/* * * Copyright (c) 2020 Project CHIP Authors * All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /** * @file * This file defines the CHIP Connection object that maintains a UDP connection. * It binds to any available local addr and port and begins listening. * */ #pragma once #include #include #include #include #include #include #include #if CHIP_SYSTEM_CONFIG_USE_OPEN_THREAD_ENDPOINT struct otInstance; #endif // CHIP_SYSTEM_CONFIG_USE_OPEN_THREAD_ENDPOINT namespace chip { namespace Transport { /** Defines listening parameters for setting up a UDP transport */ class UdpListenParameters { public: explicit UdpListenParameters(Inet::EndPointManager * endPointManager) : mEndPointManager(endPointManager) {} UdpListenParameters(const UdpListenParameters &) = default; UdpListenParameters(UdpListenParameters &&) = default; Inet::EndPointManager * GetEndPointManager() { return mEndPointManager; } Inet::IPAddressType GetAddressType() const { return mAddressType; } UdpListenParameters & SetAddressType(Inet::IPAddressType type) { mAddressType = type; return *this; } uint16_t GetListenPort() const { return mListenPort; } UdpListenParameters & SetListenPort(uint16_t port) { mListenPort = port; return *this; } Inet::InterfaceId GetInterfaceId() const { return mInterfaceId; } UdpListenParameters & SetInterfaceId(Inet::InterfaceId id) { mInterfaceId = id; return *this; } /** * Networking Stack Native parameter (optional) */ void * GetNativeParams() const { return mNativeParams; } UdpListenParameters & SetNativeParams(void * params) { mNativeParams = params; return *this; } private: Inet::EndPointManager * mEndPointManager; ///< Associated endpoint factory Inet::IPAddressType mAddressType = Inet::IPAddressType::kIPv6; ///< type of listening socket uint16_t mListenPort = CHIP_PORT; ///< UDP listen port Inet::InterfaceId mInterfaceId = Inet::InterfaceId::Null(); ///< Interface to listen on void * mNativeParams = nullptr; }; /** Implements a transport using UDP. */ class DLL_EXPORT UDP : public Base { /** * The State of the UDP connection * */ enum class State { kNotReady = 0, /**< State before initialization. */ kInitialized = 1, /**< State after class is listening and ready. */ }; public: ~UDP() override; /** * Initialize a UDP transport on a given port. * * @param params UDP configuration parameters for this transport * * @details * Generally send and receive ports should be the same and equal to CHIP_PORT. * The class allows separate definitions to allow local execution of several * Nodes. */ CHIP_ERROR Init(UdpListenParameters & params); uint16_t GetBoundPort(); /** * Close the open endpoint without destroying the object */ void Close() override; CHIP_ERROR SendMessage(const Transport::PeerAddress & address, System::PacketBufferHandle && msgBuf) override; CHIP_ERROR MulticastGroupJoinLeave(const Transport::PeerAddress & address, bool join) override; bool CanListenMulticast() override { return (mState == State::kInitialized) && (mUDPEndpointType == Inet::IPAddressType::kIPv6); } bool CanSendToPeer(const Transport::PeerAddress & address) override { return (mState == State::kInitialized) && (address.GetTransportType() == Type::kUdp) && (address.GetIPAddress().Type() == mUDPEndpointType); } private: // UDP message receive handler. static void OnUdpReceive(Inet::UDPEndPoint * endPoint, System::PacketBufferHandle && buffer, const Inet::IPPacketInfo * pktInfo); static void OnUdpError(Inet::UDPEndPoint * endPoint, CHIP_ERROR err, const Inet::IPPacketInfo * pktInfo); Inet::UDPEndPoint * mUDPEndPoint = nullptr; ///< UDP socket used by the transport Inet::IPAddressType mUDPEndpointType = Inet::IPAddressType::kUnknown; ///< Socket listening type State mState = State::kNotReady; ///< State of the UDP transport }; } // namespace Transport } // namespace chip