/* * * Copyright (c) 2023 Project CHIP Authors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include "window.h" #include #include #include #include #include #include namespace example { namespace Ui { namespace Windows { class OccupancySensing : public Window { public: OccupancySensing(chip::EndpointId endpointId, const char * title) : mEndpointId(endpointId), mTitle(title) {} void UpdateState() override; void Render() override; private: const chip::EndpointId mEndpointId; const std::string mTitle; using BitMask = chip::BitMask; BitMask mOccupancy; chip::Optional mTargetOccupancy; }; } // namespace Windows } // namespace Ui } // namespace example