/* * * Copyright (c) 2021 Google LLC. * All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #include #include "AppEvent.h" #include "FreeRTOS.h" #include "timers.h" // provides FreeRTOS timer support class LightingManager { public: enum Action_t { TURNON_ACTION = 0, TURNOFF_ACTION, INVALID_ACTION } Action; enum State_t { kState_On = 0, kState_Off, } State; int Init(); bool IsTurnedOff(); bool InitiateAction(int32_t aActor, Action_t aAction); typedef void (*Callback_fn_initiated)(Action_t, int32_t aActor); typedef void (*Callback_fn_completed)(Action_t); void SetCallbacks(Callback_fn_initiated aActionInitiated_CB, Callback_fn_completed aActionCompleted_CB); void SetState(bool state); private: friend LightingManager & LightingMgr(void); State_t mState; Callback_fn_initiated mActionInitiated_CB; Callback_fn_completed mActionCompleted_CB; static LightingManager sLight; }; inline LightingManager & LightingMgr(void) { return LightingManager::sLight; }