/* * * Copyright (c) 2023 Project CHIP Authors * All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #include #include "AppEventCommon.h" struct k_timer; class PumpManager { public: enum Action_t { START_ACTION = 0, STOP_ACTION, INVALID_ACTION }; enum State_t { kState_StartInitiated = 0, kState_StartCompleted, kState_StopInitiated, kState_StopCompleted, }; void Init(); bool IsStopped(); void EnableAutoRestart(bool aOn); void SetAutoStartDuration(uint32_t aDurationInSecs); bool IsActionInProgress(); bool InitiateAction(int32_t aActor, Action_t aAction); int16_t GetMaxPressure(); uint16_t GetMaxSpeed(); uint16_t GetMaxFlow(); int16_t GetMinConstPressure(); int16_t GetMaxConstPressure(); int16_t GetMinCompPressure(); int16_t GetMaxCompPressure(); uint16_t GetMinConstSpeed(); uint16_t GetMaxConstSpeed(); uint16_t GetMinConstFlow(); uint16_t GetMaxConstFlow(); int16_t GetMinConstTemp(); int16_t GetMaxConstTemp(); typedef void (*Callback_fn_initiated)(Action_t, int32_t aActor); typedef void (*Callback_fn_completed)(Action_t, int32_t aActor); void SetCallbacks(Callback_fn_initiated aActionInitiated_CB, Callback_fn_completed aActionCompleted_CB); private: friend PumpManager & PumpMgr(void); State_t mState; Callback_fn_initiated mActionInitiated_CB; Callback_fn_completed mActionCompleted_CB; bool mAutoRestart; uint32_t mAutoStartDuration; bool mAutoStartTimerArmed; int32_t mCurrentActor; void CancelTimer(void); void StartTimer(uint32_t aTimeoutMs); static void TimerEventHandler(k_timer * timer); static void AutoRestartTimerEventHandler(AppEvent * aEvent); static void PumpStartTimerEventHandler(AppEvent * aEvent); static PumpManager sPump; }; inline PumpManager & PumpMgr(void) { return PumpManager::sPump; }