/* * * Copyright (c) 2024 Project CHIP Authors * All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "InteractionModelDelegatePointers.h" #if CHIP_CONFIG_STATIC_GLOBAL_INTERACTION_MODEL_ENGINE // TODO: It would be nice to not need to couple the pointers class // to the global interaction model engine #include "InteractionModelEngine.h" namespace chip { template <> app::TimedHandlerDelegate * GlobalInstanceProvider::InstancePointer() { return app::InteractionModelEngine::GetInstance(); } template <> app::WriteHandlerDelegate * GlobalInstanceProvider::InstancePointer() { return app::InteractionModelEngine::GetInstance(); } } // namespace chip #endif