/* * * Copyright (c) 2020 Project CHIP Authors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #include #include #include #include #include #include #include #include namespace mdns { namespace Minimal { /// A QName part is a null-terminated string using QNamePart = const char *; /// A list of QNames that is simple to pass around /// /// As the struct may be copied, the lifetime of 'names' has to extend beyond /// the objects that use this struct. struct FullQName { const QNamePart * names; size_t nameCount; FullQName() : names(nullptr), nameCount(0) {} FullQName(const FullQName &) = default; FullQName & operator=(const FullQName &) = default; template FullQName(const QNamePart (&data)[N]) : names(data), nameCount(N) {} bool operator==(const FullQName & other) const; bool operator!=(const FullQName & other) const { return !(*this == other); } }; /// A serialized QNAME is comprised of /// - length-prefixed parts /// - Ends in a 0-length item /// - May contain pointers to previous data (for efficient transmission) /// /// This class allows iterating over such parts while validating /// that the parts are within a valid range class SerializedQNameIterator { public: SerializedQNameIterator() : mLookBehindMax(0), mCurrentPosition(nullptr), mIsValid(false) {} SerializedQNameIterator(const SerializedQNameIterator &) = default; SerializedQNameIterator & operator=(const SerializedQNameIterator &) = default; SerializedQNameIterator(const BytesRange validData, const uint8_t * position) : mValidData(validData), mLookBehindMax(static_cast(position - validData.Start())), mCurrentPosition(position) {} /// Advances to the next element in the sequence /// Returns true if new data was available bool Next(); /// Find out if the data parsing is ok. /// If invalid data is encountered during a [Next] call, this will /// return false. Check this after Next returns false. bool IsValid() const { return mIsValid; } /// Valid IFF Next() returned true. /// Next has to be called after construction QNamePart Value() const { return mValue; } /// Get the end of the sequence *without* following any /// backwards pointers. Changes iterator state. /// /// returs nullptr on error (invalid data) const uint8_t * FindDataEnd(); bool operator==(const FullQName & other) const; bool operator!=(const FullQName & other) const { return !(*this == other); } bool operator==(const SerializedQNameIterator & other) const; bool operator!=(const SerializedQNameIterator & other) const { return !(*this == other); } size_t OffsetInCurrentValidData() const { return static_cast(mCurrentPosition - mValidData.Start()); } private: static constexpr size_t kMaxValueSize = 63; static constexpr uint8_t kPtrMask = 0xC0; BytesRange mValidData; size_t mLookBehindMax; // avoid loops by limiting lookbehind const uint8_t * mCurrentPosition; bool mIsValid = true; char mValue[kMaxValueSize + 1] = { 0 }; // Advances to the next element in the sequence bool Next(bool followIndirectPointers); }; } // namespace Minimal } // namespace mdns