/* * * Copyright (c) 2020 Project CHIP Authors * All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ // module header, comes first #include #if CONFIG_DEVICE_LAYER #include #endif #include namespace chip { namespace Controller { CHIP_ERROR CommissionableNodeController::DiscoverCommissioners(Dnssd::DiscoveryFilter discoveryFilter) { ReturnErrorOnFailure(SetUpNodeDiscovery()); #if CONFIG_DEVICE_LAYER mDNSResolver.Shutdown(); // reset if already inited ReturnErrorOnFailure(mDNSResolver.Init(DeviceLayer::UDPEndPointManager())); #endif mDNSResolver.SetDiscoveryDelegate(this); return mDNSResolver.DiscoverCommissioners(discoveryFilter); } CommissionableNodeController::~CommissionableNodeController() { mDNSResolver.SetDiscoveryDelegate(nullptr); } const Dnssd::CommissionNodeData * CommissionableNodeController::GetDiscoveredCommissioner(int idx) { return GetDiscoveredNode(idx); } } // namespace Controller } // namespace chip