/* * Copyright (c) 2024 Project CHIP Authors * All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include "app/data-model-provider/ActionReturnStatus.h" #include #include namespace chip { namespace app { /// An implementation of `InteractionModel::Model` that relies on code-generation /// via zap/ember. /// /// The Ember framework uses generated files (like endpoint-config.h and various /// other generated metadata) to provide a cluster model. /// /// This class will use global functions generally residing in `app/util` /// as well as application-specific overrides to provide data model functionality. /// /// Given that this relies on global data at link time, there generally can be /// only one CodegenDataModelProvider per application (you can create more instances, /// however they would share the exact same underlying data and storage). class CodegenDataModelProvider : public chip::app::DataModel::Provider { private: /// Ember commands are stored as a `CommandId *` pointer that is either null (i.e. no commands) /// or is terminated with 0xFFFF_FFFF aka kInvalidCommandId /// /// Since iterator implementations in the data model use Next(before_path) calls, iterating /// such lists from the beginning would be very inefficient as O(n^2). /// /// This class maintains a cached position inside such iteration, such that `Next` calls /// can be faster. class EmberCommandListIterator { private: const CommandId * mCurrentList = nullptr; const CommandId * mCurrentHint = nullptr; // Invariant: mCurrentHint is INSIDE mCurrentList public: EmberCommandListIterator() = default; /// Returns the first command in the given list (or nullopt if list is null or starts with 0xFFFFFFF) std::optional First(const CommandId * list); /// Returns the command after `previousId` in the given list std::optional Next(const CommandId * list, CommandId previousId); /// Checks if the given command id exists in the given list bool Exists(const CommandId * list, CommandId toCheck); void Reset() { mCurrentList = mCurrentHint = nullptr; } }; public: /// clears out internal caching. Especially useful in unit tests, /// where path caching does not really apply (the same path may result in different outcomes) void Reset() { mAcceptedCommandsIterator.Reset(); mGeneratedCommandsIterator.Reset(); mPreviouslyFoundCluster = std::nullopt; } /// Generic model implementations CHIP_ERROR Shutdown() override { Reset(); return CHIP_NO_ERROR; } bool EventPathIncludesAccessibleConcretePath(const EventPathParams & path, const Access::SubjectDescriptor & descriptor) override; DataModel::ActionReturnStatus ReadAttribute(const DataModel::ReadAttributeRequest & request, AttributeValueEncoder & encoder) override; DataModel::ActionReturnStatus WriteAttribute(const DataModel::WriteAttributeRequest & request, AttributeValueDecoder & decoder) override; std::optional Invoke(const DataModel::InvokeRequest & request, chip::TLV::TLVReader & input_arguments, CommandHandler * handler) override; /// attribute tree iteration EndpointId FirstEndpoint() override; EndpointId NextEndpoint(EndpointId before) override; bool EndpointExists(EndpointId endpoint) override; std::optional FirstDeviceType(EndpointId endpoint) override; std::optional NextDeviceType(EndpointId endpoint, const DataModel::DeviceTypeEntry & previous) override; DataModel::ClusterEntry FirstCluster(EndpointId endpoint) override; DataModel::ClusterEntry NextCluster(const ConcreteClusterPath & before) override; std::optional GetClusterInfo(const ConcreteClusterPath & path) override; DataModel::AttributeEntry FirstAttribute(const ConcreteClusterPath & cluster) override; DataModel::AttributeEntry NextAttribute(const ConcreteAttributePath & before) override; std::optional GetAttributeInfo(const ConcreteAttributePath & path) override; DataModel::CommandEntry FirstAcceptedCommand(const ConcreteClusterPath & cluster) override; DataModel::CommandEntry NextAcceptedCommand(const ConcreteCommandPath & before) override; std::optional GetAcceptedCommandInfo(const ConcreteCommandPath & path) override; ConcreteCommandPath FirstGeneratedCommand(const ConcreteClusterPath & cluster) override; ConcreteCommandPath NextGeneratedCommand(const ConcreteCommandPath & before) override; private: // Iteration is often done in a tight loop going through all values. // To avoid N^2 iterations, cache a hint of where something is positioned uint16_t mEndpointIterationHint = 0; unsigned mClusterIterationHint = 0; unsigned mAttributeIterationHint = 0; unsigned mDeviceTypeIterationHint = 0; EmberCommandListIterator mAcceptedCommandsIterator; EmberCommandListIterator mGeneratedCommandsIterator; // represents a remembered cluster reference that has been found as // looking for clusters is very common (for every attribute iteration) struct ClusterReference { ConcreteClusterPath path; const EmberAfCluster * cluster; ClusterReference(const ConcreteClusterPath p, const EmberAfCluster * c) : path(p), cluster(c) {} }; std::optional mPreviouslyFoundCluster; unsigned mEmberMetadataStructureGeneration = 0; /// Finds the specified ember cluster /// /// Effectively the same as `emberAfFindServerCluster` except with some caching capabilities const EmberAfCluster * FindServerCluster(const ConcreteClusterPath & path); /// Find the index of the given attribute id std::optional TryFindAttributeIndex(const EmberAfCluster * cluster, chip::AttributeId id) const; /// Find the index of the given cluster id std::optional TryFindServerClusterIndex(const EmberAfEndpointType * endpoint, chip::ClusterId id) const; /// Find the index of the given endpoint id std::optional TryFindEndpointIndex(chip::EndpointId id) const; }; } // namespace app } // namespace chip