/* * * Copyright (c) 2020-2021 Project CHIP Authors * Copyright (c) 2019 Google LLC. * All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "LightingManager.h" #include "AppTask.h" #include // mbed-os headers #include "platform/Callback.h" #ifdef MBED_CONF_APP_LED_ACTIVE_STATE #define LED_ACTIVE_STATE (MBED_CONF_APP_LED_ACTIVE_STATE) #else #define LED_ACTIVE_STATE 0 #endif LightingManager LightingManager::sLight; void LightingManager::Init(PinName pwmPinName) { mState = kState_On; mLevel = kMaxLevel; mPwmDevice = new mbed::PwmOut(pwmPinName); Set(false); } void LightingManager::SetCallbacks(LightingCallback_fn aActionInitiated_CB, LightingCallback_fn aActionCompleted_CB) { mActionInitiated_CB = aActionInitiated_CB; mActionCompleted_CB = aActionCompleted_CB; } bool LightingManager::InitiateAction(Action_t aAction, int32_t aActor, uint8_t size, uint8_t * value) { bool action_initiated = false; State_t new_state; // Initiate On/Off Action only when the previous one is complete. if (mState == kState_Off && aAction == ON_ACTION) { action_initiated = true; new_state = kState_On; } else if (mState == kState_On && aAction == OFF_ACTION) { action_initiated = true; new_state = kState_Off; } else if (aAction == LEVEL_ACTION && *value != mLevel) { action_initiated = true; if (*value == 0) { new_state = kState_Off; } else { new_state = kState_On; } } if (action_initiated) { if (mActionInitiated_CB) { mActionInitiated_CB(aAction, aActor); } if (aAction == ON_ACTION || aAction == OFF_ACTION) { Set(new_state == kState_On); } else if (aAction == LEVEL_ACTION) { SetLevel(*value); } if (mActionCompleted_CB) { mActionCompleted_CB(aAction, aActor); } } return action_initiated; } void LightingManager::SetLevel(uint8_t aLevel) { ChipLogProgress(NotSpecified, "Setting brightness level to %u", aLevel); mLevel = aLevel; UpdateLight(); } void LightingManager::Set(bool aOn) { mState = aOn ? kState_On : kState_Off; UpdateLight(); } void LightingManager::UpdateLight() { constexpr uint32_t kPwmWidthUs = 20000u; const uint8_t level = mState == kState_On ? mLevel : 0; mPwmDevice->period_us(kPwmWidthUs); mPwmDevice->write((float) (LED_ACTIVE_STATE ? level : kMaxLevel - level) / kMaxLevel); }