/* * * Copyright (c) 2021 Project CHIP Authors * All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /** * @file * DeviceControllerSystemState is a representation of all the runtime state * inside of CHIP that can be shared across Controllers and Commissioners. * * The System State assumes it's being owned by and managed by the DeviceControllerFactory. * It will automatically shutdown the underlying CHIP Stack when its reference count * decreases to "1". * */ #pragma once #include #include #include #include #include #include #include #include #include #include #include #include #include #include #if CONFIG_DEVICE_LAYER #include #endif #if CONFIG_NETWORK_LAYER_BLE #include #include #endif #if CHIP_DEVICE_CONFIG_ENABLE_WIFIPAF #include #endif namespace chip { inline constexpr size_t kMaxDeviceTransportBlePendingPackets = 1; #if CHIP_DEVICE_CONFIG_ENABLE_WIFIPAF inline constexpr size_t kMaxDeviceTransportWiFiPAFPendingPackets = 1; #endif #if INET_CONFIG_ENABLE_TCP_ENDPOINT inline constexpr size_t kMaxDeviceTransportTcpActiveConnectionCount = CHIP_CONFIG_MAX_ACTIVE_TCP_CONNECTIONS; inline constexpr size_t kMaxDeviceTransportTcpPendingPackets = CHIP_CONFIG_MAX_TCP_PENDING_PACKETS; #endif // INET_CONFIG_ENABLE_TCP_ENDPOINT using DeviceTransportMgr = TransportMgr /* BLE */ #endif #if INET_CONFIG_ENABLE_TCP_ENDPOINT , Transport::TCP #endif #if CHIP_DEVICE_CONFIG_ENABLE_WIFIPAF , Transport::WiFiPAF /* WiFiPAF */ #endif >; namespace Controller { struct DeviceControllerSystemStateParams { using SessionSetupPool = OperationalSessionSetupPool; using CASEClientPool = chip::CASEClientPool; // Params that can outlive the DeviceControllerSystemState System::Layer * systemLayer = nullptr; Inet::EndPointManager * tcpEndPointManager = nullptr; Inet::EndPointManager * udpEndPointManager = nullptr; FabricTable * fabricTable = nullptr; #if CONFIG_NETWORK_LAYER_BLE Ble::BleLayer * bleLayer = nullptr; #endif #if CHIP_DEVICE_CONFIG_ENABLE_WIFIPAF Transport::WiFiPAFLayer * wifipaf_layer = nullptr; #endif Credentials::GroupDataProvider * groupDataProvider = nullptr; Crypto::SessionKeystore * sessionKeystore = nullptr; // NOTE: Exactly one of externalSessionResumptionStorage (externally provided, // externally owned) or ownedSessionResumptionStorage (managed by the system // state) must be non-null. SessionResumptionStorage * externalSessionResumptionStorage = nullptr; // Params that will be deallocated via Platform::Delete in // DeviceControllerSystemState::Shutdown. DeviceTransportMgr * transportMgr = nullptr; // NOTE: Exactly one of externalSessionResumptionStorage (externally provided, // externally owned) or ownedSessionResumptionStorage (managed by the system // state) must be non-null. Platform::UniquePtr ownedSessionResumptionStorage; Credentials::CertificateValidityPolicy * certificateValidityPolicy = nullptr; SessionManager * sessionMgr = nullptr; Protocols::SecureChannel::UnsolicitedStatusHandler * unsolicitedStatusHandler = nullptr; Messaging::ExchangeManager * exchangeMgr = nullptr; secure_channel::MessageCounterManager * messageCounterManager = nullptr; bdx::BDXTransferServer * bdxTransferServer = nullptr; CASEServer * caseServer = nullptr; CASESessionManager * caseSessionManager = nullptr; SessionSetupPool * sessionSetupPool = nullptr; CASEClientPool * caseClientPool = nullptr; FabricTable::Delegate * fabricTableDelegate = nullptr; chip::app::reporting::ReportScheduler::TimerDelegate * timerDelegate = nullptr; chip::app::reporting::ReportScheduler * reportScheduler = nullptr; }; // A representation of the internal state maintained by the DeviceControllerFactory. // // This class automatically maintains a count of active device controllers and // shuts down Matter when there are none remaining. // // NB: Lifetime of the object itself is not managed by reference counting; it is // owned by DeviceControllerFactory. class DeviceControllerSystemState { using SessionSetupPool = DeviceControllerSystemStateParams::SessionSetupPool; using CASEClientPool = DeviceControllerSystemStateParams::CASEClientPool; public: ~DeviceControllerSystemState() { // We could get here if a DeviceControllerFactory is shut down // without ever creating any controllers, so our refcount never goes // above 1. In that case we need to make sure we call Shutdown(). Shutdown(); }; DeviceControllerSystemState(DeviceControllerSystemStateParams params) : mSystemLayer(params.systemLayer), mTCPEndPointManager(params.tcpEndPointManager), mUDPEndPointManager(params.udpEndPointManager), mTransportMgr(params.transportMgr), mSessionMgr(params.sessionMgr), mUnsolicitedStatusHandler(params.unsolicitedStatusHandler), mExchangeMgr(params.exchangeMgr), mMessageCounterManager(params.messageCounterManager), mFabrics(params.fabricTable), mBDXTransferServer(params.bdxTransferServer), mCASEServer(params.caseServer), mCASESessionManager(params.caseSessionManager), mSessionSetupPool(params.sessionSetupPool), mCASEClientPool(params.caseClientPool), mGroupDataProvider(params.groupDataProvider), mTimerDelegate(params.timerDelegate), mReportScheduler(params.reportScheduler), mSessionKeystore(params.sessionKeystore), mFabricTableDelegate(params.fabricTableDelegate), mOwnedSessionResumptionStorage(std::move(params.ownedSessionResumptionStorage)) { if (mOwnedSessionResumptionStorage) { mSessionResumptionStorage = mOwnedSessionResumptionStorage.get(); } else { mSessionResumptionStorage = params.externalSessionResumptionStorage; } #if CONFIG_NETWORK_LAYER_BLE mBleLayer = params.bleLayer; #endif VerifyOrDie(IsInitialized()); }; // Acquires a reference to the system state. // // While a reference is held, the shared state is kept alive. Release() // should be called to release the reference once it is no longer needed. DeviceControllerSystemState * Retain() { auto count = mRefCount++; VerifyOrDie(count < std::numeric_limits::max()); // overflow VerifyOrDie(!IsShutDown()); // avoid zombie return this; }; // Releases a reference to the system state. // // The stack will shut down when all references are released. // // NB: The system state is owned by the factory; Relase() will not free it // but will free its members (Shutdown()). // // Returns true if the system state was shut down in response to this call. bool Release() { auto count = mRefCount--; VerifyOrDie(count > 0); // underflow VerifyOrReturnValue(count == 1, false); Shutdown(); return true; }; bool IsInitialized() { return mSystemLayer != nullptr && mUDPEndPointManager != nullptr && mTransportMgr != nullptr && mSessionMgr != nullptr && mUnsolicitedStatusHandler != nullptr && mExchangeMgr != nullptr && mMessageCounterManager != nullptr && mFabrics != nullptr && mCASESessionManager != nullptr && mSessionSetupPool != nullptr && mCASEClientPool != nullptr && mGroupDataProvider != nullptr && mReportScheduler != nullptr && mTimerDelegate != nullptr && mSessionKeystore != nullptr && mSessionResumptionStorage != nullptr && mBDXTransferServer != nullptr; }; bool IsShutDown() const { return mHaveShutDown; } System::Layer * SystemLayer() const { return mSystemLayer; }; Inet::EndPointManager * TCPEndPointManager() const { return mTCPEndPointManager; }; Inet::EndPointManager * UDPEndPointManager() const { return mUDPEndPointManager; }; DeviceTransportMgr * TransportMgr() const { return mTransportMgr; }; SessionManager * SessionMgr() const { return mSessionMgr; }; Messaging::ExchangeManager * ExchangeMgr() const { return mExchangeMgr; } secure_channel::MessageCounterManager * MessageCounterManager() const { return mMessageCounterManager; }; FabricTable * Fabrics() const { return mFabrics; }; #if CONFIG_NETWORK_LAYER_BLE Ble::BleLayer * BleLayer() const { return mBleLayer; }; #endif CASESessionManager * CASESessionMgr() const { return mCASESessionManager; } Credentials::GroupDataProvider * GetGroupDataProvider() const { return mGroupDataProvider; } chip::app::reporting::ReportScheduler * GetReportScheduler() const { return mReportScheduler; } Crypto::SessionKeystore * GetSessionKeystore() const { return mSessionKeystore; } void SetTempFabricTable(FabricTable * tempFabricTable, bool enableServerInteractions) { mTempFabricTable = tempFabricTable; mEnableServerInteractions = enableServerInteractions; } bdx::BDXTransferServer * BDXTransferServer() const { return mBDXTransferServer; } private: DeviceControllerSystemState() {} System::Layer * mSystemLayer = nullptr; Inet::EndPointManager * mTCPEndPointManager = nullptr; Inet::EndPointManager * mUDPEndPointManager = nullptr; #if CONFIG_NETWORK_LAYER_BLE Ble::BleLayer * mBleLayer = nullptr; #endif DeviceTransportMgr * mTransportMgr = nullptr; SessionManager * mSessionMgr = nullptr; Protocols::SecureChannel::UnsolicitedStatusHandler * mUnsolicitedStatusHandler = nullptr; Messaging::ExchangeManager * mExchangeMgr = nullptr; secure_channel::MessageCounterManager * mMessageCounterManager = nullptr; FabricTable * mFabrics = nullptr; bdx::BDXTransferServer * mBDXTransferServer = nullptr; CASEServer * mCASEServer = nullptr; CASESessionManager * mCASESessionManager = nullptr; SessionSetupPool * mSessionSetupPool = nullptr; CASEClientPool * mCASEClientPool = nullptr; Credentials::GroupDataProvider * mGroupDataProvider = nullptr; app::reporting::ReportScheduler::TimerDelegate * mTimerDelegate = nullptr; app::reporting::ReportScheduler * mReportScheduler = nullptr; Crypto::SessionKeystore * mSessionKeystore = nullptr; FabricTable::Delegate * mFabricTableDelegate = nullptr; SessionResumptionStorage * mSessionResumptionStorage = nullptr; Platform::UniquePtr mOwnedSessionResumptionStorage; // If mTempFabricTable is not null, it was created during // DeviceControllerFactory::InitSystemState and needs to be // freed during shutdown FabricTable * mTempFabricTable = nullptr; std::atomic mRefCount{ 0 }; bool mHaveShutDown = false; bool mEnableServerInteractions = false; void Shutdown(); }; } // namespace Controller } // namespace chip