/* * * Copyright (c) 2020 Project CHIP Authors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "IP.h" namespace mdns { namespace Minimal { bool IPResourceRecord::WriteData(RecordWriter & out) const { // IP address is already stored in network byte order, hence raw bytes put if (mIPAddress.IsIPv6()) { out.Put(BytesRange::BufferWithSize(mIPAddress.Addr, 16)); } else { out.Put(BytesRange::BufferWithSize(mIPAddress.Addr + 3, 4)); } return out.Fit(); } } // namespace Minimal } // namespace mdns