/* * * Copyright (c) 2021 Project CHIP Authors * All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "LevelManager.h" #include "OnOffManager.h" #include #include #include #include using namespace chip; using namespace ::chip::app::Clusters; void MatterPostAttributeChangeCallback(const app::ConcreteAttributePath & attributePath, uint8_t type, uint16_t size, uint8_t * value) { if (attributePath.mClusterId == OnOff::Id && attributePath.mAttributeId == OnOff::Attributes::OnOff::Id) { bool onoff = static_cast(*value); ChipLogProgress(Zcl, "Received on/off command endpoint %d value = %d", static_cast(attributePath.mEndpointId), onoff); OnOffManager().PostOnOffChanged(attributePath.mEndpointId, onoff); } else if (attributePath.mClusterId == LevelControl::Id && attributePath.mAttributeId == LevelControl::Attributes::CurrentLevel::Id) { uint8_t level = *value; ChipLogProgress(Zcl, "Received level command endpoint %d value = %d", static_cast(attributePath.mEndpointId), level); LevelManager().PostLevelChanged(attributePath.mEndpointId, level); } }