app::Clusters::OccupancySensing::Attributes::Occupancy::Get(mEndpointId, &mOccupancy); } void OccupancySensing::Render() { ImGui::Begin(mTitle.c_str()); ImGui::Text("On Endpoint %d", mEndpointId); bool occupied = mOccupancy.Has(OccupancyBitmap::kOccupied); bool uiState = occupied; ImGui::Checkbox("Occupancy Value", &uiState); if (uiState != occupied) { // toggle value on the next 'UpdateState' call // Occupancy is just a single bit, update it as such mTargetOccupancy.SetValue(uiState ? BitMask(OccupancyBitmap::kOccupied) : BitMask()); } ImGui::End(); } } // namespace Windows } // namespace Ui } // namespace example