/* * * Copyright (c) 2020 Project CHIP Authors * All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /** * @file ScreenManager.h * * Simple screen manager. * */ #pragma once #include "Display.h" #include "Screen.h" #if CONFIG_HAVE_DISPLAY extern uint16_t ScreenFontHeight; extern uint16_t ScreenTitleSafeTop; extern uint16_t ScreenTitleSafeBottom; extern color_t ScreenNormalColor; extern color_t ScreenFocusColor; class Screen; namespace ScreenManager { void Init(); void Display(); void ButtonPressed(int id); void PushScreen(Screen * screen); void PopScreen(); void FocusBack(); int AddVLED(color_t color); void SetVLED(int id, bool on); void ToggleVLED(int id); } // namespace ScreenManager #endif // CONFIG_HAVE_DISPLAY