/* * * Copyright (c) 2022 Project CHIP Authors * All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #include namespace chip { namespace app { /** * AttributeAccessToken records the privilege granted for accessing the specified attribute. This struct is used in chunked write * to avoid losing privilege when updating ACL items. */ struct AttributeAccessToken { ConcreteAttributePath mPath; Access::Privilege mPrivilege; bool operator==(const AttributeAccessToken & other) const { return mPath == other.mPath && mPrivilege == other.mPrivilege; } bool Matches(const ConcreteAttributePath & aPath, const Access::Privilege & aPrivilege) const { return mPath == aPath && mPrivilege == aPrivilege; } }; } // namespace app } // namespace chip