/* * * Copyright (c) 2021 Project CHIP Authors * Copyright (c) 2019 Google LLC. * All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "LightingManager.h" #include #include #include using namespace chip; using namespace chip::app::Clusters; using namespace chip::DeviceLayer; void MatterPostAttributeChangeCallback(const app::ConcreteAttributePath & attributePath, uint8_t type, uint16_t size, uint8_t * value) { switch (attributePath.mClusterId) { case OnOff::Id: if (attributePath.mAttributeId == OnOff::Attributes::OnOff::Id) { printf("ZCL OnOff -> %u\n", *value); LightMgr().InitiateAction(LightingManager::ACTOR_ZCL_CMD, (*value == 0) ? LightingManager::OFF_ACTION : LightingManager::ON_ACTION, *value); return; } break; case LevelControl::Id: if (attributePath.mAttributeId == LevelControl::Attributes::CurrentLevel::Id) { printf("ZCL CurrentLevel -> %u\n", *value); LightMgr().InitiateAction(LightingManager::ACTOR_ZCL_CMD, LightingManager::LEVEL_ACTION, *value); return; } break; case Identify::Id: if (attributePath.mAttributeId == Identify::Attributes::IdentifyTime::Id) { uint16_t identifyTime; if (Protocols::InteractionModel::Status::Success == Identify::Attributes::IdentifyTime::Get(attributePath.mEndpointId, &identifyTime)) { ChipLogProgress(Zcl, "IdentifyTime %u", identifyTime); return; } } break; default: printf("Unhandled cluster ID: 0x%04lx\n", attributePath.mClusterId); return; } printf("ERROR clusterId: 0x%04lx, unknown attribute ID: 0x%04lx\n", attributePath.mClusterId, attributePath.mAttributeId); }