/* * * Copyright (c) 2021 Project CHIP Authors * All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef APP_EVENT_H #define APP_EVENT_H struct AppEvent; typedef void (*EventHandler)(AppEvent *); struct AppEvent { enum AppEventType { kEventType_None = 0, kEventType_ButtonLeft, kEventType_ButtonRight, kEventType_AppEvent, kEventType_IdentifyStart, kEventType_IdentifyStop, kEventType_Light, kEventType_Timer, kEventType_Identify, }; enum AppEventButtonType { kAppEventButtonType_None = 0, kAppEventButtonType_Clicked, kAppEventButtonType_LongClicked, }; enum AppEventIdentifyType { kAppEventIdentifyType_Blink = 0, kAppEventIdentifyType_Breathe, kAppEventIdentifyType_Okay, kAppEventIdentifyType_Finish, kAppEventIdentifyType_Stop, }; enum AppEventType Type; union { struct { enum AppEventButtonType Type; } ButtonEvent; struct { void * Context; } TimerEvent; struct { uint8_t Action; int32_t Actor; void * Context; } LightSwitchEvent; struct { enum AppEventIdentifyType Type; } IdentifyEvent; }; EventHandler Handler; }; #endif // APP_EVENT_H