/* * * Copyright (c) 2020 Project CHIP Authors * Copyright (c) 2018 Nest Labs, Inc. * All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once struct AppEvent; typedef void (*EventHandler)(AppEvent *); struct AppEvent { enum AppEventTypes { kEventType_Button = 0, kEventType_Timer, kEventType_Light, kEventType_Install, kEventType_Occupancy, }; uint16_t Type; union { struct { bool Pressed; } ButtonEvent; struct { void * Context; } TimerEvent; struct { uint8_t Action; int32_t Actor; uint32_t Value; } LightEvent; struct { bool Present; } OccupancytEvent; }; EventHandler Handler; };