/* * * Copyright (c) 2023 Project CHIP Authors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once namespace example { namespace Ui { /** * Represents a generic UI window for a ImGUI application. * * Provides callbacks of loading state, updating state and rendering the * actual UI. * * UI rendering is expected to be done using imgui. */ class Window { public: virtual ~Window() = default; // State updates will run in the chip main loop virtual void LoadInitialState() {} virtual void UpdateState() {} // Render the UI // MUST use Imgui rendering, generally within a Begin/End block to // create a window. virtual void Render() = 0; }; } // namespace Ui } // namespace example